Pokémon Bond Skin God
Chapter 441
Professor Maple Leaf: "Have you seen the carp emperor's scars?" That's the scar left by the attack by the grouper, a Pokémon that lives deep under the sea. Zhou
Xin: "Professor, you mean that this carp emperor has always lived in the deep sea, probably because the deep sea has no food, so it will come to the sea."
Professor Maple Leaf: "It's one possibility, I feel more like it's trying to escape a bigger predator, anyway, you take it and the waters are safe again."
Zhou Xin: "Professor Maple Leaf, are you saying that there are bigger predators than the Carp Emperor?"
Professor Maple Leaf: "Well, I don't know."
Zhou Xin was very curious, and he asked the mosquito swimmer to use diving skills to take him to the deep sea.
Zhou Xin came to the deep sea, he saw a very huge Pokémon, it was a roaring whale king, the master identification technique looked at it, it turned out to be a lord-level, no wonder, so big.
It is normal for the carp king to be scared to the sea, and this howler whale king is much more than it.
Zhou Xin sent Mewtwo and Shanaiduo to work together to bring the Howler Whale King to the beach in an instant.
Zhou Xin sent Mewtwo to a 1v1 fair battle with it, and after Mewtwo won, Zhou Xin threw a high-level ball to subdue the roaring whale king.
Zhou Xin teleported to the deep sea with the mosquito swimmer, and the subdued howler whale king told him that it was brought here from the Fangyuan place by a Pokémon with a ring.
When Zhou Xin heard Huanhuan, he knew that it must be Hupa.
Zhou Xin was looking for the traces of Huba in the deep sea, and he found a cave under the sea.
Zhou Xin went inside and found a stone slab, which was the super power stone slab of Arceus, and Zhou Xin put the stone slab into his backpack.
No trace of Hoopa's was found, and Zhou Xin returned to the shore.
Carp Emperor
Water System Level
150 Potential SS Characteristics Light
and fast props have no
skills, similar to Tyrannosaurus
, physical strength 90, material attack 90, defense 90, special attack 90, special defense 90, speed 90 (race value 540),
howler whale king "lord level"
water system level 150
potential SS
characteristic oppression
Props have no
skills, general water system can learn physical
strength 170, material attack 90 defense, 45 special attack, 90 special defense, 45 speed, 60 (race value 500)
Zhou Xin went to the Xiagan Taoist Hall, which has been blocked, and Zhou Xin directly teleported in.
After carefully searching, Zhou Xin found 6 Spirit Balls in a utility room, and Zhou Xin released them, it was Eevee and its evolutionary type, it was really Ash's Pokémon, and they were forgotten here.
Zhou Xin took them back and teleported back to Daiqi Island, Dr. Uchiki's research institute.
Xiao Gang: "Xiao Xin, why do you have time to come here, come in and sit down, I just cooked lotus root peanut rib soup, let's eat it together."
Xiao Gang's family cooking man is really powerful, and Zhou Xin smelled the fragrance outside the door.
Zhou Xin also did not be polite with him and directly joined them.
There is Dr. Uchiki and her two female assistants, Ash is also there, but he seems to have no spirit and is very decadent, and he comes to Dr. Uchiki to help, but also to mess around.
After eating and drinking, Zhou Xin found A Hui alone.
Zhou Xin: "Cheer up, it's time for you to start a new journey, how about going to Chengdu?"
Ash: "I don't want to go, I can't protect the partners who travel together, I don't want to go."
Zhou Xin: "Look, what is this?"
Zhou Xin returned the 6 Spirit Balls he found to Ash.
Ash was very sad when he saw the Pokeball, and he recognized it as his Pokeball, and he had made a good mark.
Zhou Xin: "Open it and take a look, I'll go first."
Zhou Xin left, and he teleported to Ridge Orange Island.
Ash opened all the Pokeballs, and his Eevee came out, they thought of Ash, and directly knocked Ash down....
-----------------------------------------------
the Pokémon class has begun, today I want to talk about <
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features:
iron fist / Clumsy/defenseless
is probably the original Gundam, the kind that can fly.
The setting of the puppet golem is really suitable in the ancient mythological atmosphere, walking in the tower of the dragon spiral, listening to the solemn and treacherous BGM, from time to time a guardian stone statue pops up, full of epic sense (unfortunately there is no wild golem).
Attribute earth ghosts, after the seventh generation of sandcastles, is no longer a unique combination of attributes, although it is more inclined to attack, but with three immune resistance, it can also participate in joint defense and transit, although these two attributes do not have much complementary relationship with each other.
