Dark Apollo: "Come back, Drill Horned Rhinoceros, Yuji, let you see, what is the real fossil pterosaur (Orb of Life)."

Dark Apollo, sent a mechanical fossil pterosaur.

Yuji: "Fossil pterosaur, Thunder Fang."

Dark Apollo: "Mechanical fossil pterosaur, steel wing."

The speed of the fossil pterosaur is much faster, and the thunder tooth hits, the effect is excellent, consuming 40% of the physical strength of the mechanical fossil pterosaur (the defense is too high) and triggering the paralyzing effect.

The steel wing of the mechanical fossil pterosaur also hit, this move is powerful, this system bonus, attribute restraint, life orb bonus, fossil pterosaur is consumed 80% of physical strength (attack power is too high).

Yuji: "Fossil pterosaur, thunder tooth again."

Dark Apollo: "Mechanical fossil pterosaur, steel wing."

The fossil pterosaur hit the mechanical fossil pterosaur again, consuming 40% of its physical strength.

The mechanical fossil pterosaur was paralyzed and could not use skills.

Yuji: "Fossil pterosaur, electric flash."

Without giving the mechanical fossil pterosaur a chance, Yuji's fossil pterosaur used an electric flash to consume the remaining 10% of the mechanical fossil pterosaur's physical strength.

Yuji: "Mechanization is not necessarily stronger than the original, and it is really good if the trainer is well trained."

Dark Apollo: "Keep your mouth hard, come back mechanical fossil pterosaur, go, mechanical tyrannosaurus (Orb of Life)."

Apollo sends his fourth Pokémon.

Yuji: "Fossil pterosaur, Thunder Fang."

Dark Apollo: "Mechanical Tyrannosaurus, Steel Tail."

Both skills hit at the same time, the fossil pterosaur lost its ability to fight, and the mechanical tyrannosaurus still had 60% of its physical strength.

Yuji: "Come back, fossil pterosaur, go fast dragon."

Yuji: "Kuailong (leftovers), thunder."

Dark Apollo: "Mechanical tyrannosaurus, carry it down, use an avalanche."

Avalanche is a field-wide skill with a high hit rate, and the fast dragon is hit.

Mechanical Tyrannosaurus and Fast Dragon lose their ability to fight at the same time.

Avalanche skill, 2 times damage when attacked, life orb bonus, 4x attribute restraint fast dragon, mechanical tyrannosaurus super high object attack, fast dragon is unjustly wronged in seconds.

Yuji: "Come back, Kuailong, go Kuairyu."

Yuji sent a new fast dragon out, but the multi-scale attribute is stronger than just now.

Dark Apollo: "Come back, mechanical tyrannosaurus, go, Kuroruga, in order to become the strongest, use our full strength, mega evolution."

As soon as Kurruga appeared, the weather changed to a sunny day, because Dark Apollo once got a stone with the characteristics of sunlight.

The Keystone on Dark Apollo resonates with the Evolution Stone on Black Ruga, and Black Ruga Mega evolves.

Dark Apollo: "Black Ruga, spray flames."

Yuji: "Kuairyu (leftovers), Dragon Dance."

Yuji's fast dragon carried this blow to spray flames, which was not effective, and the scale reduced damage, which consumed 30% of the fast dragon's physical strength.

Fast Dragon uses Dragon Dance and barely surpasses Mega Kuruga's speed.

Shōnki's first round

of Yongji: "Fast dragon, use earthquake."

Dark Apollo: "Black Ruga, hot wind."

Only if the speed gap is obvious, there will be an interruption, and the fast dragon after the Dragon Dance is only a little faster than the mega black ruga.

The hot wind hits Kuailong, and the earthquake hits Kuruga.

The fast dragon loses its ability to fight, and Mega Black Ruga also loses its ability to fight because of his characteristic Sun Power.

Solar Power: On sunny days, it consumes 12.5% of stamina per turn, and increases special attack power by 50%

in the second round of sunny days.

Yuji: "Come back, Kuailong, go, Kuailong."

Yuji sent his third fast dragon.

Dark Apollo: "Come back, Kuroruga, go and compare the eagle, in order to become the strongest, use our full strength, and evolve than the eagle mega."

-----------------------------------------------

the Piglet Pokémon class has begun, and today I will talk about the

feature:

Lightning rod / electric engine / herbivore

is another PM full of contradictions.

Long legs also need other long leg linings, and Xiaojuer and Zebra are worthy of being golden partners.

From the point of view of appearance, the zebra has no electrical characteristics (of course, you can force it to say that it has lightning-like horns on its head), but in time for the fifth generation of full PM animation, the stripes on the zebra will flash yellow electric light, which looks quite cool.

In addition, there is only a memory of a black and white 2 trip dominated by the chicken charging zebra and the magical combination of double zebra discharge in the sports field doubles, and the more the zebra is in the later stage, the weaker the zebra is.

