Pokémon Bond Skin God
Chapter 448
The battle against the three holy beasts, the three holy birds, and the three toilet partners all won.
However, Mr. Du and Master Konah, who fought against the Phoenix King, were completely down.
Phoenix King "Level 1 Divine Beast"
Fire System Flight System 200
Potential SSS +
Characteristic Oppressive
Sense Prop No
Phoenix King Domain: Phoenix King in the Air, Full Attribute +30%
Common Skills: Divine Fire, Self-Healing, Primal Power, Divine Bird Slamming....
Physical strength 106 physical attack 130 defense 90 special attack 110 special defense 154 speed 90 (race value 680)
Mr. Wataru sent three fast dragons, a fire-breathing dragon, a fossil pterosaur, and a tyrannosaurus, all of which were level 100.
Master Konah sent the Dumb Shell Beast, Jewel Starfish, White Sea Lion, Spiny Shell, Misty Sister, Dragon Rider, all level 100.
However, after a few rounds of fighting with the Phoenix King, Mr. Du's fire-breathing dragon fossil pterosaur and tyrannosaurus were all incapable of fighting, and only three fast dragons were left to fight offensive and defensive battles.
Master Kona's dull shell beast, white sea lion, jewel starfish and misty lip sister were also defeated, leaving only the dragon and the spiny shell.
Ash, who defeated the frozen bird, sent Charizard and Pikachu to join Mr. Wataru in their battle.
Xiao Mao, Yuji, Xiao Lan, Ayi, Ah Ash, and Master Shiba all send Pokémon that can still fight to join the battle against the nearly invincible Phoenix King.
As for Lokia's side.
Shadow and Lokia fight back and forth, comparable, two Pokémon of equal strength, it is too difficult to distinguish the winner and the loser.
The shadow level is 20 levels higher, but Lokia is a first-level divine beast, and the attributes are enough to pull the level difference back, but fortunately Lokia is fighting in the air and does not trigger its field effect, if it fights in the sea, the shadow is definitely not Lokia's opponent.
Regičkas "Level 1 Divine Beast"
General Level 255
Potential SSS+
Characteristic Slow Start
Props No
Reggie Field: Increase strength by absorbing Regilock, Regis Qiru, Reggie Ace, +50% of all attributes, and reduce damage by 50% when encountering steel rock ice attribute attacks.
Common skills: Blockbuster, Ultimate Impact, Knead, Earthquake...
Stamina 110 Object Attack 160 Defense 110 Special Attack 80 Special Defense 110 Speed 100 (Race Value 670)
Three small toilets are knocked down, and Regischkas is unable to use its domain skills.
Zhou Xin sent Gainosekert, Miao Frog Flower, Roaring Whale King, Microphone Fat Ding, Charizard, Pikachu, Mosquito Swimmer, Bag, Bidiao, Ba Da Butterfly, Shanado, and Needle Bee to surround the toilet king Regičkas.
Zhou Xin: "Gaynosekt Reflex Wall, Miao Frog Flower Poisonous, Roaring Whale King War Roar, Fat Ding Round Pupil, Charizard Ghostface, Pikachu High High-Five Surprise Attack, Mosquito Swimmer Burst Fist, Bag Beast Enhanced Fist, Biao Eagle Air Slash, Ba Da Butterfly Firefly, Shanado Round Pupil, Big Needle Bee Mega Evolution uses sword dance."
Regičkas was hit by Pikachu's high-fived surprise attack and went into a state of fear.
Ganosekt successfully created the reflective wall, the Magic Frog Flower was successfully cast, the Howler Whale King's War Roar reduced Regichikas's physical attack power and special attack power by 50%, and the round pupils of Fat Ding and Shanaido reduced Regichkas's physical attack power by 100%.
Charizard's grimace reduced Regichikas' speed by 100%, the mosquito swimmer's burst punch hit Regichkas, it was chaotic, the Bag Beast Enhanced Fist, the Eagle Air Slash hit, and the Butterfly and the Needle Bee also strengthened their attack attributes.
-----------------------------------------------
the Piglet Pokémon class has begun, and today I will talk about the
feature:
Healing Heart / Wet Body / Regenerative Power
Forced Third in Three Consecutive (Behind Electric Spider Destruction Formation), this young lady who has been misunderstood for many years as the evolution of the Love Fish has an unparalleled healing (forced) heart, appearing in a variety of non-mode receiving teams, although there is no offensive threat, but in terms of annoyance, I think it is the highest among the regenerative power.
