Losing Money to Be a Tycoon

Chapter 377: Seems like there is no room to "dial"

Thursday, January 6.

In the study room, Pei Qian looked at Ma Yang who was seriously reviewing, and could not help but sigh.

Why, Ma Yang can review without hesitation, but I can't stand it ...

It's almost time to enter the exam week, with eyes on the end of this semester.

Pei Qian has set himself up to pass on his own strength, but in practice, he finds it a bit difficult.

He originally wanted to call Ma Yang from the study room together to get a little learning atmosphere.

However, Ma Yang did find a learning atmosphere and was very eager to review, but Pei Qian had no interest at all.

Sitting in the study room is like living a good life.

Suddenly, Pei Qian's mobile phone was shaken and she received a message.

"Mr. Pei, the haunted house has a preliminary plan. When is it convenient for you? I want to report it."

Pei Qian sighed while looking at the message sent by Chen Kangtuo.

Hey, this is really not what I don't want to learn.

Work is busy.

What should this be called?

The tree wants to be calm but the wind is endless.

No way, no way.

He looked at his watch, it was 10:30 in the morning, and he replied, "Come to my office at 11".

...

...

At this point, Chen Kangtuo had reached Shenhua Haojing.

He had run 16 floors and found that Pei was not here, so he sent this message.

Now that Mr. Pei has made an appointment with 11 o'clock, there is nothing to do now, so Chen Kangtuo plans to go to the 17th floor to see what happened to Li Yada and Bao Xu.

On the 17th floor, Chen Kangtuo found that the enthusiasm for the work here was quite high, and everyone was busy.

When Chen Kangtuo came, many people greeted him.

After a few words with Li Yada, Chen Kangtuo asked about the development of gog.

After all, Chen Kangtuo was also one of the members in charge of this game.

Li Yada said: "The progress is quite smooth."

"Before Yuanmeng Ventures put forward a lot of amendments, we only changed a small part, but the effect was unexpectedly good."

"From the feedback from players who touch fish and Internet cafes, most players are more welcome to this" easy "game mode that is easier to get started."

"So, I've been busy revising all the rest of the content recently."

"It's a pity that there will be new missions in Yuanmeng Ventures soon, so there is no way to try the game again and suggest more changes."

"However, He Desheng said that he had almost finished the conceivable suggestions."

"In the next period, our main task is to continue to modify the basic gameplay of the game, make more characters, and adjust the balance of the game according to these recommendations."

"The talents of these newly recruited people are all good. The production of games is fast and the development efficiency of the entire project has improved significantly."

Chen Kangtuo chatted with everyone in the game department of Tengda, looked at the time, went downstairs, and prepared to report to President Pei.

...

...

In the office, Pei Qian looked at the preliminary plan of the haunted house just submitted by Chen Kangtuo.

The name of the haunted house is "Amazing Hostel".

According to Chen Kangtuo, the name was chosen mainly for three reasons.

First of all, there are no ghosts in the haunted house, and no superstition is promoted, so the word "ghost" does not appear.

Secondly, I hope that tourists can come here to experience many times. "Hostel" actually means a hotel.

Finally, it is also because the basic scene in the haunted house is the hotel theme. Although there will be some more scary scenes later, they are all derived from the hotel theme.

Just seeing the name, Pei Qian didn't have a very special idea.

Although the hotel is also a common scene in horror, it is relatively less common than scenes in cemeteries, mental hospitals, and divinations.

It can be said that the subject matter is relatively new, and it can also be said that the degree of scare is not enough. In short, it depends on how to do it.

Pei Qian continued to look down.

The Horror Hostel has three large projects. The first project is a multiplayer interactive project, and the third project is a very scary traditional horror house process. These two projects have only a few rough ideas and no specific plans.

The second project, as a transition project, has already written some specific plans.

At present, six small projects are planned, all of which are very simple. Only a few square meters to a dozen square meters can be completed, and only one person at a time.

The scenes of these small venues are in containers. There are wheels under the containers that can be moved. The sequence will be disrupted regularly, so that each time the player enters the project is random.

Pei Qian has seen these small projects in turn.

The first small project: the bathroom.

The set is a very narrow bathroom with a mirror, washbasin, toilet, bathtub, etc. The layout is similar to a regular bathroom.

It's just that the entire scene will be old, the lights are dim, the washbasin, mirror, and bathtub are all dirty. It hasn't been scrubbed for a long time, and the shadows in the corner of the bathroom seem to have dark red blood.

Tourists enter the bathroom on their own and must complete a series of steps in accordance with prior requirements.

Complete all, it is considered a challenge success, if any step is not completed, it is considered a challenge failure.

First, the visitor should lock the bathroom door, pick up a red candle from the side, and then turn off the bathroom light.

Then light the candle, and use the light of the candle to come to the mirror in the sink, and place the candle on the platform where the toiletries are placed in front of the mirror, that is, between the mirror and itself.

Cover your eyes with both hands, hold for more than three seconds, and then look in the mirror.

