Quick wear is not a cannon fodder

Chapter 3302 Everyone has a system 14

When the dead anonymous player approached An Ran, the other anonymous player already knew what the other party wanted to do. He couldn't help but wait and watch, wondering whether the two of them would fight and lose both sides. Then he would be able to pick it up, and then he saw An Ran kill him neatly. The anonymous player felt that she was far more powerful than he expected, and he was afraid that he would not be able to beat her. He immediately gave up the idea of ​​picking up the slack and became more honest.

So on the way back, no more accidents happened.

And the anonymous player suddenly died. The rescuers, just like the anonymous player who arranged this incident, didn't think about the reason at all. After studying for a while, they couldn't figure out the reason, so they had to forget it.

After returning safely, he found that he had gained that person's points and his position on the rankings had risen again.

But it is said that when a player gets another player's points, in addition to the actual points, which are all the things the killed player got in this instance, including the props the other player got in this instance, and the remaining points, they will all belong to the murderer. There are also points displayed by the opponent on the ranking list of this game. This so-called displayed points means that even if the opponent spends points, it will not affect the points calculated by the dungeon after entering the dungeon. These points will be added to Enron. on the ranking list.

For example, An Ran earned more than 2,000 points in this dungeon and spent more than a thousand points. But if someone else kills her, the points gained will be two thousand points in addition to the remaining one thousand points. More than a thousand ranking points will be counted into the opponent's ranking list.

Yes, the things that players get are only what they get in this dungeon. The points and things that players save in other dungeons will not be killed, but will be given to the players who killed them. Otherwise, if they are killed once, the losses will be too great. It will also cause some people to besiege those players who have artifacts, and the game will become unplayable. Everyone’s attention is on besieging other people and obtaining artifacts. Therefore, although the game encourages players to attack each other, it also restricts them. Yes, it will not make players not want to play the game, but just want to attack other players.

With this person's ranking points, Enron's total points have increased a lot.

At this time, Anron also received a new mission: the battle to defend the base in City A. The points were more than doubled as Enron thought. Completing this main mission would earn 500 points.

According to the previous rules of points growth - twenty, fifty, one hundred, two hundred, five hundred - the next main mission should have one thousand points.

One thousand points is quite a lot, because if you don't complete the main mission, you have to kill a thousand zombies to get one thousand points.

It is estimated that those players who have not done the main missions such as the scientist mission in the future will not be able to receive this mission at this time because the prerequisite missions have not been completed.

Although those people don't have this main mission, when the zombies siege the city, those people will definitely work hard to kill zombies. After all, they don't need to go out to find them, zombies will be sent to their doorsteps to kill them and earn points. This is naturally what everyone likes.

The base defense battle in City A, this mission, jumped out immediately after clearing the arsenal. This is normal. As early as when everyone opened the road to the arsenal, they saw from the satellite that zombies from all sides were marching towards the arsenal. The base in City A has gathered. Now that the roads have been opened and ammunition is available, the zombies have also completed the siege of the base in City A. So it is normal that the base defense battle in City A will begin soon.

The standard for completing this task is that the number of zombies outside the base is less than 10,000, and it is completed.

With less than 10,000 zombies, even if it is completed, it is normal, because during this period, the base in City A has been heightening and strengthening the walls. If there are too many zombies, you may have to worry about hundreds of thousands or millions of zombies. If the ground hits the wall, the wall may be broken, but if there are only 10,000 zombies scattered around the wall, there are actually not many zombies spread out everywhere. The impact will not be strong enough and will not affect the base wall. In other words, it will not affect the base, so there is no crisis.

Because the tasks are seamlessly connected, An Ran doesn't have to wait for tasks now. She can just go out and kill zombies every day as long as she is in good spirits. Anyway, she joined the army and can receive a thousand rounds of ammunition for free every day - if she kills more, she has to spend it herself. If you buy points from the game store, you won’t actually lose money if you buy them. After all, there is only one point for ten rounds.

Of course, when you receive ammunition from the military, you must act in accordance with the military. You cannot act alone. Otherwise, what should you do if you receive ammunition but fail to kill zombies? There's no way the military would let this happen.

The military's operations are time-based, just like those guarding the wall, who work in three shifts, rotating every eight hours; those who go out to kill zombies have one shift in the morning and one in the afternoon. After all, it is too tiring to kill all day long. Yes, accidents are easy, so everyone can take turns to rest.

Of course, ordinary people can't just kill all day long. No matter how powerful a person is, you can't stand it if you hold a wooden warehouse and fight for a day.

Of course, An Ran was not an ordinary person, so after finishing her work with the military in the morning, she took a nap at noon to rest and replenish her energy. In the afternoon, she could stay out until dark before coming back.

Firstly, she wanted to earn points by killing zombies, and secondly, she wanted to kill more zombies, complete the task one day earlier, and move on to the next task. She didn't want the time to come and the last part of the task hadn't arrived yet.

As far as she knows, this primary zombie dungeon has a total of ten levels of tasks. If you complete the ten levels, you can get a perfect treasure chest. As long as you don't complete the ten levels, no matter how many zombies you kill, you can only get a treasure chest below perfect. So, The game guide is placed there, and whether it can be completed depends on luck. In the later stage, people rush to complete the tasks, but many people always waste time in some links, resulting in not completing the ten-ring task and not getting what they want. The perfect treasure chest you want.

Currently, she has completed tasks such as escaping the campus, coming to the base in City A, and rescuing biological scientists very quickly. In other words, it took her five days to clear the mission to the arsenal.

But in this game, you can only stay for thirty days, so this fifth task must be completed fifteen days before entering the game, otherwise half of the task is left and only fifteen days are left, so don't fail to complete it.

Because I was afraid that I would not be able to complete the task, I killed the zombies safely, which was to get up early and work hard at night, being very active and never letting up for a moment.

Her behavior made her parents in the game feel distressed. Mother Lu (also named Lu Anran in the game) said: "My child, even if you want to kill zombies, you don't have to fight like this, right? You have to take care of yourself."

In fact, Lu's father and Lu's mother never thought that their children could actually kill zombies. You must know that in the past, their daughter was like most other girls, gentle and quiet. Although she was an honest child, she had not been worried about since she was a child. However, he is not a child who dares to kill zombies, so when his daughter came to pick them up that day, they were shocked to see her killing zombies so neatly. When they asked, they found out that they had fled all the way to the base of City A and learned how to use the wooden warehouse. Fa seems to have a talent in this area, so Mucang Fa quickly became very good.

Although they were very relieved that their daughter did not need anyone's protection and was growing up well in such troubled times, they were still worried about her health when they saw their daughter killing zombies so hard.

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