The race aspect is very in line with the characteristics of the guardian stone statue, high attack and low speed (the picture book describes that it can take off at the speed of Mach), and it is relatively durable, but in the trainer's duel, the earth ghost will be forced to play a fast attack, 55 speed extreme rock cut once 458, just pressed a little by the 90 extreme speed scarf (but can pass the scarf mole), full speed rock cut is just past the scarf fire steel, changed in the current OU environment, that is to say, after strengthening, it may still not get the full speed.
In terms of characteristics, the undefended Burst Fist Stone Blade is quite attractive, and the skill characteristics of Iron Fist and Earth Ghost are also more suitable, and the two characteristics have their own favorites, and clumsy... It gives the earth ghost some cute feeling, after all, the earth ghost who does not trick to steal this feature is a negative characteristic.
First, let's look at my favorite rock cut type ground ghost. Whether it is no defense or iron fist, it is a characteristic suitable for using the power of skills to hit the output, so with a life jade can have a good output (if you want to be greedy for a wave, you can consider taking a weak strategy to borrow the electric system to jue ice on the field), try to demand extreme attack or full attack.
No matter which characteristic, the ground earthquake will definitely not be lost, and then, if you use no defense, of course, you need to cooperate with the burst fist, although the probability of chaotic self-harm is cut, but the 100 power must hit the fighting skill and the ghost book itself can complete all the strike surfaces, and you can also fight a wave of hax when the opponent is at a disadvantage, and the shield-breaking element in the function is mainly derived from this.
Object attack ghost attack is a more headache choice, fortunately, after six generations, the hidden spirit surprise attack is a good ghost book choice, compared to other power storage skills are not afraid of being protected, but the effect that can only be output in two rounds is still a negative effect in the case of their own lack of food or state skill cooperation (because the opposite side will bring rice), you can consider using ghost Z for cooperation.
In addition to the ghost fight, the earth rock is also a set of gold matches, and Africans also hate the miss rate of RP blades, and the blessing of no defense is not small. And whether it is Ghost Fight or Earth Rock, although the account blows are wide, it is difficult to break through the earth cat father, so I personally will use ice fists. Then if you use the combination of ice fist earthquake and ghost ben, there is no need to be defenseless at all, but the ice fist is bonus to iron fist, and ghost ben also has a bonus shadow fist - a very pit skill.
If I were asked which skill I liked best, my first reaction would probably be Shadowball, and in some of my YY before falling asleep, Geng Ghost tends to swing Shadow Fist in hand-to-hand combat, which is reflected in some of my tj works. However, even the power of the absorption fist has been pulled to 75, and the shadow fist has not changed since the birth of the third generation, all because of this urgent special effect, it is summarized as a high-speed star and a 60-power skill.
However, the name is a fist, so you can get the iron fist bonus, and the power reaches 72 after 1.2 times the bonus, which is more than the shadow claw, and it can barely be used as a regular skill. Of course, the ground is already very aggressive, so it is good to give up the ghost book and use the Fire Fist Electric Fist or even the Absorption Fist, but for me, it is rare to have a legitimate reason (or even the only reason) to bring the Shadow Fist, of course, I can't miss it.
Quite other ground systems, the durability of the earth ghost is not outstanding, so even if it is not cut, the earth ghost is definitely not deserved. The three attacks of nails are the main choice of non-core earth ghosts, pulling full blood attacks, relying on three immune transfers to appear and steal output.
If you want to block the power more securely, you can directly vest four attacks, so that you generally use no defense to play obscene, burst punch is still a great threat to Africans, if the opponent's team does not have fins, burst punch use priority is even higher than the department.
In terms of doubles, the ground ghost can appear as a space beater... Although it's a bit fast, it's still good to have a single ground with 100,000 horsepower, and three immunity are also very good for using position swaps to help teammates block attacks, and you can also use gravity for yourself.
Matching:
Iwakiri (Heavy Object Attack Speed +/Heavy Speed Object Attack +): Iwacut + Earthquake + Hidden Spirit Surprise Attack / Shadow
Fist (Iron Fist) + Burst Fist / Stone Blade (No Defense) / Frozen Fist / Flame Fist / Lightning Fist / Absorption Fist
Nail (Heavy HP Object Attack +): Nail for rock cutting
features:
old opponents of the game of unyielding / mental power/oppression
... I really don't want to see it.
Even if it did not catch up with the wave of mega, the defogging strengthening and knockdown reinforcement and the steel no longer resisting evil all got the cool point of the steel soldier, jumped from UU to OU, and became a common member of the mode attack (and in some time even necessary members).
