I Am the Swarm

Chapter 804 Reorganization

The Zerg doesn't need to go through all the minefields, they just need to find a safe route for marching. However, relying on the large number of soldiers and the vast number of generals, the Zerg opened hundreds of millions of thundering routes at the same time.

This seems like a lot, but in fact, when the borders are less than thousands of light years apart, there is still a little distance between each route.

But even so, the Ji Clan was a little bit overwhelmed, which meant that they had to organize an equal number of teams to stop the Zerg from advancing.

Although the Ji Clan's main guns are very powerful, in order to maintain this lethality, the main guns basically do penetrating point damage. For the network structure of the mutated immemorial level, it is really not easy to handle.

Even because the Taikoo-class stretched too narrowly, these cannonballs could easily pass through the gap. Even if it hits the mutated Taikoo-class, it is very likely that the shells will detonate due to insufficient contact force.

Large areas of minefields were explored, and as a last resort, the Ji clan could only detonate them remotely. The power of an empty mine exploding at close range is still very powerful, especially in the current state of the ancient class, which has no defense at all. A large web composed of ancient grades was destroyed.

But this kind of loss is just a drizzle for the Zerg. Immediately, new Taikoo grades will be added, but the minefield laid by the Ji clan has already been partly cleared.

The Ji Clan quickly discovered the inability of the main cannon to deal with enemies like the mutated ancient class, and immediately switched to a new attack mode, which can actively explode after reaching a certain range.

With minefield distance measurement, Ji Clan's attack is quite accurate, blasting a piece in front of the Zerg Clan, successfully hindering the advance of the mutant Taikoo.

But the Ji clan must maintain this high-intensity shooting frequency, which is also a burden for them.

But the Zerg didn't want to slowly consume the energy of the Ji Clan, it would take too long. As a result, the mutated primordial class began to disperse, using individuals as units to open up new routes.

In this way, it made the Ji clan a little uncomfortable, because although each mutated ancient class covered a large area, it seemed a little small in space.

If you use firepower to cover the attack, it is very likely that you will accidentally injure your own air mines. But if they don't attack, the speed of these Taikoo-level encroachment minefields is still very fast.

Moreover, the Ji Clan could not send some small units to carry out close-range sniping. Because they are close to the route of the mutated ancient class, it is bound to be a safe route. This kind of self-exposing behavior, even a rigid artificial intelligence, will not do it.

As a last resort, the Ji Clan could only choose to detonate the air mines, but this did not stop the Zerg Clan. The mutated Primordial class came up one after another.

Although the route opened by the mutated ancient class is a bit narrow and cannot be passed by a large army, it is absolutely no problem to pass more than a dozen ancient classes side by side.

It's nothing if one or two such routes are opened up, the Ji Clan defenders can easily block them. But once their number increases, it will be even more difficult for the Ji clan to block them.

Moreover, in order to speed up the advancement, the Zerg adopted a multi-pronged tactic. Those puffer fish were idle and fine, just a round of coverage strikes to clear out a minefield.

This combination of points and areas reduced the scope of the Ji clan's minefields rapidly, but the Ji clan had no good way to deal with it. They could only continuously dispatch limited new warships to support various places and arrange more solid defenses.

Not only these corners and corners, but also on the main battlefield, the Ji clan also felt uncomfortable.

Prior to this, the Inner Circle Alliance detonated three stars near the border of the Ji Clan, and thus opened up three main battlefields. Although when the inner circle alliance turned against the water, the troops in these battlefields suffered a lot of battle losses during the pursuit. But when the inner circle alliance turned against the water again, it was overwhelmed by a larger number of Zerg troops.

However, when the inner circle alliance withdrew, the remaining Ji clan troops and Zerg troops maintained a fragile balance and stalemate on the border of the Ji clan.

Even with the help of Battle Star, the Ji Clan has some advantages.

However, with the completion of the new Zerg Stargate, the Zerg has been supplemented by a large number of troops, and even a large number of ancients who cannot squeeze into the battlefield have already formed the Zerg version of the battle star behind the battle line.

Although the difficulty of building a battle star is far greater than that of the initial giant units of the Zerg, after all, the difficulty of internal gravitational balance between a long strip structure and a circular structure is very different.

But the Zerg still had the ability to build battle stars a long time ago. Apart from some of these technologies coming from the Ji Clan and the Inner Circle Alliance, most of them come from another star field, Bodi Star, that magical planet with small fixed-point wormholes and a metal core.

That planet is probably the battle star of a powerful civilization, because the alloy material that made the Zerg helpless at the beginning is no worse than the battle star of the Ji clan, and even stronger in some aspects Some.

For this reason, Rowan also specially created China Assaulter to overcome its defense. When the defense of Bodi Star was broken, the Zerg absorbed some technology in it, which helped the Zerg's giant structure technology to be upgraded from a long strip to a spherical shape.

In the past, in order to show weakness, and there was no need to build a battle star, after all, Zerg wars were generally carried out outside the country, and rarely affected the core of the Zerg. A slow-moving unit like Battle Star is not very adaptable to the situation.

But that was in the past, and now, although there is a Huang-class mothership to compete with the battle stars of the Ji clan, the battle stars can carry stronger energy systems, so the firepower will also be stronger. If conditions are available, it is better than nothing.

As for the main battlefield of the Ji Clan and the Zerg Clan, although the scope is very light, the largest battlefield even stretches for three light-years. However, the attack methods of both sides are long-distance confrontation. Units like the Taikoo level cannot fight in close combat, and they are equipped with only two main guns. At the same density, the firepower provided is very weak.

Therefore, in addition to being used as a defensive chain, the position of the Taigu class for long-range attack has been given to the puffer fish and the barren-class mothership, which output more powerful firepower per unit area.

However, the Taikoo class is the largest number of troops among the Zerg combat units. It is impossible for the Zerg to let the huge number of Taikoo class be just spectators on the battlefield. Therefore, reorganization into battle stars has become another option for them to exert their combat power.

The battle stars have another name in the Zerg, and Rowan called them planetary war bugs. As for the Taikoo class with a body length of only more than 500 meters, it is conceivable how many they need to reorganize into a planetary war worm.

Therefore, the large number of Taikoo-levels that were originally stranded on the main battlefield can only be combined into a mere dozens of planetary war worms.

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