Zhou Xin's fossil pterosaur had an anomaly, Xia Bo took him away, Zhou Xin returned the vertebrate fossil to Nibi Daoguan, obtained the earthquake skill, and Zhou Xin backhanded to Miao Frog Flower to learn.

In the parallel world, Zhou Xin's initial Pokémon is the mosquito coil tadpole, the magic frog seed obtained from Dr. Ohki, Pikachu is obtained in Nibi City, the Kabi Beast is obtained on the Orange Islands, the fossil pterosaur is resurrected using the fossil resurrection machine in Xiab, and the little fire dragon is given by a friend of Light Red City.

Of course, there are still many Pokémon in the computer, as well as the Tyrannosaurus sent by Xiaoxia, and some Pokémon that the original host Yajia Xiaoxin took by himself, but the level is not high, and Zhou Xin has no time to level up.

The three elves presented by the trio in the Ole region have been upgraded from level 5 to level 70 after this battle with the team's Radical Rockets, which is as fast as flying in a plane.

In the end, it evolved and became Zhou Xin's new combat power.

Zhou Xin, who has returned to Zhenxin Town, what he has to do now is to find Xiao Mao.

I went to Dr. Ohki's research institute to look for Xiaomao, but I didn't find it, but after chatting with Dr. Ohki, Zhou Xin got the microphone fat Ding who returned from a solo trip.

"I'm still alive, but I've never been so lifeless in my life... I should have died in that Orange Islands. Passing by Ash's house, Zhou Xin heard Ash's heart.

Unlike the original world, Ash's whole person was defeated, the pink he liked died, and his Pokémon were sold as food again.

Zhengzong is also not good, seeing Zhou Xin, it is a sentence, "Are you still thinking about her, I am still thinking about her." "He's also a suitor for pink.

A young man dressed as a courier in Zhou Xin, who had just left Zhenxin Town

, ran towards him, and a frightened little fire horse was chasing him behind him.

Zhou Xin shot and defeated the little fire horse.

"Are you all right?" Zhou Xin asked.

"My little fire horse was startled by a flaming finch, and then it started attacking me, it is calm now, thank you." The courier said.

"That's good." Zhou Xin said.

"You, you came out of Zhenxin Town, do you know Yajia Xiaoxin?" The courier asked.

"I am." Zhou Xin said.

"This is a letter for you, I didn't expect to see you with my own eyes, the champion of the Guandu League competition and the champion of the Orange League competition." The courier gave the letter and left.

Zhou Xin opened Xiaoxin in

Xinzhen New Town, I am Xiba of the elite Four Heavenly Kings, it was I who sent you this letter, I agreed to your challenge, I am waiting for you in Mt. Tsukimi.

"Oh, I just dropped a knotty ball, would you mind picking it up for me? My throttle ball, right on the ground. A passerby asked Zhou Xin for help, but Zhou Xin ignored him.

"I've given up being an actor, I starred in a movie called Pokémon Special, Noah's Adventure, but the box office was dismal, there were always people who said that my appearance was average, it was very chilling to be the protagonist, I obviously didn't see them, but they spoke ill of me... Can't these people see my efforts... It's really an era of looking at faces..." This is the voice of a passerby sister.

Zhou Xin goes to the Zhenxin Forest because Dr. Ohki tells Zhou Xin that Xiao Mao went to the Zhenxin Forest.

This time, I can't see the extra entrance, there is no Xie Mi, sure enough, the Pokémon world that Zhou Xin was in before was zero influence, and there was a deviation, how could a phantom beast Xie Mi in the Shen'ao region appear in Guandu, think about it, you know that things are very strange.

-----------------------------------------------

the Piglet Pokémon class has begun, and today I will talk about the

feature:

Drawing Skin

Riddle Q can be said to have attracted the attention of almost all PM fans from the moment the magazine was announced, whether it is cute, like setting, or like to fight.

The feature of painting skin has been highly anticipated since its introduction, and the setting that can withstand one attack makes it at least two lives like the demon guard's Hu Dai waist, because the Enigma Q can also wear another belt, and compared to Hudi, the Enigma Q does not limit props, making it much more varied (although in fact, everyone uses the most common one).

The racial distribution of Enigma Q is also quite worthy of its own god characteristics, 96's speed is the same as the previous PM, which overwhelms Scorpio and Butterfly, and 90's object attack can also have a decent strength after the sword dance.

Double resistance is not bad, HP dragged down a lot, but the special resistance of Enigma Q can be said to be relatively reliable, and it can get an evaluation of "this non-restraint skill is not dead", in most cases, after the painting skin is broken, it can still eat an attack, giving Enigma Q the possibility of a second sword dance and a certain amount of attack advantage.

The feature of painting leather was once thought to come with its own stand-in, but as the details were revealed, we still understood that the two were very different.

