Horrible! Actually playing this kind of game!
Chapter 357 261 It’s too difficult for me
About an hour later, when Wu Lang returned to the room, he found that the two old men were still stuck in the Wild Boar God.
What are you doing?
Did you argue for more than an hour?
I called here an hour ago, and are you still here an hour later?
No progress at all?
Or are they not playing the game at all?
Goro Miyazaki stood aside and watched silently for a while, and finally understood——
The old man's reaction was really bad, too weak.
It makes people anxious.
He really couldn't stand it anymore.
"Well... if possible, please let me try this game too." Goro Miyazaki bowed slightly beside him and said seriously.
[Otherwise, let me do it]
In this case, it would be too hurtful.
Forget it about Mr. Miyazaki, Suzuki-san is such a good person, there is no need to hit him.
Eh?
The two old men raised their heads and looked at the young man behind them with their big eyes.
Then they exchanged looks.
Right!
Why didn't you think of it earlier?
Young people like Wu Lang are definitely more profitable in playing games than us!
Suzuki Toshio blinked: Didn't Goro always play Rentendo games when he was a child? He should have been allowed to play with this a long time ago.
Why do you have to torture an old man like me?
Miyazaki Hayao: Is it really good to let Goro play the game?
Suzuki Toshio raised his eyebrows: It's okay, that's for sure. He's a young man who has quick reactions and likes to play games.
It just so happens that you, father and son, can enhance your relationship together.
It seems to be the same truth.
The two old men stood up at the same time.
"Okay, come and give it a try. After all, it is the first animated game adapted by our studio. You will definitely gain a lot of insights and ideas."
Toshio Suzuki handed the controller to Goro.
"Okay, thank you Suzuki-san."
Goro Miyazaki sat in Suzuki's seat.
Then Mr. Suzuki pulled a chair over from the side, and Miyazaki and Hayao were on the left and right, sandwiching Goro in the middle.
Um? !
Miyazaki Goro frowned. Do they want to watch from the side?
This psychological pressure is too great.
Hayao Miyazaki said with disdain and concern, "Goro, are you really okay? This game is very difficult."
The two old men had no idea how difficult the game was.
The main reason is that when your skill is not enough, you cannot detect the difficulty ceiling of the game at all.
In short, judging from Suzuki Toshio's performance just now, Miyazaki believes that the "Princess Mononoke" game is very difficult.
At least it's much harder than the games they played before, like Upside Down Patma and LL.
"It's much more difficult than galgame." Hayao Miyazaki said, "This is a 3D action game."
Suzuki Toshio said: Isn’t this nonsense?
They are not the same type of game. One is a game where choice is greater than hard work, and the other is a game where you may not be able to continue playing even if you work hard.
There is no comparison at all.
"Don't worry, Wu Lang will be fine."
Suzuki Toshio said with a smile beside him.
This guy Miyazaki is not honest at all. He talks about "it's difficult", which seems to be destroying Goro's self-confidence. In fact, he is concerned about his son and is afraid that he will make a fool of himself in front of others.
But--
Wu Lang may not be able to understand this little thought.
As expected, the more Miyazaki Hayao said this, the more Miyazaki Goro became angry and said, "Damn old man, don't underestimate me!"
In fact, "Bad old man" is not an insult from Goro. He usually calls Miyazaki Hayao that way, but it is a kind of affectionate name.
After making "The Hillside with Poppies" in his previous life, he finally got praise from Hayao Miyazaki, and Goro said the same to the camera:
[Old man, you have to live a good life for me! 】
Although Hayao Miyazaki is very strict with him, it can be seen from Goro's performance that he still respects and loves his father from the bottom of his heart.
It's just that both father and son are shit in the pit, smelly, hard, stubborn and not honest.
The corners of Miyazaki's mouth twitched twice. Good guy, you didn't understand what I meant at all, did you?