The attribute pure water is the main reason for the previous sentence, this attribute is its disadvantage compared to other water system regenerative power shell beast super bad star, can also be said to be an advantage, because less resistance and less weakness, then its appearance rate is closely related to the overall strength of the environment, and the nanny fish is more used as an ability shield.
In terms of race, the HP of 165 stands out in the regenerative power, and with the passing level of 80 physical defense, the physical resistance of the nanny fish is rarely able to strengthen the beating of more than half, plus the electric grass material attack is relatively weak, which makes the nanny fish always become the heavenly graben of the physical attacker.
The special defense is low but can be slightly compensated for by effort and props, the extreme special resistance vest can eat no more than half of the electric reaction full of attacking sound, and the mirror reaction and regenerative power can comfortably kill the special attacker.
The double attack is very low, the main object attack is much higher than the special attack, although as a water shield with no output, the attack mainly relies on boiling water to fight burns, but even if you eat less than 10% of boiling water, don't think that you can reverse the attribute, in fact, the real stable output skill of the nanny fish is to knock down, and those crispy super energy systems and ghost systems really can't come up to the wave.
The speed is not too exquisite, it is not the slowest batch in the shield, but generally no one will put effort into the speed, the difference between the first hand or the second hand with a wish is not much, the first hand boiling water is good in the hands of the Ou Huang, but the nanny fish body is thick, and generally does not need to spell burns to carry it. The feature of course unconditionally chooses regenerative power, unless you play heads-up grading.
In terms of skills, there seems to be no choice on the surface, nothing more than boiling water poisonous water shield standard, wish to protect auxiliary teammates and stand on the field consumption, drop the empty belt one, the usefulness of each skill is very obvious, the nanny fish obviously lacks countermeasures, and it is quite necessary to rely on special effects and status skills to prevent being controlled.
In terms of effort, because the gap between the HP race and the double-defense race is too large, in theory, the comprehensive durability can be maximized by pulling the double-defense effort character modification physical defense, but the nanny fish has a wish, and the amount of blood returned is directly related to its specific HP value, plus the nanny fish is mainly used to block ground object attackers, so the limit physical resistance is also a very common configuration.
In other cases, you can play a little with water-immersed highly toxic hay steel, or water flow cracking/water jet instead of boiling water for a more powerful output, the desire to heal is extremely auxiliary (don't feel wasteful), but in terms of versatility, it is still the most stodgy configuration is the most practical.
But I would like to highlight a non-mainstream usage here, and that is vest nanny fish. This usage is certainly not my first, regenerative power with vest is easy to think of, but compared to the dull shell beast vine, the nanny fish does not seem to have enough excellent offensive skills and races to support the four attacks required by the vest, so it is reflected in the utilization rate, in addition to leftovers and helmets, even the escape button with regenerative power has a usage rate, and the vest does not appear at all.
However, the vest nanny fish really feels great to use, because its core skill is mirror reflection. In the OU, the transit requirements of wisdom frogs and variable frogs are quite high, requiring high resistance, not weak water ice poisonous insects and even super fire fighting grass (grass rope), so only some water shields meet the requirements, such as super bad stars, such as giant winged flying fish. The vest nanny fish can be regarded as another excellent answer, at least there are no flaws in attributes compared to the dull shell beast vine.
In terms of durability, the extreme special resistant vest nanny fish eat full of glasses wisdom frog evil wave thirty percent (life jade change frog grass rope is also similar to this damage), is a relatively safe damage, can completely force back most types of ninja frogs (nail type is basically in the start, find teammates to work), change frog grind life jade, wisdom frog does not transform, nanny fish will almost complete the task, have the opportunity to shoot down again.
It is worth noting that the mirror is ineffective against the evil line, so the nanny fish blocking the ninja frog is still a little worse than the super-bad star effect that can usually sprinkle poison lings. In terms of skills, the highly toxic wish protection can't be used, and the nanny fish suddenly doesn't know what skills to use to fill the grid.
The core skill boiling water is a must-have, the last position is not a good choice, you can use water flow cracking or water spray, you can also use 40 special attack ice light to specifically hit four times, in terms of offensive skill pool, the nanny fish is indeed much weaker than other regenerative chickens.
Nanny fish also have meditation, as far as the defense side is concerned, it is still very disgusting to meditate Nanny fish to sleep in the fifth generation rainy day team, but now there is no eternal rain, and two... This basic special attack meditation six times is not a second.
In addition to meat, the doubles nanny fish is widely defended and healed by fluctuations, and the only ones who have this skill combination are Eluledor and Nanny Fish.
