Horrible! Actually playing this kind of game!

Chapter 356 260 Talking nonsense seriously

Chapter 356 260. Talking nonsense seriously

Koganei, Tokyo.

Studio Ghibli.

Goro Miyazaki was sorting out the storyboard. When he passed by Hayao Miyazaki's studio, he happened to see a strange sight:

There is a TV set in the studio.

In front of the TV, Suzuki P and Miyazaki Hayao sat on two chairs respectively.

The two old men seemed extremely excited.

Goro Miyazaki was shocked.

Glancing at it, the screen of the game "Princess Mononoke" appeared on the TV.

He relaxed slightly.

"Ah! Go right, go right, right, don't go over there. You'll encounter a wild boar over there, and we can't beat it." Hayao Miyazaki directed.

Suzuki Toshio frowned fiercely, "Then who can we beat?"

"Ah this..."

Miyazaki was silent.

"Otherwise, let's go back to the beginning and fight samurai or something. I think archery is quite interesting." Hayao Miyazaki said.

"All right."

Suzuki Toshio frowned and made a compromise.

After a while, the two people started arguing again.

"No, no, you have to stay away, or you will be hacked to death!"

"Yes, yes, go to the left and hit him!"

"Spank his ass!!"

Hayao Miyazaki was extremely excited, and his old face turned red.

"Otherwise, how about I play with you?" Suzuki Toshio said unhappily.

"Well..." Hayao Miyazaki smiled and was about to say something, but Toshio Suzuki stole the opportunity:

"You must say that your hands are dirty again. You were painting just now, right?"

Suzuki Toshio said without raising his head.

"hehe."

Hayao Miyazaki smiled and scratched his head.

"You already know this."

"Isn't it? You only have this excuse. Could it be that you can't play the game because your hand is injured?" Suzuki Toshio said disdainfully.

"Huh? It's not impossible."

"Ah~ Miyazaki, can you face your problem?"

Goro Miyazaki laughed behind his back.

Good guys, these two old men have nothing to do, right? Played games here early in the morning.

And it was quite noisy.

But, Hayao Miyazaki, what are you doing?

Supervisor?

Are you so happy watching Suzuki P play games?

Goro Miyazaki felt extremely confused. When he was playing games at home, he never saw the old man sitting by and watching.

Not only that, but I couldn’t even see Hayao Miyazaki for a long time.

This period was better, but that was also because he joined Studio Ghibli.

"Ah, hey, two grandpas, is it really okay to play games during working hours in broad daylight?" Wu Lang said jokingly.

Miyazaki himself was startled when he heard Goro's voice coming from behind.

He quickly stood up and arranged his clothes and hair in a panic.

He put a cigarette in his mouth, but did not light it. He just held it in his mouth and wiped his hands on his apron with some embarrassment.

"That, that..."

Ah...white teeth.

It's simply terrible to be caught by your son being lazy.

Wu Lang will definitely be very disappointed when he sees such a father, right?

How can we be strict with Wu Lang and educate our children in the future?

I am really an irresponsible guy...

"Then...I will..."

Hayao Miyazaki is preparing to leave here to prepare a new work, but he has no idea of ​​leaving in his mind.

I’m even still thinking about the [Humanoid BOSS] at the beginning of the game

At this time, Toshio Suzuki smiled while facing Goro Miyazaki.

Seeing Miyazaki in trouble, he was very happy and even wanted to laugh.

It's been a long time since I've seen this guy Miyazaki in embarrassment. I didn't expect him to be quite restrained in front of his son.

"This is also part of the job." Toshio Suzuki said to Goro, "We are experiencing the game "Princess Mononoke"."

"Yep!"

Hayao Miyazaki's eyes suddenly lit up, he punched his fist and said, "This is also our job. "Princess Mononoke" is a derivative of our movie. I have to see what the content of the game is like, right?"

"The movie has been released, and the follow-up is to make peripheral products. Suzuki-san and I are studying the game content."

"Actually, it's not easy to adapt animation into a game."

Hayao Miyazaki said calmly.

In fact, the two old men have just completed the novice teaching part. Just defeating the few samurai in front and running to the top of the mountain has already consumed their entire life's energy.

Not to mention the later experience content.

"Well, Goro, do you want to come and play together?" Suzuki Toshio invited, "You are also involved in the animation production. It would be a shame not to come and try the game."

"Well... I'll try again later. I'm going to work first."

Goro Miyazaki nodded slightly to the two old men and said goodbye politely.

Seeing Goro leaving, Miyazaki finally breathed a sigh of relief.

"Ah~ It's so scary. It's such a scary thing for my son to see him playing games."

"We are working, working."

"Yes, yes, work, this is also a very important job." Hayao Miyazaki smiled evilly.

This guy……

Suzuki closed his eyes and looked at Miyazaki silently.

You are really thick-skinned.

Unexpectedly, I didn’t blame myself at all and just went downhill.

So the two old men continued to sit in front of the TV and started playing games.

