Pokémon Bond Skin God
Chapter 442
Orange Island is the same as the first time Zhou Xin came, the same stone stele, the same cave, the same Arbor monster ancient snake.
It's just that Kali has become authentic, and the authenticity of this parallel world is annoying, and Zhou Xinke has no mercy, and directly defeats him with full firepower.
Just like last time, Darkrai appeared, the 255-level Darkrai.
Zhou Xin is very confident when he comes this time.
Directly send out his strongest six.
Level 200 Mewtwo, level 220 Shadow, level 200 Gaenosekt, level 150 Shanado, level 180 Phantom God, and level 150 Lord-level Howler Whale King.
"Shadow, black eyes."
"Mewtwo, real air bomb."
"Gaynosekt, high-tech light cannon."
"Phantom God, repay the favor."
"Roaring whale king, instant amnesia."
"Shanado, respond to my heart, our bonds, mega evolution."
The keystone on Zhou Xin's body resonated with the evolution stone on Shanado's body, and Shanaiduo Mega evolved.
"Shanado, wall of light."
Darkrai used the fluctuation of evil, which was very powerful, and Shanaido's wall of light halved the damage, and the Roaring Whale King who used instant amnesia carried it down, and Zhou Xin equipped it with leftovers.
Darkrai dodged Gaynosekt's high-tech light cannon and Mewtwo's True Air Bomb, but the Phantom God's retribution hit.
"Shadow, Body-Fixing."
"Mewtwo, another real gas bomb."
"Gaynosekt, metallic tone."
"Phantom God, hand-to-hand combat."
"Roaring Whale King, sleep."
"Shanado, loud."
Trapped by the dark eyes of the shadow, Darkrai, the nightmare god Darkrai, he can't escape, and he fires multiple shadow balls in a row, but under the damage of the wall of light, he can't defeat the Howler Whale King, who has improved his defense with instant amnesia.
The Howler Whale King also used sleep to restore his strength.
Non-contact skills are easy to dodge, but sound skills are difficult to dodge.
Gaynosekt's metal sound hit, the nightmare god Darkrai's special defense dropped by 2 levels, and Shanado's loud voice and Mewtwo's true gas bomb then hit Darkrai.
The phantom god's powerful hand-to-hand combat ended, and the nightmare god Darkrai was knocked to the ground, unable to resist.
Nightmare God Darkrai: "You, you, you don't talk about the rules of battle too much, six to one, do you want to face?"
Zhou Xin: "Hahaha, I've never been a faceless."
Zhou Xin threw a high-level ball and failed to catch.
Darkrai had little physical strength left, and he was fixed by the Shadow Fixing Technique, and he refused to let Zhou Xin accept it, so he lost it a few more times.
Once, twice, three times, four times, five times, six times... Twentieth time, accepted.
Just 20 high-level balls, small money and small money, can subdue the nightmare god, very worthwhile.
Zhou Xin took back his Pokémon, Masamune lost the support of Darkrai's power and could not maintain the reborn state, he apologized to Zhou Xin, asked Zhou Xin to apologize for him and Pink, and he disappeared.
After dealing with Darkrai, Zhou Xin went back to the Island of Illusion, the Phantom God absorbed the power of Darkrai, and the power of Darkrai was given by the Dark God Zero, but the origin of the power is the same, the Illusory God can transform the dark power into the power of light.
The phantom god was directly upgraded from level 180 to level 220, and the 255-level Darkrai became level 5, which is equivalent to being reborn.
After Hoopa learned that Darkrai was defeated by Zhou Xin, he took the initiative to appear near the Phantom Island, because of regional restrictions, it could only call the Three Holy Birds, Lokia, the Phoenix King, and the Three Holy Beasts with its aura.
-----------------------------------------------
the Piglet Pokémon class has begun, and today I will talk about the
feature:
Mental power/regenerative power/sacrificial
function
: Down, guerrilla, artillery battery, rescue, (relay)
assessment:
long-sleeved good dance Bai Juyi.
In fact, I think the origin of Bai Juyi's nickname is very far-fetched, but since it has been widely spread, it is okay after accepting it.
Bai Juyi is a fighting department that I like to put into the team, even more regular than the kangaroos in my Honmei series, because its style of coming and going like a wind and a leaf does not stick to my liking (to be reasonable, I think the nickname Li Bai is better).
The attribute is pure fighting, which lacks the possibility of an output of the system, so after the appearance of another major enemy of the sixth generation of fighting, the fairy, Bai Juyi has more blind spots, but even so, Bai Juyi can still hold the UU, which is enough to prove its strength in attack.
Bai Juyi's racial distribution is a typical crispy double-knife distribution, but compared to the fire monkey, Bai Juyi's double attack is more different, plus there is no second line, the special attack end has not been used much, basically like Ma Xia Duo with a sense of ice at most.
105 speed is actually not fast, so in the seventh generation of higher speed line, Bai Juyi's scarf usage rate exceeds the traditional use rate of life jade, quantitative change causes qualitative change, and now the Bai Juyi appearing in OU is different from the painting style of the fifth generation.
