——Advanced Tyranid Troops and Archives——

[Temagen] and [Hemagen] are two simple biological forms created by the Tyranid Hive Fleet on a scale of billions.

These creatures often storm ahead of large armies, plunging into enemy lines in wave after wave like an avalanche of teeth, claws, and bioweapon fire.

【Temagen】

Tema rootworms are agile and cunning creatures, they are one of the smallest Tyranid warriors, measuring just over four meters from their head to their tail.

They were originally created by the Hive Mind to roam the arterial passages inside the Tyranid biological battleship and search for invaders, when the Tyranids started their planetary invasions.

Temagen often follows the Tyranids, galloping on all fours while unleashing symbiotic weapons capable of killing people, usually gripped tightly in their forelimbs. A flesh-eating gun that fires flesh-eating worms.

There is a strange affinity between Temagen and the Tyranid warrior bug, even beyond the influence of the will of the hive.

The diminutive Temagen reacts instantly to foes that threaten their larger kin (the Tyranid warrior bug), drowning them in overwhelming swarms before they have a chance to fight back.

Is Te Magen's protection of kin out of an instinctive reaction or a deeper consequence. It's a mystery, but given the importance of the Tyranids in maintaining the hive mind, its efficacy cannot be denied.

Without Hemagen's ferocious nature and tenacity, Temagen might be considered the most humble rookie of many Galacticos.

But it's a foolish assumption that one Hemagen, with its ugly instincts and gullible nature, paired with another sly and honed desire for self-preservation, will find its way to the Evade attacks and attack its enemies from an unexpected angle.

It was a deadly combination, and the combined offensive had two elements that the enemy could never ignore.

Hemagen will overwhelm all enemies, and Temagen will find and exploit any enemy's weakness with his incredible talent.

Of course there are times when a Tyranid offensive dumps Temagen directly into the enemy's array, forcing the defender to expend a lot of ammo to stop the alien attack.

This is by no means an uncommon strategy, it's part of the Tema Rootworm function.

In this case, the Hive Will suppresses Temagen's survival instinct.

Let them die until the enemy runs out of ammunition and ensures the final victory.

Te Magen has an evil but simple brain, if freed from the Hive Will. Temagen can easily get messy. At this time, out of the instinct of biological self-protection, they will give up the fight and run away decisively, and seek shelter.

Therefore, an army that defeats the Tyranids must be very careful. Every dark cave, collapsed ruin, or every cluttered bush may hide a nest of fleeing Temagen.

Once spotted, they fight with incredible determination to save their lives.

【Hemagen】

The Hemagen is the result of a highly specialized Temagen biomorph, exploited by the Hive Fleet on a multi-billion scale.

Each Hemagen has four sharp claws designed to rip through fresh meat and armor.

Hemagen also have solid hind legs that drive them to an insect-like gait, chasing prey with a series of jumps.

The Hemagen is an exceptionally focused creature, chasing its prey incessantly, ignoring fatigue and pain.

Until it catches up with the prey, it hits frantically with its scythe-like forelimbs and shreds the prey.

After a kill, a Hemagen devours the remains of its prey greedily, tearing chunks of flesh from the dead prey with its forelimbs.

Horrible feasts like these hardly last long, as the Hemagen's super metabolism forces them to constantly seek out and devour fresh prey.

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The hordes of Hemagen often precede major Tyranid offensives due to their fearsome hunting instincts.

So they do not need to be guided by the will of the hive. When an attack begins, most of them have their own will.

Occasionally, the minds of the Hive Mind come into contact with the ever-changing will directions of the Hemagens.

Promoting them to develop in a more important and strategic direction. Facing a more important enemy, but this is not often the case. Since Hemagen is a perfectly sacrificeable cannon fodder, the Hive Mind often treats them as such.

Hemagen is often dropped on prey planets in the form of Tyranid sporangia, which of course are destroyed by enemy anti-aircraft fire before they hit the ground.

