Zhou Xin gives Gaynosekt, Shadow recovers his strength, takes Mewtwo with him, and goes together to help the phantom god deal with Hupa.

Pikachu goes to help Mr. Du and they deal with the Phoenix King.

The Phoenix King is much more aggressive than Lokia, Mr. Wataru has a fast dragon left, Master Konah has a dragon left, Master Hiba sends a strange force with no defensive characteristics, and his other elves can't hit the Phoenix King in the air.

Yuji also sent his fast dragon, Ash is Pikachu riding Charizard, Xiao Mao is also a fire-breathing dragon, Ayi Xiaolan Ash, there is no flying Pokémon, so he doesn't go to help.

Zhou Xin also sent Charizard to help, but his order to Charizard was to keep using the ghost face to slow down the Phoenix King.

The order given to Shanado is to make it use the round pupil to reduce the physical attack power of the Phoenix King.

The Phoenix King's physical strength has always maintained more than 60%, and it is too smart.

The appearance of Pikachu broke the deadlock.

Before it came, continuous meditation raised the special attack power to the top level, and a move of thunder fell from the sky, and the Phoenix King's physical strength was directly emptied and disappeared.

Everyone exclaimed, "This Pikachu is also too strong."

The phantom god suppressed Huba, Zhou Xin let the shadow and Mewtwo control Huba, Zhou Xin took out the pot of punishment and sealed Hupa's own power, the little black dog came out to absorb the power of the dark god Zero on Hupa, and Huba not only became a little Huba, but also the level was reset.

Zhou Xin easily took out the high-grade ball and subdued this little Huba.

At this point, the crisis was lifted.

While everyone was happy and ready to celebrate, the world suddenly fell into darkness.

Arceus came with the Dragon of Time and Space.

"Dark God Zero is coming, it has come through time and space, please defeat it, otherwise this world will fall into the abyss." Arceus said.

Zhou Xin destroyed the Dark God Zero in his own world, giving the future new variables, and Arceus, who learned of the second incident, asked the Dragons of Time and Space to send Zhou Xin to this world, hoping that he could also save this world.

In this parallel world, the Dark God Zero has actually controlled the entire world, and it is Zero released by Yajia Xiaoxin.

Zhou Xin was sent by the Time and Space Double Dragon to the Dark God Zero was not released time, replacing Yajia Xiaoxin, and only then did he have the current situation.

But Dark God Zero Power is too strong, it knows that someone has changed history by going back in time, and it asks Kira to send it back to this point in time.

The world is plunged into darkness, and the Dark God Zero directly destroys the soul network of Daikan, releasing the Dark God Zero of this timeline.

The two Dark Gods Zero are fusing, and once they are fused, they will be unstoppable.

In order to be able to successfully fuse, Dark God Zero not only came by himself, but also brought all his men on that timeline.

Nightmare God Darkrai, Wishing Star Kirai, Toilet King Regičkas, Demon God Hupa, Dark Lokia, Three Holy Birds, Yajia Xiaoxin, Dark Du, Dark Masamune, Dark Apollo, Dark Tesla, Dark Net, Dark Little Dan, Dark Orange, Dark Nazi, Dark March.

Everyone's heads are big, how to fight this.

Zhou Xin: "Lord Arceus, the creation god, the strength of the enemy and us is very different, how to fight?"

Arceus: "Take advantage of the time of Dark God Zero Fusion to break down one by one, I can help you temporarily improve your Pokémon abilities."

Everyone took out their Pokémon, and with the help of Arceus' power, the level of all Pokémon was temporarily greatly increased.

Zhou Xin teleported away, the Phoenix King and the Three Holy Beasts in the Chengdu area did not know where to look, but Lokia and the Three Sacred Birds knew the location, and he was going to ask for foreign help.

-----------------------------------------------

the Piglet Pokémon class has begun, and today I will talk about the

feature:

Dustproof/Magic Defense/Regenerative Artificial

Cell Eggs that have nothing to do with artificial power.

If I were to design a Pokémon with a cell body, I would definitely not think of such an image, but might design a three-cell or even a dense-level cell similar to a three-in-one magnetic monster, which is really a bit magical.

In any case, the cells have a strange cute feeling, which makes people feel the urge to take a needle and prick it, and it feels like an inflated balloon.

In addition, the setting of wild cells jumping out of the grass is a bit frightening.

But in the battle, well... The team really doesn't like to see the opposite cell, and the first-hand resistance to the demon meditation is simply the nemesis of the team that lacks the outbreak.

