How the Zergs were Made

Chapter 736 What is a Sea of ​​Insects?

Chapter 736 What is a Sea of ​​Insects?

The two sides soon engaged in hand-to-hand combat, Zerg biomes against amoeba rhizomes.

Then...then there is no more, there is a group of rhizomes surging like a tide, and the Zerg biome will not be washed away as soon as it comes into contact, just like facing a tsunami, it will be destroyed.

One-on-one, there is no doubt that rhizomes cannot defeat any Zerg creature. Except for non-aggressive larvae, ground combat rhizomes cannot defeat any Zerg creature.

But group warfare is different. In addition to individual combat effectiveness, group warfare also needs to consider a lot. The group combat effectiveness obtained after combining these factors is the information worth referring to in group warfare.

Such as battlefield width.

The Zerg has a large creature with tons of weight, thick and strong armor, and specialized tough bones. In addition to the brain, there is an extra cerebellum in the body. Even if a brain is broken, it will not kill it. , the deadliest thing is that it has four sickle-shaped large monomolecular blades, coupled with the bite of strong muscles, there is nothing in the molecular material that can withstand its cutting.

In the case of one-on-one with Rhizome, there is basically no suspense about the outcome of the ground battle.

However, due to the huge size of this kind of organism, it will occupy a lot of space. In the width of the same battlefield, there may be thousands or tens of thousands of rhizomes. One batch was drowned.

As for the thick biological armor of this kind of organism, can it be as hard as the stratum near the center of the earth? And there is no way to cover the joints with the carapace.

Another example is a small creature of the Zerg, with a pair of sickle claws on its back, and sickle claws on its hands, with spikes on its tail, which is very sensitive.

However, in the face of the rhizome group, there is no power to parry. The four sickle claws and the spikes on the tail caused slight injuries to five different rhizomes, and then they were directly knocked to the ground by the sixth rhizome. The sea of ​​rhizomes rolled over directly from its body, crushed into a pile of meat paste.

Long-range firepower is a bonus item for group battles. Once the fire is concentrated, long-range firepower can give full play to the advantages of the group. However, the acid of the Zerg is almost equivalent to ineffective against the roots.

The spore shells and spore clouds released by the Zerg can't take advantage of the collectors. There is no way. Who can let the micro-scale collectors know how to cooperate, how to set traps and use strategies, and how to formulate micro-strategies, which is better than brainless Mang's spore parasite is too strong.

What an irony! In the past, the Zerg used to deal with the enemy, the invincible insect sea tactics! Now it's the opponent's turn to use them!

The Zerg command class was suddenly beaten up - are we the Zerg, or are you the Zerg? !

However, the collectors would not give the Zerg time to be confused, and 'rush' away the Zerg's biota in a devastating way, they turned to attack the Zerg's biota flying in the sky.

The Zerg were guarding against the heat ray cannon emerging from the sea of ​​rhizomes, but the gatherers didn't intend to use that. To deal with large-scale aerial enemies, the gatherers had their own way of fighting.

Many transparent microorganisms are bred by rhizomes. The volume of this microorganism is equivalent to a hundred white blood cells, but its mass is lighter than a hundred white blood cells, because its interior is hollow, filled with helium, and has only a thin layer. Thin cell body wrapping.

Obviously, this is a microscopic spore version of the balloon. Because it is lighter than air, it will float up spontaneously, and trillions of spores are released to form the spore cloud of the collectors.

Unlike the spore cloud of the Zerg, the spore cloud of the Zerg has a height limit, but this one of the collectors does not, and they can fly as high as the balloon can fly.

And because of its own transparency and tinyness, the Zerg units flying in the sky will be recruited collectively without any accident. The biological antibodies inside the Zerg organisms are very unbearable and clumsy in the face of intelligent microscopic organisms.

One by one, the Zerg flying creatures planted one after another from the high altitude, becoming the nourishment of the rhizome ocean.

Zerg has no power to fight anymore! - Such an idea appears in the logical chain of the Zerg command hierarchy.

It's not that they can't continue to create organisms to fight, there are still many organisms being bred, but what's the use of these? Breeding can't stop the enemy for a while, and the attack won't work on the enemy.

Just when the Zerg was considering whether to retreat underground and rely on the Zerg's unique ability to penetrate the ground to fight a tug-of-war with the enemy, the collectors told them with their actions that it was wishful thinking.

Zerg, as a long strip of creatures in the underground tunnel, encountered the attack of expanding the rhizome underground. Compared with ground warfare, the rhizome is good at underground warfare, and the structure of the organism is also designed for the underground environment.

In comparison, the Zerg's underground combat ability is very weak, and any biological arms can't win against the rhizome if it fights with the rhizome underground.

Rhizomes can come and go underground freely. They are not born with vision, but they can rely on other organs to perceive the underground environment. The thick stratum will be the natural armor of the rhizomes, which can be attacked and defended.

There are really too many tactics used by rhizomes to deal with underground Zerg, such as injecting spore clouds into the tunnel, or injecting strong acid and strong alkali solution, and then causing underground collapse to directly bury the Zerg alive, using underground pressure to squeeze the Zerg organisms to death , and can even guide the underground lava to pour magma into the tunnel.

Underground, the Zerg is like a Tyrannosaurus rex that fell into the sea, no matter how sharp the teeth and claws are, it won't work.

They can't stay underground, and neither can they stay on the ground, not to mention the sky. The enemy's space fleet is still anchored in the planet's low orbit, holding the right to control the universe.

How can I fight this?

"Zerg, you have two choices, surrender or destroy."

Such a radio message written in the language of the Zerg was received by the Zerg command hierarchy, but different from the previous ones, this time the Zerg command hierarchy did not receive it through the medium of other Zerg organisms, but received it directly. This stratum is deep enough to block radio underground cavities.

A Zerg command unit was found by the gatherers!

Inside the subterranean cavity is one of the main hives of the Zerg on the planet, a member of the Zerg command hierarchy.

The main hive couldn't move because it was too heavy, and it looked around, the walls of the cave were covered with wriggling tentacles, but those were not Zerg organisms, but their enemies.

"We choose to let you die, food!"

The main hive responded, and it never changed its attitude because of the loss of power from the beginning to the end, but what it received was a stormy attack from the roots, and the remaining Zerg organisms in the underground cavity couldn't even parry.

Afterwards, the commanding ranks of the Zerg on the Rocking Star were found by the collectors one after another. With the same persuasive words, the collectors took the trouble to ask each individual, but the responses they got were all uniform.

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