Horrible! Actually playing this kind of game!

Chapter 318 222 Betting on dogs is not allowed in the house

Chapter 318 222. Betting on dogs is not allowed in the house

The game has reached its final chapter.

Dak took his friends to the abyss, preparing for the final battle.

At this time, Dak had completed the main missions of eight different races, and had successfully replaced his dice with two 20-sided dice. With the 9 soul stones he had obtained, he could already throw The maximum value of the dice is 49.

Facing the dark abyss ahead, Dak and his friends were filled with tension and uneasiness. They know that this is a life and death battle, and only by defeating the demons in the abyss can their world be saved.

"Are we ready?" Dark asked, his voice echoing in the abyss.

"We're ready, Duck." The friends replied in unison.

So, they began the final battle.

Demons emerged from the abyss, their eyes flashing with evil light, and the weapons in their hands flashed with cold light.

Duck and his friends raised their chests and faced the attacks of the demons.

The battle was fierce and the demons were powerful, but Dark and his friends did not back down.

They tried their best to fight the demons in a fierce battle.

In the end, Dark successfully defeated the Demon King, and all the demons in the abyss were eliminated.

They succeeded in saving their world, but they also knew that this was only a temporary victory and that they would face more challenges.

However, no matter how difficult the future is, Dak and his friends will move forward bravely, because they know that only in this way can they protect their home and their world.

In the final CG at the end of the game:

Dak placed the 9 soul stones on the final altar of the abyss, and a dazzling light rose into the sky.

This ray of light cut through the dark night sky, seeming to illuminate the entire world.

At this moment, people felt a powerful surge of energy, as if the wheel of fate was changing.

The surrounding creatures were shocked by this powerful energy. They stopped fighting one after another, knelt down and prayed to the gods for blessing.

And those once imprisoned souls also regained their freedom at this moment. They looked at Dak gratefully and thanked him for bringing them new life.

As the light dissipated, a powerful force began to emerge from the bottom of the abyss.

This power was like a giant dragon, hovering over the abyss, reflecting the entire sky like daylight.

The soul stone gradually became brighter under the nourishment of this power, and the light it emitted even dwarfed the sun.

Dak stood on the edge of the abyss, feeling this powerful force.

He knew that he had completed his mission and what happened next would be determined by fate.

He raised the soul stone high and prayed to the sky, hoping that the world would become a better place because of this stone.

And those lands that had been eroded by evil forces were also purified at this moment.

The sun shines on the earth again, and everything is revived and full of vitality.

People cheered and looked at Duck gratefully, knowing that they would live a happy and peaceful life from now on.

However, Duck didn't stop.

He knew that there were still many places in the world that he needed to save.

So, he took one of the soul stones and embarked on a new journey.

Behind him, he left a world full of hope and faith, and his figure became an eternal legend.

【THE END】

The main storyline of the game is relatively simple.

This is probably also the characteristic of the team that produced "Diablo".

The game ends here.

This last scene is equivalent to leaving a suspense for the sequel.

It is unknown where Dak went with the Soul Stone and what kind of story will happen.

But behind him, everything has turned to ashes.

The engraving on the soul stone left a trace, allowing people to write the relevant process into legends, which will continue to live and spread.

Then a list of production staff appeared on the screen:

[Development Team: pokeni America]

[Producer: David Breivik]

[Story: David Breivik/Marcos Scarfo/Eric Scarfo]

【music:……】

At this point, Dak stared at the screen blankly, feeling like he still had something to say.

Even looking back, I still have the urge to start a new gear and try it all over again.

Because the degree of freedom in the game is really high.

Take the Kaka tribe as an example. If you choose the red Kaka, you will inevitably lose the green Kaka. Do you want to take a different route in the next game?

Dak must have had this idea.

And it's very strong.

Everything in the game is well designed, and the distinctive dice core gameplay runs throughout.

And the structure is so grand that it even makes Dak really feel like he is playing a team game.

Different races have very distinct characteristics and have their own characteristics.

No matter which race is pulled out, it can become the protagonist of the story. Even a small period of history that happened to them, Dak feels that it can become an epic chapter.

It would be very interesting if written into a novel.

But at the same time, this also exposed the production team's lack of development experience.

Because under such a grand framework, the game mechanics are quite good, and all aspects of the gameplay are interesting, but the story is not told in such detail.

Or maybe it’s limited by the capacity, so it’s impossible to include so much content in one game…

From a plot perspective, Dak felt that it was not satisfying enough.

However, the flaws are not to be concealed, this game is really addictive to play. Just rolling dice to recruit partners, building equipment, trying to obtain god-level equipment with more entries, and building skills based on the dice... is enough to make people enjoy it. .

Dak feels that what he is experiencing now is just the tip of the iceberg in gameplay.

He has only experienced the mage now, and it is also one of the joys of mage building, and he already feels that the dopamine in his brain is bursting.

After finishing the game, I want to see what kind of novel experience other professions and different builds can bring.

The initial design of the game looks simple -

Just keep rolling the dice.

But after careful study, Duck found that it was really very deep.

Not only do you have to build an effective set of skill combinations based on your profession and the skills drawn from the lottery, but you also have to match the corresponding dice for this set of skills.

Then match the corresponding equipment and entries.

Team matching is also a very important part.

Just thinking about it, Dak felt that the amount of information in this game was exploding.

"Jesus, I feel like I can't get enough of this game in a year."

About 10 days have passed since the release of "Ashes of Eternity", and its reputation suddenly exploded.

On the Internet, players from the Omi region flocked to the official forum of pokeni America to actively discuss this game.