The painted skin can only withstand one attack, and cannot block the change skill within the ghost fire like a double, and it cannot prevent the additional effects of the attack skill (such as the burn of boiling water), which looks a lot weaker than the double, but if it really comes with a double, it will be too buggy.

PM usage actually has a rule, that is, the simpler and more rude, the more individual does not rely on teammates, the higher the usage rate. For the enigma Q, more than eighty percent of the enigma Q is the configuration of sword dancing shadow claw frolic shadow strikes, and the first puzzle Q I hatched myself spontaneously used this configuration, because it is really easy to think of and very practical.

Skins provide a safe turn for Enigma Q in most cases, and the most destructive is naturally the Sword Dance. The strike surface of the ghost fairy double book is quite wide, blind spots... It seems that there are only Pugang, Pu Poison, and Pu Huo.

The PM of the first two has not yet been born, and the use rate of Puhuo's fire lion is touching, it can be said that in addition to the power of the ghost shadow claw of the enigma Q, this set of tricks runs rampant in the OU, there is a preemptive and the output of the system, and the enigma Q's own ghost fairy resistance is also quite okay, only the ghost steel two not very popular weaknesses, with three immunity, although there is no resistance, but in general, the mystery Q of three lives is already quite strong.

In addition, Enigma Q can also choose a powerful mallet and a bloodsucking that can last long, but it is much more difficult to cram into the skill grid than the standard, and at most it can only be regarded as targeted.

The main difference between players comes from the choice of props, because the basic strength of Enigma Q is average, and the destructive power of breaking shields of various large shields after strengthening is not particularly excellent, so life jade is the most popular prop.

Secondly, since the current physical shield is mostly steel shield, and the puzzle Q needs to use ghost books to hit the steel shield, so the shield-breaking weapon Z stone is also a very good choice, and the puzzle Q of ghost Z is also quite common.

Because the Mystery Q's painting skin is not blocked, in order to prevent being burned by boiling water during the round of the painting skin eating attack, the miracle fruit is also an option.

Red card puzzle Q also has a certain market, but this has nothing to do with strengthening, mainly using the paint skin to stabilize an attack to force the opponent to change, breaking the strengthening super stable.

As a ghost, Enigma Q has a very rich interference skill, which is somewhat similar to Geng Ghost. Ghost Fire Plus Pain is a very classic and practical skill set, plus the HP of Enigma Q is low and the double defense is good, this usage is still more appropriate, and you can even add a provocation or the same brigade, compared to Geng Ghost, the same travel of Enigma Q is much more hidden.

In addition, Enigma Q can light the wall, can also curse, and seems to be a qualified starter in 63, can put the wall to set ghost fire and then curse to exit. Because Enigma Q's skin trait can be used as you want, this auxiliary usage can also be used very much.

Some people may have some doubts about the space hand in the function, the speed of 96 can not use the space even if it is extremely low-speed, but the painting skin characteristics make Enigma Q almost the most stable space hand, and almost no PM can prevent Enigma Q from releasing space after bringing a spiritual herb (unless the empty cut ah iron head ah is afraid all the way down, or the bag dragon does not M first come to a dismount to break the painting skin).

The enigma Q limit is just 1 point faster than 70 speedless after low speed, and it can still be faster than a lot of PM in space, especially a large number of attackers, plus the enigma Q space usage can choose the extreme attack, the strength is higher than the conventional enigma Q...

Then you can also choose to exit the curse, which is very convenient, and the forced effect and shield breaking effect provided by the curse can also make the reinforcement round of the back PM easier, and is a very good space team standard-bearer.

Although the puzzle Q in the doubles is not as stable as the singles, it is still a saver characteristic, plus the sword dance and shadow strike are not so good in the doubles, and the puzzle Q also frees up a few squares for protection and space, even if it is only hanging space.

Then the frolic and shadow claws of the double book still need to be bring, stable and restrained face is popular. Other provocative ghost fire brigades can be selected according to the situation.

Matching:

Standard (Heavy Object Attack Speed +): Sword Dance + Playfulness

+ Shadow Claw (Can Z) + Shadow Strike

Interference (Heavy HP Speed +): Ghost Fire + Pain Split + Frolic + Shadow Claw / Provocation

/ Travel Space (Heavy HP Object Attack +): Trick Space + Curse + Play + Shadow Strike / Ghost Fire / Travel

Together

Tag Team Space (Heavy Object Attack Speed +/Heavy HP Object Attack +): Trick Space + Playfulness + Shadow Claw + Protection / Ghost Fire / Shadow Strike / Provoke

< div data-fanqie-type="image" source="user">

Features:

Bright Body / Strong Jaw / Miracle Skin

As soon as the shape of this PM was released, it seemed to scare many people....

The bright body of the molar-colored skin fish and the resistance of the water system have allowed the six generations of players who have been tortured by the fire falcon to see the existence of the home bird nemesis, plus the molar-toothed colored skin fish itself has a good attack and water spray, which seems to be able to hang the garbage wing, but the seventh generation everyone found that the garbage wing is really garbage.