In terms of characteristics, regenerative power and sacrifice show a situation of five or five, regenerative power is still slightly dominant, although it is a crispy skin, but regenerative power can turn around nail weather and poisonous helmets and other fixed proportions of blood consumption (and increase the tolerance rate of flying knee kicks), but I personally think that regenerative power Bai Juyi is still more compatible with life jade, and if you wear a scarf, you still need to give up that strength.
Sacrifice can increase the power of flying knee kicks, which is a strange flower in its bonus skills, because flying knee kicks have at least a 90% probability of no counter-injury, but in this 90% probability, you can get 1.2 times the bonus of sacrifice, so it seems that Bai Juyi kicking people with only 125 physical attacks can also be quite painful. As for spiritual power... Singles are impossible to see anyway.
Whether it is regenerative power or sacrifice, Bai Juyi's mainstream usage is the same, that is, four-attack guerrilla. And three of the four attacks are thunderous, the core output skill of the flying knee kick, UT dragonfly point water, due to the negative effect of the flying knee kick, so the knockdown of the threat ghost system is also necessary.
The last skill grid was basically given to Xia Mawei in the past, and the life jade under Ma Wei UT with regenerative power is quite ethereal, and the helmet can't be worn blood, but in the seventh generation, especially the seventh generation OU, Bai Juyi who took Ma Wei is easy to send a chance, after all, there is a super field, and butterflies with fourfold fighting resistance, especially scarf butterflies, can be read first to change Bai Juyi.
There is also a reason, even if it is rabbit and M A San, I don't like to take down Ma Wei, because with Ma Wei, there will always be a feeling that up and down Ma Wei grinds blood without loss, and in fact, this mentality is easy to be used in turn, Bai Juyi with regenerative power is okay, Rabbit A San is very bad by helmet grinding, and it is easy to be punched out of the breakthrough.
Well, the topic is far away, after the fairy appeared, the first three attack fighting insects were just blocked by the immortal system, so to punch in the OU, Bai Juyi also needs a poison sudden blindness.
Of course, the non-Ben 80 power blind repair force is not too high, and the fin fin is not more than half, so most of the time you still have to UT to run around.
Therefore, this position can also be reserved for the most annoying earth cat in today's fighting system, or the stone blade fighting butterfly dance fire moth dragon dance carp dance.
In fact, Bai Juyi is also a PM with the potential to strengthen and even relay, but limited by its own durability and the strength of guerrilla fighting methods, the sword dance Bai Juyi is basically difficult to see.
However, after the regenerative power appearance rate decreases, perhaps Bai Juyi, who is strong in sword dance, can occasionally be yin and yin people, after all, the strength of breaking the shield of sword dance or not is not at the same level, and the jade flying knee kick with life can even be pushed against the attribute (fighting Z is of little significance, because the Z flying knee kick does not enjoy the sacrifice bonus, and you can consider poison Z or rock Z to bring Z) - full attack sword dance life jade body flying knee kick can confirm a limit material resistant steel bird, hit the limit object resistant swamp king can hit 70%, high probability of seconds electric seed wrestling eagle man - This data is not useful, because Bai Juyi will be preceded.
This is the embarrassment of Bai Juyi, although the explosive power is very high, but it does not reach the level of M A three, and there is not even a non-original system, the crispy Bai Juyi has no power to fight back against the high speed (maybe it will be slightly easier to use in the UU).
Speaking of strengthening, I have a deep impression of Bai Juyi, a certain meditation relay of the NPC, because basically I haven't taken it out a few times, and I haven't used the wave missile a few times - as for using the meditation wave missile in 66, it can only be said that I don't care about the victory or defeat, this intensity is too low.
Bai Juyi of doubles is a mentally powerful Mawei PM, but Mawei PM is generally more uncomfortable under the obscene power of butterflies, not to mention the main Mawei feint, the main output relies on kicking Bai Juyi, or in singles that can swim flexibly.
Matching moves:
Long-sleeved Good Dance (Heavy Object Attack Speed +): Flying Knee Kick + UT + Knockdown + Poison Spike / Stone Blade / Awakening Power Ice / Hidden Needle in the Sleeve of Mawei
(Heavy Object Attack Speed +): Sword Dance + Flying Knee Kick / Absorption Fist + Knockdown + Poison Spike / Stone Blade (Can Z).
features:
rough skin/forcible/broken can
imitate my face, can not snatch my face!
The dragon line has always been a rich and handsome attribute, so the final evolution dragon line of the race that has not even reached 500 was dubbed the shame of the dragon family - the first Qixi blue bird to be called so in the sixth generation to get Mega became a dragon rebel crazy slaughter of the same kind, so the so-called true dragon after the sixth generation did not dare to give the "low-race" dragon line An Long a shame nickname, so the noodle eating dragon became the shame of the last dragon race, even if the race is the same as the sixth generation of poisonous dragons and the seventh generation of the elder fire turtle, The singles OU usage rate is in the early 100s (the latter three are outside the 200), and the title of dragon shame still has not been able to get rid of... It's really bad luck.
In fact, I think the uneven face of the noodle dragon and the large krypton gold wings of the pure decoration on the back are quite cute, and the flash has brushed a wave of presence in the animation.
