The Emperor’s Angel of Death

Vol 2 Chapter 1216: Haunted Merchant Ship

Latest website: The captain of the interstellar merchant ship has long served the Qubo Trade Federation, the second largest commercial alliance in Stormwind, which brought him power, prestige and a lot of wealth. ,

But personally, it just gave him a name.

'Narwhal' Felicia Munch.

He used to be an officer of the Astral Army. After many brutal battles, he retired as a merchant ship captain with the help of a certain hive family.

Even now, twenty years later, he prefers not to remember the ins and outs of how he got the name—he thought, under the system he had devoted his life to, the sentimentality attached to familial ties would disappear—but he still Always be grateful for your name.

Even among the nobility in the hive capital, only those deemed valuable were named: the vast majority of people, from birth to entry into work, were almost nameless, with only code names.

"Owner?"

The narrow space of the command cabin was crowded with rows of crowded bird servant monitors and communication operators. Except for the void monitoring personnel, they were all staring at their screens seriously.

Felicia Munch had a bitter face, and bird servant reports were always the worst on this route.

But this is also the fastest route to reach the Nathan galaxy.

There are many types of merchant ships in the empire. Large merchant ships can often carry out trade between stars, and they also carry Geller force fields to carry out warp navigation. Trade between and within galaxies often uses small and medium-sized merchant ships. This kind of merchant ship has no Geller force field or warp engine, and can only "slow" travel in the void.

In this process, in addition to pirates, the biggest threat is various cosmic phenomena.

"What's the matter?"

"It's getting closer to the asteroid belt, my master."

"Visibility?"

"The scanning device is impenetrable, my master."

Captain Felicia Munch sighed sadly. Although the route is basically fixed, the route is not necessarily fixed. Sometimes it is to avoid pirates, and sometimes it is to avoid some possible "peers" - merchant ships The relationship between them frequently alternates between the predator and the pillaged, and they rarely use a single route repeatedly.

This voyage is newly developed and can reach the Nathan system faster, but the disadvantage is that it must pass through an asteroid belt.

In the experience of Félich Munk, he knew that accidents always happened when merchant ships crossed the complex asteroid belt: huge debris could cause irreparable damage to the hull, not to mention the malfunctioning machinery, while the There is a high probability that these will appear on his desk in the future.

But there is no way. Now the market in the Nathan galaxy is very good. A mysterious buyer ordered a large amount of materials from the trade alliance, and the price is very cost-effective. His profit from this trip may be able to change him to a big ship.

The premise is that he can arrive before the others.

"Initiate Low Visibility Protocol."

The captain gave the order.

"I'll take a look at the observation window."

The operator of the bird servant system put the order into the communication line - he could already hear the sound being dispelled and hissing due to the suppression of the radiation.

Felice Monk opened the door and walked into the viewing window compartment, his goggles flashing, then darkening, cutting off the initial light.

The captain glanced slowly, stopping when he turned to the right.

There, the void is filled with various fragments, forming an invisible, moving whole, an occasion that is a favorite of pirates.

He sighed, snapped his fingers, and a wandering adjutant stepped forward and elbowed the others away.

"Captain, your order?"

"Go and tell all the guards to go into alert mode and make sure they're ready for emergencies."

"OK."

The adjutant turned around and hurried to the gate.

Felice Monk turned again and looked at the approaching asteroid belt. He had seen battles on twenty worlds and three sectors. He had participated in space jump gang operations and had struggled in the trenches. trek.

However, his least favorite form of warfare is fighting where the enemy cannot be seen.

Two hours later, Captain Felicia Monk understood that this was exactly the battle he was going to be in.

"Try the communicator again!"

He shouted to a group of communications operators.

"Contact anyone, anyone."

Then he turned to the nervous guard.

"Are you telling me that none of the messengers have returned? Not one?"

"No... Captain, none of them. Now we have completely lost contact with half of the cabins. There is silence there, and everyone says it's haunted."

"Fuck you! Send someone again, get your weapons, go to the nearest cabin, and see what's going on there! Then report here! I don't believe anyone can help us without a sound! It's impossible! of!"

The guards walked in pairs towards the cabin door and disappeared into the darkness.

Turning his head, Captain Felicia Munch saw his squatter crouched in a corner, hood draped over his head - a madman who had brought him good fortune over the years, but Now nothing is being done to warn him what the imminent threat is.

He climbed onto the pile of stumps and kicked it.

The pile screeched and shook, and two eyes appeared, blue and shocked.

"You, get me out and see what happened."

"Me? My lord?"

The astrologer shook his head.

"I-I'm not fit to do this kind of thing."

Felicia Munch bent down towards him.

"You need to make up for your failures or I guarantee you will never have a chance to know your future."

"Yes - yes, my lord."

The astrologer staggered to his feet and walked to the door of the cabin, where he stopped abruptly.

Those sky blue eyes turned to his master.

"Darkness surrounds, my captain, fate—"

"Very helpful, go out and do as I tell you to."

The astrologer's face turned pale.

"I, I cannot follow in the footsteps of fate, my master."

"You don't need ~www.wuxiaspot.com~ The astrologer walked out of the hatch with muttering and drooling.

The captain motioned for a squad leader to come over.

"Bring five people to follow him, I suspect it's some warp stuff, a psyker is a very good bait, see what he attracts, and kill it."

"Yes sir."

The squad leader assembled his men, grabbed the shotgun, grenade, and knife, and was out in a minute.

Since there was no reply on the communication channel, the captain decided to look outside the cabin in person. He always liked to observe the battlefield with his own eyes - now he no longer doubted that it was a war.

Just ten minutes ago, the first compartment lost contact, and then soon the second.

But he didn't get any reports of attacks, no reports of intrusions, it was just like all the nonsense the crew was talking about - it was haunted.

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