Horrible! Actually playing this kind of game!

Chapter 200 104 A heart attack is about to occur

Chapter 200 104. I’m about to have a heart attack

After returning home, Furukawa Hirose turned on the TV with ease, plugged in the game cartridge, and started playing.

Wonderful BGM sounded on the TV.

As the screen lights up, the start interface appears.

It’s similar to the one on the poster. There is a sun point light source in the middle, which radiates outward and then blurs out in a wonderful position.

If the sky and the earth were originally integrated, then the sunlight was like a sharp sword, cutting them in half.

This is a bit like the ancient Chinese legend that Pangu opened the world.

It’s just that the original text is——

Those who are pure and light will become heaven if they float up.

Those with heavy turbidity will condense and become the ground.

Here it's the opposite.

Below is a huge sea of ​​clouds.

The whole picture reveals a fearless romance.

Furukawa Haoze couldn't help but his eyes lit up when he saw this.

Can we say that pokeni is lazy? Directly make the game start interface into a poster?

But, this kind of laziness is really just right, because the picture is indeed beautiful, and it is the exquisite style of P Agency as always.

This work is obviously different from the fairy tale style of the previous "Belt Man". It is more like the galgame style that pokeni was good at before, especially it is quite similar to "Your Name".

The only thing that Furukawa Hirosawa feels a little regretful is that the male and female protagonists in the middle are silhouettes, and their appearance cannot be seen.

Select [New Game]

Games start.

The first thing that appeared was a series of animated plots, which were a bit similar to the opening of Diablo that I had played before.

In a large backlit environment, there is a huge window blurred by light in the distance.

The middle shot is a long conference table.

The main part at the back of the whole picture is a man in gorgeous clothes. The clothes look like neon European aristocratic clothes.

The man's figure was blurred by the light coming from behind. Instead, he was in darkness and could only see a black outline.

This is obviously designed to hide this person's identity and wait for it to be revealed as the story progresses later in the level.

Hirokawa Furukawa thought to himself, could this be the male protagonist?

The suspenseful BGM sounded, making people feel a little trembling.

A man's voice full of conspiracy and arrogance appeared in the picture, and there were corresponding subtitles below the dynamic picture:

【We are different from you】

[But why would you interfere in that kind of thing? 】

【What is your purpose? 】

【But it's a pity】

【You are extremely filthy】

[No one in the world sees the world like you do]

Hum hum hum, the man's voice chuckled: [The descendants of sinners]

【Be swallowed by the sky】

The shadowy man held up a cylindrical metal object in his hand. He couldn't tell what it was, and then he gently let it go.

In the next picture, the cylinder floats, hits the ceiling, and stands tilted on top.

clang clang clang...

There was a harsh metallic sound in the game.

Huh?

Furukawa Haoze clicked his lips, and it turned out to be Lao Xu's script again.

There is a strong sense of suspense from the beginning.

But what he didn't know was that although the script of this game was written by Lao Xu, the story did not come from him, but from Qing Zhiyuan.

Qing Zhiyuan's story is inspired by "The Upside Down Patma", the original author is Yoshiura Yasuhiro.

At this moment, the screen suddenly went black, and the suspenseful background music just now stopped abruptly.

A line of large white fonts appeared in the middle:

[Chapter 1: Patma in the Dungeon]

After a second or so, the screen lit up again.

In the middle of the TV is a top view, like an aerial shot from an airplane, looking down from above.

The whole building is composed of several concentric circles, surrounded by green vegetation and covered with green vegetation, and in the middle is a large circular square.

The overall light in the picture is very bright, which is in sharp contrast with the previous dark scene, which stimulated Furukawa Hirose to squint his eyes.

At the same time, the background music changed from the previous style and turned into beautiful and sweet light music. It sounded like sitting outside in spring, and the wind chimes hanging under the eaves would sway gently every time the wind blew. It makes a soft sound.

It makes people feel relaxed.

Next is an iron door with a gap in the middle. Light shines in through the gap, forming a rainbow of colors.

