Play Game of Life
Chapter 122 Promotional Video of
At the beginning of the promotional film, there was a black screen at first.
It's just that this is not a completely black screen in the traditional sense, but a faintly flickering snowflake like that in an old-fashioned TV, and some light is also slightly revealed. If you understand the content of the game, you will understand that this is actually a night vision device in the simulated game.
In the middle of the screen, the logo of Studio 404 appeared.
It’s just that there have been some changes compared to the logo of "Ordinary Life": the general structure is similar, and the crossed out not found is still there, but the color scheme and some details have changed.
The overall color scheme is more gloomy. The red font also has the effect of blood dripping down continuously. With the slight flickering picture, the sense of horror has already appeared in the logo.
Immediately afterwards, the game screen began to appear in the video.
At the same time, a narration sounded.
"On a certain day thirteen years ago, the last wall outside the city was completely completed.
"Since then, the city has been completely forgotten by the world.
"It no longer has a name, it has become a paradise for zombies, a hunting ground for mechanical hunters, a forbidden place for all life, and a hidden corner of this world that is forcibly ignored.
"Later, even the light stopped visiting here.
"The remaining survivors are like worms, bored inside.
"They fought ruthlessly for the only remaining survival resources, shuttling between skyscrapers, walking with death with every step and every second.
"They have to rest temporarily in the night and the shadows, and they have to rack their brains to live through every horrible day.
"How do you define 'death'?
"Is it the disappearance of the body?
"To be transformed into another species?
"Or forever forgotten by the world?
"Regardless of any standard, the people here are infinitely close to the definition of 'death'."
With the voice of the narration, the game screen also began to appear in the video.
The ground overgrown with weeds, the completely scrapped vehicle frame, the collapsed viaduct, the building with trees growing from the cracks, the ground-floor shops that have been completely reduced to a garbage dump, and the plastic models that fell into two pieces in the shop...
Just a simple scene accurately outlines this apocalyptic-style game world.
And with the blessing of high-precision resources, all this seems so real.
Immediately afterwards, the camera turned and began to gradually go upwards.
Among the skyscrapers, all kinds of ziplines and pontoon bridges are erected, and all kinds of disorderly and illegal buildings are piled up one after another, which looks weird and absurd.
And when the narration said, "They want to take a temporary rest in the night and the shadows, and rack their brains to live through every horrible day", the corresponding picture also appeared in the video.
In the dark night, several searchlights on high places were on, which seemed to provide some warmth to the city.
However, if you look closely, you will find that there are densely packed zombies under those few searchlights.
Immediately afterwards, the sky brightened slightly. Although it was still cloudy, these zombies seemed to be charged instantly, becoming active and restless.
Originally, they were all powerless in the dark night, and they gathered at a few weak searchlights in a daze, but now, the group of zombies spread out, jumping or jumping, and rushed to every corner of the city.
There are even zombies running among skyscrapers, jumping from one rooftop to another.
Even if it falls halfway, it's not a big deal at all.
At this point, the narration stopped and was replaced by voices from the radio.
"No matter who you are, if you can hear my voice, go up immediately! Going up is the only way out... People outside need to know the truth..."
The sound of the radio was intermittent, and soon stopped abruptly.
And as the camera continued to go up, the dark clouds in the sky began to gather rapidly, and the pattering rain fell, and soon, it became bigger and bigger.
The camera enters a dim interior of a building. At this moment, one hand takes out a night vision device and places it in front of his eyes.
The field of vision instantly turned white with snowflakes, and the "REC" video logo appeared in the upper right corner and kept flashing.
However, in the next second, when he was about to walk into the darkness, a zombie lying beside him suddenly rushed over!
The screen went black and the scene changed again.
This is an exciting first-person parkour. The camera shakes violently. Accompanied by the heavy panting of the characters, they constantly cross various obstacles, shuttle in the dark building, and then get out of the hole. The exciting high-altitude steel wire finally grabbed the edge of the opposite wall and began to climb hard...
However, when the broken window above was within reach, suddenly, a huge mechanical hunter poked its head out!
It bit a zombie in its mouth, and the huge impact caused the already crumbling wall to collapse instantly.
The character who managed to climb up just fell down in an instant. From the first-person perspective, it can be seen that his hands are desperately scratching in the air, but nothing can be caught.
With a loud "boom", it landed heavily.
But just when everyone thought the character was certain to die, he stood up unsteadily, coughed up a few mouthfuls of blood with spores, and then continued to look up.
The window that was once within reach has become so far away again.
At the end of the video, the name of the game appears on a black screen: Gone with the dark!
And in the final black screen, a faint raving could be heard.
"In the deep pit below, there seems to be a lot of precious survival resources? Why don't we share them equally? But when walking in such a place, you should pay more attention to your feet, hehehe...
"Don't worry, I will try my best to sell the things that were picked up from your corpse for a good price!"
...
"The promotional video for this game, is it okay?"
Ye Luo didn't have much hope at first. After all, everyone knows that 404 Studio is a studio formed by students from four game design schools. So far, there is only one work like "Ordinary Life".
Although "Ordinary Life" has a good reputation, it can't be seen that it was made by a few college students, but it is only a simulation game after all. Compared with horror games, it is very different!
But judging from the situation in this promotional video, it's okay.
At least that sense of atmosphere is done.
Of course, if you don't know the specific design of the game and just watch the content of the promotional video, you will still have some doubts.
Why are these zombies not active at night, but walk like flying during the day when the sun shines? Shouldn't the general setting be that zombies are afraid of light?
Why do these zombies have such extreme athletic ability, they can run fast, but they can also fly over walls?
Why do the survivors in this city build all kinds of ziplines or floating bridges?
Why is this city always gloomy, as if it's not raining, or it's about to rain?
Who was that voice on the radio?
Who is that eerie voice at the end?
In short, there is still a lot of content that has not been revealed at all, and these puzzles can only be solved after players experience the game for themselves.
Ye Luo found the game details page on the official platform, and added it to the wish list.
"Okay, let's play it after the game is released! Maybe this game will also have speedrunning and other gameplay, and then we will record a speedrunning record!"
In fact, he just said it casually. After all, there are very limited games that are really suitable for speedrunning. The game flow must be moderate, and it must also have good skills and rich routes. Only in this way can speedrunners have the most room to play.
And this is often only available in classic games from some major manufacturers.
As for Get Over It with Cats, this game is a pure anomaly. "Walk with Darkness" is not a cheating game. It may not be so easy to enter the speedrunning track.
...
The promotional video of "Walking with Darkness" has caused a certain response in a small range. For horror game lovers and those old players who believe in the research and development capabilities of 404 Studios, this game is still worth looking forward to.
However, for most other players, the game as a whole is still relatively indifferent.
On the one hand, the audience of horror games is small, and VR horror games are even more scary. Many players dare not try it at all, and are naturally not interested in similar themes;
On the other hand, the past experience of 404 Studio also makes players doubt whether they are really capable of making horror games?
And it still looks stitched so badly in a horror game.
There is also gossip that this game was originally made to cheat money, and the promotional video is likely to be a fraud. When it enters the game, it may not be what it will be like!
In this way, the release date of "Walk with Darkness" is getting closer day by day.
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