Game Entertainment Empire

Chapter 895 Meta Game

Meta game, simply put, is a meta game.

This type of game may never become a mainstream type of game like FPS and RPG, but its unique charm is unmatched by other games.

The concept of the so-called Meta-XXX originally originated from the field of literature.

Everything is fictitious in nature, making readers believe that it is based on the real part, so the traditional ones are all trying to build a real and credible world.

But Yuan is the opposite. Instead of covering up the fact that it is "fictional", it deliberately exposes it through certain methods; the more common method is to deliberately expose the narrative behavior or the narrator himself.

As for the characteristics of this element, the so-called meta-game simply refers to the appearance of content that escapes the game itself in a game, and there is a direct interaction between the game and the player himself.

To give a simple example, for example, when a player is playing an action game, he is defeated by a BOSS and revived again. The protagonist in the game suddenly stops the pace of continuing the challenge, but turns around and faces the screen to face the player. Complained: "Can't your operation be better? Is this guy so strong?"

I believe that all players who saw this scene will feel a sense of shock.

Of course, it does not mean that as long as such similar elements are added, it is a meta-game, it is just a simple example.

And this unique element is more used in literary works, such as movies, movies and comics.

The application of this element in the game is still relatively small.

The same is true in dream memories. In the early days, more games just applied this element to the easter eggs of the game.

Among them, the most classic and also the most well-known meta-game element should be the use of the game producer named Hideo Kojima in "Metal Gear".

In the first generation, the BOSS named "Spiritual Mantis" records the player's combat performance in the previous game, and reads the archives of other games in the machine, and at the same time reads the player's information on equipment manipulation.

Let the BOSS in the game seem to know the current player sitting on the screen, your game level, even when you have played other games on the machine, and how long you have played other games, this BOSS can tell.

This kind of game experience that breaks the dimensional wall,

It is undoubtedly one of the characteristics of meta games.

At the same time, it also made the players feel amazed and even scared by this BOSS, as if this is not a fictitious BOSS, but a real life that really exists in the game world.

With the development of games, the concept of meta-games has become more and more perfect, and various excellent meta-games have gradually appeared.

Even if the application of this technical element is very rare in games compared to the traditional literary field, and there is a high probability that this type will not become a popular type like FPS.

But it is undeniable that the integration of Meta and games can be said to be very good.

Players manipulate the protagonist in the game, and the interactive experience they get from it is more shocking than traditional literature such as the like.

"Stanley's Fable", which is mainly explored by narration, and "Ash", which combines ACR with meta-games, and "Little Pony Island", which gives full play to the characteristics of meta-games.

And a game that cannot be avoided when it comes to meta-games, an RPG game that is not very traditional, but it can be called a masterpiece.

"Under the Legend".

…………

The content of this game is not too much, and the gameplay is simple and outrageous. As for putting aside all external factors, if you only evaluate it from the first impression, the bad graphics and various UIs are all It is all telling others that this is a low-cost independent game.

Of course, this is true in fact, because everything in the entire game is made by one person.

The gameplay, graphics, UI, and game experience in various details, this is an ordinary game that cannot be ordinary, and even a little unqualified.

But it also makes this game a legend like its name, as long as there is one point, it is enough to ignore other deficiencies.

That is, this game uses simple graphics and simple gameplay to tell a story that can shake people's hearts for all players.

By cooperating with the attributes of the Shangyuan game, players can feel the charm of it personally.

In the office, Yang Chen was thinking while sitting in his chair.

On his computer screen are some details about the game "Under the Legend".

The background of the game "Under the Legend" is actually very simple.

That is to say, humans expelled monsters to the underground world, and seven warlocks set up a very powerful magic barrier to trap monsters in the underground world, and the protagonist accidentally fell into this underground world full of monsters. adventure in the world.

From the perspective of the background story, this is a very common monster-fighting and upgrading RPG, but what is really important is the follow-up core.

Another point is that compared to the original "Under the Legend"'s relatively crude graphics and UI, Yang Chen can decide whether to make it better or not.

For example, present it in a more refined way.

The so-called not paying attention to the picture, but paying more attention to the gameplay, many players have said such a passage.

But it just means that players pay more attention to excellent game content. If you don’t pay attention to the picture, then there will be no more immersive VR games for players. Similarly, the development of games cannot develop from the original pixel to the current level. .

Including all kinds of games, the vast majority of third-party patches are often not based on game content, but on higher-definition material and image quality patches.

If it is said that in order to ensure the content of the game, the screen must be made into a certain pattern, then naturally there is no problem.

But without affecting the game content itself, who doesn't prefer good-looking things?

After all, most people pay attention to visual effects.

The same two girls belong to the kind who are proficient in everything, but one belongs to the level of Monroe and Hepburn, while the other belongs to the level of Ruhua and Furong. That may be a bit too absolute, but Yang Chen believes that 99% of them will choose the former.

"But in this way, I can't finish it by myself, even if there are various materials inside the Xingyun game." Yang Chen touched his chin, thinking in his heart.

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