Netherworld Game Producer
Chapter 187 Abnormal Difficulty
The difficulty of conferring the gods will definitely make countless players complain about Li Wen.
Although the producer of the game is Fang Hong.
But the players didn't pay attention to Fang Hong, they just sprayed all their saliva on Li Wen.
No way, his image in the hearts of the players has never changed.
Take The Evil Within, which was on the market for a week.
Good guy!
Many players said that he finally started to be a bad person.
From the very beginning of the game, you enter the hospital to investigate bizarre events, and you are attacked and tied to the slaughterhouse.
Almost half of the players enjoyed his perverted taste.
Listening to the unreal, near and far piano music.
This is a very classical piano piece, from Bidesi's Moonlight.
Although most players don't know much about this piano piece.
But under the melodious and soothing sound of the piano, the masked man was using a machete to chop up the corpse of an unknown 'creature' on the table.
Let players have the illusion of being under the hands of a classical bloody butcher.
When the player carefully got the key and quietly escaped from the slaughterhouse on the second floor, he didn't notice the accompanying line under his feet because of fear.
After touching the cable, the whole room started to emit a red alarm, and the butcher suddenly picked up a chainsaw and started chasing the player.
During the whole process, because they couldn't fight back, every player was frightened.
In the end, the masked man hacked his leg with a chainsaw.
And also pulled the mechanism, trying to stir the player into a meat sauce directly.
Fortunately, there are reminders in this episode, and I finally escaped from the mechanism.
After a dangerous slide, you fall into a pool filled with plasma and full of limbs and arms.
Many players drank several gulps of disgusting blood when they fell into the pool.
Ok?
The flavor of the plasma is coconut milk.
Although the mouth is sweet, but the whole scene of hell, plus the smell of blood! Where is the player in the mood to enjoy the sweet taste of coconut milk in their mouths.
Players are numb when they play here.
After getting out of the pool of blood, he staggered a little because his foot was cut with a chainsaw by the masked man.
The current situation is not good for the players.
After passing through the stinky sewer, the players soon ushered in the masked man again.
To be honest, the player hid in the cabinet, listening to the harsh sound of the chainsaw in the masked man's hand.
They dare not go out at all.
From the beginning of the game, the players directly experienced the feeling of having just been exposed to escape.
The problem is, some timid players of the escape game can still play the game happily with multiplayer online.
Overall, the escape is not that scary.
Of course, if it is the first time to play escape alone, the game will be very scary.
Finally, he escaped the masked man who has been chasing and killing players with a chainsaw.
Escape from the hospital and find out the whole city is falling apart.
In the end, the car rolled over and fell into a coma, and entered an inexplicable hospital.
The hospital is directly in black and white, just like an old movie with a filter added, making players feel a little creepy when staying in it.
Of course, it wasn't until Yujie Fan's sexy nurse sister appeared that the players' fear gradually decreased.
Players who can persist until here can be regarded as the real start of the game.
The difficulty of the level in the forest village behind is simply too outrageous for the players.
The villagers of those ordinary monsters are agile and extremely fast, they are not human at all!
Well, these monsters really aren't people.
It is really difficult for players who have just entered the game to hit the head of a fast-moving monster with a revolver.
Even, after the head of the monster in The Evil Within is smashed, it may still be alive and attack the player.
This makes players who are used to Resident Evil very uncomfortable.
Therefore, the difficulty of the game has also increased a lot.
By this time, many players felt that the game was too difficult and wanted a refund, but found that the game time had already exceeded two hours.
In the end, I forced myself to continue playing.
To be honest, the atmosphere created by The Evil Within is very good, especially the horror atmosphere. This is a feast for horror game players.
Unfortunately, the game is just too difficult.
There is a shortage of resources, and managing resources is also one of the important gameplays of The Evil Possession.
There are also some players who joined because of following the trend, and these players are not horror game fans.
However, because the horror game market is getting bigger and bigger, players' tolerance for horror has generally increased.
Even though The Evil Within is scary, they were able to keep playing.
