Wang Yang also arranged the map this time based on the actual situation. In fact, apart from the long distance, the map on the first floor is relatively simple. There are several tactics to choose from on the 10% map.

There are no good tactics to choose from on this level of the map, and you can only move and clear monsters according to everyone's regular tactics.

Wang Yang first asked everyone to sort out their equipment, and those who needed to solve their own personal problems should do so first. After five minutes, everyone started cleaning up the map on the second floor again.

Because Wang Yang also knows that people have three urgent needs. If each map layer does not give everyone such time, when they temporarily encounter monsters and someone asks for leave, it will affect everyone's brisk efficiency.

And this person can't keep up with everyone's team, so it's appropriate to give everyone five minutes to make such preparations. After all, the monsters on the first floor have been cleared continuously.

Some people also need to adjust their spirits, calm their eyes and move their limbs, so that they can face the monsters on the second level in a better state.

Wang Yang also made his mind spin rapidly during these five minutes. How can he speed up his efficiency?

If you can really see from the current situation, everyone's efficiency will be slightly improved in the later stage at the first level.

For a map like this on the second floor, according to the movement tactics just now, the speed ratio may not be the fastest. After all, each circle of map needs to be run through to reach the center point.

What everyone is lacking now is time. If you run every lap like this, you will definitely waste a lot of time in the end. If you don't run every lap, you won't be able to reach the center point.

So in the end we can only take a compromise approach and run every lap, but how to achieve the fastest speed is the best strategy

"If you advance quickly in the front row again, and other professions are still arranged according to the past, the effect obtained should be similar to before. This means that the speed has not increased in this kind of map. This kind of speed It will waste three times more time than just one layer."

"If you let the assassins still lead the monsters in front and concentrate the monsters every time, you may be able to save some time. However, everyone has to fight while advancing. This kind of connection and cooperation requires more tacit understanding to achieve"

"This method of moving the hidden cover may be more dangerous for assassins. After all, assassins used to be able to take these monsters in circles to widen the distance, but now they can no longer do this and can only take them with them. A bunch of monsters rushed to the warrior's body"

"This can indeed achieve the purpose of gathering scattered monsters, but it is also easy for the assassin to die. After all, if the assassin runs in a straight line, it will definitely be much more dangerous than running in a circle, and in a straight line distance Next, if the monster has long-range attacks, it will also pose a greater threat to the assassin."

"If you need to hold aggro steadily, the assassin can only be paired with a priest for treatment."

"When the assassin leads the monster to run to the warrior, the priest will start to transfer treatment to the warrior, which may be able to achieve the goal."

Wang Yang believes that there are not many other ways at present. This idea may be better than the idea of simply moving to defeat monsters. After all, simply moving to defeat monsters is just a slow advancement. If you use the assassin to attract these monsters first, you can move faster. After all, after clearing these monsters, there will be no monsters on the line that is as far away as the assassin's hidden monster reaches the warrior.

Continue to move forward until the assassins lead the next wave of monsters to everyone, and then start repeating the tactics just now.

Wang Yang feels that this operation is indeed feasible, but it must be an experienced player. Go out and do these things. If a rookie goes out to do these things, it is very likely that the monster will kill him with a long-range attack at a straight distance. There is no way for him to survive in this environment.

The best thing for rookie assassins to do is to hide behind the entire team. Once a monster spawns behind them, these rookie assassins will work together to deal with it.

After all, there will be much fewer monsters spawned at this time, and they will. It is also from a scattered state, which does not mean that all the monsters are all densely packed together.

If this is the case, even these veteran players may not be able to solve this problem.

After all, this is no longer the case. What tactics can solve the problem is purely based on some past experience. If the same experience can be enriched, you may be able to know how to adapt and escape from these monsters.

If it is a simple attraction, there is no need at all. To think about these things, they must have been killed by monsters several times under the siege.

It would be better to let them follow Wang Yang's idea and let the rookie hide behind the entire team at all times.

At least this method can be used. After discussion, everyone in Wang Yang's tactical allocation team has basically agreed, but some people who disagree also put forward their own suggestions.

"We are indeed doing this faster than before, but the test for assassins and priests is really too great. Priests have to distract themselves and go in two directions."

"If such an operation is not done in time, the assassin will die in front of a pile of monsters. Even if the assassin runs to his side again, the monsters will pounce on him, which may cause confusion for the priest. Is it better to treat warriors?"

"The same is true in the process of melee. Unless the assassin does not participate in the attack, or the priest does not need to continue to treat, otherwise, the priest can only use group healing to achieve the effect, but that will waste too much potion."

"This is indeed a test for us, how should we achieve this balance, or how many priests are experienced players who can complete this requirement of adding blood to two people at the same time."

Xiao Hei also raised the doubts and difficulties in his heart. These problems must be solved before the plan can truly be carried out, otherwise there will be casualties.

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