There is nothing special about the attribute pure electricity, and there is a typical electric system poor trick - a fire system strike surface can not be saved, not to mention that the zebra race panel is a material attack, and the fire system's high-power skills are at the special attack end.

Compared with another pure electric attacker, the Zebra's skill pool is too shallow, especially the object attack end can't even find a few non-ordinary skills in addition to the original electricity.

Fortunately, this is a high-speed double-knife race, and the zebra can finally use a special attack with 80, but... Even if there is OH, the electric system still has the electric dog this strong competitor (even the characteristics are the same), whether the scarf steals the general electric dog or M electric dog, zebras are difficult to compete, after all, unlike the electric dog that really masters the fire method, the zebra will only have an OH, which means that there is no way to use the fire system to continuously output, coupled with the limit of the low value of the special attack, the zebra is basically glasses walking guerrilla, in order to be flexible at most occasionally bring a Z or life jade, but because this is a move to choose the long and short, it can be said that it wastes its higher material attack race, Therefore, it is difficult for zebras to have any competitiveness in the electric system, and cold benches are also a matter of no way.

The three characteristics are attribute immunity characteristics, two Putt electric exemption, dream grass exemption, respectively acceleration, special attack, physical attack, then unfortunately, although herbivory is a good feature, but the material attack end skill is too weak chicken, considering the speed is okay, so the zebra mainly chooses the lightning rod that replenishes strength - and the electric dog is another similarity.

If the special attack is used, then the zebra can only be attributed to mediocrity, with a bit of characteristic burnout, with a mediocre double electric ice and fire four-attack guerrilla configuration, exactly the same as the electric dog, and not much different from other electric guerrillas.

If you want to find some characteristics, then zebras can consider using double knives, object attack over the shoulder fall can not be regarded as a skill worthy of double knife care, but nitro charge is indeed okay, so you can give up the electric anti-play station, rub a lightning rod, and then nitro charge push a wave, in order to avoid the side effects of OH can also bring fire Z, so that nitro charge and OH can be borrowed, PM with obvious differences in object resistance can choose fire Z blessing skills according to the situation, which is also a bit of a miracle

But it's not much of a feature, after all, chicken charging is not a common skill in the electrical system, but high shifting is. In addition, the plasma bath is also somewhat useful, the Z plasma bath is a special attack +1 effect, and it will be a little magical when used with lightning protection against opponents who attack with normal systems.

If you give a fire push, I believe that the zebra attack will be more mainstream, at least the double-knife majority. The fact is that the early stage gave Zebra a nitro charge, and after that, there is no upgraded version of the fire skill, obviously in principle, nitro charge and fire push are not much different.

Zebra is the only herbivorous electric system, as the attribute disadvantage, relying on herbivore should allow zebra to reverse the grass system, but there is no corresponding fire and ice skill match, which is the biggest contradiction.

Then to use herbivore to attack, the skills available to zebras are also the electric push of the department and the over-the-shoulder fall of the misty casting method (well... Well, over-the-shoulder falls are a mistranslation of low kick), and you also need to sadly use grace to make up the grid, which makes people feel that the skill pool of things attacking is not so bad.

Therefore, even if the speed line is much higher than that of electric magic and electric lion, the utilization rate is not as good as them.

The doubles zebra is the fastest lightning rod for non-Mega, but the lightning rod... There is no need for speed, and if you want to use it, perhaps the zebra can manually bring a plasma bath to seal the ordinary attacker.

However, the problem is again, the ordinary skills of doubles are mainly dismounted, there are not many ordinary attackers, and the power transmission is only +1 first, so it is still not a feasible use.

Matching;

Electric system template (heavy attack speed +): lightning alternation / nitro charge / plasma bath (Z) + 100,000 volts + awakening power ice + burned out

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Characteristics:

Strong/ Yang Sha / Sand Power

Pang Rock Monster gathers Z power (rock) in the whole body! Pang Yan Monster uses the Gaia Energy Cannon!

As one of the unpopular PMs of the previous generation who was suddenly buffed by the seventh generation, Pang Yan Monster's wave of strengthening can be described as a big profit, because everyone suddenly found that this guy's race distribution was so good, and before he got Yangsha, he could only be active in the spit of tower players.

Also a rocky sandstorm hand, Pang Yan monster will inevitably be compared with another small monster old class, generally the purpose of this topic is to highlight the invincibility of the old class, after all, one in OU and one in RU, but this is not all aspects of crushing, Pang Yan monster has many of its own characteristics.

First of all, the race of Pang Yan monster six generations after strengthening reached the level close to the level of the Royal Three Families, there is a lot of distance from the quasi-god, Pang Yan monster cleverly gave up the value of speed and special attack, so that he reasonably became the image of a super tank, the physical attack and the old class is not much different, the material resistance is a little higher, the special resistance is about a strengthening level, but the 85 80 special resistance plus sandstorm buff is originally a super hard existence.

