Millions Of Viewers Are Crying Watching My Anime
Chapter 237 H.A.'s New Animation
After all, you have to do it yourself on the DOS side. After the "Magic Circle" plan is finalized, you can no longer spend one or two days a week in DOS as before, and stay in H.A. at other times.
From now on, it is estimated that he will have to stay in DOS for more than half a week, and only have two or three days to go to H.A., this is still the case of doing two animations at the same time.
If HA doesn’t do the animation, just make a plan, promote Hiraki Matsubara as the supervisor according to the original agreement, and let Hiraki Matsubara take the people from HA to do it by himself. In this case, you don’t need to go for two or three days. , One day a week is enough.
However, even if you don't do it yourself, the content of the plan must also be carefully considered.
Leaving aside the time schedule, before H.A.'s plan is finalized, we have to go.
Therefore, when H.A. officially resumed work the next day, Makoto Takagi also went there.
The sales of "Plastic Memory" are on the street, and the word-of-mouth of "Charlotte" is polarized.
After all, Takagi Makoto has been to DOS, and now when you come to H.A., you can naturally feel that the atmosphere is wrong.
It's just that it's one thing to feel it. He didn't immediately say something to encourage everyone, but pretended not to know anything, and went straight into the president's office.
In the office, Ikeda Azusa arrived earlier than him.
After seeing Makoto Takagi, Ikeda Azusa hurriedly said hello: "President, good morning."
You can be called "Brother Cheng" in private, but you still have to be called "President" on the company side. Even if someone at H.A. has guessed the identity of Takagi Makoto, it is better to continue to be safe and cautious.
"Good morning." Takagi Makoto responded as he sat down at his desk.
"President."
Ikeda Azusa called again suddenly.
Then, she glanced outside the office, got up and walked to Makoto Takagi, and whispered, "Congratulations on coming back."
"thanks."
"I didn't understand it before. I didn't understand what you meant for such an ending. Now I understand it. It turns out that you planned to include those people. It's amazing."
"Um~ what... I think you have misunderstood something."
"Misunderstand?"
"Charlotte will have that ending, the reason is very complicated, not as simple as you think."
"Really?"
"real!"
Makoto Takagi nodded desperately.
Ikeda Azusa didn't die, and he quickly changed the subject: "He has come back over there, what should I do here in the future? Promote that Matsubara Hiroaki to supervise?"
"Well..."
Takagi thought slightly and replied: "I intend to grab it with both hands, but to be honest, I'm a little worried, I don't know if I can't handle it."
Ikeda Azusa was stunned for a moment, somewhat surprised: "Meaning, you want to do two animations at the same time?"
"I have this idea, but whether it is necessary or not is still under consideration." Takagi Makoto sighed.
Ikeda Azusa was silent for a few seconds, then suddenly asked: "Want to hear my opinion?"
After a pause, he added: "Although my opinion is not necessarily useful."
"Talk about it." Takagi Makoto looked up at Ikeda Azusa, motioned to Ikeda Azusa with his eyes.
Ikeda Azusa nodded, and immediately said: "First of all, if you can do both at the same time, it will definitely be beneficial. In this way, the audience will feel that Shin Kaigen and Takagi Makoto are really not the same person, otherwise how could it be possible to do both at the same time. Animation?"
"Well, I think so too." Takagi Makoto nodded.
"In addition to the benefits, there are of course big problems. The problem is that you are alone and do not have a clone operation. H.A. and DOS are two companies that are far apart. They do both at the same time. It is difficult to balance them."
"This is what I worry about."
"So, my suggestion is to extend the pre-production time from three months to six months, or even nine months. In addition, the two animations should be divided into key and non-key points, that is, primary and secondary. The animation on the DOS side is definitely more important to you, so the animation on the other side is the key point. Although the animation on this side is also important, it will be lighter in degree."
"Well, you keep talking."
"I won’t talk about the animation on the DOS side. For the animation on the HA side, I think you can promote Hiraki Matsubara to be the deputy supervisor. Of course, you can write the script yourself. Hiromi Matsubara, don't take it all, so that you can free up a lot of time."
