Super Game Empire

Chapter 423 Well done!

When I saw Foster's expression of fear and despair when he was being chased, and then he fought with the zombie dog angrily, only to be torn into pieces, it was like a real scene that made many spectators sitting in the audience scream with fear.

Call out.

The beautiful Jill was no exception. She witnessed Foster's tragic end with her own eyes. She was so frightened that she was so scared that she didn't even know that the bullets in the gun were empty. She still kept pulling the trigger and making "ding, ding, ding, ding, ding, ding, ding."

There was a loud noise, and she watched in horror as the zombie dog rushed toward her. If it hadn't been for the rescue of Chris and Wesker, she would not have been able to stand in the mansion alive.

CG continued until the Alpha team escaped into the mansion, and finally settled down and entered the loading scene. Yang Yun walked up to the front desk and introduced with a smile: "This is the prelude to our story. A zombie incident full of mysteries, multiple mutant monsters

The bizarre incident that hurt people triggered this horror story. Now, I will officially demonstrate the game operation of Jill Chapter!"

The audience secretly let out a breath. This scene was so exciting. Seeing a zombie dog dismember a living person in front of them would make people wet their pants in fear. Even the special police officers performed very poorly.

In a hurry!

CG is real, it’s so real!

In the next scene, the longgame slogan flashed, and the name "Resident Evil" was engraved in the center of the screen. Yang Yun controlled everything with the handle and quickly entered the Jill chapter.

After skipping the CG that she just watched, Jill stood in the lobby of the mansion, gasping for air, trying to squeeze out distracting thoughts from her mind. Her beautiful face showed an expression of uncertainty, and her beautiful eyebrows were slightly frowned. This allowed many male viewers to see her.

After the expression, she quickly developed a protective ** and hoped that she could quickly become strong and survive.

Suddenly, gunshots were heard from the direction of the restaurant. Captain Wesker ordered Jill and Barry to go check. At this time, Jill was so restless that she didn't notice Chris's disappearance. She and Barry walked through the restaurant together and opened a door.

door.

The screen enters the opening animation, and the CPU enters the reading modeling state. After the door is fully opened, the 3D modeling of the restaurant part has been recorded in the memory.

"The game starts from this point and enters my control phase!" Yang Yun introduced, controlling Jill to the end of the corridor. The fixed camera was changed three times in the middle. Jill was walking in a straight line, but the camera suddenly saw her turning to the upper left.

Moving, the next one is from the top to the bottom of the curtain. This novel game mode made the audience talk about it and give mixed reviews.

But I have to say that the CG disappears and Yang Yun gains control. This switch does not require the loading commonly used in games, but directly disappears like a water pattern. Then the screen freezes and the characters move. The transition is perfect.

"This effect!" Masashi Miyamoto was sitting in the audience. He was so surprised that he didn't know what to say. "The game screen is exactly the same as the CG screen image. Is their rendering technology really that strong?"

?SS host can actually make 3D modeling as detailed as CG?"

"Oh my God! This kind of exquisite 3D modeling... Oh no, why doesn't the model move? Why does the perspective change like this?" Pharaoh Control President Masayuki Kato exclaimed. He suddenly couldn't understand,

This is an initiative to change players' gaming habits and challenge players' patience. Longteng should not make such low-level mistakes!

Harusoft President Nakamura Hikaru suddenly realized it and made the secret clear: "With a fixed perspective, there is no need to process graphics polygons! This ensures that the texture of each building has the most exquisite rendering effect, thus avoiding the huge impact of real-time rendering of the game on the CPU.

Pressure! Genius! Anyone who came up with this idea is a genius!"

The words awakened the dreamer. None of the people present were laymen who knew nothing. Everyone knew that in 3D games, polygon redrawing when the perspective is changed is very difficult to perform and requires strong CPU computing power, especially when

When you suddenly encounter a very complex model, the game's frame rate will drop to an outrageous level, and the performance will be particularly slow!

Low frame rates can make people play extremely depressing, and Yang Yun hates this.

For example, many people play World of Warcraft. In the boss battle, there will be dozens of people casting various skills at the same time. The wizard's fireball and ice arrow arcane missiles, the hunter's snake sting, the druid's moonfire, and the shaman's are flying all over the sky.

The treatment chain needs to display the reactions and actions of people and skills as well as bosses in real time at the same time, which has very high requirements on computer hardware, especially the graphics card.

Therefore, when they do not need to move and only use stance output, players with less high-end computer configurations like to change the perspective and let the screen look behind the character instead of processing polygonal graphics. In this way, the game frame rate will become slightly slower.

It's a little higher and it won't be too laggy. You can press arcane missiles mindlessly without watching the boss, or you can just use the keyboard to perform evil attack cuts to earn five stars for Eviscerate.

