Let You Popularize Hypnosis, Do You Shoot Inception?
Chapter 59 The Lost Realm Destroyed In The Storm
In the early morning of April 15th, Qin Feng took the rested crew of "Inception" to Tangier, Morocco, to shoot the scenes there!
At this time, "Inception" has been two-thirds finished.
One third of the content remains unfinished.
Although it was half a month before the end of the month, Qin Feng had to speed up.
Because he still has a series of content to complete, such as the soundtrack of the film.
When Qin Feng arrived in Morocco, he took the lead in shooting the fourth layer of dreams.
Before the crossing begins, an accident occurs, and Mel shows up at the fortress hospital and shoots Fisher.
At this time, Saito was also killed by a bullet wounded in the previous pursuit of the truck.
Cobb and Aliredney follow Fisher into a deeper dream.
Cobb's subconscious edge, a lost realm full of high-rise buildings and boundless oceans.
The buildings in the Lost Realm City gradually began to collapse after being eroded by decades of dream time.
Qin Feng chose Tangier Beach in Morocco as the filming location for this scene, where some 12-story buildings have already been built.
Creating this surreal city for Qin Feng provides a solid photographic foundation.
Shooting the scene two miles inland from the ocean required the special effects team to flood the foreground with a hydraulic wave maker to create a scene of shoal waves washing the streets.
The buildings of this city, everything was rebuilt along the beach according to Qin Feng's request.
Special effects tech directed the simulation, dust and debris as the building collapsed.
Then, the interaction of water was produced by mixing technology, and then splashes and water foam were produced by particle emission.
The compositor added dirt and water stains to the building, as well as a distant building drifting into the sea.
Through this series of steps, the shaping of the city on the edge is complete.
Qin Feng used ground photogrammetry and texture projection to model the building. The negatives consisted of a green box and two actors walking in water, shot with a helicopter.
Chests serve as guides for coastal building heights, and interactions with water.
In order to make the effect of the building constantly collapsing, and the open source rigid body dynamic engine.
Qin Feng used the software to develop a very good tool that allowed the crew to simulate dust, debris, splashes of water and spray, and a lot of rubble pouring into the breakwater.
He also drew a picture called 'Europe after the rain', referring to the visual concept of the city's decaying architecture, mixing layers of oil paint with wax and scraping it off to create a very structured image, fully rendered crushed.
In particular, the effect of the natural collapse of the glacier should be used as a reference for the scene of large buildings shattering and collapsing into the sea, and it should not look like a man-made explosion.
A procedural modelling system was then developed to produce the undulating cliff faces of a large number of buildings extending into the beach.
Then, using natural research based on Antarctic glaciers, the collapse of the building was simulated.
The collapse of these buildings, in a different physical form, feels real, but also feels quite strange.
Walking across the beach, Cobb and Ali Redney came to the heart of the city, a plaza that combines original and modern buildings.
During filming, the two actors walked through a 12-square-foot, 20-foot-tall green-screen shelf, which Qin Feng prepared for the placement of the digital buildings in post.
He also had the VFX team make something out of thin air, but the viewer could always tell the difference between a completely artificial image and an image that had some basis in photography.
Especially for a big scene like The Lost City, Qin Feng shot the actors walking through the scene as close as possible to capture the desired effect.
In this way, the lighting effects, scale, depth, and aerial perspective appear in the negative, and everything can be followed, which can produce a more realistic image.
The plaza in the center of the city, surrounded by towering skyscrapers, represents the center of Cobb and Mayer's surreal dream.
Qin Feng's shooting of the square was selected in the building of the Moroccan Water and Electricity Authority, near the Dorothy Chandler Theater and the Ammanson Theater.
Later, this environment was expanded with 3D buildings representing the architect's dream of a modern city.
It imitates the streamlined and towering architectural style of the building.
In fact, he has always been particularly interested in architecture. He has always had a utopian idea about architecture, trying to build an entire city, and even if he fails, he is fascinated.
Later, Qin Feng began to think about what the subconscious world looked like. Several architects could have a lot of time to design at will, and then he returned to the original place.
In the remote areas of the city, Qin Feng refers to the early modernist style of the Bauhaus school of architecture, and after going deep into the city, he shows the originator of skyscrapers.
And this kind of Russian constructivist architecture is also Qin Feng's personal favorite.
Finally passed from past lives of Cobb and Mel. Six representative buildings are extracted to form the square.
Qin Feng also conducted a high dynamic range photographic inspection of the site, and collected geometric measurement data.
After that, digital buildings were made to expand and replace natural buildings, and the original buildings in the city center could replace the large-scale destroyed buildings in the suburbs by using the light clues in the previous negatives to expand the scene.
The compositor added the buildings behind Cobb and Ali Redney by texturing, projecting onto the model, layering the dirt and water-stained 3D structures, and using rotoscoping and motion capture of the actors.
Cobb and Ali Redney walk through a reflecting pool with a replica of a dream-built building, which means a lot to Cobb and his late wife, Mel.
There are dilapidated town halls, Parisian apartment complexes and a French cottage.
Qin Feng uses technology to embed these buildings into the reflecting pool, and then according to the measurement data in the studio's building library.
These buildings were constructed from texture maps obtained by photographing and customizing a cottage in a village outside Paris.
The 3D that came out was great, but the compositing required a lot of relighting to match the Los Angeles buildings in the negatives.
The brickwork and wooden windows of Mel's house needed to be dimly lit, but it was difficult to make these different materials look realistic.
And at the same time, the lighting must match the negative, so Qin Feng spent two days adjusting the lighting of the protagonist's lens.
Cobb found Mel in the attic, and then he overlooked the whole city.
Qin Feng chose the location of the attic exterior shooting in a house in Pasadena overlooking the San Gabriel Valley.
It was a century-old craft house where they filmed all of the Cobb home scenes, and the house had a super-large light platform that went deep into the valley, 15 feet from the house.
Then a huge green screen was created on the platform, the city scene was mixed into it, and finally a huge storm swept through.
The arrival of the storm did not happen overnight. Qin Feng used 80 sequences of shots, cut back and forth, and then slowly introduced the weather.
This requires very careful grading, is a lot of work, and doesn't affect prospects.
Looking out from the attic in the city center, it can be seen that since the death of Cobb's wife, the shadow of his dream has been there.
The digital storm Qin Feng created gradually spread throughout the city.
As Cobb and Mel's quarrel heats up, so does the storm
Then Qin Feng used dynamic simulation to split the building, combined with particle dynamic technology, so that dust and debris flew in the air.
While Cobb was trying to persuade his dead wife, a storm gradually began to engulf the city.
The special effects team is responsible for supervising the special effects of the storm, creating a scene where the black cloud sweeps the sky and penetrates into the building.
In the production of the storm scene, Qin Feng used almost all the tools to directly produce particle dynamics, and also used quite a few scenes of the waste library elements flying.
And then tornadoes ripped through skyscrapers, did a lot of dynamic processing, and used it to create dust coming out of the building.
Then the dream also ended.
Allie Redney finds Fisher hidden on the balcony and takes him with him, leaving Cobb and Mel.
Waiting for the last synchronised crossing: the explosion of the fortress hospital - the fall of the hotel elevator - the van rushing into the river.
It is already April 25th when the film related to the Lost Domain is finished.
Only five days left until the end of the month!
The day Qin Feng originally planned for the final completion of "Inception" is getting closer and closer!
(ps: The data is full, and the author is even more explosive! Brothers, I beg for all kinds of data support!)
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