When all the friends saw Steve say this, they were a little surprised.

"Huh, not a creeper

?" "Wait, you said that monster looks the same as you???

" "Brother, are you dazzled?......

" "Eyes that emit light sources?, it can't be that we ran into some hidden boss?!"

...

Seeing his friends' responses, Steve knew that they hadn't realized the seriousness of the matter yet.

"I wasn't dazzled, and I wasn't mistaken.

"I've been pinching my face for a few days, I don't know?"

"Also, I don't think that's a boss...""He's

not an ordinary monster at all! I think he has thoughts..."

Maybe it's just a coincidence that he looks like him.

Maybe it's because he's a boss that there's no monster name on the top of his head.

But remembering the way the "monster" looked at him, he immediately dispelled the idea.

That look, though, was very empty.

But Steve can sense that that look is alive

! When the "monster" looks at him, it is not a string of code, but thinking!

The reason why Steve is so sure is because, if it is just an ordinary boss or monster.

Steve is already in his range, he doesn't think about it, he will approach and attack at the first moment.

But the "monster" didn't do that.

He looked around for a moment, then turned his gaze to Steve, and then began to think.

It was precisely because he was thinking that Steve was given a chance to escape.

And that's why Steve's scalp is numb.

Imagine when you're playing a holographic game and suddenly a monster looks exactly like you appears in front of you.

It doesn't have a monster name on the top of its head yet, and it's definitely aggressive.

It takes three of your teammates away in one fell swoop, but instead of attacking you, it looks at you with those scary eyes.

In this environment, no matter who you are, your scalp will be numb.

When all the friends saw Steve's words, they couldn't help but complain.

"Haha

, are you too nervous, are you a game?" "

What's the idea, isn't it just a string of code? Maybe it's a bug!"

Seeing this, Steve couldn't help but be a little anxious.

"Okay, then let me ask you, if it's a normal monster, why didn't he attack me the first time he came down?!"

Steve's argument seemed like a forced explanation to his friends.

But Steve was their leader, and they didn't want to argue with him all the time, so he said.

"Okay, okay, brother, I believe you, so, we'll go over there when it's dawn."

"Indeed, if it's really a bug, you should be rewarded for reporting it.

"Okay, okay, adjourn the meeting, and I'll rush over there when it's dawn." Although

everyone compromised, they didn't believe what Steve said.

Steve didn't want to say anything anymore, and when the time came, they would believe it when they saw it.

As soon as he closed the chat, Steve opened the forum.

A search for entries related to "white-eyed monsters" then began.

After searching for a long time, I didn't find any clues.

Seeing this, Steve had no choice but to give up.

"It seems that I'm the only one I've encountered at the moment...", the

look of that "monster" just now was already lingering in Steve's mind.

He had a lot of questions about that "monster" in his mind.

There is certainly no way to answer these questions now.

It can only be slowly uncovered after encountering it again later.

......

The night passed quickly.

The day/night cycle in the game world is quite fast.

But it's not as short as in the original MC.

In this game world, it's three hours both day and night.

Xu Yuan's preparations are almost done.

Xu Yuan made a lot of discoveries this night.

Although he is a monster, he is different from other monsters.

You can make and use tools yourself.

Also, like the players, you have a backpack and a hotbar.

The backpack space is the same as for the players.

This is much more convenient, and if you can't make tools without a backpack, it is estimated that the development will be much slower.

In one night, Xu Yuan also relied on his explosive skills to blow up a lot of stones.

Iron ingots are also not collectible.

After collecting these, after the amount of blood returned to full, the sky gradually brightened.

After coming to the ground, Xu Yuan looked around.

Since this side is the terrain of the grassland, the view is good.

It's definitely not a good place to make a monster farm.

Xu Yuan also took two points into account.

The first is the terrain for making monster farms.

Then there is the concealment, try not to be discovered by the player, after all, the player will definitely destroy the monster farm tower and affect the efficiency after discovering it.

The best way to increase the efficiency of your monster farm is at sea.

In the game, there will be a limit to the monsters that can be spawned in each area.

If you just place the monster farm tower on the plain, then there will definitely be a lot of mine mines in the entire area that will farm monsters.

As a result, the efficiency of the monster farm tower will be low.

The reason for choosing the sea is that the caverns under the ocean floor are filled with water, so they don't spawn too many creatures, which in turn doesn't affect the farm's farm efficiency.

After thinking of this, Xu Yuan also immediately set off to find the ocean.

After about half an hour's journey, I finally saw the ocean topography.

After taking out the workbench and making a wooden boat, he began to paddle towards the ocean.

Xu Yuan definitely wouldn't make a monster farm tower close to the shore.

It's a little too obvious.

After rowing for another half an hour, Xu Yuan finally found a suitable place.

After determining the right place, Xu Yuan also started construction immediately.

This time the monster farm was the simplest water type of monster farm.

The principle is also very simple, make a monster farming platform about 30 blocks from the ground, and then use the water flow to push the monster off the monster farming platform and fall to death.

Xu Yuan didn't need to do any collection devices, after all, the items dropped by monsters were of little use to Xu Yuan.

Just as Xu Yuan was busy making monster farms.

Steve's people are also back to their hometown.

There are still some differences between this game world and the original MC.

In the original MC, if there is no mod, there is no coordinate display.

Death will drop all equipment in the backpack and teleport randomly to any part of the world.

This also makes many players unable to find a home after dying once.

And in this game world, for the convenience of players.

There is a real-time map in the game.

When a player dies, they will also drop all items in their backpack.

But when resurrected, you can choose an approximate coordinates.

For example, he died at coordinates 322, 12, and 50.

When resurrected, you can choose a location close to this coordinate to resurrect.

This also avoids the problem of the player dying too far from home.

That's why Steve's friends were able to gather so quickly.

At this moment, Steve and the others stood in front of the deep pit that Xu Yuanzhi went to dig down, and they were all in deep thought.

"I remember there wasn't such a pit here?......

"This pit doesn't look like it was dug down, it looks like it was blown down?......

" "This stone pillar in the middle... No matter how you look at it, it looks like it's coming up from underneath..."

"This... Could it be that the "monster" that Steve said did it?!".

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