The race of the toothed colored skin fish is less than 500, but the limited race is still emphasized, and the speed of 92 is the same as that of the M ground dragon, which exceeds the current number one bit, which is a rather malicious value.

The physical attack of 105 has a strong jaw bonus and can bring life jade CB to make this small fish even more powerful than M shark, which is quite a good strength, such as the ice teeth fall full of HP earth cats in seconds after being threatened.

The durability aspect is relatively average, but it can't be better for PM, which is not high overall race and slow speed.

Each of the three characteristics has its own strengths, and the strong jaw can increase the power of the spirit tooth of the system and the optional ice tooth, which is the simplest and most useful feature in singles. The bright body seems to be a unique trait, but like the majestic effect of the queen, it is expected to defend against the brave bird of the house bird in the single, but the house bird is dead, and the existence of the super field is further cut first, so this feature is still less practical than the strong jaw.

The miracle skin can make the change skill halve its hit rate, this feature also seems to be a little useful, but compared with the strong jaw, the competitiveness is still weaker, if you want to use the tooth molars to interfere with the assist without output, then you can use this feature, let the opposite side provoke the poisonous miss is still very interesting.

Let's start with the sword dance.

Although the 85-power Spirit Fang should be regarded as the strongest physical attack skill of the super system, the description of this skill makes it impossible for most super departments to learn this skill (you let Hudi Eluledor bite people to try?). ), and the tooth molars with a very good tooth mouth do not have this problem, and the 85 powerful spirit tooth that hits is really higher than the skill of the hammer of the mind, and it is also boosted by the strong jaw, which can be said to be a necessary skill for the molar-colored fish.

Like sharks, tooth-molars don't have the ability to get the Jaw Boost, so in many cases a spray is enough (or confident that you can clean up all the high-speed and you can also take a waterfall).

The remaining skill is left for the bite move, crushing or ice teeth can be chosen, the former is mainly to supplement the blindness of superpower, the latter is mainly the blind spot of the water replenishment, so in view of the fact that the main output of the molars and colored skin fish comes from the superbook, plus a large part of the currently active grass system is grass poison (grass steel if ice teeth also do not help), the priority of crushing is greater, full attack jade a sword dance bite crushing limit material grass resistant steel can also have a high probability of 2HKO.

Because the bite-like moves are all melee skills (fan nonsense), Meiyu can kill himself by biting a bite of helmet iron thorn grass steel, so it seems that there are also some people who bring the new prop part armor of the seventh generation that is not touched by the attack piercing effect (although the brain makes up for the reality, this armor has to be loaded with teeth).

Unlike the puzzle Q, the basic damage of the molars is already quite good (biting skills), so you can also consider bringing a special, leaving the grid of the sword dance empty with four attacks, whether it is brick breaking shield or special siege clearance There is merit (a little faster than a certain scarf earth cat, hmm).

As a superpower department, molars are likely to be able to learn tricks through fixed points, and the special love series should be more comfortable to use.

The interference skills of the toothed colored skin fish are actually quite good, you can pick the restraint to open the wall and put space, but the singles of the tooth molars that interfere are still quite rare and not easy to use, the main durability of itself is not too supportive to do these things, and the water super weakness is a lot (although there is a lot of resistance), can not eat a lot of attacks like the dull shell beast, relying on the effect of miracle skin, but only 50% of the probability, too much to look at the face.

The molar-colored skin fish in the doubles turned into a space master, and the anti-preemptive effect of the bright body makes it possible to prevent the horse power and calmly open the space even if there is no butterfly butterfly in the team, and the basic speed is also very high, so that the two space hands of provoking the multilateral beast 2 and the wisdom wave ape can also do a good job, the spirit tooth can bite off the aurora curtain, and can well restrain those PMs who put the aurora curtain on snowy days

At the same time, the tooth grinding color skin fish is also a rare non-ice system among the learners of ice breath (the special attack is not high), even the restrained rogue crocodile is not too painful (the speed is still higher than it), and it can also put space to spit ice breath to competitive hairy crabs (mentioned earlier), and space thugs such as coal turtles can also be embarrassed, the basic strength is good, abandon the space usage and the same strong attack in singles, in fact, it is a little better than singles.

Matching:

Sword Dance (Heavy Object Attack Speed +): Sword Dance + Spirit

Fang + Water Flow Jet + Bite / Ice Tooth Love (Heavy Object Attack Speed + (Brick) / Heavy Speed Object Attack + (Scarf)): Spirit Fang + Bite + Waterfall Climbing (Scarf) / Water Flow Jet (Headscarf) + Ice Tooth / Waterfall Climbing (Double Water Book under the Turban)

Doubles Space (Heavy HP Special Defense +/

Heavy Object Attack Speed +): Trick Space + Spirit Fang + Protection/Provocation + Ice Breath / Wall of Light

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like