Therefore, the real hard injury of Pang Yan monster lies in speed and attributes, although slow speed has the benefit of slow speed, such as doubles in the space is more comfortable, but space is not an easy tactic to cooperate with and implement, and is also limited by single attributes, which greatly weakens the aggressiveness of Pang Yan monster and indirectly seals the possibility of speed enhancement.

Although it does not have two quadruple weaknesses like the rock land, if you really analyze it carefully, the rock monster of the earth rock will definitely be much hotter than it is now, and there are many weaknesses in pure rock, but there are few resistances, not as many weaknesses as the old class.

For this kind of tank, resistance directly determines the opportunity to play, and then determines the difficulty of nailing and releasing the weather, and the Pang Yan monster is definitely behind the old class in this regard.

There is nothing to say about the characteristics, Yangsha directly saved its appearance rate, and the lack of speed is the icing on the cake - for the expedition series where multiple characteristics coexist (I am not very clear about the setting of the maze after the fifth generation, the Japanese version of the 3DS bought can't understand the plot and didn't buy it).

For the reasons mentioned earlier, Pang Yan monster is not suitable to appear as an attacker, that is, it has no chance with props such as CB scarf life jade, then Pang Yan monster generally appears as a weather hand to assist the output core of his team, and this position is generally occupied by the next PM mole (so the cave combat effectiveness in the United Area is really strong).

Fortunately, in this work, the Pang Yan monster is much better than the old class and hippopotamus, because there is a big explosion, the ability to seize opportunities is much stronger than the other two, and it can explode without saying a word.

Then the Pang Yan monster used in this way of thinking, the usage can be imagined, props with sandstone to stretch the sandstorm round is undoubtedly (pu gems, leftovers, etc. are also optional, if you are not even a mole or play Shaqing to cooperate), try to pull the object attack after full HP to increase the explosion and the output of the system or Ratnay stand to see the individual (the relative income of the material resistance is low, because the race is higher), and then the nail explodes the ground rock, simple and rude, first out of the nail, Wait for the blind spot blood line of the opposite mole to come down, wait for the last round of sandstorm to scrape before blowing up, the basic durability of the Pang Yan monster is a little protected and safe to shoot twice is still no problem, and it can even be used for transit as appropriate.

Another highlight is gravity, because although it is a rock system, there are few low-hit skills (there is no ground yet), so this gravity is generally used by teammates, and it will be blown up after opening, anyway, earthquakes are generally not often pointed, single attack on rock is also feasible, and the beneficiaries are still those few.

Aside from digging sand such as moles, Pang Yan monsters can not be fried, and it is also feasible to play their high durability, but this is not suitable for use in OU, because Pang Yan monsters do not have a stable recovery... If there is a sand collection, probably the old class will be hit again.

But to be honest, in addition to the higher special resistance, the Pang Yan monster does not have much advantage over the hippopotamus in the shield direction, and does not roar, yawn or reply, so the Pang Yan monster has to find another way to make a shield.

Blocking the way is a relatively hidden skill, and the Pang Rock Monster has the advantage of basic high resistance compared to other rock systems, and it is a feasible choice to use poison to forcibly break the shield or perform curse enhancement by blocking the way for a few rounds.

Because it is a low speed, the strengthening molding of the Pang Yan monster is not very meaningful, after all, the special end is not as difficult to break through as Kabi, so I personally prefer the combination of sleeping poisonous blocking Iwamoto.

With high durability and high objects to attack the attack will encounter the problem of single attributes, but it is not unusable, the problem is that in addition to the non-original output is not enough, the problem is that the attack skills of the Pang Yan monster are not enough for the non-original output, but also lack the problem of perfect complement of the strike surface like the three punches of the old class, and the Pang Yan monster that lacks the fire ice fist relies on the earth rock fighting steel to fight the two series of ground fighting (hmm... The old class is also difficult to fight), making CB much less feasible.

The doubles Pang Yan monster is really a super tank-level existence, and the cooperation of space and the AOE rock avalanche of the system makes it much stronger than the singles, although it is still not as good as the old class, but the distance is much smaller.

At present, the mainstream is rock Z rock avalanche defense wide defense, you can bring wide defense protection, the others are mainly used to hit the blockbuster, the lack of ice skills Pang Yan monster has no temper for the top gold oil of the same era.

Matching:

Technical Explosion B (Heavy HP Object Attack +/Heavy HP Special Defense +): Hidden Gravel + Big Bang + Stone Blade / Rock Blasting + Earthquake / Gravity / Highly Toxic / Heavy Impact

Consumption (Heavy HP Special Defense +): Sleeping + Highly Poisonous / Curse + Blocking + Rock Blasting

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