The attribute pure super is the same as the aunt, and the characteristics of less weakness are also suitable for standing strengthening, but if you do not find the opportunity to strengthen, it is easy to wander outside the team system (edge OB).

In terms of race, this distribution is really pleasing to the eye, if the physical attack is lower to give the physical defense is more perfect, of course, now it is very good, high HP with not low double defense makes the cell very flesh, super system conventional high special attack makes the basic output of the cell is very guaranteed, strengthen once there is a relatively considerable output, and the speed is the speed that a qualified space beater should have, with the characteristics of the cell, you can open your own space output when you play single.

Although the characteristics of cells are not as good as aunt BUG, but they are also very good, the magic guard does not say much, the mainstream characteristics of cells, do not step on nails to prevent state and weather is a characteristic that many strengthened hands dream of, and the effect of dust prevention is basically contained by the magic guard, in addition to being able to ignore some powder of the grass system.

The regenerative power of cells is a rare existence that does not meet the rule of "regenerative power selects regenerative power", but regenerative power cells are also a hidden BOSS, if you don't need to meditate, if you want to make cells have more presence in the team, then regenerative power will be very helpful.

The usage of cells has not changed much since five generations, and its classic play has been affirmed by time, making it firmly in the UU classification (occasionally on BL) as a pure super PM. The most potential usage is naturally physical meditation, similar to cursed Kabi, it is easy to push six, and when facing a balance team or a team that lacks anti-reinforcement means, it is basically the winner of the duel.

The specific operation is very simple, the direct limit of the material resistant to rice, and then meditation essence flush regeneration qi combination bomb on the line, other meditation PM compared to the cell as the representative of the super energy system meditation PM disadvantage is no sperm, which allows the cell to meditate against the water king without pressure, and the big egg is also in the UU, the fine punch is undoubtedly better than the strong.

There is nothing to say about the stable recovery of regeneration, and it is much easier to get than raw egg skin Koxi in the real machine.

Super energy system double attack no matter what the blind belt will have a very large blind spot, although the super fight is completely resisted by the super energy, but the general super energy system can not hit the cell, so compared to being stuck by the evil line, the general choice of the cell is to use gas bombs instead of shadow balls as a double attack, and then use the demon to guard the transit state in the early stage, and when the opposite strong attacker is killed, you can do whatever you want, pay attention to not transfer the guerrilla at will, otherwise the speed blood line of the cell may not come back.

Another way to play is to give up meditation and pursue combat power, and open the external space (of course, it is best that teammates can also use it, and can temporarily play as a space team).

Since the cells themselves are fleshy enough, full HP can ignore most of the shield attacks, so regeneration is still a skill that is often carried, so it is often a skill that is inferior to the meditation type, and the double attack with the belt is the same.

The demon guard can ignore the counter-injury of the life jade, so the cells of the extreme attack have a good basic output and have the ability to open space and clear the field. If the cells do not participate in conventional joint defense, then it is not impossible to give up regeneration to strengthen the ability to clear the field, and the super fighting ghost three attacks can cope with most situations (note that most of the cells in this article are discussed in UU, and the cells of OU are really disgusting M hook soul).

A more common use of Demon Shou PM is to trick some negative props, but the cell grid is originally nervous, and it can't be like Picoxi's immortal single attack, basically no one takes the cell trick fire beads poison beads or something, but it can also be regarded as a usage.

As a regenerative power PM, the cell is obviously also able to be used as a dull shell beast nanny fish, the reason why it is rare, on the one hand, the main armor and great wisdom are more durable than the cell, on the other hand, the cell itself is better to use than the regenerative force, and then the pure super weakness is less resistant and less resistant, unlike the super water can transfer more attacks.

But the cold appearance of regenerative force cells is also quite disgusting, especially if you can't think of what skills regenerative cells will use to make up for four attacks.

Since there is no need to stay on the field to stand, the cells are not so demanding on the striking surface, and you can use your imagination to your heart's content. In addition to the fact that superbooks are still necessary, the skills of the object attack can also be taken into account, anyway, the character can be slowed down to 65 of the object attack... Nanny fish object attack is also 75, when the super shield honestly transfers the cell to eat down, the picture is really beautiful, although the super shield that is ready to eat the shadow ball is generally not afraid of the cell This object attack is the fall.

In addition, the cell is very strange to use thunder, but can not learn 100,000, 70 hits are the same as RP bullets, naked thunder can still be used, split the main armor is very cool.

In addition, the rock avalanche fire ice fist brute force (even the big explosion) has a certain value (the devil knows how the cells learn this), as a regular blinding of the physical attacker can be used to hit four times, the special attack end also has an energy ball steel cannon available, anyway, how to bring the four attacks is up to the imagination.