You may not believe it, I personally have not used the Steel Soldier a few times, because I really feel hairy about the blade on the Steel Soldier, on the other hand, although I am always sanctioned by the Steel Soldier, I always can't use it well. The steel evil attribute is the only one, and the combination is quite excellent, the high strike surface evil attribute is supplemented by the excellent resistance of the steel system and the blindness of the leprechaun system, so that the steel soldier has a unique advantage as an evil attacker, and will not be afraid of goblins like the Marula M disaster beast. In terms of race, the total race of the steel soldier has not exceeded 500, and the physical attack of 125 is outstanding, because the speed is not high, so this physical attack can be limited in most cases.
As a steel system, the material resistance of steel soldiers is acceptable, eating some non-this earthquake or non-attack Scorpio earthquake pressure is not large, and special resistance is more brittle, M queen high voice or glasses butterfly moon explosion can be directly seconds intolerant steel soldiers, non-attack butterfly butterfly moon explosion can also be more than half, so although steel soldiers can fight immortals, but generally not good against goblins. 70 speed is slow now, but full speed can pass 100 speedless fantasy electric birds, etc., so generally will not give up speed, after all, to break the shield, steel soldiers need to have a first hand.
The characteristics are undoubtedly not admitting defeat, which is the most important reason why the steel soldier can be among the hot OU, and the fogging fixed point in the USM has also greatly strengthened the status of not admitting defeat, and the steel soldier naturally bears the brunt of another
benefit is that the native cat is basically equivalent to the P gula in the OU, the utilization rate has exceeded 50%, and the threat... It is also quite a material attack for disobedience, and if only one earth cat in the team is ground, then the steel soldier will often become a tricky problem.
The usage ideas of Steel Soldier are mainly determined by props, let's take a look at skills first. Regardless of the usage, shooting down will always be the core output skill of the Steel Soldier, high burst plus forbidden healing (fighting), shield likes to be used as a functional skill, and in the hands of the Steel Soldier Lobster Ma Fura and other evil attackers, it can be used to kill.
Although the sneak attack is also a bad book, and the butterfly appearance rate is not low, and the seventh generation has also cut 10 points of power, but as a medium and low speed, the steel soldier needs such a system to maintain the threat to the high speed, otherwise the ghost Hudi can lose gas and combine the bomb without pressure, and now the mainstream ground system seems to be faster than the steel soldier, especially to fight the earth cat, obviously can only rely on sneak attack to harvest.
Speaking of fighting the earth cat, the 10-point power weakening of the sneak attack is quite deadly, being threatened + 1 attacking the intolerant earth cat and sword dance being intimidated +3 attacking the extreme object resistant earth cat, before and after cutting is the difference between high probability seconds and no probability seconds.
Then the iron head of this system is also often a necessary skill, the reason is naturally to maintain a deterrent power against the goblin, so that their evil instincts hit the desired target. These three skills are the core of the Steel Soldier and will not change under normal circumstances. The fourth grid has a more flexible adjustment space, but in fact, the mainstream is still absolutely mainstream, which is naturally the sword dance.
Sword Dance Steel Soldier is an extremely strong dismantling PM, the characteristics can be immune and even counter-use intimidation, so that the steel soldier will not be rescued back and forth by multi-threat combinations such as earth cats and even earth cat blood wings like many physical attack strengtheners, the high power of this system can also make steel soldiers not so easy to be saved by the high-speed scarf that breaks through the sky by the grid, the steel system can ignore the poison, suppress a large number of single-attack shields, knock down the broken pyroxene leftovers and even helmets can make the steel soldiers not easy to be consumed by the shield, plus the iron head can occasionally hax, The natural skin can't be beaten, the swamp king was beaten down by more than half of the jade, and the steel soldier can easily become a PM that the team does not want to face. Pursuit is the third optional evil book, and its purpose is different from the first two, so it can coexist.
With a sneak attack and a downed steel soldier forcing ability to change the group, even without a sword dance, you can get two stages of material attack by rubbing the fog removal, if your own side is a nail attack team, then it is quite necessary to chase and kill the opponent's fog remover, such as against the fog removal dragon, if you successfully read the fog removal, then the +2 attack of the steel soldier life jade sneak attack can kill the full HP dragonfly dragon in seconds - the pursuit success is higher power, in this round of the duel, if the other party understands the damage of the steel soldier, then your own side is the advantage to read first, The success rate of the pursuit will be very high.