It's as if you were sitting in front of this iron door and someone was shining a flashlight on the other side of the door.

A circle of circular light, due to the scattering effect of the air, becomes extremely bright in the middle and forms a colorful ring-shaped light effect around it.

Isn’t this composition great?

Furukawa Haoze couldn't help but think to himself.

At this time, more than a minute has passed since the opening time. Although there is a big prompt to press the A button SKIP in the lower right corner, but out of respect for the plot of P Club's game, Furukawa Hirosawa still concentrated on reading this part. It's over.

【one】

【two】

The door was pushed open and a girl jumped out.

She wore thick protective clothing, a respirator mask and goggles on her head, and held a flashlight in her hand.

The light of the flashlight flashed, illuminating a faint channel of light.

"Wow~"

Padma let out a sigh, and then pulled the mask off her face with one hand.

Wow.

This time it was Furukawa Hirosawa's turn to sigh.

The girl is very cute, with short pale mushroom hair, two big red pupils, and a smile at the corner of her mouth.

Kawaii!

Furukawa Hirosawa clicked his lips. He was indeed a pokeni. He really understood the psychology of the players.

As long as it is a game from P Company, you can rest assured that the girls they design will be of many different types but very cute.

Even a heroine with spikes all over her body like Hedgehog is very cute.

All in all, it’s very cute!

The camera zooms out, then rotates from a frontal perspective to a horizontal perspective.

At the same time, the game’s operation prompts appeared on the screen:

[Control the direction keys to move left and right, press the B key to jump, and the A key to interact with items and NPCs in the scene. 】

Wow……

It was only then that Furukawa Hirose realized that he had just transitioned from the opening animation to the official game.

Isn’t this transition too awesome?

The transition was so natural that he didn't notice it, and even thought it was in the opening animation.

Only when he saw the game villain standing motionless did Furukawa Haoze realize that the game had started.

Now it's time for the player to take action.

The entire game screen is dark, but the surrounding scenes can be seen clearly, and the light is extremely soft. In terms of the use of light, P Company's game is really the best that Furukawa Hirosawa has ever seen.

After moving a little left and right, Furukawa Hirose had a certain understanding of the current environment the heroine was in.

This place is probably an underground factory, surrounded by copper-colored buildings, with huge metal pipes distributed around it, and there are many rusty iron bridges.

Furukawa Hirose controls the heroine Patma to run.

Since it is a side-scrolling game, you only need to go right.

In the game, when the heroine's footsteps step on the metal ground, a heavy sound will be made.

But this game has added a lot of decryption elements. Although you go right, sometimes there will be some up and down pipes. You have to go to the upper pipe first to find the key, and then go back to the lower pipe to open the door...

Something like this.

This game is different from Super Mario. There is no time limit, and if you can't get through many places, you have to think back to see if you missed something before.

So far, the gaming experience is quite good.

The game maze designed by Shinji Mikami also has various small clues that are full of suspense and decryption, which make people feel very immersed. Not only can they experience the joy of collecting in the game, but at the same time, they can reach the next step after solving the puzzle. There is a strong sense of accomplishment in the area, which makes Furukawa Hirose feel very smart.

The only thing that puzzled Hirokawa Furukawa was——

What about the gravity reversal mentioned?

Why not?

After collecting a circle, Furukawa Haoze probably sorted out the current clues:

Patma is a little girl living in this underground metal fortress.

Ordinary is not so ordinary.

She has the identity of the patriarch's daughter, but she is full of curiosity about the outside world, especially the unexplored areas in the metal factory, so she will sneak out to explore from time to time.

Because of the danger, he was often lectured by the elders.

But none of this could stop her from exploring.

In the game, you can find some interesting props, such as flashlights, notebooks, wrenches that fly upward...

Padma can carry these items in her backpack.

There is a key prop among them——

a photo.

Above is a scene on the ground, green grass, blue sky, and white clouds floating above.

During the conversation with my father, I learned:

That world is the ground they can't return to, and exploring that area is likely to result in death.

