Pokémon Bond Skin God
Chapter 482
Sister Xiao Lin asked curiously, "Xiao Xin, what was that Pokémon just now?"
Pink explained, "That's the Water Lord, one of the three holy beasts in the Chengdu area."
Pink has participated in the battle of Dark God Zero and knows the Water Lord.
Annie said excitedly: "Wakaba Town, the city where the wind blows at the beginning, Xiaoxin, you see that we have arrived."
Zhou Xin was very comfortable by the cool autumn breeze, and shouted loudly, "Our trip to the Chengdu area began here, oh... Let's go.
Pikachu: "Pika, pickup."
The four of Zhou Xin arrived at the Pokémon Center, and they were hungry.
Anne said to the auspicious egg at the desk, "Good afternoon."
Miss Kobayashi: "What about Nurse Joey?"
The egg pressed the green button on the service desk, the button turned yellow, and the display protruded from above the service desk.
"I'm Joey from the Pokémon Center, and now I'm going to the Sora Wood Research Institute, I'll be back in about two hours, so please wait for a while." Nurse Joey in the display said.
Zhou Xin: "It didn't happen."
Zhou Xin, the reason why they came to the Pokémon Center, first, was that it was just time for dinner, and second, he promised Xiaozhi to participate in the league competition in Chengdu, and if he wanted to participate in the competition, he had to come to the Pokémon Center login information.
Pink: "Two hours."
Annie: "Then let's go to the hotel to drop off our luggage and then have lunch."
After lunch and a nap, they did not wait for Miss Joy.
Zhou Xin Pikachu, Pink and Annie left the Pokémon Center and went to the Empty Wood Research Institute to look for them.
As soon as they walked to the Empty Wood Research Institute, Zhou Xin and they saw Miss Junsha and her Katy dog.
She was talking to a young researcher.
Zhou Xin: "The thing is like this, we are looking for the Empty Wood Research Institute."
Zhou Xin took the initiative to ask Miss Junsha.
Miss Junsha: "Empty wood research institute, this is it."
Annie: "Here?"
Pink: "It's time for something to happen here."
Miss Junsha: "There was a bad Pokémon theft, and the little saw crocodile that was handed over to the newcomer trainer was stolen."
Zhou Xin: "Let's go in and take a look."
Dr. Kugi of the Kugi Research Institute
: "I was too careless to cause this kind of problem."
Nurse Joey: "That said, yes, it's okay if you have to concentrate on research, but you should at least think about it for the rookie trainers."
Dr. Sogi: "I'm sorry, I'm really sorry, but the way cells split at that time..." Nurse
Joey: "Look, that's not right."
Zhou Xin, they came in.
Nurse Joey: "Who are you?"
Miss Junsha also came in.
Miss Junsha: "We are investigating and collecting evidence at the scene, don't break in without permission, you know?"
Nurse Joey: "The institute has been stolen, and tomorrow there will be a new trainer, who is going to come out of here, and the little saw crocodile that is scheduled to be given to that child has been stolen."
Pink Annie: "Little saw crocodile?"
Miss Kobayashi did not follow at the Pokémon Center Hotel.
Dr. Kugi: "Yes, that's the Pokémon that will be given to the rookie trainer tomorrow with this fireball rat."
Pink: "That's it."
Annie: "It's so cute."
Anne just loves cute Pokémon.
The fireball rat let out a cry, and the flames on his back suddenly appeared, startling Pink and Annie.
Dr. Kugi: "Don't worry, no problem."
————————————————————
the Piglet Pokémon class has begun, today I want to talk about the Snow Fairy Girl
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characteristics: Snow Hidden / Cursed Body
Opposite to Eluledor, Snow Girl needs females to awaken, so the side that cannot be awakened is the women's clothing boss, and this side is the female man.
The current snow girl is the only ice ghost attribute, the refrigerator is not, the ice ghost protection is not - I think the setting of the snow woman is to make up for the ice ghost protection, which is not bad, the ice composite attribute is generally much better mixed than pure ice, especially the ghost system is equivalent to immunity to a fighting weakness for the ice system (although there are two more weaknesses), which makes the snow girl very popular in the ice attribute team, and getting a ghost attribute makes the strike surface also very good, Although the attack power of the snow woman makes this strike surface not make much sense.