Suzuki Toshio looked at it funny and quickly smoothed things over:
"Don't worry, Goro is so young and his reaction speed is very fast. He has liked playing games since he was a child. There must be no problem." Suzuki Toshio watered the water next to him. "And young people have flexible minds and are more accepting of new things than Us old guys are much taller.
Maybe he can see something in this game that we haven't discovered yet.
You might even discover a treasure trove of inspiration. "
Most of these are Suzuki Toshio's true words.
If the person in the world who hopes Goro can become a successful person the most is Hayao Miyazaki, then the person next to Hayao Miyazaki is Toshio Suzuki.
How he longs for a young Hayao Miyazaki to appear in Studio Ghibli.
Especially since the father and son are so similar in temperament, it's hard not to place your hopes on Wu Lang.
Young people have a lot of energy and are very good at discovering new things. Maybe Wu Lang can really learn something.
According to Suzuki's idea, it would be great if Qing Zhiyuan was from Studio Ghibli.
However, this is completely impossible.
Then, it would be good to train Wu Lang.
…
After Wu Lang took over, he experienced it for a while, but he was infinitely shocked:
"Ale, can any current game do this?"
The two old men looked at each other and you realized what?
The visual impact of the entire game is quite strong. In Wu Lang's opinion, the game screen performance clearly feels like a 2D animated movie, but it has a 3D experience.
This feeling is so amazing.
When he first got started, Goro thought this was a 2D game, but when he rode Yaklu to gather reinforcements and fight the Wild Boar God, he realized that this was not the case at all.
If it were a 2D game, rotation and running would not be so smooth and smooth in all aspects.
It's like walking into the world of Princess Mononoke.
The last time I played a game, Goro remembered that it was more than three years ago. As for action games, they were still limited to side-scrolling fighting games.
He has never even played the Diablo and Demon Hunter series from Paradox.
The only latest game I came into contact with was Pokeni's LL, but that was also my role as an original artist.
Even after the entire game was completed, Goro Miyazaki had no contact with the pokeni staff.
I didn't expect that the times would develop so rapidly, and that the game would reach such a terrifying level in such a short period of time.
"It's scary, today's games can actually do this."
Goro Miyazaki said.
"How long has it been since you played games?" Miyazaki frowned and asked.
Toshio Suzuki raised his head in amused and panic, looked at Goro Miyazaki and then at Hayao Miyazaki.
Miyazaki, shouldn’t you know this issue best?
But if you think about it carefully, it's understandable that Hayao Miyazaki didn't know. This guy is focused on work and has very little time at home.
What's more, Wu Lang has moved out of home since he got a job.
…
Goro has never played PS, and Suzuki Toshio taught him step by step:
"The joystick on the left can walk. You see, if you want to turn, use the joystick on the right..."
"As long as you stop, the game system will automatically help adjust the position of the camera."
"Oh." Goro Miyazaki nodded seriously, indicating that he had learned the lesson.
It turns out that in this world now, not only games have undergone earth-shaking changes, but even the controllers have also undergone such big changes...
What have I been going through these past few years?
While sighing at the novelty, Goro Miyazaki also became excited.
This new era is really interesting.
Hayao Miyazaki stared with a pair of big eyes. He was full of confidence just now, but when he saw that Goro didn't know anything and had to be taught by Suzuki Toshio, he felt a little disappointed and doubtful.
It's okay, kid.
He has never even touched a PS controller. Is he really capable of defeating the BOSS?
Hayao Miyazaki lit a cigarette impatiently beside him. He wanted to say Goro, but was afraid of talking about him. In the end, he could only sigh and shut his mouth obediently.
…
After a while, Wu Lang began to doubt his life.
"Get out of here, get out of here, the BOSS is going to use his skills!"
"That's right, run, run fast, spin around, get behind its butt, that's right!"
The two old men were very excited and directed the whole process.
"Stop! Run, oops!!!..."
A big word [death] appeared on the screen.
Why did I play this game?
I have to listen to these two old guys chattering in my ears...
My head is about to explode.
In short, Goro Miyazaki regrets it very much.
