Hogwarts Everything is Three

: Dungeon and Dragon Advanced Professional Shadow Instructor

   Some spellcasters found the Shadow Demon Net (the Shadow Magic Net) under the guidance of Shar or during their own research.

Weave), some of these spellcasters are very careful and slowly guide the energy of Shadow Fiend to change their spells; however, there are also impatient spellcasters who recklessly throw themselves into the vortex of Shadow Fiend. . These spellcasters who are willing to take the risk of dedicating themselves to Shadow Fiend will find that they have received a lot of benefits and many secrets that were previously unknown. These spellcasters are shadow teachers, and they sacrificed part of their original magic skills in exchange for greater benefits.

   Most of the shadow instructors are wizards and warlocks, and they have gained tremendous power through the Shadow Fiend Net. However, since Shadow Fiend can provide the energy needed by any type of spellcaster, it is said that some bards, druids and rangers have already fallen into the arms of Shadow Fiend. Most pastors who choose to become shadow teachers are followers of Sha'er.

   Hit Dice: d4

  Professional conditions:

   camp: Anything that is not kind

  Spellcasting ability: can cast 3rd-level arcane or magic

   Skills: 8 levels of mysterious knowledge, 8 levels of spell recognition

   Specialty: Shadow Magic Net spell and any super magic speciality

professional skills:

   those with agility as the key attribute: hiding

   Those who take physique as the key attribute: focus

   those with intelligence as the key attribute: craftsmanship, knowledge (calculated separately for each sub-item), spell recognition

   those whose key attributes are perception: professional

   Those who take charm as the key attribute: bluff, disguise

   Skill points per level: 2 + intelligence adjustment value

  Professional characteristics:

   is good at weapons and armor:

   Shadow Instructor won’t get any weapons, armors or shields. For armor heavier than leather armor, its armor check penalty will affect balance, climbing, escape, hiding, jumping, stealth, and dexterity (Sleight

  OfHand), and acrobatics, and on the swimming check, the penalty for the general check must be doubled.

  Number of casts per day:

The shadow instructor will continue his original spellcasting training, so when he gets a new shadow instructor level, the caster level of his original 3rd-level spell class will also increase, but he will not get the rewards after the original class upgrade (For example, the number of times per day to exceed undead creatures, to reward super magic feat or item manufacturing feat, etc.). In other words, he can superimpose the class level of the shadow tutor with the caster level of the original caster class.

   If he has more than one spell-casting class that can cast spells above level 3, he can freely choose which class to add to each time he upgrades to determine his daily spells and knowable spells.

   Shadow Magic Specialty:

   At the 1st level, Shadow Instructor automatically gets the following 3 specialties-Magic, Vicious Spell, Fortitude Spell

  Magic

   low-light vision

  Low-Light〔Supernatural ability〕:

   If the Shadow Instructor does not have low-light vision, he can gain this ability at 2nd level.

   Shadow magic resistance

  ShadowDefense:

   At the 3rd level, when the Shadow Instructor resists all necro, enchantment, illusion, and any spells with dark characteristics, his saving throw gets a +1 profanity bonus. This bonus is +1 at the 6th and 9th levels.

   Shadow Shield

  ShieldofShadow〔Supernatural ability〕:

   At 4th level, the shadow instructor can use the energy of the shadow magic network to condense into a force field sphere shining with purple-black light (this requires a standard action). The effect of this shield is the same as the "Shield" Shield. It provides a protection level +4 shield bonus, absorbs magic missiles fired at him, and can provide the user with a cover rate (the enemy’s melee and long-range attacks are 20% Chance missed). The vision of the shadow magic expert can see through the shield, and he can also pass through the shield (no one but himself can get the above effect-that is, the enemy cannot use the shield to cover himself).

Every day the shadow tutor can make this shield last for one more round for every additional caster level, but the shadow tutor can be used several times (it can be divided into several times in a day), each time the shortest one round, condenses and dispels the shadow Shields are regarded as standard actions.

  At the 8th level, the Shadow Shield will evolve into a high-level Shadow Shield. In addition to the original effect, it also adds 12+ Shadow Instructor level spell resistance, as if he was in the "spell resistance" spell

  Resistance under the protection of this spell.

   dark vision

  :

   Starting from the 7th level, the shadow teacher can see through the darkness, the effect is the same as the "dark vision" spell.

  行影术

  ShadowWalk〔spell-type ability〕:

   Starting at level 7, the shadow tutor can use this ability once a day (its caster level is the same as the shadow tutor level).

   Double Shadow

  ShadowDouble:

   At the 10th level, the shadow tutor has achieved great achievements in his research. With a standard action, he can create a clone of himself with shadow every day. This clone’s attributes, basic defense level, health, saving throws, number of memorized or surviving spells, weapons and armors it can use, and basic attack bonuses are all the same as the shadow tutor itself, but this ability cannot Copy your own equipment (the clothes and equipment that appear to be on the outside are actually useless). And "Projection" project

The effect of image is the same. When the clone is in the sight of the deity, the clone can use weapons or items (given by the deity) to attack the enemy, and when the deity casts a spell, it can also choose to use the clone as the casting point of the spell. Increase the range or avoid obstacles). The deity can use spiritual contact to command the clone (this is regarded as an instant action). UU reading www.uukANAshu. If the deity uses the clone as the casting point of the spell when casting a spell, both the deity and the clone will also use the action required to cast the spell. If the deity and the clone are not on the same plane, the clone will disappear immediately.

   Each caster level can allow the clone to exist for one more round. If the clone is destroyed, it will have no effect on the deity, and vice versa, even if the deity is killed, the clone will continue to exist until the duration ends.

   Schedule: ShadowAdept

   level basic attack bonus toughness/reflex/will bonus

  Professional characteristics Daily number of spells / number of known spells

   1+0+0/+0/+2 Shadow Magic Specialty Existing class cast level +1

   2+1+0/+0/+3 Low light vision, current class cast level +1

   3+1+1/+1/+3 Shadow magic resistance +1 existing class cast level +1

  4+2+1/+1/+4 Shadow Shield Existing class cast level +1

  5+2

  +1/+1/+4-current class casting level +1

  6+3

  +2/+2/+5 Shadow magic resistance+2 existing class cast level +1

  7+3

  +2/+2/+5 dark vision, shadow walking, current class cast level +1

   8+4+2/+2/+6 Advanced Shadow Shield Existing class cast level +1

   9+4+3/+3/+6 Shadow magic resistance+3 existing class cast level +1

  10+5+3/+3/+7 double shadow

   Existing class cast level +1

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