But as long as a sporangium is dropped on the ground, it will be a serious problem for the prey defending the planet.

From the moment the sporangia landed, swarms of Hemagen roamed the earth.

Constantly seek and attack other life forms on the planet. Also, unlike any other Tyranid creature form.

Hemagen can reproduce independently, and each Hemagen can lay hundreds of eggs on the surface of the planet.

Countless native species were wiped out before their short, hyperactive lives came to an end.

Then the new hives hatch and are ready to take over the previous generation and continue to ravage the planet. When most of the Tyranid Hive Fleet arrived, the defenders were already on the defensive and retreated to the fort. Swarms of Hemagen roam the planet.

【Meat Eating Gun】

The Carnivore Gun is a small, compact nest of carnivores, and when the weapon is fired, a frenzied carnivore will catapult itself forward with its flea-like hind legs.

The beetles will use up their remaining life energy in seconds, burrowing frantically into the armor, fresh meat and bones making their first path.

Such weapons can not only arouse the disgust and disgust of the enemy.

And its nature as a biological munition means that the Carnivore is well adapted to the Hive Fleet against specific defenders. The broad, arrow-bladed beetle is particularly effective at piercing armor.

The beetle's scorched chest is filled with a volatile caustic soda mixture, and the ignited chemicals burn through the target's armor and flesh on impact.

There's a strange screaming beetle designed purely to sow terror and chaos among enemy ranks, with a deafening screeching sound when it's propelled into the air at high speed.

Hordes of screaming beetles make a nightmarish screeching noise, enough to rip the nerves of all but the greyest warriors, a phenomenon first recorded by the Kamigawa civilization when the Hive Fleet Kraken invaded.

besides.

The Tyranids also have many beast-like maddening units, which are often more powerful than Hemagen.

【Wicked Woman Beast】

A large Tyranid creature. A tall spine carapace protects its swollen belly. The female worm must rely on its six limbs at the same time to stand. However, if necessary, the female can distribute most of her weight on her hind legs, giving her sickle claws room to swing.

The female worm's ranged attack isn't to be underestimated either - its carapace hides a slew of thorns with ideal range.

One live incubator for each female worm. Its belly was stuffed with a bunch of fresh gunworms in a dormant state. Enemies who encounter a female bug are always besieged by a bunch of gun bugs. The only way to end this nightmare is to focus fire on the mother bug.

【Poison Whip Beast】

Weapons: Choking Spores, Giant Poison Whip.

Abilities: Acid blood, poisonous miasma, death pain.

Its tentacle-like limbs lash approaching prey, tearing it apart before the enemy (ahci) can shake it.

The cloud of steamed buns spewing from the chimney at the back. Each foul-smelling cloud is made up of millions of tiny Tyranid spore creatures, which wind toward their prey like noxious sulphurous vapors.

These clouds have a predatory intuition and will actively enter the respiratory system of the Whiplash prey.

They build their nests and take root in them, absorb water from their hosts and reproduce rapidly. These spores attack and destroy the immune systems of non-Taranic lifeforms, causing painful and horrific death of the host.

Whiplash emissions are so efficient that even those wearing bio-protective gear or other impenetrable power armor are not safe.

Millions of spores infiltrate the respirator tube of the gas mask, clog the filter, and drain the host's body of water in exchange for its own astonishing growth rate.

The violent expansion of these miniature life forms will eventually cause the internal organs to swell and eventually rupture. The poisonous blood seeps into the victim's lungs until it spews out of every one of their orifices. There is no cure for inhaling the spores - only a terrible and painful outcome.

Whiplashes are usually dispatched by Hive Will after other warrior creatures have forced the prey world to consume most of its firepower.

Accompanied by the Toxic Swarms, they began to seed clouds of spores into the planet's atmosphere, modifying its environment and ecosystem to ensure efficient decomposition of biomass, while participating in the slaughter of the remaining population.

Of course, they can invade at any stage if the Hive Will deems necessary.

