Pokémon Bond Skin God
Chapter 481
Zhou Xin was afraid of noisy Pikachu, who was asleep, and went to the balcony to giggle for a long time.
Zhou Xin felt that his soft rice was a little too good.
Nazi gives herself the power to become a humanoid Pokémon.
Rainbow gives herself a bunch of top-level props, which are not for sale that no one else can buy with money.
And Pink, Annie, and Miss Xiaolin, Zhou Xin felt that he was worth it in the Pokémon world.
The next day, Zhou Xin assigned props to the Pokémon and began to exchange shotguns for cannons.
Pikachu (top electric bead) exclusive item.
The magical guardian characteristics of the white Geng Ghost (Geng Ghost Mega Evolution Stone) are too fragrant.
Shanado (Shanado mega evolution stone) goblin skin characteristics are too fragrant.
Armored Mewtwo (Top Talent Belt) dream gene, all skills can be learned, all-round strike surface, moves are excellent.
The magical guardian characteristics of Bada Butterfly (Mega Evolution Stone) are too fragrant.
The Needle Bee (top focus lens) crit stream is also a good choice.
Sure enough, Weng (convex helmet) hurts when touched.
Kuailong (Kuailong Mega Evolution Stone) breaking characteristics are too fragrant.
Siren (Certificate of the Top King) is too comfortable to cooperate with the Heavenly Grace attribute.
Nurse Gili Egg (Top Big Rhizome) One Enrollment Egg restores 95% of physical strength, super strong nanny.
Hudi (Top Orb of Life) Magic defends immune side effects and maximizes output.
Charizard (X-Spew Evolution Stone) Super Evolution is too handsome.
The Leave King (top pay attention to the scarf) has high enough attack power, plus a little speed to quack and kill.
Fire Beast (Fire Beast Mega Evolution Stone) Super Evolution is too handsome.
The Mighty Crocodile (Top Power Turban) increases physical attack power.
The Red Tyrannosaurus (Top Shell Bell) combines the characteristics of self-confidence and excess to restore strength while output.
Kami Turtle (Top Evolutionary Stone) Zhou Xin gave the stone of simple characteristics to the Kami Turtle to use.
The super evolutionary attribute is too good than the eagle (than the mega evolution stone).
Zhou Xin teleported to Asagi City, where he promised to take Sister Kobayashi on a trip, and her niece Ah Xing inherited the Taoist Hall, and her cousin A Ju (another Ah Ju) became the Four Heavenly Kings of the Chengdu region.
Finally, take a boat from Dead Leaf City and arrive at the port southeast of Wakaba Town.
By the way, to correct a previous mistake, Xiao Jian, a member of Ash's trio, stayed at Dr. Ohki's research institute, and Xiao Gang, who Aunt Hanako picked up on the way, joined Ash's trip again.
Leaving the water, Zhou Xin and his party came to the forest near Wakaba Town.
It is a forest shrouded in thick fog.
Zhou Xin's master identification technique can see through the dense fog, and he leads the three daughters and Pikachu forward.
Deep in the forest, they met a water lord.
Master Zhou Xin Appraisal Technique looked at
Water Jun "Important Pokémon in Chengdu Area, Can't Capture"
Water System Level 200
Potential SSS +
Characteristic Oppressive
Sense Props No
Common Skills: Absolute Zero, Frozen Wind, Water Cannon, Meditation....
Physical strength 100 material attack 75 defense 115 special attack 90 special defense 115 speed 85 (race value 580)
Since it could not be captured, Zhou Xin let it go, the important plot Pokémon, Zhou Xin found that his master identification technique had been upgraded again and became a god-level identification technique.
What specific functions have been added, Zhou Xin does not care, anyway, upgrading is definitely a good thing.
After leaving the forest, we arrived in the town of Wakaba.
This is the starting point for newcomer trips in the Chengdu area, known as the place where the wind begins.
———————————————————
Piglet Pokémon class lecture, today I want to talk about poisonous skull frogs.
characteristics:
danger prediction/dry skin/poisonous hands
The frog is really cute, and when it grows up, it can only go to the galaxy to mix.