After Furukawa Hirose sorted out these clues, he became even more confused.

In fact, we probably know some information from previous game trailers and official promotions:

Gravity reversal is a core element of this game.

So does the other world mean it is in heaven?

Furukawa Hirose thinks so.

Are you talking about digging out the ground?

I no longer know.

Furukawa Haoze shook his head and continued the game.

Generally speaking, the difficulty of the game is not high, and due to the presence of puzzle elements, Furukawa Hirose's entire gaming experience is very enjoyable.

Of course, danger still exists, because there will be some terrible underground creatures in the game, and you will die if you are touched.

And if you fail to jump across some broken bridges, you will fall to pieces.

Moreover, in the metal area, you may encounter the legendary [Batmen]. These people will attack the heroine, so avoid them as much as possible.

The so-called batmen are a group of humans wearing black protective suits, but walking upside down. They hang from the ceiling, with red light flashing in their eyes, and they look very scary.

The first time he saw this thing, Furukawa Hirose was startled. His whole body was so excited that he almost threw the handle out of his hand.

But as I got used to it later, I wasn't so scared anymore.

In short, these [bat-men] are really scary, and Furukawa Hirose would not want to provoke them under normal circumstances.

After wandering around the underground metal area, Furukawa Hirose walked to the right to the end of the road.

Rather than saying it is the end of the road, it is better to say that the bridge here is broken. I looked forward a little and found that the right half of the entire screen was a huge abyss. If I fell, I would definitely be shattered to pieces, but I couldn't see it on the right. Is there any connecting road?

Not even the edge of a broken bridge can be seen.

Judging from Furukawa Hirose's experience, he would not be able to jump over a ravine of this level no matter what.

Unless you can fly there.

"Huh? Is there no way to get here?"

From this point of view, the right path should be somewhere else, right?

Furukawa Haoze thought this way, and then started to return the same way.

But after detouring for a long time, he still couldn't find any other way. When he returned to the abyss again, Furukawa Haoze felt a little stupid:

Is it possible to jump down?

If you die, you will have to go through this level again.

But there is no other possibility. Could it be that I encountered some bug or bought a bad tape?

Can't be so unlucky?

The yield rate of Sega's game cartridges is quite high. How can such a small probability event happen to me?

Furukawa Haoze frowned.

Grit your teeth and jump forward hard.

My whole heart skipped a beat.

Boom!

The heroine fell to the ground.

At the same time, the entire screen suddenly went black.

Nani? !

Furukawa Haoze's heart skipped a beat. Could it be a real bug?

But the next second, the entire screen lit up again.

Switched from the game to the cutscene.

The heroine Patma fell down and stood up dizzy, with some injuries on her body.

But the most uncomfortable thing was that his backpack fell through the big hole and hung on a metal mesh below.

It is indeed a metal mesh.

Furukawa Haosawa carefully identified it. This net felt like it was used for blocking on the edge of a baseball field or some sports fields.

And if you continue to look down, the backpack hangs tightly on top, but underneath is a bottomless sea of ​​clouds.

Yes, sea of ​​clouds.

The scene in the poster appeared in Furukawa Hirosawa's mind.

A vast expanse of white, bottomless.

And once it falls...

horrible!

Furukawa Hirose felt like he was about to have a heart attack.

At this moment, a young man appeared on the game screen.

It's just that he was standing upside down next to the metal mesh, which was the edge of the huge hole.

Batman?

No, Furukawa Hirose quickly realized that this guy should be the leading actor.

Just as he was thinking this, the entire picture began to rotate, reversed 180 degrees.

As the scene was reversed, the male protagonist was standing on the ground with a sky with thick clouds above his head.

There is a huge pit at your feet.

The heroine crawled out with her head down, holding on to the metal net tightly on her feet.

Nani? !

Furukawa Haoze felt that his mind suddenly turned around.

Everything feels completely different.

——————————————————————————————

No updates tonight

thank you all

See you tomorrow

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