It's a pity that evil spirit possession is really too difficult for them, and it's too persuasive.
Many players just want to play games with ease.
The sales volume of the game is slightly worse than that of Resident Evil.
In one week, The Evil Within sold only three million copies.
It is estimated that the final sales volume will only reach 5 million copies, which is too small compared to Resident Evil.
As long as he doesn't lose money and earns money, Li Wen will definitely continue to produce sequels.
Although, now everyone in the scarf is scolding him, saying that he is a pervert, and that the evil spirit is possessed to take revenge on the players and so on.
But he doesn't care at all, the evil spirit is possessed and perverted?
When Demon's Soul goes online, players will know what a real pervert is.
Although it is difficult to possess the evil spirit, because there is a save point after death, it is just the node where you start playing death again.
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The sense of frustration is actually not high, it will only give players a feeling of difficulty.
More challenges, death will not increase the difficulty of the character, but as the player becomes proficient, the level will become easier and easier.
And Demon's Souls, a Souls game.
The mechanism of death and soul loss can make players feel extremely frustrated.
Especially if you didn't pick up the soul dropped by the last death.
And there are still a lot of players waiting for the keystone to be sent back to upgrade.
After accumulating so many souls, they are gone in one go, and that sense of frustration... directly breaks through the sky.
Coupled with the setting of Devil's Soul, the blood volume of the soul state is halved, the game will only become more and more difficult after death.
Soul games have a very high penalty for player death, except for those games that are more abnormal and directly delete files after death.
It should be one of the types with the highest death penalty.
Especially Soul 2, which has been expelled from the majority of players, has made the death penalty mechanism bigger and stronger, and created another glories.
The upper limit of life is directly deducted. The more people die, the more difficult the game will be.
Fengshen doesn't have such a perverted death penalty.
Although there is also the same death penalty as the soul series.
But Fengshen's demand for souls is actually not high, after players learn to apply chaos to monsters.
There is no shortage of souls, and the full level should not be too simple.
The difficulty of Fengshen's game is actually only in the early stage, when players just get started and don't know much about anything.
When the skill points are sufficient and the routines are researched, the game will become easier and simpler.
Coupled with the combination of various items of equipment, it also allows players to become stronger and stronger during the game.
At the late stage of the game, when brushing hell, except for some monsters that are immune to chaos, it will become extremely easy.
Of course, there are probably very few players who can play this far.
Li Wen boldly predicts that after Fengshen is officially launched, most players will definitely be discouraged by the difficulty in the early stage of the game.
At that time, there will definitely be more people scolding him in the bib than now.
...
Fang Hong is very worried now.
This is his first time making Fengshen, and he has been immersed in making games with his production team members who jumped to Happy Paradise with him.
They didn't even have the time and energy to attend the No. 1 Martial Arts Association in the World at Dawn of the Night held by the company before.
The most difficult part of Fengshen's development is not the plot, not the map, but various weapon skills, spells, assassination and other skills.
This is a game with a very rich action system, although it has a limitation of the energy bar.
However, due to the existence of the Canxin system, players are given more operational limits.
Due to the neural control, it is easier to switch up, middle and down postures, allowing players to make more, more complex and practical combos.
Under the control of the nerves, handicapped players can also become a master of fancy operations.
The difficulty of operation is much simpler than many action games on the market.
Because, most action games don't have so-called skills, they are combos based on the player's own feeling.
Although Fengshen players can also rely on their own feelings to make random moves.
But all of these will be counted as normal attack damage.
Skill damage has attribute bonuses, which is definitely higher than normal attack damage.
Unleashing skills is also very simple and not troublesome.
However, not all skills can be released directly.
After all, it is made according to the core of Nioh 2, and the skills are also the same as Nioh 2. Only one skill can be selected in one column.
There are three postures of up, middle and down, and there are only those skills that can be used in battle. Players need to arrange skills according to their own characteristics.
Two melee weapons and two ranged weapons can be equipped at the same time.
The equipment bar is exactly the same as Nioh 2.