The Gorgon Hive Fleet is particularly known for its widespread use of the Whiplash in the early stages of warfare, relying on the creature's dense clouds to conceal its advancing swarms while at the same time attenuating the rigour of enemy defenders. formation.

They deal even more damage over time than the initial encounter.

Even though the Imperial Defense Forces of the Kamigawa civilization had succeeded in expelling the Tyranid Swarm, the Empire was still forced to abandon dozens of planetary worlds simply because the massive spores spewed into the atmosphere by the Whiplash had rendered the world uninhabitable.

After losing several precious cities in the same way, the Empire began to assign scientists in its department to develop technology to combat this demon-like fallen power.

Yet the microbes released by venomous beasts are so adaptable that no antibody drug has proven successful more than once or twice.

If the prey is foolish enough to attract a venomous whip beast close enough to them, they are shredded or suffocated by the barbed whip tentacles.

Even contemplating piercing through the beast's chitinous carapace proved lethal, as a whip beast's blood is full of potent venom and corrosive acid, and the flesh and armor will be killed immediately upon contact with this blood. devour.

【Beast of Tyranny】

Born to destroy. Sometimes, the swarm and the enemy will fight into a puddle of porridge, and fight until both sides are exhausted.

Wearing twelve layers of horny plate armor spaced apart from each other, and three pairs of giant feet supporting its huge body, the tyrannical beast is no less than any kind of war machine made of conventional technology and reinforced iron.

Tyrannical plate armor is strong enough to make it a living fortress, and its weapons eclipse the enemy's most powerful tanks in both numbers and destructiveness.

Clusters of thorn launchers grow beneath the tyrannical beast's thick horny plate armor, providing the tyrannical beast with terrifying anti-personnel firepower.

To make matters worse, there are several hatching compartments within the tyrannical beast.

There, tyrannical beasts feed a variety of terrifying bioweapon groups and shoot them at anyone who gets close enough to the brains.

The main weapon of the tyrannical beast is the huge cannon fused with its own torso, and this is the most powerful weapon that all Tyranids whose size is smaller than the biological Titan can carry.

Due to its large size, slow speed, and poor melee combat capabilities, the hulking tyrant is likely to be knocked down in the harassment of prolonged melee combat if its foes are not afraid of its terrifying close-range weapons.

【Giant/Intestinal Worm】

A ruthless beast created to consume biomass in a sickening rhythm. It has a voracious desire driven by endless hunger.

Rarely will an enemy be foolish enough to stand in front of a feeding worm, as it can swallow an entire platoon of soldiers in the blink of an eye, shoveling victims into its stomach without the slightest inclination to slow down.

Any bait too large to be swallowed by the slightest inattention can be seized and torn apart by the worm's giant claws, crushed or smashed to pieces.

Buildings were torn open, chariots were torn apart, and the unfortunate prey in hiding was devoured with thirst. Only those who turn and flee have any hope of survival, and only then can they avoid the worm's voracious tongue.

These long tongues shoot at their prey and hold on to them, dragging them into its enormous stomach despite their desperate screams and feeble kicks.

For the few who knew the horrors of the Tyranids, the presence of an intestinal worm on the battlefield was a heart-pounding omen of death, as the Hive Fleet dispatched these creatures only when the destruction of a prey world was certain. to the front.

Intestinal worms act to speed up Tyranid digestion and absorption, and they do their job with a disgusting zeal.

Fulfilling their ravenous mission, swarms of these creatures can devour every flesh on the battlefield in just a few hours, their dagger-like teeth piercing armour and bone with ease.

When an intestinal worm continues to devour until it can no longer eat, it will find the nearest Tyranid digester and spit out everything in its stomach. After that it will start its hunt again.

Weapons: Predatory tongue claw, swallowing giant mouth, shovel-shaped giant pincers.

Abilities: Acid Blood, Endless Appetite, Death Pain.

Intestinal worms can restore their vitality by killing and devouring any enemy.