"The handle of the new game console is very good." Suzuki Toshio said, "Have you noticed that my operation has become smoother?"

Hayao Miyazaki was stunned for a moment and shook his head, "No."

"But, I just killed a samurai."

"I think, let's not get too close. Isn't it good to shoot arrows from a distance?" Hayao Miyazaki said.

"But they will also come to you on their own initiative." Suzuki complained, "If they catch up, how can we fight with just bows and arrows?"

The two of them stopped talking and concentrated on playing the game.

After passing the novice tutorial, chase the merchants up the hillside.

The wild boar god who turned into a demon rushed out, trampled on the body of one of the warriors, and rushed down the hillside.

Then another one was entangled by the cursed insect, and his body began to expand, becoming the first BOSS in the game——

[Curse Humanoid Monster]

"Well...it's a bit scary."

Hayao Miyazaki gasped. This transformation effect was more visually impactful than he imagined.

He actually doesn’t know much about games himself, but he can clearly feel the impact and sense of immersion the game brings to players. It is really powerful and not inferior to movies at all.

You might even learn something from it.

Suzuki Toshio was so frightened that the controller almost flew out of his hands.

"Huh? Not bad, the changes in this place."

Hayao Miyazaki folded his hands and praised softly.

There are some changes to the game content, these must be informed to Ghibli.

So Hayao Miyazaki actually knew these supplementary contents before.

For him, as long as the main plot remains unchanged, the character relationships and character settings remain unchanged, and the final vision remains unchanged, everything else is easy to say.

(It seems there isn’t much left to change.)

This is called dancing in chains.

Qing Zhiyuan wanted to make major changes to the plot. How could Mr. Miyazaki agree to such a thing? !

So I had to work hard on gameplay and performance.

As far as this early part is concerned, although pokeni added some content, Hayao Miyazaki and Toshio Suzuki felt it was just right when they experienced it.

There is even a kind of echoing effect.

At the beginning of the game, through the invasion of foreigners, hunting, and then merchants profit from it, selling animal skins and rare animal heads...

This series of conflicts is actually quite obvious.

It’s basically the epitome of the entire “Princess Mononoke” story.

From the beginning, it reveals human greed and nature's backlash, and at the same time brings out conflicts.

In fact, Hayao Miyazaki is quite satisfied with this.

Games are different from animations. Animated movies need to pay attention to duration and rhythm. If a movie is shot for 2 hours, the amount of information will definitely be limited, so there are trade-offs.

You must also grasp the sense of rhythm. It needs to be interlocking and relaxed, so that the audience can be firmly fixed in position.

But the game is different. The game itself is an experience that can be played and stopped at any time. It can be saved and restarted. It is very fragmented and has no time limit.

Then there won't be so many restrictions in itself. Not only will there be no restrictions on the length of the plot and the amount of information, but a lot of stuff will even need to be filled in to give players a better experience.

For example, the dialogue content of each NPC, through their speech, and the prop information collected in the game room and fields, can be used to piece together more stories and side content...

These are all things the game needs to accomplish.

Therefore, Hayao Miyazaki very much agrees with P Club's changes, and even got a lot of inspiration from them.

Something he had never imagined.

But when I played it, my eyes lit up.

"Huh? So that's how I designed it?"

Eh? So this kind of operation still exists?

Eh? So it turns out that it’s okay to behave like this?

This part of the game, from the novice tutorial to the first BOSS battle, made Miyazaki full of praise.

The addition of this part suddenly has the effect of echoing the beginning and the end.

In the future, players will probably dig out more details from it, such as the greed of human nature, the unscrupulousness of businessmen, and the big shots who don't care about the life and death of the bottom...

Fishing from the marsh is particularly short-sighted, war between people, plunder...

Wait, actually it’s all abbreviated here, hinted at in the small details.

Miyazaki was extremely pleased that Qing Zhiyuan could understand his works to this extent, and deepen and transform them.

And the game’s graphics, walking style, combat content...

These all impressed Hayao Miyazaki.

"I didn't expect that today's games can actually achieve this level."

"Isn't that right?" Suzuki Toshio gritted his teeth and said while beating the boss, "Pokeni's technology should be considered the best in the world. To achieve this level, it should be a simple matter."

Although he said it was simple, Suzuki P himself was not confident.

The graphics in the game are so smooth to experience, and it feels like Qing Zhiyuan and the others have created an animated world.

"This is the world of Princess Mononoke in my imagination." Hayao Miyazaki lit a cigarette for himself next to him, took a deep breath, and sighed, "We present the game to the audience in a linear way.

They allow the audience to explore and discover in the game.

This is a harder job. "

Hayao Miyazaki said seriously.

This was also the most real and profound feeling I had after watching it for a long time.

In cartoons, you draw storyboards based on the story line, then create images based on the storyboards, and finally process them into movies. This is actually relatively simple.

For example, in the beginning, Ashitaka discovers that the wild boar god and demon are attacking the village, which only takes a few minutes in the cartoon.