Of course, under normal circumstances, you can also chase and kill the low-speed shield that will definitely run on the main A of the little egg bar, and the destructive power of the pursuit is no worse than the sword dance when this kind of team, after all, the steel bird is still a difficult object for the steel soldier to break through. The stand-in is another skill that is useful by forcing it, which can significantly reduce the difficulty of reading first, after all, if the opposite side wants to break the double, then the success rate of the sneak attack will be 100%. Stand-ins can also block ghost fire, then this kind of steel soldier can be said to be the perfect countermeasure for M hook souls without fraud, whether Mega or not, ghost fire can't lose himself, and can't break the stand-in.
In addition, creating a stand-in steel soldier will also be a high-speed crispy nightmare, and the steel soldier without the sword dance will be relatively weak to break the shield, but the attack team is quite good, and it is easy to change more.
The steel evil double book has blind spots such as water evil, fire fight, and water bucket, so the fourth grid can also choose blind skills such as over-the-shoulder fall or mental cutting, but considering the object, the lobster shark of water evil and the Caludio of water bucket are not very durable, plus the evil line after the sixth generation can directly hit steel in this system, so the steel soldier basically does not need this skill to occupy the grid.
Nails are also a more conventional use, as a nailer, steel soldiers are naturally not afraid of fogging, excellent ability to force change, and have more opportunities to nail. If you use nails, you can also put them on the belt of the starting belt, and you can also use metal blasts for PM such as earth cats, but this requires two grids, and if you use it completely for the type, you can replace the iron head. The conventional skills are almost introduced, and I will mention another unpopular choice, that is, electromagnetic waves.
This skill will basically not be used by steel soldiers, but if you are confident in your first reading, the electromagnetic waves of reading and changing are sometimes more comfortable than directly firing a shot, and PM such as vultures can also cooperate with the iron head to play double blockade breakthrough, of course, the main meaning is to reduce the dependence on sneak attacks and protect the use environment of the down.
Let's look at the props. One of the characteristics of steel soldiers is that there are many evil skill belts, and the output also depends on the evil book, so the evil board with 1.2 times the power of the evil system, black eyes is actually more cost-effective than the life jade with 1.3 times the power of all skills, and it will not directly expose its own prop types, which is basically suitable for all steel soldiers except the first nail in the previous paragraph, especially suitable for the three evil steel soldiers. Life jade is naturally another conventional choice, steel soldiers damage many PM is very subtle, a slight difference of 0.1 times often determines whether it can be killed when hitting PM with medium durability.
The gas waist is generally used by the first steel soldier, or if you want to ensure that the sword dance comes out, you can also choose the sword dance, but the steel soldier sword dance opportunity is quite easy to find, because the non-earthquake does not fall in seconds, although the special attack end is relatively weak, but the problem of eating fire is not big, generally it can be strengthened against the attack, but occasionally you can see the commotion of the gas waist metal blasting anti-strengthening.
The leftovers are basically bound to the stand-in, which does not mean that you have to pull the durable transit, simply because bringing rice can make more substitutes. Rum fruit, that is, miracle fruit, can make steel soldiers strengthen against the PM of boiling water ghost fire, big dogs prefer this rhythm, in terms of practical use... It's okay.
At one time, there was also the use of vest Steel Soldiers, which seemed to be mainly used to fight against Queen M, but after the use of Queen M weakened, it was basically not seen, and the current environment requires Steel Soldiers to provide more output. Then CB steel soldiers, the purpose is to rub once to remove fog and have the strength to destroy the world, the purpose is naturally to break the shield with all his strength, and the pursuit works very well, but it is quite inflexible, and the sneak attack is similar.
Compared with CB, the scarf steel soldiers I use will be more often, basically the choice of a hundred steel soldiers, the success rate of Yin people is excellent, the dependence on sneak attacks is small, and it is safer to shoot down, but wearing scarves requires extreme speed to cooperate, and 125 full attacks often do not move. At last...... It seems that the bad book is perfect for pairing with a metronome?
In terms of doubles, the Steel Soldier is mainly used to resist the tyranny of intimidation - but doubles cannot beat the native cat, and its significance is relatively small, mainly to limit the selection of intimidators.
70 speed high is not low is very dependent on sneak attacks, then it will be very annoying to encounter butterflies. However, the high attack and fall still have a certain threat to the space hand, but it is at most 2HKO for Sweet Dream, and the positioning is more embarrassing.
Matching:
Chop! (Heavy Speed Object Attack +/Heavy HP Object Attack +): Knockdown + Sneak Attack + Iron Head + Sword Dance / Pursuit / Stand-in / Hidden Gravel + Metal Blast) / Electromagnetic Wave / Over-the-Shoulder Fall
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