In terms of race, compared to the low bucket waist of the ice ghost protection, the snow woman pulled 30 points from the endurance three measurements to speed, which is a great decision, even if the attack ability is still urgent, the snow woman can occasionally appear in the OU with speed and ghost-related skills, the durability has dropped a little is not too big a problem, anyway, the ice system even the ice table and icicles always give people a very brittle feeling, sitting on two immune snow women said that the problem is not big, Anyway, most of the time I hang my breath by the waist, and the durability is high and the race is wasted.
The characteristics are snow hidden and cursed body, anyway, the ice ghost protection even if it is like that, there is no floating, the snow woman does not have to think about it even if the lower body is vacuum, usually honest and practical cursed body, occasionally encounter a single attack starter may be able to scatter a few more nails.
The snow girl also has an aurora curtain, which can also pull a person when the cannon fodder is out compared to the Nine Tails, but unfortunately it will not snow. The other binding doom pain points are very spiritual skills, but the versatility is not strong, so I will not repeat it.
Like the ice ghost protection, the snow girl does not know where to learn the sappling skill (to be reasonable, this should be considered the ice ling), considering that the output ability is urgent, the resistance and durability are not great, the snow woman is best at the conventional idea of the first nail for one, but thanks to the ice attribute, the snow woman's suppression of the conventional ground system is still good, no matter how low the race, the ice light added by the department is still not to be underestimated, anyway, weak ice generally dare not stay on the scene.
The ghost attack is characterized by a high strike surface, but this does not mean much to the snow woman, especially the snow woman of the first cannon fodder type, because the outbreak is limited, and the damage of the snow girl is not a threat to people.
Therefore, the most conventional snow woman configuration is to nail the ice with the same trip, and occasionally replace the same travel with ghost fire or electromagnetic waves - because everyone basically knows that the snow woman is this configuration, and the same travel after seven generations is much better (but it should be noted that most of the time the same travel is still better than the ghost fire, especially if there is a provocation in front).
Regarding the choice of ice books, in fact, freeze-dried is the best, but it is a pity that GF gave freeze-dried to it in order to leave some characteristics for ice ghosts, so the snow woman with higher usage did not get benefits.
Ice Light and Ice Breath are equally powerful in most cases (even pp), and Ice Breath's CT effects can occasionally be a nuisance (Cave of Anger, Battle Armor, etc.), but they can also have miraculous effects on meditation crowds, so... Generally speaking, it is better to use ice light with freezing rate.
If you want the snow girl to be the attacker, you obviously need the help of glasses, otherwise the 80 special attack will not be touched at all.
The advantage of the snow woman as an attacker is speed, 110 speed is already the first speed of the special attack ice (it is also the second speed of the ice system, aside from the unevolved Furra), but the fact cannot be compared like this, because the spiny shell has a broken shell, black ice can be scarf, and the speed is only a little worse Ice Nine Tails comes with a snowy blizzard buff...
I think the average person does not dare to blow a blizzard naked, so the intensity of the snow woman is just like that. Of course, the snow girl has a high-hitting face of the shadow ball, there are 100,000 electric ice, and there is a travel trick to force the change, which is a unique place, and the most common usage is in the previous paragraph.
The concealment of this attack is still good (in other words, I have always felt that the background and shape of the snow girl can be used as a boss...). Well, the boss of Blizzard Island, but this output is given too low).
The doubles snow girl can target those few weak ice PM who put a threat, a timid ball may be a good choice, of course, provocation and travel are relatively core skills, after all, the snow woman is not good at output, seal the space to pull a person is almost the same, specifically do this work can also Z travel together, or put an aurora curtain for the snowman next to it.
Matching:
Tiannu Scattered Flower (Heavy Special Attack Speed +/Heavy HP Speed +): Saling + Provocation + Frozen Beam / Ice Spit + Fellow Brigade / Ghost Fire / Electromagnetic Wave
Yin Wind Blowing Snow (Heavy Special Attack Speed +): Shadow Ball + Frozen Beam + 100,000 Volts + Fellow Brigade / Trick
Creselia "Dream God"
Features: When floating
and playing air detective, there is a fact that is strange, that is, who gave Sweet Dreams the courage to take the initiative to find nightmares to make trouble, you must know that Sweet Dreams had not yet exploded in the moon at that time.
