Military Technology

Chapter 1903 New Generation of Tactile Simulation System

Wu Hao has never introduced these data technologies in detail, because in his view, all technologies are services and experiences, serving users. Therefore, it is not necessary to report these parts and components product data, but it will also waste time.

Just like a certain company, in order to brag about a technology that they have not independently developed, they can talk about it for more than half an hour, and they can talk about a screen saver wallpaper for more than ten minutes.

However, real technology companies only briefly mention these technologies and do not over-promote them at all. Because they don’t need to talk too much, because their strength lies here, and they have the confidence and confidence to allow users to personally experience the results of these technological innovations.

Products with good technology and good technology do not need too much introduction and marketing at all, consumers and users will feel it themselves. Even if a bad product is boasted a lot, it will eventually be spurned and criticized by consumers.

Over the years, the atmosphere in the tech-digital circle has gradually deteriorated, but Wu Hao and the others have always insisted on themselves, speaking with quality and sincerity. Against such a large background, they have also become a breath of fresh air in the entire tech-digital circle, and have been influenced by The trust and love of the vast number of consumers and users.

In addition to smart VR glasses and hosts, this time we will also release a new generation of supporting ancillary equipment products. For example, this time we will release a new generation of tactile simulation system. Compared with the previous generation of products, we have made a lot of innovations and optimizations on the new generation of tactile simulation system, and the wearing experience has been greatly improved during this period.

In the previous generation of tactile simulation system, we used countless micro-airbags that are close to the body to simulate the tactile sensation of various parts of the player's body, thereby simulating various body contact sensations in the virtual world, so that every wearer can truly feel it. The way.

However, due to technical limitations, the previous generation tactile simulation system was not precise enough and the simulation realism was also lacking. We can simulate the touch of human skin in the virtual world, but the difference between the touches is too small and not realistic and delicate enough.

This time, we have upgraded and optimized the tactile simulation system, making its overall performance very excellent, which can be said to have reached a new level.

In order to achieve a more realistic and delicate tactile experience, this time we have once again reduced the size of the micro airbag. Compared with the previous generation of micro airbags, the volume of the new generation of micro airbags has been reduced to one-fifth, which means it is only 20% of the volume of the previous generation of micro airbags.

As a result, the number of airbags on the entire set of tactile sensing clothes has been greatly increased, directly increasing by five times. This also means that the simulation effect of the entire tactile simulation system will be more delicate and accurate, and can simulate very slight touches, such as touching, contact, friction, etc.

This system can even simulate the feeling of a breeze blowing against the body, the refreshing contact with the skin when a person enters the water, and the body can feel the heat when close to a heat source.

It's like a TV screen. We have directly upgraded the screen quality from 720P to 8K level, so the images displayed on the screen are clearer and more delicate.

In addition, we also added a micro-electrode to each air bag. This micro-electrode can help the micro-air bags simulate weak and subtle tactile sensations more realistically. It can also simulate the feeling of a person getting an electric shock, allowing you to feel a weak electric shock.

Of course, there is no need to be afraid. The entire electric shock is very weak. You can adjust it according to your own acceptance level or turn it off.

And we have strictly controlled the power of each electrode and all electrodes to ensure that it will not cause any harm to the human body.

In addition to simulating weaker and more delicate tactile sensations, this new generation tactile simulation system can also simulate some powerful tactile sensations.

During the use of the previous generation of products, many users reported to us that the power of this tactile simulation system was too small and not enjoyable enough. We hope that we can increase the power so that they can experience a more realistic experience during some intense sports and games. sports and games.

This time, we have added a new supercharger mechanism outside the micro air bag. They are distributed outside the air bag and can quickly contract and expand, so they can release greater force to simulate intense sports and fighting in games, etc. Physical contact scenes.

Of course, we have a protective mechanism in place to ensure the safety of every wearer. We will not get injured because a certain fighting and fighting game is too real, and we do not want players to be beaten to death by virtual characters in the game because they play a certain fighting and boxing game!

Hearing Wu Hao's words, all the viewers watching the live broadcast laughed.

Yes, they don't want to play a game and risk their lives, but it's quite exciting to think about it.

Some players even made a fuss, saying that if you dare to sell, they will dare to buy.

Wu Hao, on the other hand, continued at the end: "Consider that each player has a different level of power they can accept, so players can make adjustments based on their own level of acceptance.

Although the maximum strength will not put the wearer on the hand, it is still quite painful, so everyone chooses it with caution. Of course, unless you enjoy the process of being beaten by NPCs, bosses or other players in the game. "

After the release of the previous generation product, we received feedback from many players. Among them, the problem that everyone is concerned about and has the most complaints is that because the space at home is limited, it is really impossible to experience the real gaming experience.

Although the previous generation product has an electronic fence, which can protect the username from hitting other objects during use, thereby causing injury and danger, we still received many reports of players accidentally using it. situation at hand.

So this time, we have also made great improvements in safety, so that every wearer will not be in danger during use.

In addition, we have installed hidden airbags in important parts of this set of tactile simulation clothes. It can quickly expand after detecting the wearer's fall, protecting the wearer from being injured due to the fall.

These airbags are removable and replaceable, so you don’t have to worry about the airbags becoming ineffective and unable to be used again after use. You can take off the used airbag and buy a new one.

Of course, if your home is safe enough, you don’t need to install or activate the air bag. For safety reasons, these airbags are turned on by default, and users need to choose whether to turn them off.

However, for the sake of everyone's personal safety, we strongly recommend that players turn on this function to provide themselves with effective security protection and prevent unsafe situations from occurring.

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