"Oh my God, Ashes is much better than I expected."

"I just can't believe how deep and complex this game is. The characterization, story design, and combat system are all outstanding."

"I'm already addicted to this game, exploring new places, solving new puzzles, and interacting with various characters every day. I'm looking forward to seeing more story lines and character development."

"I have to give credit to the developers for creating such a wonderful world that I was completely immersed in. I highly recommend this game to anyone who loves role-playing games."

pokeni's like function was developed more than half a year ago.

Neon players are already familiar with it, and they were the first to find this function in the Omi area.

However, I searched around and found no corresponding negative review function.

I can only like it.

It’s hard to say about other games, but players of “Ashes of Eternal Mark” are still very enthusiastic about praising it.

In one day alone, I collected more than 5,000 likes.

It shows that the quality of the game itself is indeed very high.

"I have played for dozens of hours, but I still feel that there are still many places that I have not explored and many stories that I have not heard. This is a truly masterful work."

"I was deeply attracted by the art style of this game. Every scene is full of details and life. The music is also excellent and perfectly matches the situation of the game."

"I look forward to seeing more updates and expansions, and hope the developers continue to bring us more stories and challenges."

Such comments appear endlessly on the official forum, and players’ love and praise for “Ashes of Eternity” are beyond words. The success of this game undoubtedly proves its status in the hearts of players.

"Thank you pokeni and the production team for bringing us such an interesting game. I feel that after having it, I won't need to buy other games in the next year."

In addition to the short comments of praise, there are also many long comments:

“The game really exceeded my expectations.

As a senior team player, it is a very happy and joyful thing to be able to play such a video game on the computer.

At first, I was particularly afraid that this game would ruin the DND model.

On the contrary, many players who have never played group running are daunted by it, and even think that group running games are nothing more than that.

However, after actual experience, I found that "Ashes of Eternal Mark" is really well done.

The doubts in my heart really disappeared at all.

Even when you play dice, you can really forget about time and become completely addicted to it.

My personal experience is that once you get into this game, you will find that time flies by and you feel like someone has stolen it.

Why was it that I was just playing games after get off work, and it was already dawn?

Even when I went to work the next morning, all I was thinking about was what kind of partners to recruit today, what kind of equipment to use, what kind of skills to use...

Particularly fascinating. "

""Eternal Ashes" tells the story of a man who sold his soul to the abyss to gain power, and then returned to the abyss to search for his soul after gaining power.

On the surface it looks like that, but it's not.

[Searching for Soul] Wrong! ! !

【Finding Dice】Correct! ! !

The game is a good game and really addictive.

However, it is not very friendly to unlucky players like me.

Because there are too many elements in the game that rely on luck. To draw skills, you need to roll dice.

Recruit partners and roll the dice.

Build gear, roll the dice.

Open locks, roll dice...

This is a world controlled by dice.

To this day, when I go to bed at night and dream, I always dream that I am constantly throwing dice.

But it is such a simple and crude dice game, full of random and uncertain factors, but it has extraordinary magic power that can keep your butt firmly glued to the chair.

Every time you roll the dice, your heart beats faster and your blood pressure rises.

It even makes you pray to God.

This is probably the only game I've ever played that requires you to pray to God constantly.

I feel like I've never been this religious before. "

“Hahahaha, praying to God is so funny.

But...T-TMe too...seeing the upstairs is like seeing myself.

This game is really hard not to get addicted to.

I felt like I was entering a casino in a magical world.

It seems like there isn't even a gambling table, but it somehow makes you spend every gold coin you earn.

I was quite poor for a while, until I remembered later that I could still load and save. "

"Some things can be read, and some can't.

For example, when it comes to equipment, you may not be able to get it next time after loading, so you can only keep brushing the equipment until you are satisfied.

The same goes for my friends in the tavern.

Every time you enter a tavern, you never know who the next recruiter will be. "

"Hahahaha, it's so true. You never know who is in the pub.

You never know what kind of equipment you will build.

You never know what a monster will drop

You never know what kind of skills you will draw

You never know…

However, I think it is precisely because of these unknown things that makes this game full of endless fun.

What I want to do now is to find a way to master all the skills in the game, and then try out different routines.

Although it is a turn-based game, I haven’t played such an interesting game in a long time. "

"Turn-based games actually have certain advantages in terms of combination, strategy, and various complexity. This time "Ashes of Eternal Mark" can be regarded as a lesson to other game companies."

"The game is indeed a good game.

The world view is grand enough, and the various races are actually very distinctive and interesting.

I like the Akasha Zerg myself.

The Zerg Queen really appealed to my aesthetic.

But, the game really makes me sad. Can you understand how unlucky an unlucky guy is?

On a 4-sided die, I roll 1.

When fighting, you can throw the maximum value, and the enemy can also throw the maximum value, which is equivalent to never throwing.

Before the draw, the smallest number of points will always be cast.

Even when recruiting partners, I could actually roll a 2 with a bunch of 20-sided dice!

And not just once.

Often when a particularly powerful hero is randomly selected, you need to invest 40 points, but you often end up with 2 points.

When the tavern was full of garbage, I was able to throw a maximum of 40 points! ! !

I deeply doubt whether I am being targeted by this game.

At the end of the game, it seemed that relying on SL was not very useful. For this reason, I had to add all the soul stones to the minimum point.

For example, for two 20-sided dice, I will distribute the 9 soul stone points to the smallest faces to ensure that I can roll at least 6 points.

In short, this game made me realize one thing deeply——

There is no future in betting on dogs. "

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No updates tonight

thank you all

See you tomorrow

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