In terms of race, the highest 120 things are not outstanding in the dragon system, and you can still see it after the durability limit of 77 90 90, but if you compare it carefully, you will find ... The durability of quasi-divine dragons is even higher, so theoretically, quasi-divine dragons are more resistant to beating than noodle dragons even if they are used as shields, and high races can do whatever they want.
The 48 speed basically reaches the space access level, but it is still faster in space, while in the regular 66 team, it often needs extreme speed to seek to nail the medium and low speed shield first, and if you want to hit the output, you generally need to rely on sneak attack first. The characteristics are the more distinctive places of the noodle dragon, shark skin forcibly breaks the rules and styles, and the differences in the selection of characteristics between OU and UU noodles are very obvious.
Breaking the nail is a unique use of eating noodles, although overall not as good as the mole, but now there are too many popular ground systems, if you want to avoid duplication of attributes, then the noodle dragon can be used as an alternative, this body plate is second only to the mole in the broken box nail PM.
But the meaning of breaking the nail is also in breaking the flesh and the devil, more precisely, breaking the M hook soul, because the suppression of several other demons against the nail thrower is limited (the fifth generation has the concept of breaking the nail, but the light cloth also needs to take a lot of risks on the field of eating noodles), so once it is not used in OU, the breaking selection rate of eating noodles falls, replaced by a stable thing resistant to shark skin grinding. As for forcible, it has always played the role of an unpopular assassin, and a very small number of attacks on the noodle eating dragon may choose to forcibly output, but the dragon's skill is not forcibly added, and the hints of the other two characteristics are very obvious, so forcible is actually difficult to overwhelm people.
So now the main reason why eating noodles can get more than a hundred usage rates in OU is that it is broken nails, compared to moles, the joint defense significance of eating noodles is lower, that is, cannon fodder can be more decisive.
In addition, eating noodles has a big snake glaring, non-electric hit 100para skills, the earth cat mole has a lot of threat, although the threat to M hook soul is relatively small, but the nail scattering task is basically completed, anyway, the mole is often solved by the team doctor teammates of the soul hook, and the few medium-speed ground system threats that lose the first hand will indeed be greatly reduced.
Similarly, compared to moles, eating noodles has a provocation available, so after pulling the speed, you can pick the fire steel and the slower steel bird without pulling the speed first and then scatter the nails.
The first three skills are not offensive skills, but the last grid is still unable to selon Ben, otherwise all kinds of cards can be brainless, and non-original skills such as sneak attacks are also less meaningful, because the output is very limited.
Then there are so many changing skills that there will be a danger of being controlled, so the last skill has a relatively high need for yelling.
In the past, the impression of eating noodles was that there were more dragon tails, but if you want to use them in OU, you will be madly sanctioned by four cards with dragon tails, but you can use nails to grind the blood of the fin fins that want to sweep nails on the field. Similar to the giant swamp of material resistance to sprinkling nails, this kind of eating noodles is the kind that roars and grinds nails madly after sprinkling nails, and does not die or end.
In fact, from the point of view of utilization rate, the utilization rate of the four tricks of OU noodles is more than 90%, it can be said that it has been raised to a higher utilization rate by relying on such a configuration, and flying fish and the like, are a single functional PM, there is not much room for changing tricks, even if eating noodles can not be said to be a poor move. But flying fish can mirror the mirror, eating noodles can also be flexible, as long as it does not blindly follow the trend.
Anyway, depending on the gas waist, then the extremely fast full HP is replaced by the extremely fast full attack is also the same, I am afraid that the face of the card can leave a hand of garbage shooting, and the fin fin can also be more than half. Provoke grass steel fire steel anti-nails? It is better to directly fire fist earthquake once and for all. It's just a pity that there is no ice light, otherwise I wouldn't mind bringing one as an anti-native cat pioneer.
The mainstream of the UU is the physical helmet sharkskin, which serves as a spiker pit UT PM halfway through. Nails and characteristic skills Big Snake Glaring are generally still to be carried, of course, poison is also omnipotent.
The remaining two grids can be brought with a double attack because they are not the starters, and the dragon tail can replace the roar, and then make up a fire fist / earthquake / brute force / sneak attack / garbage shot, although the same kind of thing attack with the dragon system is not higher, but in general 120 object attack is still ... And 720 a level, this dragon tail is still moving.
It can be seen from the skills listed above that the skill pool of eating noodles is actually quite good, so you can also play nail three attacks with full HP, and it is not necessary to use it forcibly, because only fire fists and garbage shots are subject to positive bonuses, and most of the time they are not as high as the output increase of shark skin.
I don't have a clue in doubles, put space as a thug a little faster, and wait for the commentary of a wave of time and space bosses.
Matching:
Noodle eating courage (heavy HP speed +/heavy object attack speed +): hidden gravel + provocation + big snake glaring + roaring
commitment under the roof (heavy HP physical defense +/ heavy HP object attack +): hidden stone gravel + big snake glaring / poison + dragon tail / roar + flame fist / earthquake / brute force / garbage shooting / sneak attack
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