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EDG mid and top lanes were swapped, QG was happy while some were worried.

V was a little bit…happy.

Damn, finally he didn’t have to go up against Reaper

, that tough guy. Not to mention how fierce he was, he was able to withstand the pressure steadily in the team fight, and Reaper didn’t get a single kill. He was still so fierce.

In comparison, didn’t he look really bad?

Whoever wants to play with him, go ahead.

Of course, V was very happy in his heart. On the surface, he still pretended to be indignant, saying,"Brother Doinb, I wish I could replace you in the middle lane."

Doinb was suppressed and a little breathless. He finally managed to reach level 3, but his supplies were all gone. He was suppressed by five last hits.

Of course, Jayce, who forced his way across the line to suppress and swap blood, was not in a very good state.

But the opponent’s burst was not comparable to Kassadin. Even with an extra ignite, Kassadin had a 2:1:7 chance of not being able to beat Jayce.

‘This amount of blood is a bit dangerous……’

Doinb thought.

Should I call the jungler to relieve the pressure?

Yes.

But if it is for the sake of the team, it is best not to interfere with Nightmare's jungle development route.

Because Nightmare, as a hero, has a mediocre ganking ability before level 6.

If I force Nightmare to come to the middle lane to help me, my pressure may be reduced, but the pressure on the jungler will increase. The factory manager may take the opportunity to invade and kill the wild monsters. What if

I happen to run into the factory manager's excavator during the ganking, that would be really blown up.

Nightmare + Sadin, take the head to fight Jayce + Excavator in the early stage?

On the contrary, when Nightmare reaches level 6, this hero will undergo a qualitative change, forming an invisible suppression on all three lanes of the enemy.

Therefore, the earlier Nightmare reaches level 6, the earlier QG's rhythm and initiative will come.

Donib is a hero with his own system, which also means that he is a team player.

For the sake of the team, he did not interfere with the rhythm of his own jungler, but took the pressure himself.

Of course, he is not stupid.

In the case of being killed, he will certainly call the jungler.

What really gave him the confidence to survive was Jayce's... mana.

‘His mana is not enough for a set of skills. Without Ignite, he can't kill me.'

Doinb judged.

Jayce, the hero, was popularized by the LCK (OGN) All-Star team in the S3 All-Star Game and once became the T0 hottest player in the arena, a non-ban pick.

But then, Riot made a ruthless move and cut thirteen times in a row.

The bonuses of QWE skills were all cut, the cooldown time was all increased, and the R ability could not be transformed and stacked with Tear of the Goddess.

These cuts were not enough, and the last cut completely made Jayce disappear.

Mana consumption increased

——All skills consume more mana, and since the Goddess cannot be used, Jayce cannot use skills casually in the early stage.

For each skill, the hit rate must be guaranteed to be above 80% to exert the previous suppression power.

The conditions are too harsh.

But Reaper did this, so he exerted suppression power.

But still, the mana is not enough...

Jayce now has only a little over 200 mana, which is only enough to complete a set of output in hammer form or cannon form, and is not enough for the second set.

So, Jayce, this hero, cannot be used in the current version.

In many highlights, there are also comments like"Did you see it? Such a good Jayce can't beat Irelia, do you know who to buy?"

Professional players are not fools. If a hero is really useful, they will definitely practice it immediately.

Doinb thought he was safe.

But he didn't know that all this was within Chen Ziyou's calculations.

If you want to kill someone, you must give the other party an illusion that you will not die.

For top masters, it is difficult to kill them if you don't play extreme operations.

Because they are very sensitive to health and mana, once they reach the kill line, they will be extremely vigilant, either calling the jungler to help push the line, or going home directly for supplies.

This is why every time Chen Ziyou kills in the professional arena, unless he uses a routine, it is very extreme.

So Chen Ziyou gradually created the current situation.

Not enough mana?

Just attack more.

Jayce walked up in cannon form and clicked on Kassadin, instantly attracting the hatred of the minions and making them gather.

Doinb relied on the advantage of the line of soldiers and of course used the Q skill to exchange blood with Jayce. He took two steps forward and chased the retreating Jayce.

The mouse was always on Jayce, and he kept pressing Q.

At this moment, Jayce suddenly counterattacked without any warning.

【[Ultracharge (W)] activated, switched to hammer form and turned around to QWAAA.

Kassadin was obviously frightened, but he was not afraid at all. He would not let Jayce cross the line of soldiers without responsibility to exchange blood.

Kassadin fought and retreated.

QAW, five layers of passive were fully stacked, and finally reached the conditions for releasing E.

However, at the moment when he used E, Jayce flashed E - this flash E not only avoided the slowdown of Kassadin's E, but also knocked Kassadin back from the way back to the defensive tower.........

Kassadin's health was very low.

But at this time, Jayce's mana was also almost gone, with only a little over 20 points left, which was not enough to release the next skill.

‘What's the point of knocking me back? '

Doinb was confused, and then he saw Jayce start to attack.

People who are not familiar with Jayce don't know that Jayce's W skill actually has a passive

——In Warhammer form, Jayce gains mana with each attack.

The passive of level 1 W is to gain 6 mana. Each skill of Jayce consumes 40 mana on average, which is equivalent to recovering the mana of one skill by attacking a soldier.

As a professional player, Doinb is of course familiar with Jayce's skills.

But if you start attacking soldiers now, I will run away by the time your mana recovers, okay?

But the next moment, Doinb's face changed instantly.

After attacking the soldier twice, Jayce upgraded.

At the moment of upgrading, Jayce recovered 37 mana, plus the original mana of more than 20 points, and the mana recovered from attacking the soldiers twice afterwards, and the mana recovered naturally...

The mana from QE in cannon form is enough!

"It's over!"

Doinb felt the laning pressure of Reaper at this moment.

Not only his operation and reaction, but also his calculations were extremely accurate... However

, Kassadin still had flash.

As long as he used flash to avoid Jayce's QE, he would not die.

Doinb ran while concentrating on Jayce who was walking towards him.

However, after three seconds and 1.7 seconds,

‘……Why don't you use your skills?'

Doinb went crazy.

His escape route was the route from the red team's middle lane to the upper jungle.

Jayce had no intention of using his skills.

But he was running towards the enemy's jungle...

The more he ran, the more frightened he became, fearing that a factory manager excavator would jump out from somewhere...

Whatever you fear most, you will probably see it happen. This is Murphy's Law.

Just in front of Kassadin's escape, the figure of the factory manager excavator appeared.

Doinb finally couldn't bear the psychological pressure, and flashed over the wall. After reaching the river, he continued to escape.

Almost at the same time that Kassadin flashed over the wall, an eye was inserted into the river.

"——Electric energy surges!"

A precise QE took away Kassadin's last HP.

Reaper killed from the top lane to the middle lane.

——Completed a single kill.

_Feilu reminds you: Three things to do when reading - collection and recommendation

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