The poison frog is a rainy day general, and the rainy day Rong is a regular visitor, and the rainy day is weak and mixed with NU, and the strength has indeed dropped sharply after leaving Yongyu, but the poison attacker has obtained a survival purpose after six generations, that is, to fight goblins.
Therefore, it can be considered that after six generations, this attribute has been strengthened, and the only one that is four times weak is weak, anyway, this durability is basically not much different from quadruple, and not many people will bring super attack skills.
This unique attribute combination is still good on the defensive side, as a fighting system is not a weak immortal, only three weak points of Earth Super Fly (fire system counts as half), and all have corresponding skills to fight.
The poison frog is a medium-speed double knife hand from the design point of view, 85 speed is basically targeted, the special attack is not low but generally not used, the material attack is paired with the strength of the sword dance is okay, the durability relies on the 80+ HP can only be said to be not easy to be seconds, the impression of the fifth generation that can not be killed how to fight is basically from the efficient recovery of dry skin plus absorption punch, the actual durability is quite average, and you can't eat any restrained skills.
The characteristics are basically locked dry skin, even if it leaves rainy days, it is also a water-free feature, and the resistance of poison frogs with dry skin is quite good, and it is a rare water that does not eat highly toxic PM, which can be said to be the father of most water shields.
The poisoner this dream is more face-to-face, the poisoning rate of 30% is quite considerable (compared to the 10% of the stench), which means that the poison is basically poisoned with half the probability, which is very good for breaking the ability shield (especially for the hook soul), but unfortunately the trash can is not a contact attack, if the team does not need poison frogs to transit the water system, then the poisoner is also a good choice.
The poison frog is very lacking in strength, because Douben has no melee combat and no flying knee kick, the characteristic fighting system skill for the poison frog is the fighting version of the stone blade spicy chicken cross cut, so everyone basically uses a low-power but bloody absorption fist, so it basically needs life jade and sword dance to raise damage.
Because the poison book has a trash can, unless the poisonous hand touches the flow of people, the trash can is undoubtedly better than the poison suddenly - even if I use the poisonous hand, I will use the former.
Different from the previous one's poisonous and evil double high blow, although the poison can also help fight the immortals, but the poison fight is not a combination of high blow surfaces, it is blocked by the ghost poison system, and the earth cat can also be completely blocked, so it is very unrealistic to rely on the double book to fight the world, but the third attack is generally not an earthquake or ice fist, but a sneak attack - the evil strike surface is indeed good, and the strike surface is completed at once, and the poison frog This 85-speed sword dance does need a preemptive system to hit high speed.
Although a sneak attack of a sword dance in OU is not a PM (ghost super crispy comes up to lie down gun), but leaving the sneak attack really feels all kinds of discomfort.
Then there is the ice fist earthquake, because the speed of the poison frog itself is not as good as the earth cat Scorpio, so with the ice fist against these four times the ice does not dare to shoot, which is the main reason for limiting its appearance rate.
Earthquake poison shield is okay, poison frogs can seal super bad stars, can also hand Gala and other low-speed ghost lines, earthquakes can also be regarded as a certain appearance rate, you must know that the poison frog in the fifth generation will not bring earthquakes at all.
Stand-in is a necessary skill for the fifth generation of poisonous frogs, its positioning in rainy days is anti-water and anti-grass steel, blood return is also fast, a stand-in to prevent seed to prevent burns, and can also unlock the qi fist skill - without sword dance, it is basically a substitute qi and peace, and it also has the power of a battle in the face of steel birds.
Now the threat of creating a stand-in for the water shield is still there, but the poisonous frog that made the stand-in can't do much now, and if you don't bring a sword dance, it won't be very moving, but bring a sword dance... With the double striking surface alone, it still can't do anything big, so the stand-in has become a relatively chicken skill today.
Provocation is also a shield-breaking skill, at least you don't have to lose HP compared to a stand-in, and you can also eat with angry front teeth, but there is also a contradiction between strength and skill.
The poison frog also has a conspiracy, but it is even more unreliable than Ruka - people at least have a high point of special attack, and the poison frog can really only conspire with people, and it can't be anyone.