"It makes sense."
Takagi Makoto really never thought about this.
Although he occasionally asked others to draw the storyboards before, he did most of the storyboards by himself. After all, this can better ensure the content and quality.
The problem is that even if the storyboard he painted is not scribbled, there will still be performances to ask him some questions about the storyboard.
When the two animations are done at the same time and the avatar lacks skills, indeed, it is better to give part of the animation on the HA side to someone else to draw. This way, even if he can’t come to the HA side every day, it won’t be a burden to HA. Other people’s work.
However, in this way, H.A.'s animation plan should be selected carefully. It is necessary to choose the kind of script that is more dependent on the script, rather than relying on the ability of supervision to revitalize the animation.
"The last point, I think it's almost time for you to show off to everyone on the HA side. Anyway, many people have guessed your identity. It doesn't make any sense to continue to hide it. After the showdown, just talk about it. If you go to DOS, you can solve any problems through video calls."
Ikeda Azusa continued, "Of course, you must emphasize that your identity must not be leaked out, otherwise it will be very troublesome. Before, I would not dare to make such a suggestion, but now, after all, I have done two or three animations together. Now, people in HA should be able to believe it."
"I have to think about it." Takagi Makoto had reservations about whether or not to have a showdown.
After thinking about it, he said again: "Let me first think about the new animation plan."
"Um."
Ikeda Azusa nodded, stopped talking, turned back to his desk, and started his own business.
Takagi Makoto sat in front of his computer and thought about it seriously.
After a while, he turned on his computer, clicked on the Word document with the mouse, tapped the keyboard, and wrote the draft of the new animation project that H.A. wants to do here: "The Gate of Destiny".
In fact, in another world, the real name of this animation is "Steins; Gate", adapted from the game of the same name, and it was adapted into an animation after the game's great success.
The production company of the game is 5pb.Games, and the scripter is Lin Zhixiao, who is in charge of the script of "Plastic Memory".
As for animation, the production company is WHITEFOX, also known as the White Fox Club.
In fact, the White Fox Club was only established in 2006. Although this company sometimes gives people a sense of conscience and has done a lot of very good animations, many of the animations made by this company are controversial. Large ones, such as "Red Eyes", the first season of "RE:0", and "Goblin Slayer".
"The Gate of Destiny Stones" is relatively small and uncontroversial. The magical work in many people's minds is still the famous work of the White Fox Club, but the success of this animation, the original game accounted for considerable credit.
I don’t have to say in terms of word of mouth. As for the sales volume, the first release is 16 thousand, and the second is over 7,000, which adds up to more than 20,000. And if this animation is handed over to HA, the sales volume will probably be higher. After all, although HA is even Author of "Plastic Memory" and "Charlotte" are not very successful animations, but their popularity and strength are definitely better than those of the Baihu Club.
The only problem is that the early stage of this animation is relatively ordinary, and even gives people a relatively boring feeling. After halfway through, the plot will become more interesting.
In another world, this animation is supported by game fans. Even if it is relatively plain in the early stage, it is enough to survive. Now there is no original game, and direct animation is probably a very difficult task to survive the early stage.
There is no way without the original game. Makoto Takagi can remember the content of the animation, but he can't remember the content of the game. He can only wait for the animation to finish, gamification, and find someone else to write the game script.
So far, several animations he has made have been handled in this way, including the earliest CL. However, although he did not write the script himself, he still provided the general direction, and the specific content has to be reviewed by him.
After his review of the game, the word of mouth is still guaranteed, and the market response is also very good, but his main battlefield is in the animation, and the game side pays less attention.
Without the original game, the early stage of the animation will probably be very difficult. Fortunately, this animation was planned by Makoto Takagi himself, and the investment will only involve the white pigeons. The problem is not very big.
This animation is also gloomy in terms of style. Although the ending is good for the first season, the content in the middle is more gloomy.
As for tearing, it's not particularly powerful, but there are also people who watch crying.
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