It's all my own fault. Suzuki-san was playing well, so why did he have to take it upon himself to snatch the controller from his hands?
The most uncomfortable thing is——
Originally, there were only two old men in this room. No matter how bad Suzuki-san played, he only had to listen to the nagging of an old man, Hayao Miyazaki.
However, now Wu Lang has to listen to the nagging and instructions of two old men alone.
One on the left and one on the right.
It's really too difficult.
It was so painful that it made people want to open the window and jump out from here.
However, even if he jumped, he probably wouldn't die.
Because Studio Ghibli is only two stories high.
…
Fortunately, Goro Miyazaki is still young and has excellent learning ability. He has experience playing games himself, so he can get started very quickly.
Probably not long after his death, Goro was almost familiar with the game's mechanics and could fight very smoothly and confidently.
After successfully killing the BOSS, the moment the wild boar god fell.
The three people jumped up from their chairs at the same time, excited.
Shouting loudly, "Great, we finally defeated it!!!"
A staff member happened to pass by the door. It was Hayao Miyazaki's assistant, Ms. Honda.
Seeing three grown men shouting and jumping excitedly in the room, I can't help but doubt my life——
Miss Honda frowned and grinned outwards.
What happened?
Why do you feel like so many people are going crazy?
…
When they got off work in the evening, everyone stood up to say goodbye to Miyazaki, his son, and Suzuki-san. After saying hello, the three men were still indulged in the game.
Otherwise, it would be said that a man is a boy until he dies.
To some extent, the three men have not changed much in this regard. They are also excited, excited, and dancing when playing games.
Even the onlookers had strong feelings.
Sometimes, they even forget that "Princess Mononoke" is an animated film produced by us.
By the end of the night, Goro Miyazaki had completely mastered the game.
If there is anything to say, it is probably that the previous Ashitaka was a novice who had just started learning martial arts, but now Ashitaka has been tempered to perfection and has become a master.
While playing the game, the three people were also commenting:
"Pokeni is great." Hayao Miyazaki crossed his legs and muttered: "Did it add a lot of dramatic conflicts?"
When Ashitaka encountered samurai robbery, he fought with them and defeated the guys on horseback...
Hayao Miyazaki's eyes sparkled, "It turns out there is still such an operation. Let's apply it to animation in the future. The horse chasing scene is also very interesting."
When Ashitaka met Shan and the White Wolf for the first time, Princess Mononoke and the others left from the other side of the river.
Hayao Miyazaki quickly waved his hand and said excitedly, "Quick, go over and see what will happen if you catch up with Shan at this time?"
What interesting things will happen?
These are contents beyond Hayao Miyazaki’s original imagination——
What if that was the case.
In linear cartoons, this if does not exist. The audience is pushed forward by the plot, and they will not think about this problem. The pictures envisioned by Hayao Miyazaki themselves are based on time. There will be no second possibility for playback.
But the game is different.
Here, Miyazaki felt a strong desire and curiosity.
It's like meeting real people in the real world.
A Princess Mononoke that is beyond their control. They have their own life trajectory and behavioral logic. What would you do if you saw such a person?
Hayao Miyazaki wants to see what happens after doing these things.
Of course, Qing Zhiyuan also has his own ideas——
Do you think this is the future era of artificial intelligence? The dialogues and behaviors of NPCs you see in the game now are all artificially filled in by us. If you want to make them look like real people, just wait another twenty years.
So when Goro Miyazaki followed his father's instructions and walked around to the other side of the river, it was actually impossible to find anything.
From a program logic point of view, this section is just a cutscene, and the model is not even loaded into the game. After the animation is played, the other side of the river is empty.
How is it possible for you to find where Princess Mononoke is?
So it was a pity that several people returned home without success.
"Ah, what a pity. It would be great if Yaklu could cross the river." Hayao Miyazaki said sadly, "If I were to design it, I would let Yaklu swim, and I should even put some in the middle of the river. You can pass through rocks and stuff, that’s how real it is.”
"Yaklu can swim himself. Right?"
