Quick wear is not a cannon fodder

Chapter 3000 Global Card Drawing 3

Yes, that experience point can be obtained by killing others, which shows the viciousness of this system.

If you want to have cards, you either have to buy other people's cards with money, or you have to kill other people to draw cards.

Although the system does not make people kill people, although the system can be said to have no distinction between good and evil, it is just like a weapon. If it is held in the hands of a good person, it is a weapon, and in the hands of a bad person, it is a murderous weapon. However, it has this convenience and does not control it. There will always be people who want to take shortcuts.

Of course, there are more than just these ways to gain experience points.

The system will also issue tasks.

They also pretend to be benevolent and come up with some seemingly just tasks.

For example, there are many tasks floating on Enron's card taskbar right now.

Mission 1: There are five thieves within a radius of one kilometer. Please capture them and hand them over to the police. Mission reward: 100 experience points/person.

Mission 2: There are three drug dealers and traffickers within one kilometer. Please capture them and hand them over to the police. Task reward: 200 experience points/person.

Task 3: There are three robbers within a radius of one kilometer. Please capture them and hand them over to the police. Task reward: 200 experience points/person.

Task 4: There is a murderer within one kilometer. Please capture him and hand him over to the police. Task reward: 1000 experience points/person.

…………

Looking at these tasks, you can see how chaotic this village in the city is. There are quite a few murderers, including drug dealers, murderers.

Yes, the card drawing system will give you these tasks to arrest criminals. After you complete them, you will get experience points.

How should I put it? After the security of the Kingdom of Jin was stabilized and the number of cases of killing ordinary people was greatly reduced, everyone had to do these tasks if they wanted to earn experience points. As a result, the security of the Kingdom of Jin became better and better. After all, there are always fewer criminals. Yes, I can’t afford to have everyone try to gain experience. After doing it over and over again, it will be all gone very quickly, and some people have to go abroad to gain experience.

But in places where public security is unstable, the way for everyone to earn experience points is to kill each other.

An Ran doesn't want to do these tasks for the time being, because she hasn't opened the map yet and doesn't know where these people are. She doesn't want to go to the trouble of finding these people.

However, she was ready to practice today and tomorrow. When each attribute exceeded fifty points, she would go fishing outside to see if anyone would take action against her.

It just so happened that she had used up all the ingredients she bought these days, and it was time to buy another batch.

The next night, her attributes indeed exceeded fifty points.

An Ran felt that with this level of attributes and her combat experience, she should be able to survive, so she went out to a nearby supermarket and bought some food.

Then he pretended to take a shortcut in order to travel less and entered the alley.

There is no surveillance in this small alley, which is suitable for her to do things. If someone is killed, no one will know that she did it.

Don't worry about the surveillance camera at the alley. If she catches a fish today and kills it, she will destroy the surveillance camera at the alley when she goes back. There will be many people outside, and who knows who has entered the alley.

An Ran thought she couldn't catch any fish, but it turned out that the country hadn't reacted yet to restrain these card owners, so there were quite a lot of troublemakers at the moment - not long after she entered the alley, she was killed by a The masked man stopped.

That's right. Everyone knows that the Jin government is not weak in execution and will definitely take care of it over time. Therefore, it is natural to get more cards while the cards have just appeared and the outside is in chaos. They will become more powerful by then. , even if the government takes control, and they are very powerful, the government can do nothing to them - this is probably what many people think.

As a woman, she is the easiest target - it is said on the Internet that women should not go out alone, because many people know that women are easy to take care of, so women are easy to become targets.

Of course, the same goes for the elderly and children.

In addition, it seems that the other party is afraid of revealing his identity, so he wears a mask.

The opponent attacks first.

An Ran could tell that the opponent seemed to have a power card, because the opponent directly hit her with his fist and did not see any other skills.

Strength cards were perfect for her, because if it were a speed card, she would be afraid that she would not be agile enough, and even with her rich combat experience, she would be entangled by the opponent.

But she is not afraid of strength. She has rich fighting experience. As long as she can avoid it and the opponent can't hit her, it will be easy.

Moreover, if the initial power card is E-level, it should only increase the power by 20%. Even if the man's power is 100 and increases by 20%, he will only have 120 power. The attack power should be at this level, and it should increase with the As time passes and you get tired, your attack power decreases.

At the moment, An Ran was dodging and occasionally pretending to be invincible, and was lightly touched by him to test the skill of rebound damage.

Although the original person had fought with Wang Guokang's men at the beginning, the two were fighting for real, so the rebound damage was naturally real, needless to say.

What An Ran wanted to test was that if he was lightly touched by the other party and did not cause much damage, how much damage would be rebounded at this time? Is it rebounding based on the damage you received, or based on the opponent's attack on you, or based on the actual attack strength of the opponent's punch.

Although it was a light touch, the attack brought by the opponent's power card was still quite good. An Ran looked at it and saw that it was about seventy points, and then he had fifty points of defense. In this way, he would He only received twenty points of damage, and his health dropped to eighty points.

This is similar to what I felt just now. Although I was touched lightly by the other party, because the other party was strong and my body was very delicate, I still felt a little hurt - the place where my arm was hit was a little painful.

I was flying a kite for a while just now. The opponent's strength has been slightly reduced after playing for a long time. In this way, a slight touch from the opponent will still cause 70 points of damage. I guess the opponent's initial strength is not small, at least above 80. In ordinary He is considered powerful among people.

But it has also been confirmed that the damage rebound is the rebound of the opponent's attack on you, not the damage rebound after defense is deducted, nor the opponent's actual attack power. ——She took the time to look at the system panel. It showed that fourteen points of damage had been rebounded, but because the opponent had defense and could not break it, the damage was in vain.

This is normal, otherwise the damage rebound would be too weak.

Furthermore, some people will have very high defense in the future. Could it be that the enemy's attack is very powerful, but because their own defense is high and their defense is not broken, they will not be able to rebound any damage? This is unreasonable, so the enemy's attack will rebound on them, which is very difficult. normal.

As for attacks that didn't hit her, they wouldn't bounce back. She had discovered this before when she was dodging - no matter how many times the opponent hit her, as long as it didn't hit her, there would be no damage or rebound.

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