Among these behemoth-like arms, the biggest ones are undoubtedly those [Super Behemoths]!

Among them, the giant insect known as the [Biological Titan] is the largest of all the army units of the Tyranids.

It is the largest ground combat unit of the Tyranids, a strategic unit, and a well-deserved titan beast!

These gigantic creatures are resistant to so much damage that only the firepower of the Imperial Guard uniting the entire Legion can take down these giant monsters, but usually these creature titans will destroy cities or sweep across continents.

Usually only Tyranids can grow to such a terrifying size, and the protists of the galaxy cannot bear such heavy organs and limbs.

Of course, there are also creatures that defy such limits in a grandiose manner - the Orc Scrooge behemoth is. According to the biotechnology of the Empire, it is basically impossible to move.

But there are still swathes of empire world leveled by this monster!!!

【Queen of Sadism】

Another massive Tyranid creature, the Sadistic Queen is a formidable opponent, dwarfing the Empire's heavy tanks by its sheer weight and full body of bioweapons.

The Sadism Queen is not a beast that doesn't think - she's as smart as the Hive Tyrant, yet her connection to the Hive Mind is far greater than the Tyrant's.

In the shrouded range of the Queen's psychic powers, the low-level Zerg creatures became a tiny extension of the Queen's will.

As a result, the swarm under the direct supervision of the Queen is extremely efficient and possesses unparalleled tactical talent.

Fortunately, these giant beasts are extremely rare, only those extremely forward-looking insect hive fleets have. Wherever a queen walks, there must be destruction.

【Shrew】

The largest flying Tyranid creature the Empire has ever encountered in its grim war against an alien threat across the galaxy.

Hovering high in the sky, Haridan soars above the white-hot battle with his huge spread wings, waiting patiently until he has a chance to swoop down on the battlefield to sweep his enemies with his bio-cannons, or glide to the bottom to destroy tanks with a pair of giant claws or fill them with claws. The sharp-toothed worm mouth swallows infantry, and its front claws can slice through almost any armor with a high-velocity impact.

A large number of gargoyles can be mounted on the abdomen, with a body length of more than 30 meters and a wingspan of more than 40 meters, but the speed is extremely fast.

【Saint slave bug】

Armed with four giant razor-shaped claws, each capable of slicing a tank into chunks, the Scythe Slave is protected by a chitinous carapace up to 30cm thick. A Scythe Slave is much bigger than the Executioner, and behind it is a symbiotic creature that grows out of the carapace. This poisonous creature helps protect its host from attack, spewing a potent acid compound at approaching enemies. Even by Tyronn standards, it was a monster-killing machine.

The second pair of the Stinger's four scythe claws has been replaced with a large biocannon. The symbiotic acid creatures are gone, and the chitin armor shell on the forehead has grown thicker and has stronger protection.

A large charge unit, similar to the Elite Knife Worm and Elite Gun Worm.

【Angular Cannon Worm】

The Horned Cannonworm is a large Tyranid creature built for long-range fire support. Its forelimbs fuse together to form a bony platform that carries a powerful biocannon that fires high-velocity chitin with a sharp silicon-based core. The power of the biological cannon comes from the huge pressure caused by the instantaneous contraction of the muscles. This contraction occurs when the folds of the head are triggered by an electromagnetic boost caused by adaptive nerves.

【Thunder worm】

The mineslayer is a large Tyranid creature that fires spore mines with precision from a distance.

Its forelimbs are slender and articulated, covered by taut tendons and muscles. It makes a distinctive crackling sound when it fires spore mines. When the Empire first encountered the minethrower, its shells were parasitic creatures known as raging sacs. The food source for this parasite is the glands at the back of the worm's head.

They are similar in effect to Toxic Spore Mines.

In a recent encounter, the minethrower evolved a spore-producing flora that resides in the minethrower head glands and produces various types of munitions.