After this, turn on the faucet and wash your hands.

After that, lie in the bathtub and cover your eyes with both hands. No matter what happens, you can't remove your hands and hold for three minutes.

There will be a rusty timer next to the bathtub. When you press it, it will make a click sound, and the sound will stop after three minutes.

At this point, stand up from the bathtub, leave the room, and complete the challenge.

It may seem simple, but in the process, there will be a series of random accidents.

For example, when the light is turned off, the dim light flashes violently a few times and then makes a "snap" sound as if the light bulb has burst.

With your hands covering your eyes for three seconds and looking into the mirror, a torn face may appear suddenly in the mirror, or a pair of red eyes, or a crack in the mirror may appear, exuding blood.

When washing your hands, the original water may suddenly turn black or blood red, and there may be some flesh-colored pieces.

After the tourists lie in the bathtub, a series of events will also occur in the bathroom, such as the broken lamp suddenly turned on again; the faucet automatically opens to make a sound of water; the toilet flushes; the door is opened, and someone is dragging a heavy Footsteps walked into the bathroom; even the shower curtain was pulled open and brought to the visitors ...

In short, these are randomly determined by the staff and uniformly controlled, and each time a visitor enters, the experience will be different.

At the same time, there are many hidden cameras inside, which can keep track of the status of tourists at any time. That mirror is also specially made. It looks like a mirror on the surface, but it is actually a display screen, which can not only display the effects of bleeding red eyes or bleeding. , Can also create effects such as "the sudden disappearance of myself in the mirror".

The second small project: by the window.

The set is a narrow hostel corridor. After entering, you also need to unlock the door yourself.

The corridor has four windows, each of which has a slightly different state.

The first window has been completely damaged and is open. Under the effect of the night wind, the window frame without glass will hit the wall from time to time, making a sound, and the curtains are often blown away.

From time to time, the roar of unknown monsters was mixed with the sound of the wind.

Of course, this scene is the scenery inside the container, and the part outside the window is still inside the container, which is dark, and the effect of the breeze and the roar of the monster are artificially made.

The second window seemed to have some cracks, and there were several clear blood fingerprints on it, as if someone had been slaping with blood-stained hands.

The curtain of the third window was pulled slightly.

The fourth window had no curtains, and the outside was dark and you could see nothing.

Visitors need to stand with their backs facing the fourth window. No matter what happens, they cannot move, can't turn back, can't make a sound. After five minutes of persistence, the challenge is successful.

During this period, some random events may occur in these windows.

For example, the roar of the monster in the first window may suddenly increase, as if jumping in at any time;

Suddenly someone outside the second window shouted for help while tapping the glass of the window, his voice was miserable, but after a few seconds, his screaming became farther and farther, as if being dragged away by some horrible monster.

The third window may be suddenly opened, and a monster's big hand reaches in and grabs it. They scramble around and grab a dummy in the corridor.

The fourth window, that is, the window on which the visitor is standing with his back to his back, may also have rhythmic percussions, the sound of nails sliding through the glass, and so on.

In addition, there will be huge shadows passing through the window, loosing heavy footsteps, chain mopping, monster roar, and so on.

After the timer stops, visitors can leave the window, open the door locked by themselves and leave.

But at this time, the fourth window that the tourist originally stood on will suddenly open, a huge monster probe comes in, and the mouth of the blood basin with a foul smell continues to bite, while roaring.

Of course, the customs clearance standard is that visitors only need not move, turn back, or make a sound within three minutes of the timer. The last scene is completely a program effect and does not affect the customs clearance decision.

Later small projects include televisions, stairs, ceilings, and bed bottoms.

These small projects have one thing in common, that is, they are not the kind of horror scenes in the traditional sense, unlike scenes with a particularly high degree of excitement, such as cemeteries, land government, and morgues.

Moreover, there are no exaggerated elements of horror in these scenes, such as carefully dressed staff, very complicated institutions, very delicate and scary props, etc., none.

It is more to achieve a horrible effect through a psychological effect.

Further down is the charging policy of Amazement Hostel, but it is clear that Chen Kangtuo did not think too much about the specific amount of the charge, but simply wrote it: allow tourists to buy tickets once and play multiple times.

Pei Qian looked at the plan ~ www.wuxiaspot.com ~ and was lost in thought.

It stands to reason that the first and third major projects should be more attractive, but Chen Kangtuo has not yet thought about a specific plan, and only has a general idea.

How does this "call" him?

The second big project has a specific plan, but it always gives Pei Qian a sense of inability to achieve high levels.

To look at the second big project alone may be a little inadequate for those who are daring and irritating; and for those who are timid, they are also very scary and afraid to try.

Moreover, the process is relatively short and the gameplay is relatively monotonous, and it is limited to one person.

It looks like there is a high probability of failure, and there really isn't much room for change.

Pei Qian thought about it for a moment. Since there is nothing to change in the specific plan, let's write a bit about it!

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