There are many suits, and each suit has different effects. There are many routines for players to choose from.
At the same time, washing points will also be provided, so that players can change routines to play at any time.
Although the game is highly replayable, it requires players to be able to survive the most difficult period of land reclamation in the early stage.
The game will gradually become easier when the player's skill points become more and more abundant.
As for equipment, there is almost no need to worry about any equipment entries in the first and second rounds, as long as you wear a set of suits according to the level.
Only after reaching the third week will the long assembling process begin.
After the fifth week, players can enter hell, which is the core gameplay of the whole game.
Players will get various grace sets in the depths of hell.
It wasn't until he cleared the hell and graduated from the equipment entry that he had truly played the game of Fengshen.
Of course, in terms of deep difficulty, there is also a difficulty of nine.
This is a difficulty for players to challenge themselves.
"Ugh..."
Fang Hong understands that the later stage of Fengshen game is very rich and fun, but can the players really stick to it?
As a game producer, he played the game himself when it was finished.
Good guy, he is a game producer, he was tortured to death by the boss of the first chapter, doubting life.
He is a game producer.
Although I know where to block or dodge, where to use the demon counter to counterattack.
But the attack speed of the boss is very fast, and often the attack will hit him as soon as he starts to operate.
It is no exaggeration to say that the character in the early stage of Fengshen is a crispy sausage, the kind that shatters with the slightest touch.
Like the final boss in the first chapter, he can only withstand two attacks at most.
The problem is, the attacks of these bosses are multi-segmented. Basically, if you can't dodge it, you have to eat several times, and you will be taken away immediately.
If it wasn't for Li Wen, another participant in the test, he would have beaten the first chapter boss very easily.
He is about to lower the difficulty of the boss.
Although Li Wen's operation is average, he can also get through the depths of Nioh 2 Hell on PS5.
Moreover, nerve control is more convenient and simpler than handle operation.
He played with almost no pressure.
Although Fengshen is a new game, it uses the Nioh 2 system.
So, when he entered the Conferred God Game, it was like returning home.
Why, Li Wen, who is in the critical period of making Demon's Soul, still wants to experience the game of Fengshen?
The main Li Wen is a fan of the Nioh series.
The combined time of Nioh 2PC platform and PS platform is more than 1,000 hours.
As a fan of the Nioh series, how could he not experience the Fengshen game.
Make time even if you don't have time.
Although there is no too sword, no sword to cut...
This kind of weapon is just as good as it is, but it is just as fun to take off for Li Wen.
Use sword weapons at the beginning, and become a knight directly.
After a little familiarity with the skills of sword weapons, he began to kill the Quartet.
Can Xin used it very slyly.
Like Nioh 2, you don't need to be perfect to remove Changshi.
But Perfect Canshin can recover extra stamina.
Although the monster model is different, after seeing the flashing red light, a familiar monster will be released instinctively.
For him, conferring the gods is not difficult at all, and he can pass the level very easily.
If it weren't for the fact that Demon's Soul was too busy, he would definitely pass the level of Fengshen in one go.
It will even clear the final deep level in one breath.
Unfortunately, he doesn't have that much time.
After Li Wen cleared the first chapter so easily and freely, Fang Hong had to admit that the game is actually not difficult, but he is too good at it.
In the end, the data was not modified, and the bugs in the game were fixed like this, waiting for the day when Xiaotian would broadcast live in advance.
The special version of Xiaotian is a main line level in the middle stage of Fengshen.
Like Nioh 2, it also adopts the same mode of entering the dungeon level to play the game.
The map of each chapter is different from the main level.
The entire game has about fifteen chapters.
In addition to the main line, there are various branch lines, and the flow of the game is not short at all.
As for the plot of Fengshen.
To be honest, the plot is just like that, very ordinary, very secondary.
It is a half-demon who embarks on a clichéd story of saving the world.
In the story, you will meet various mythical monsters.
Those 'immortals' in Conferred Gods are also monsters in the game.
It's just a youkai that belongs to the good camp.
The focus of the Conferred Gods game is not the plot...
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