"President Nakamura is right!" Yang Yun deliberately made Jill shake from side to side and run back and forth, allowing the audience to see the two lenses switching back and forth. He introduced: "Fixed camera lenses do not need to take up too much CPU calculations.

Ability, we can put limited resources into other places, such as...here..."

Jill walked around the corner of the corridor, and the CG animation started. A man with his back to her was squatting on the ground, seeming to be chewing something.

Many people in the audience realized something, and couldn't help but twitch their hearts, grab the handrails around them, and prepare to be frightened, because this man's clothes and back were exactly the same as the most classic promotional advertisement for the game!

Jill saw a human head with half the flesh and bones chewed off rolling down. She screamed in fright. The startled man slowly turned around. When the audience's scalp went numb, they saw a face that was completely rotten and bloody.

Appearing at the top of the screen at close range, looking back and smiling...

Bang!

Bang bang bang!

Barry followed up, fired four shots, smashed its head into pieces, then pulled Jill and ran back madly, and hurried back to the lobby. The simplest game operation and demonstration was over!

The entire audience was silent. It took a long time before sparse applause broke out, followed by warm applause from the audience for Yang Yun, who controlled the game.

Unlike the demo version, Yang Yun used the official version for demonstration, which means that the game content that players will see in the future will be exactly the same as what they see today, and there will be no changes.

Miyamoto Masashi smiled bitterly, he didn't know what to say.

Although game CG rendering and movie CG rendering are somewhat similar in principle, the algorithms are completely different.

When Miyamoto Masashi was making "Final Fantasy: Souls Within", he deeply realized the difference between the two, and was once caught in a dilemma. He had to invest a lot of money in the research and development of movie special effects rendering technology, and he also had a deep understanding of game cg.

The special effects technology cannot meet the needs of the movie and I am troubled and distressed.

Seeing that the CG and game of "Resident Evil" can be seamlessly connected, without even loading, and only loading to read the 3D modeling data when the door is opened, this made him deeply feel the shortcomings of Square.

It turns out that I was once a student of Longteng, and now my skills in doing CG special effects have become better than my old skills. I can do it better than my master...

Little does he know that all of this is basically the result of Weta Digital. In the future, they will be able to grow into one of the four major special effects companies in the world, and of course they will have their own technical uniqueness!

Next, the demo disc was replaced with the demo version in the background. Yang Yun skillfully entered the cheat code through the handle. The game screen jumped to the core control room of the boarding house. There were a large number of demonstration props stacked here. Jill picked them up one after another and demonstrated

How to use props, how to put them into storage boxes, how to use anti-viral serum, etc.

"Under normal circumstances, if the protagonist is entangled by zombies at close range, he can use a defensive knife to get rid of them. In most cases, he still uses a pistol or shotgun to kill the zombies. Of course, it is also important for masters to allocate various bullets reasonably and effectively.

Knock on the door to clear the level quickly, and powerful weapons are best reserved for boss battles."

After saying this, and demonstrating the synthesis of several herbal medicines, and the inspection and disassembly of the small box, Yang Yun input another string of handle signals, and the screen jumped to the rhizome of plant 42.

"Wow!" Many people exclaimed, one because of the huge size of Plant 42, and the other because even though the boss is so huge, the game is still perfect, with the roots realistic to the details of the flagella, swaying slightly, and the teeth and claws looking very...

sharp.

Yang Yun smiled slightly, tried hard to control Gill, held up the grenade gun in his hand, and fired the first grenade at the plant 42 rhizome. Huge fireworks exploded on the rhizome. The flames were not real, but the effect was still there.

It's quite satisfying.

The plant fought back, and the super long tentacles lashed out like an octopus, and each tentacle terminal sprayed poisonous gas. Yang Yun accidentally got entangled in the root tentacles just after firing a shot, and was then

After being whipped and poisoned many times, he managed to fire a second shot and finally died...

"Sorry, this is a wrong demonstration!" Yang Yun laughed and received kind responses from everyone in the audience. Then after restarting for the second time, he fired six shots in a row, killing him before he died.

This giant mutant plant.

"Well done!" A fan in the audience shouted loudly, which once again aroused everyone's laughter. The applause lasted for a long time, indicating that everyone has a very high opinion of this game.

This is a pun. Yang Yun plays the game well, and the game production is also good. A 32-bit SS console, after serving for 3 years, still has not found serious performance deficiencies, especially the 3D processing effect. Sure enough, 32-bit

The GPU is just different. The graphics processing effect it presents, I’m afraid no game on the market can surpass it, right?

After demonstrating his good game, of course, the next step was to get slapped in the face. Yang Yun handed the game to a staff member to continue the demonstration. At the same time, he supported the portable headset and began to question his competitor Sony! (To be continued.

.)

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