When drawing, you only need to show the key scenes. As for where the Boar God came from, what is around it, and how it moves, many continuous action frames do not need to be completely drawn.

But it's different in games. In games, everything must be put into the scene and really happen.

Even if you turn your camera away and are not looking at the Boar God, it is still attacking the village.

Therefore, Hayao Miyazaki particularly admires Qing Zhiyuan and feels that they have accomplished something remarkable.

In particular, the game fills in the world view of Princess Mononoke, and puts many small details in it for players to discover and explore. It also has good gameplay and is not just for players to watch a movie.

What's more important is that players have a very intuitive and good experience in it.

Take away the entire plot part, then fight with monsters, ride Yaklu to run in the mountains, explore the world, search for information...

These are interesting in their own right.

Even Hayao Miyazaki felt that he could play bow and arrow for a year.

No, it should be enough to watch Toshio Suzuki playing bow and arrow for a year.

The gameplay is already pretty amazing.

What's even more amazing is that a game like this can actually produce movie-like animation effects.

Hayao Miyazaki can feel this all the time, as if the world of Princess Mononoke he wrote comes to life.

Ashitaka is alive.

Shan is alive.

The mythical beast forest is alive, and even the elves are alive.

That's what it feels like.

Hayao Miyazaki actually doesn't know how much time, manpower and resources it takes to achieve this level, and how difficult it is.

However, he was sincerely proud of Qing Zhiyuan and proud of Pokeni for being able to achieve this level of his work.

It's really amazing.

This cooperation is equivalent to laying a solid foundation for the future of Studio Ghibli and pokeni, and each has a strong sense of trust in the other.

Whether it's the quality of the animation created by Hayao Miyazaki himself, Joe Hisaishi's music, or the game itself, it has all reached a new level.

This combination is perfect.

Even Hayao Miyazaki is thinking in his heart——

It seems that many works in the future can take this route.

But so far, Hayao Miyazaki has no idea what to do with his next animated work.

After finishing the production of Princess Youlin, he decided to take a long vacation for himself, then go out for a good trip and collect some inspiration.

Of course, before the trip, he still had to fully experience the game "Princess of the Forest" with Toshio Suzuki.

After all, this is "Princess of the Forest"!

It is an adaptation of Princess Mononoke that I spent countless efforts creating.

Hayao Miyazaki watched Toshio Suzuki play the game, and he was very happy and excited throughout the whole process.

It feels like watching your own child perform.

Of course, the children mentioned here do not refer to Suzuki-san, but to the game Princess Mononoke.

Great sense of accomplishment.

It’s really a great sense of accomplishment, and it’s something to be proud of just watching from the side.

Especially when he saw Suzuki Toshio being tortured to death by the game, Miyazaki was extremely excited and happy.

Secretly covering his mouth and laughing next to him.

At this moment, he seemed to experience the mood of a game developer——

It would be so unsatisfactory for players to complete the game that I finally made so easily.

The feeling of watching "Princess Mononoke" this time is really different.

When I used to play Paradox games, Hayao Miyazaki and Toshio Suzuki were in the same camp. They always thought that if the game was simpler, it would be nice to be able to pass the level.

When "Princess Mononoke" was my own child, I always hoped that my child could work harder and defeat these players.

Every time he sees Toshio Suzuki being killed by a monster, Hayao Miyazaki smiles extremely happily.

Cha~

With a crisp sound of bones, Suzuki Toshio was hit by the humanoid demon again, and his whole body let out a scream.

Ashitaka fell to the ground.

A big word [death] appeared on the screen.

"Ah~ Isn't this game a bit too difficult?" Suzuki Toshio sighed silently.

He has died at the hands of this boss three times.

Tears were shed.

Suzuki Toshio raised his glasses, placed them on his forehead, and then wiped his eyes with the back of his hand.

It’s not that I really cried because I was beaten, but as I got older, I felt a bit tired from staring at the TV for a long time.

Hayao Miyazaki gloated beside him, "Is it possible that it's because Suzuki you can't do it?"

"Then you come? Come if you can, okay?" Suzuki Toshio was not happy.

"Well... look at my hands..."

Hayao Miyazaki spread his hands and showed him the gouache on his hands.

Colorful, both hands are full of flowers.

This guy……

Suzuki Toshio rolled his eyes.

Two old men were sitting in the room, playing games and complaining.

Hayao Miyazaki directs loudly.

A short while later, Toshio Suzuki died again.

After finally defeating the first BOSS, I went to the Wild Boar God and was tortured to death again.

"Miyazaki-san, when you were painting, did you ever think that the boar god was so powerful?" Toshio Suzuki joked.

"That...that's for sure."

Hayao Miyazaki said stubbornly, "You must know that this is the mountain owner who protects the mountain. If you don't have this ability, how can you protect it?"

Damn it, this guy was serious about what he said, and it made sense.

But it’s all complete nonsense.

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There is another chapter in the afternoon

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