【Transportation bug】

A large Tyranid creature. It transports small creatures to the battlefield through its own sac, and plays a role similar to that of the intestinal worm. It has a hard exoskeleton on its back to protect itself and many tentacles to repel enemies.

【Brain-devouring leech】

Brain-devouring leeches are abominable creatures resembling ripworms.

They jump at the victim's face and pierce long tentacles into their ears, nose and eyes. These tentacles can manipulate the brains of new hosts and force them to become will-controlled pets in the hive.

【Sporangium】

When the war situation enters a state of anxiety, it is necessary to conduct offensive and defensive operations through the Zerg defensive buildings. The sporangia are designed for this purpose, and the Tyranid fleet will deploy them on the battlefield to support the protracted battle on the front line.

Weapons: Noose of Thorns, Death Spray, Venom Cannon

【Spore Airdrop Capsule】

The tools used by the Hive Fleet to parachute from orbital space, after landing, it will be turned into a building and continue to be used. , is to take them for airborne.

This airdrop capsule is a companion in the hive ship. It is specially designed to penetrate the atmosphere. It is usually hung on the mother ship with its tentacles, and it absorbs nutrients like an umbilical cord. Before the planetary raid, it will send large and small Tyrons ingested by the individual.

In the process of the airdrop capsule entering the atmosphere, the thick chitin armor can protect it from the high temperature, and the chitin layer will expand in the subsequent landing, playing the role of the second layer of deceleration!

During the final landing, many tentacles filled with alien gas will protrude from the side of the airdrop bag, enabling it to suspend not far from the ground, and the tentacles in the lower abdomen will quickly release the Tyranid creatures it contains onto the ground.

Once the task of projecting troops is completed, the airdrop sacs will begin to patrol the battlefield, continuously covering the landing troops.

【mucosal spore】

Floating Reaper: Moves up to 3 inches in the movement phase, halving the distance of running and charging, and will not be slowed down by difficult terrain.

Airburst: Mucosal spores can attack flying aircraft and flying behemoth units, and if successful contact, immediately detonate spore mines.

【Capillary tower and spore sac】

Growth begins in the second stage of invasion. Capillary towers have sprung up like mushrooms on the surface of the planet, and they are getting higher and higher. At the same time, spore smoke sacs have also grown out, mass-producing heteromorphic spores and polluting the original atmosphere.

Where they grow, there are recycling ponds. Afterwards, the towers are connected to Hive Mothership suction pipes in lower orbits, which pump biomass upwards and distribute it to waiting biological warships.

【Split spore】

These large spores are stuffed with biological acids and toxins, as well as small spore mines.

Once the tentacles sense a nearby enemy, the spores explode, raining down razor-like chitin, bony shrapnel, poisonous gas, and caustic sap.

The splinter spores are filled with air, allowing them to rise high into the air and drift with the wind, creating floating minefields.

Sensitive tentacles can detect incoming aircraft and send splinter spores toward them.

Splinter spores that advance by deflating will attempt to intercept airborne targets, detonating when they get close enough to the aircraft.

The blast is far more powerful than a normal spore mine, and is often enough to severely damage an aircraft.

【Incubator Nest】

The Hatching Nest is a biological structure that provides rapid reinforcements to a Tyranid wave.

On the surface, the appearance of the hatching nest is nothing more than a pile of deep lotus cavities, but underground is a complex of womb-like caverns, and the Tyranid creatures develop at a terrifying rate in this warm and safe environment. on. Therefore, in just a few days, the hatching nest can spawn a full nest of monsters.

Tyranids do not have a growth cycle from infancy to adolescence to adulthood, they are always born fully mature. Fully grown Tyranids can remain dormant for months before the Hive Mind needs them. When summoned, they awake and tear a path with their claws, burst out of their holes, and go into battle with their amniotic hide and mucus.

The found hatching nests vary in size, ranging from small nests containing only a few bugs to large nest nets with many openings containing hundreds of developing bugs, and even large enough to nurture hatchlings of serpents and biological titans nest.

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