Matching:
Nanny (heavy special defense physical defense + / heavy HP physical defense +): wish + protection + boiling water + poison (knocking down can replace any skill other than wishing for)
Mamba! (Heavy HP Special Defense +, vest): mirror reflection + boiling water + knock down + water flow cracking / water jet / frozen beam
characteristics:
compound eye / tension / worm premonition
Compared with electric insects and electric spiders, it is true that the smaller the scale, the cuter.
USM has added sticky webs to many bugs (even marshmallows), which has impacted the status of electric spiders to a certain extent, after all, it was basically a two-person turn of electric spiders and painted dogs in terms of spreading worm webs, and even kettles are relatively rare, and the speed of electric spiders makes them more suitable than other two to become the first choice for attackers, and the title of the fastest bug web in USM has been taken away by cute flies, and the electric spider suddenly became embarrassed.
Fortunately, the strength is still there, even the cricket Alidos nanny worm, these originally relying on the insect web is also unpopular PM did not say anything, the electric spider really has no reason to shout wrong, the attack power of the moe fly is too weak, the other speed is not as fast as the electric spider, the electric spider is undoubtedly still a popular choice.
Attribute electric worms are the only one before the appearance of the stag farmer cannon worm, as the electric system has no ground weaknesses, but from the insect system side got a lot of messy weaknesses, the resistance is not very good, basically the first shot as cannon fodder used, durability and attributes do not support the follow-up participation in joint defense. Speed 108 and four fighting gods a level, it will be more funny to meet a water horse, this speed line is quite comfortable, of course, there is no doubt about the extreme speed.
The special attack is actually not more than a hundred, giving the impression of high output from the high power of thunder, so the non-original output is actually quite weak, and the energy ball smashing into the water and ground is not necessarily smashed to death.
The physical attack is not low in comparison, but it will only increase the damage of fraud to the other party, because the electric spider as a bug line does not even have UT.
Double defense big crispy skin is nothing to say, to cast a worm net plus an output is very dependent on the waist, not resistant basically any high-power non-resistance can be seconds.
In terms of characteristics, compound eyes thunder, insect premonition qi waist insect sound, obviously in terms of power attributes and various HAX expectations, thunder is better than insect sound.
The use of electric spiders is difficult to play with any tricks, and it is basically bound to the wormweb, regardless of whether you have a wormweb in the grid. Generally speaking, thunder bug nets are necessary (unless you really want to play with the premonition of insects), the insect sound of the bug is not necessary due to the restraint surface, but in addition to the ground fly, the strike surface is actually acceptable, plus the electric spider does not have a good skill pool to choose from, so most of the electric spiders are still double-booked.
The last grid directly replenishes the restraint surface, Jue Bing hitting the ground flying is the easiest option to think of, especially in the OU, to do a little for the emerging defogging earth cat, Jue Bing is a must. If it is used in a low grade, then the energy ball is still useful for hitting the water and rocky ground. If the pace of the team is not too fast and needs to play multiple times to protect the worm net, then the electric spider can consider the electric reverse soft run.
If you want to win the victory in high-speed PM such as gas waist fertilizer, in fact, there is a sneak attack to choose from, of course, this reason is not sufficient, not to mention the thunder with a 30% para rate, the requirements for European gas are not particularly high.
Poison is still a panacea skill, and I feel that I can't move a thunderbolt before I die, so I simply suppress the shield with poison and forcibly don't lose money. Body fixing is not very suitable for the use of the resistant PM of the electric spider, and is basically only effective for single-attack PM in rare cases, but the electric spider does not have many nails to scatter, and the benefits are limited.
The beginning of the previous paragraph may be confusing, but the fact is that even the use of glasses battery guerrilla without a worm net is based on the public's general cognition of electric spiders, and it is determined that electric spiders are gas waist webs, glasses electric spiders have room to show their skills, such as being able to directly thunder 2HKO extreme special resistance M hook soul, disrupting the opponent's overall planning.
And most people can't judge the type of electric spider props by damage without pressing the calculator, then the glasses can even hold a belt for a period of time to threaten four times the ice.
But the upper limit of the glasses electric spider is limited to this, after all, the quick attack is not the top-notch existence in the electric system, and it depends on the yin people to have a role.
Doubles...... Electric spider has the resistance of power grid speed insect to reduce attack, although it is not a mainstream skill, but the effect is similar, tension to prevent half blood fruit, compound eyes to hit lightning Mawei, body sealing protection are more complicated.
Matching:
With insect net (heavy special attack speed +): thunder + sticky net + insect roar / awakening power ice / energy ball / lightning alternation / highly toxic / sneak attack choose two without insect net (heavy special attack speed +): thunder + lightning alternation + insect sound + awakening power ice / energy
ball
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