As a sweet dream god who is slept by a nightmare or has to have a nightmare (to be reasonable, DP is simply too lazy to design the characteristics of the divine beast, the tail of the fifth generation and the aura of the sixth generation are distinctive), and it is urgent to go to the dark crater with a sweet dream to find a nightmare fight.
Sweet dreams are a big piece of crazy meat, and before in the yellow mushroom, it has been compared with the beautiful dream, and the conclusion is that except for nails and parting gifts, the yellow mushroom is basically no better than the beautiful dream.
120 120 130 comprehensive durability pyroxene below is basically unmatched, that is, a pure super attribute on the stall, in 66 is not very good to participate in joint defense, placed in 63 64 with less exchange needs, everyone can understand the disgusting point of sweet dreams, its own super energy system weakness is less
, although afraid of falling but now the real evil system is not strong, the ghost system skill is not high, the insect system is relatively weak, really pile up meat Sweet dream is really not so easy to be speedy, I remember that the sixth generation of UU has a very popular dream team, which is a suitable positioning for the dream of the non-space 66 team.
In the current OU, Sweet Dream is basically bound to space, generally appearing as a second space hand, with a hand of space plus a crescent dance to give the core attacker a second life, by the way to defend the ground, to those four times the ice paste a face of ice light, occasionally can rely on durability to open space to save the field, basically is the current function of Sweet Dream, after all, the attack power is too limited, pure super resistance is not suitable for doing pure shield in OU, can only appear in one hand space.
At present, the usage of sweet dreams can be said to be quite monotonous, the matching move is almost the same in the previous paragraph, the second space chooses to add a hand of crescent dance output, ice light with floating for a wave of four times ice, the remaining grid is the state or moonlight to restore the demand.
If the team is not a pure space team, and there are fewer than three space hands, then Sweet Dream should properly protect his blood line in pursuit of repeated plays, after all, the Crescent Moon Dance suicide skill sometimes makes the other party happy.
If the space hand has many choices and the pace is fast, the moonlight of the dream is basically not used, and the poison in one hand may be better able to help teammates break through the shield that is more difficult to break through. In other words, the skills of the lean moonburst are as poisonous as the steel, and the significance is relatively limited.
Magic costumes, reflexes, or double walls, are not often worn because of their dreams (63 can be considered).
I used to use the sweet dream of the field type in UU, and it feels very good, the fire bead is used as a ghost fire, and now the burn is cut, which is the best state for the shield, of course, if the PP is restored by moonlight, it will fall quickly, so it is generally a combination of sleep and nob, and the dream talk can also throw out its sleeping state.
This usage was mentioned in the early natural bird before, there are no characteristics and UT advantages on the side of the beautiful dream, but the durability is much harder than the natural bird, and it is not easy to sleep dead after two rounds of UU sleep, and it is basically a ghost fire, and the sleep of the beautiful dream is not so easy to be forced out.
There are also dreams of pure moonlight + state + ice light / moonburst / superbook / crescent dance, but it is relatively rare, and it is basically found in the team with super core attackers like M Hera who need protection or low-level slow-paced teams.
In fact, the ability of Sweet Dreams is not too strong, because the PP of moonlight is a big problem, and it does not resist any state itself, and the output is not threatening.
Doubles is the main stage for Sweet Dreams to play, one hand is quite critical, in the case of less emphasis on joint defense, the ability shield board has become an advantage, and unlike 3D2 that needs to carry pyroxene, Sweet Dream can easily choose the props of Big Tree Fruit Spiritual Herb to serve the space.
The bright spot of Meimeng is that it is 85 speed, and it has two speed control means of space and ice wind, helpers to assist teammates, manual weather interference and feature exchange to play black technology, it can be said that Meimeng is still a T1 space hand.
Matching:
Space (Heavy HP One Defense +): Trick Space + Crescent Moon Dance + Frozen Beam + Moonlight/Poison
State Magic (Heavy HP Special Defense +): Mental Strong Mind + Mind Shift + Sleep + Dream Talk
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