Super Game Empire
Chapter 005 Determined to do piracy
Putting down the game controller, the three of them sat down with serious expressions.
Technical control Alexei said: "With a large number of application stacks, it is possible to simulate the snake's path. This game should not be technically difficult."
Zhao Yongping nodded and looked at Yang Yun: "But the game interface is too simple."
Yang Yun was confident: "This is just my first experimental work. If the greedy snake was so simple, how could it be popular all over the world..." Suddenly he was startled and realized that he had let it slip.
Snake was really mediocre at the beginning on PCs. It was made popular by Nokia mobile phones. People all over the world who bought Nokia mobile phones had pain in their balls when they were waiting for the bus, unable to sleep, sitting on the toilet, etc.
, all like to take it out and play it, and in later generations, the two-dimensional, three-dimensional, speed type, maze type, puzzle type, the gameplay has been greatly expanded. This is the reason why it is popular all over the world.
Hearing this, the other two people laughed, and it became popular all over the world. They never thought that they could sell some in the mainland Chinese market, which would be a high-priced incense.
Besides, how could they imagine what would happen 20 years later...
Yang Yunqing coughed twice and brought over a stack of paper. Each page was filled with simple hand-drawn drawings.
There is a square cage room, four grids divided by two horizontal and vertical walls, a special-shaped baffle, a light-eating point acceleration mode, etc. This small stack of paper has exactly eight pictures, corresponding to the greedy snake.
of eight game levels.
The two looked at each other and were immediately delighted. In this way, the playability of the game would be greatly enhanced!
These days, what is lacking is not technology, but creativity!
In the first generation of Snake games, they were all black dots. Even though the map was complex and the gameplay was changeable, it looked like there were many different games. In fact, at the technical level, it was the same!
The stack theory in data structures can be handled perfectly.
The forward trajectory of the greedy snake is to add 1 to the coordinates of the node at the top of the stack, and at the same time add 1 to the coordinates of all nodes in the stack, and then redisplay all the nodes in the stack, which looks the same as the previous second, creating the effect of the snake moving forward.
The same principle applies to eating up points, just increase the number of stack nodes by one.
The change in speed is only a change in the stack reset time.
After hitting a wall or eating its own body, since there are two nodes in the stack with exactly the same coordinates, the game ends and the snake dies and starts again.
In the 21st century, any computer science college student who has learned some computer languages can basically program this kind of small game.
Therefore, these days, only creativity is the most rare thing!
Zhao Yongping asked: "Xiao Yang, how long does it take to compile these eight games?"
Yang Yun looked at Alexei, who immediately said that there was no problem in cooperating fully, so he replied with a smile: "Two days, mainly because the method of burning into the cassette needs to be debugged." These are tasks with little technical content.
No artist is required, only programming and debugging is required. 2,000 lines of code is almost enough, and most of the eight game codes are the same.
Zhao Yongping was overjoyed: "That's good! Time is money, efficiency is life! You hurry up and start selling when you're done!"
The classic saying of time and efficiency was defined by a great man in 1984. After the great man’s southern tour, a craze for economic supremacy was set off across the country. Even Zhao Yongping, a graduate student at the Renmin University, was not exempt from this and became the director of this small factory on the verge of bankruptcy.
, thinking about making money and finding a way out all day long, he almost turned his head in worry.
Yang Yun laughed happily: "Director Zhao, we'd better have a long-term plan and see how to sell it."
The sales Yang Yun mentioned are of course selling cassettes!
Zhao Yongping didn't have many good ideas. Although he still had the arrogance of a scholar in his heart, the pressure of reality was too great and he finally gave in.
Huamao Electronics Factory is now in a state of poverty. With a FC development platform, it can only do research or secretly burn pirated cassettes. However, it lacks experience in developing FC hosts and remote controls, so it is unrealistic for them to build complete machines.
The most critical thing is that Huamao Electronics Factory has almost zero sales channels. It has interesting games and technologies but no way to sell them. This is a situation where it is starting from scratch.
So after discussion, regardless of Alexei's objections, Zhao Yongping and Yang Yun started piracy and burning and doing OEM work for others!
First, they contacted Chongshan City Huaqiang Electronics Factory, which sold them the platform, and privately bought 1,000 sets of learning cassettes.
The source of these cassettes has not been clearly stated by Huaqiang Electronics Factory. The trademark information has been torn off from the cassettes, leaving no trace at all. They should be completely black cards, and they require cash in hand. No credit, no refunds, no guarantees.
Zhao Yongping gritted his teeth and accepted these overlord terms. He had no choice but to do so. Huamao Electronics Factory now only had one game technology that it could produce, and other rigid conditions were subject to others, so he had to swallow his anger.
After getting these learning cards back, Alexei and Yang Yun quickly got into work. They had to break the obstacles set by the motherboard and implant the Snake game. The disassembly was not easy, but fortunately Alexei
This Soviet expert.
At Yang Yun's suggestion, Zhao Yongping became ruthless. In order to save time, he invited a master from an underground cassette black factory in Shenzhen City and took over to guide the cracking and burning work in the factory. He worked for several days and spent a lot of time.
I gave him a total of 3,000 yuan, which made my heart bleed!
However, Zhao Yongping's tough and decisive character is an important reason why he will move forward in the future business!
Three days later, Yang Yun and Alexei reprocessed all 1,000 cassettes, perfectly embedded the eight 32K mini-games of Snake into the learning cards, and then affixed the most popular Kurt learning cards at the time.
The trademark must be a fake or shoddy product.
Why use study cards instead of specialized game cards?
This is related to China's national conditions at that time.
In 1984 in Shanghai, the great man visited the Ten Years of Science and Technology Achievements Exhibition at the Shanghai Exhibition Hall. He watched a 13-year-old child demonstrating various programs on the computer. He patted the child on the young shoulder and sighed and said: "Computers
The popularization of it must start from babies.”
Next, almost all home computer FC manufacturers used the banner of learning machines, successfully attracting countless parents who wanted their children to succeed. As long as the parents' financial strength could keep up, they rushed to introduce this new type of home appliance into their homes.
If this is under the banner of a game console, try it and see if it can sell so well?
Yang Yun's childhood was like this. His neighbor bought a learning machine, be it Big Overlord or Pyramid. Anyway, the included learning cassette had some Basic programs, Wubi fonts, and LOGO language. It looked really high-end and could help.
Children learn computer knowledge and so on.
Coupled with the emerging trend of comparison and the crying children, parents were also afraid that their children would fall behind other children of the same age, so they finally gritted their teeth and spent a month's salary to buy a set.
As a result, there were always times when the parents were not at home, and then Yang Yun and his friends would put on 4-in-1 or 16-in-1 game cartridges and have a great time playing, even when their parents came home from get off work I forgot all about it, I got beaten a lot.
A saying that parents liked to say very much back then was: "What's so fun about this!"
They don't understand what children like. In fact, children are naturally curious, love to explore, and love to play games. Let them see Basic language, which is much more reluctant than playing games.
Moreover, the simple Snake game is suitable for all ages, and is easier for parents to accept than pure children's games such as "Squirrel Wars", "MapleStory", and "Ice Digging".
1,000 cassettes were loaded into the jeep by Zhao Yongping, and Yang Yun followed them, and they headed to Shenzhen City together. They were going to meet up with the former sales staff of Huamao Electronics Factory to prepare to sell these cassettes, which had high hopes.
Success or failure depends on this!
PS: Carrot was beaten by his father for playing a game console back then. Hey, he cried a lot of bitter tears!
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