Miyazaki turned around and asked for their opinions.
"Yeah." Suzuki Toshio and Miyazaki Goro nodded in response.
However, it’s not that Qing Zhiyuan and the others don’t want to do it, but——
It can't be done.
With the current level of hardware and software development, it is impossible to achieve decent water effects, let alone allow Yaklu and people to swim in the middle of the river.
Among 3D games, water is the most difficult to express. Unreal Engine has also iterated through several versions, and it is not even close to Unreal 4 to have a decent water effect.
At this point in time, if Qing Zhiyuan knew what Mr. Miyazaki was thinking, he would only say that you are making things difficult for me.
…
It was almost late at night when the hungry people stopped.
Looking at the time, it was already 9pm.
"Don't go back to cook today, Suzuki-san. I'll treat you to a restaurant." Hayao Miyazaki said seriously.
I have to say that although today seems a bit excessive, not to mention neglecting work and taking the lead in playing games in the company, a few people are in an inexplicably good mood.
Even now when I think back to the content of the game, I still find it savoury, and I keep chewing and savoring it in my mouth.
…
A few people found a barbecue restaurant, ordered some beef, and paired it with two bottles of sake, and sat down to chat.
This is the second time Goro has eaten out with two old guys after returning to Ghibli.
The first time was the first day after he returned to Ghibli. To celebrate his arrival, Suzuki-san specially held a celebration banquet with all Ghibli employees.
But, in a real sense, this is the first time for three people to sit here in a small group like now.
It feels like a family.
Of course, Suzuki-san plays more than just a mother role.
During the dinner, Goro Miyazaki poured a glass of sake for the two elders, and they chatted while eating.
"By the way, Goro, what do you think after playing pokeni's game today?"
"If you have any thoughts..."
Wu Lang touched his chin and said thoughtfully, "Maybe the development of the times and technology is really surprising."
"Yeah." Suzuki Toshio nodded in agreement, "It is indeed developing quite fast."
Who would have thought that in just a few years, games would enter the 3D era, and that P will actually be able to make 3D games to this extent.
If you haven't experienced it for real, it won't be convincing at all.
"So I'm also thinking..."
Goro Miyazaki crossed his hands and thought seriously, "Since the game can achieve this level, can we also try to make 3D animation?"
"Eh?"
Toshio Suzuki and Hayao Miyazaki were shocked at the same time, looking at Goro in disbelief.
"The principles are similar, right? Since game consoles can do it, then animation can also do it, right?"
"3D games? 3D animations?"
The two old men frowned, and they really couldn't imagine what it was like.
If P's game expresses 3D effects, isn't it very close to the general animation we make?
However, if you think about it carefully, it doesn't seem to be the case.
3D actually gives people a very three-dimensional feeling.
"Furthermore, I'm also thinking," Goro Miyazaki continued, "that the art resources in Pokeni's games should be several times that of ours, because the content to be filled far exceeds the size of an animation.
But it took them less time than us.
Ghibli has been producing for more than 2 years, but their games have only been produced for about a year, so does that mean——
Do more industrialized processes and more advanced technologies, such as computer rendering, represent the future direction of painting? "
"What nonsense are you talking about?"
After hearing Goro's words, Miyazaki was very angry and broke out on the spot.
Such a disobedient son.
"Look at Leonardo da Vinci's paintings from thousands of years ago. Are they outdated today?"
“Many things, very classic things, not only will not go out of style, but will also become more dazzling as time goes by.”
"Some things cannot be replaced by machines!"
"Do you understand it?"
"As a painter, you need to have a sense of awe for paintings! Without this sense of awe, you cannot grow into a master!"
Suzuki Toshio quickly grabbed him, "Why are you so angry? You are still outside. Goro is still a child, and isn't it a good thing for young people to have ideas?"
Wu Lang's face was ashen, he sat there with his hands folded and said nothing.
Damn old man.
The good mood of the day suddenly disappeared.
…
——————————————————————
There is another chapter in the evening (end of this chapter)
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