The highlight is the vacuum wave, at least the poison frog at the object attack end can only rely on the sneak attack first, there is a system of preemption on the special attack end (Ruka means hehe), the stability of the silt wave is also good, but the third attack can no longer bring gas bombs, the strike surface is not passable, throughout the special attack skill pool of the poison frog, it seems that the mud bomb (65 power ground) is a little useful, at least higher than the awakening power, so it is also possible to use Jue Bing.
This is a side door, partial to entertainment usage, basically difficult to see.
Of course, to entertain the poison frog, there is also a bit of a trick, that is, the speed and durability are not as good as the one above, and there are more weaknesses.
The poison frog of the doubles can get off the horse to feint and attack the mixed rainy day, but it is more afraid of intimidation than the singles, and a threat is basically GG, so the characteristic selection of the poisoner is basically the same as the dry skin, and it is necessary to rely on poisoning to assist the output (a dismounted horse shot past poisoning is also cool and crooked).
Matching
: Sword Dance (Heavy Object Attack Speed +/Heavy Speed Object Attack +): Sword Dance + Garbage Shot + Absorption Fist + Sneak Attack/Ice Fist/Earthquake/Stand-in Fangcage
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Features: Floating
vine whip god-level skill, Floating god-level characteristics, flytrap grass god-level martial general.
After playing with the message, you know what the above sentence means, as an early PM, the vine whip hits AOE with high power and high power, floating in various flying terrain, it can be said that the message is the peak of the PM life of the fangs cage.
No matter how much you bite Kojiro, it is impossible to obtain such a status, it should be said that the fangs cage is the weakest one in the PM of biting Kojiro, and the fangs cage is really designed without characteristics in terms of combat.
Pure grass plus planktonic resistance end is nothing special, compared to the vine of regenerative power, the ground resistance to change the ground is not very profitable, that is, do not eat double nails, block the ground is more stable (single-block ground attack), after all, the durability of the fangs cage is far less than the vine, and the 2-fold resistance is sometimes uncomfortable.
Focusing efforts mainly on double attacks is the main poison point of low-race PM, and there are not many races to squander and forcibly force the double-knife race, this speed plus not high durability and weak chicken attributes make the fangs cage basically impossible to see the possibility of turning over - Mega alone is not enough, I am afraid that to reach the redo level of Mega, you have to be like a large needle bee.
The race of the Fangs Cage makes it difficult to compete as a grass shield and other grass systems, although there is hypnotic powder and seed fall, but these are very popular skills, I have some people, it is better to obey their own specialties to attack.
Embarrassingly, the attack will still be suppressed by the same family, sword dance brute force vine whip plus 100 attacks, the explosive output of this department is indeed quite good, and the vine frog grass steel said very good.
At the same time, there are sword dances, brute force vines whipped down grass system such as Miao Frog Big Food Flower Vine Grass Steel, these races are not low and more reasonable PM, although three of them (counting M Miao Frog) are in OU, but Pu Miao Frog and Big Food Flower are in the same grade as the fang cage, especially the big food flower can be said to be completely crushed in terms of ability, except for no resistance.
Although the magic frog can not attack a hundred, but the key has the important blindness of the earthquake, and then look at the fangs cage, in addition to the system and the fall, the third attack is completely unlanded, although there is a universal grid skill to repay the grace, but sure enough, the hypnosis powder is more reliable, and it can barely be used.
The fangs cage of the doubles has the powder of anger, as an unpopular existence occasionally has a miraculous effect, but the hard power is too poor, compared to the grass fury powder users such as the vine shield mushroom Palast, the highlight of the fangs cage in resistance is the ground exemption, but... Everyone knows that the main ground attack of doubles is earthquake, and the powder of anger cannot suck AOE, so the rare miracle effect is to suck the ground Z (to be verified, I don't know if I can suck it), absorb 100,000 horsepower This single ground skill, but unfortunately, the hard power of the fangs cage is still too poor, and it is still difficult to appear.
Matching:
Whip (Heavy HP Object Attack +/Heavy Speed Object Attack +): Sword Dance + Brute Strength Vine Whip + Knockdown + Hypnotic Powder
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