Game Entertainment Empire

Chapter 873 The Combat System of Riding and Slashing: Prejudging the Predictions of Others

After Nebula Games announced the news about the MOD of "Horse Mount and Blade", many well-known MOD production teams at home and abroad have announced their MOD plans for "Horse Mount and Blade".

Although most MOD producers and teams basically develop MOD content based on their preferences, and very few MOD authors want to profit from MOD.

But it doesn't mean that the MOD author really has a breeze in his sleeves, and he doesn't even look at the gold and silver in front of him.

The main reason is that most of the mods are basically built on the game itself. Due to the copyright and the development of mods by themselves is because they like a game, so most mod authors use love to generate electricity.

However, Nebula Games officially gives MOD affirmation, and even excellent MOD can be supported and sold as a separate DLC.

In fact, this can no longer be said to be a simple MOD, but it is no different from making a game by yourself.

Of course, apart from this large-scale MDO, there are actually many ordinary MODs that have been made by many big players.

But basically they are some MDOs that are not too big, basically based on the value of certain items in the game, and simple and ordinary model replacement.

There are no large-scale MODs that really involve the gameplay, as well as the plot and background of the game.

And when Nebula Games promotes the MOD content of "Horse Riding and Blade" and related policies.

The evaluations of online players on "Horse Mounting and Blade" have basically come out.

The just-started "Mount and Blade" has left many players a little confused, and it is easy to fall into an endless loop due to lack of soldiers and food.

Without money, there is no way to conscript, and without soldiers, there is no way to earn money. When you go out, you are targeted by vicious bandits, and then you start a tragic captive career.

But soon after the player understands the game and knows where to get the initial funds in the early stage, they will be able to fully experience the charm of the game itself.

It can be said that the fun of "Horse Riding and Blade" is very clear, that is, it allows players to experience the feeling of being a general or the founding emperor to conquer the world.

A real man was born in troubled times, and he should carry a three-foot sword to achieve immortality. It can be said that the game fully makes players feel this feeling.

At the beginning, you need money but you don’t have money, you need soldiers but you don’t have soldiers, so you can only engage in some small businesses, but after trying your best to earn money and resources, you will expand your army, and you will inevitably start to expand your territory.

Watching myself gradually change from a weak person to the king who ruled the entire Calradia continent, this sense of accomplishment is very direct.

Coupled with the ancient battlefield gameplay of the game itself, it can bring players the most direct game fun.

Moreover, the unique combat system in "Horse Riding and Blade" also adds a lot of points to the gameplay of the battlefield elements of the entire game.

Including the PVP-based multiplayer mode of the game, there are still many players who are keen to experience fair and just 1V1 heads-up in the arena.

If you just watch it, it's hard to feel the fun of the combat system in "Horse Riding and Blade".

Just looking at it feels like a turn-based duel. You slash the opponent's shield or weapon to block it, and then switch to the other side to slash you. But in actual operation, it is especially fighting against players, not against AI. At this time, the player can fully feel the unique charm of the combat system in the game.

This seems to be a simple battle mode, but it actually hides a psychological game.

A real master duel looks unpretentious, like chickens pecking at each other,

But in fact it is a fight between gods and gods.

Just like Texas Hold'em, regardless of the gambling factor, just look at the Texas Hold'em game itself. Players will fight each other, observe the situation, and analyze the situation. This is the essence of this game.

And the combat system of "Horse and Blade" is actually such a routine, so that players can feel the charm of it.

Whether the enemy's next attack will be a slash, a thrust, or a sweep, and if it is a sweep, will he sweep from the left or the right.

If it was swept from the left, would it be an illusion of a feint, tricking himself into defending the left, and when he turned his head, he would just slash his head.

Real masters predict each other during a duel, and a simple defensive stabbing action is likely to have played countless psychological games. The defending player successfully predicted the opponent's prediction.

You thought he was on the first floor? He has actually considered the ninth floor.

Of course, for most ordinary players, the content of this part seems to be so high-end.

With more and more professional evaluations, as well as various high-level strategy analysis on the forum, countless ordinary players suddenly realized that there are still so many people who want to play this seemingly simple battle well. doorway.

But I understand that, in fact, more ordinary players still play the chaos of the big battlefield.

Prejudged what others predicted?

How much brains is this?

How can it be refreshing to go up?

I have to say that the vast majority of ordinary gamers pay more attention to the direct experience and feelings brought by the game. It’s not that they really can’t play games that require thinking, but they just don’t want to think so much. They just want to be ordinary. Easy to do and done.

Although the positioning of "Horse Riding and Blade" itself is not a difficult hardcore game, for example, the strategic formation of troops in the game is also not too complicated.

For most ordinary players, computer hosting or an army charge is the favorite order. All you need is a left pistol, a right shield, and a horse with a whistling red rabbit, and go straight into the enemy's army alone, and you're done. .

But this does not mean that there is no strategic multi-directional battle in the game. Although the most effective way to fight is to bully the weak, it can also be done by making reasonable use of the order to dispatch troops in "Horse and Blade". To defeat the strong with the weak.

In addition to this, the game is filled with many details, such as the different customs and customs of each kingdom, and their customs and culture. These allow players to personally experience the history of this piece of land on the Calradia continent. .

Like "Dark Soul", the world view and background of the game in "Horse Riding and Blade" are also given to players in an exploratory way.

For example, some important NPCs in various kingdoms, as well as related background introductions, can slowly dig out the background history of the entire Calradia continent.

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