Game Entertainment Empire
Chapter 874 Ideas brought by MOD
A game of its own kind, there's no doubt that Mount \u0026 Blade is one such game.
After Xingyun Games and UEgame jointly launched "Battlefield", in fact, many game manufacturers put their ideas on the theme of ancient warfare.
It's just that they didn't make any sparks, not because of the game's plot, character design, level design, or any gameplay direction, it's just that these games didn't create the atmosphere of the battlefield.
Most games are basically just piled up with a large number of NPC teammates to make players feel that there are many people. At the same time, in order to make players feel refreshed, there will be a combat system design similar to mowing grass.
This makes the player have a very complicated feeling when experiencing it. The soldiers around him feel the same as the background painting. As long as you are careful, don't say that there are 100 enemies, even 1,000 of them can be killed by yourself.
Of course, there are also quite a few game makers who do the opposite, for example, borrowing from soul games such as "Dark Soul". Want to go in and out of Changbanpo seven times like Zhao Yun?
I'm afraid I don't want to eat peaches!
If you rush in and come out, you are capable.
But the crux of the problem lies in the action systems of these games. The seemingly difficult action system of "Dark Soul" is to make players feel their own growth.
It is not deliberately making things difficult for the player, every failure and every time it becomes stronger, let the player try different methods, and finally find a way to defeat the BOSS.
From an elite mob who can be killed to death, slowly growing into a fire passer who can tear the salary king with his hands, this is the transformation the player has obtained in the game.
So in "Dark Soul", basically the monsters in the same scene, even the weakest monsters, basically will not exceed double digits.
But in a game that creates a war atmosphere experience for players, if you really want to learn the difficulty of "Dark Soul", then the taste of the game will completely change.
So this is why Yang Chen made the AI more intelligent in "Horse Riding and Blade" mainly reflected in generals, especially some well-known generals, that is, the so-called hero units.
And the simple action system of "Horse Riding and Blade" is actually born in the memory of the dream, which is also a coincidence.
Because this set of actions is really too simple, even if it can bring players an extremely strong psychological gaming experience like Texas Hold'em, it is actually not difficult to do such a similar game in the game industry.
But no manufacturer chooses to make rough movements like "Horse Mount and Blade" because it is too simple.
And it is such a simple system that game manufacturers with enough experience will not do it, but a production team without enough experience will do such an action system.
The T club couple who developed "Horse Riding and Blade" in Dream Memory obviously don't have enough experience in the action content of the game, so they adopted this set of simple and rough action design, but it is this kind of rough action design. On the contrary, it is very suitable for war games such as "Horse Riding and Blade".
If you simply take out this set of action systems, or don't use such a rough system, then the taste of "Horse Mount and Blade" will lose a lot of color.
The most notable one is a game called Soul of Honor in Dream Memory. It is not a big battlefield, but a fighting game based on the concept of HEMA and this rough action system based on "Horse Riding and Blade".
It is true that the high-profile debut and dismal end have something to do with the operation, but the limitations of the core gameplay of the game itself are the main reason for its dismal end.
The combination of various factors has led to the unique appearance of "Horse Riding and Blade".
…………
Various outside game media are studying "Horse Mount and Blade", while Yang Chen in Xingyun game is looking at the content of related mods with Wang Yaliang, Wang Ye, and Brandon.
What makes Yang Chen speechless is that there are some indescribable mods in "Mount and Blade" now.
This couldn't help but make Yang Chen sigh.
Sure enough, Naiko is the first driving force for production. For example, Naiko website is the first industry to use online payment.
But the only thing that made Yang Chen helpless was that he never expected that some players would extend their claws to "Mount and Blade".
Although Yang Chen changed the situation in the dream memory of "Riding and hacking for three years, and a sow competes with Diaochan" in "Riding and Blade" produced by Nebula Games, the heroines in Riding and Blade basically belong to very The strong one, the one that can clearly see the outline of the muscles, and the one that can blow the head of an ordinary nerd player with a single punch.
"Publicly express condemnation, and increase the review of MODs released by the community." Yang Chen looked at Wang Ye and shook his head.
But the only thing that made Yang Chen more gratified was that he saw a news on the Internet that the MOD team for the development laboratory of "The Elder Scrolls: Skyrim" a few years ago did not extend its claws to "Mount and Blade".
You must know that those special laboratory MODs made Nebula Games, which was still very young at the time, have trouble with its reputation for a while.
Fortunately, it was NetDragon who cooperated with Xingyun Games at that time, which saved a lot of trouble.
But for Nebula Games today, there is no need to rely on other people's public relations power.
After chatting with Brandon and Wang Ye about the follow-up content of "Mount and Blade", Yang Chen and Wang Yaliang patted their asses and returned to their office.
Regarding the MOD editor in the game, it has already been released. Next, we will track the performance of the MOD editor and the follow-up support for excellent MODs. These are not directly related to Yang Chen. At most, it will be confirmed when the time comes. , he participated in and gave some opinions.
The main content still belongs to the work of other people in the team.
However, the MOD editor made Yang Chen think of a game with a relatively unique product, a very, very interesting and interesting game.
"What are you doing?" In the office, Wang Yaliang, who was teasing the steel egg, was a little surprised when he saw the game screen displayed on Yang Chen's screen.
A very classic scroll game of the last century.
"Suddenly I had an interesting idea, let's try this." Yang Chen smiled and stretched himself.
"What do you think?" Hearing Yang Chen's words, Wang Yaliang, who casually threw the steel egg aside, was a little curious.
"A game that allows players to feel the good and evil of human nature. Sometimes playing a game can make people feel: Good man! But sometimes it can make people scold: Brats!"
You'll Also Like
-
When I Woke Up, I Became a Top Boss
Chapter 472 2 hours ago -
Douluo: I can only suffer for Xiaogang
Chapter 297 3 hours ago -
Douluo seizes the sea god and starts to attack the Wuhun Temple
Chapter 72 3 hours ago -
Become God in Marvel
Chapter 180 3 hours ago -
The beginning of Douluo becomes the protagonist of the evil spirit devouring
Chapter 72 3 hours ago -
Naruto: This ninja is a bit of a dog
Chapter 102 3 hours ago -
Konoha: Uchiha's Gorgeous Rebellion
Chapter 88 3 hours ago -
Original God Traveler of One Piece World
Chapter 96 3 hours ago -
Budo Supreme from Conan
Chapter 82 3 hours ago -
Douluo's opening deprives the master of level 29 soul power
Chapter 550 3 hours ago