The cell auxiliary function of doubles is much worse than that of my aunt, but it is fast in this speed space, and it seems that it is often used to prevent dust, and it can be said that it is one of the nemesis of the Angry Powder Shield Mushroom. Open up the space, play skill swap (there is harmony), and be the output hand yourself (a considerable part of the belt is bucket Z steel), the usage rate is not too high.

Matching:

Physical Resistance Meditation (Heavy HP Physical Defense +): Meditation + Self-Regeneration + Mental Impact + Qi Bomb / Shadow Ball Space Battery (Heavy HP Special Attack +): Juggling Space + Mental Impact / Mental Strong Thought + Qi Composite Bomb + Self-Regeneration / Shadow Ball

Vest Four Attacks (Heavy HP Physical Defense +/Heavy HP

Special Attack +): Mental Strong Mind / Spiritual Impact + Any Three Attacks

Features: sharp eyes / strong chest muscles / wet body

At the first sight of the swan,

a thought popped out in my heart:

Isn't this a chicken aunt!

The design of this PM is clearly inspired by the classic story of the ugly duckling turning swan, just... This swan I don't think the ugly duckling is good-looking, I don't give it evolution as a means of transportation, this painting style is too ... Similar to the previous aunt, especially this strong chest muscle characteristic is really imaginative, considering the 1:1 sex ratio.

As the sense of existence of water fly is much weaker than other people, carp flying fish and even the large-billed gulls with the same disease have been turned over in the seventh generation, while the swan can still only sit on the bench with this excellent attribute combination.

This has a lot to do with the racial distribution of its pit daddy, in most of the works, the swan in the image of an elegant mage becomes a double-cultivated warrior who charges without saying a word, has strong chest muscles but is a crispy skin, and the speed is the fastest in Shui Fei but no dragon dance ceiling is not high.

This double attack speed can still be raised by 10 points each, but the support that the Swan's skill pool can provide is also very limited, so to turn over, Mega is an indispensable shortcut (preferably with a strength correction feature), or a stronger enhancement skill. As for now, these three characteristics look like a whiteboard, and I feel that there is no room for choice, so get wet on rainy days, and there is really not much difference under normal circumstances.

Swan This is a double-knife attacker physique, even if Shui Fei is suitable for joint defense transit, it is a congenital deficiency, not to mention that the seventh generation of flying fish can be described as a complete swan in terms of sappers after getting Tosu.

, relying on the fastest speed to play the attack, the special attack end can not be compared with the large-billed gull with its own BUFF, the special attack itself is not as good as the large-billed gull, and the output with glasses is not as strong as the large-billed gull with its own rainy day, but these two classifications are quite different.

The swan taught himself the storm but there was no water pressure and no UT, and the lack of water system erupted on rainy days, so it could only attack the battery three times, feeling that there was no feature, you must know that the naked storm is a very face-watching operation.

The real feature of the swan lies in the attack end, it is the only one in the water fly that has a brave bird - this is enough to put aside the gap, the carp has a dragon dance, and the fly still has to rely on Z leap.

However, the swan side lacks physical attack enhancement, so it still has to rely on the Z skill. Z parrot learning is equivalent to a one-time sword dance, but the swan does not have a high enough speed like the song of the turkey, and it is very easy to be driven down, so this Z is easy to waste, but with Z downwind, the swan does not have the corresponding characteristics to match, so to use the swan can only be a swan.

The object attack end is poorer than the special attack end, the latter has the ice light that the water system basically has, and the object attack end is only double, and there is not even room for UT to maneuver (thanks to the USM for the water flow to break, as a means of transportation can not even climb the waterfall).

It just so happens that the brave bird has a counter-injury, the water fly resistance is good, and the speed is not enough, simply take the torisu or water spray to make a grid, anyway, parroting is not a complete whiteboard skill like happy hour, and occasionally you can still take out a handful of spirituality.

Doubles...... Tailwind and ice wind are relatively conventional auxiliary skills, but the swan itself is not distinctive.

Matching:

Sweeping Goose (Heavy HP Speed +/Heavy HP Physical Defense +): Torisu + Defogging + Boiling Water + Air Cutting / Highly Toxic

Mage Goose (Heavy Special Attack Speed +): Boiling Water + Storm + Rain

(Z) / Torisu + Frozen Beam

Warrior Goose (Heavy Object Attack Speed +): Parrot (Z) + Brave Bird + Water Flow Crack + Torisu / Water Flow Jet

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