The Infinite Journey of the Sage

Chapter 539 Beat, Beat, Robbery

Chapter 028 Beat, Beat, Robbery

For most adventurers, they have no concept of logistics.

Their understanding of adventure in dungeons is very simple - go down from the dungeon at sunrise, reach the limit you can reach, kill more monsters, obtain magic stones, and then come back before sunset, which is already a complete merit.

As for the expedition, this kind of thing is something that only the big families can afford. They even rely on the information brought back by the expedition to avoid the powerful monster groups. It is precisely because of this that they did not go deeper into the dungeon. power.

Only a very small number of adventurers, adventure teams, will continue to challenge themselves and explore deeper dungeons, but those are a very small number of adventurers, a very small number of adventurers, which can even be said to be better than nothing.

But in Keilar's view, those adventurers who constantly challenge their limits and go deep into the underground of the dungeon are the ones who truly support the existence of the dungeon.

In the final analysis, these adventurers wandering around on the 1st to 30th floors are mediocre people who do not "force themselves". Precisely because of this, their aggressiveness is not that strong, and Keilar does not like them either. them.

As for those who could be seen by him, he wanted to hide his identity. It was precisely because of this that he chose to enter the dungeon alone.

He didn't need to go deep into the dungeon to enter the dungeon. He just wanted to see the dungeon by himself. The adventure in the dungeon with the Loki family members was definitely different.

When Kelar came to the dungeon on the first level, it was more like a huge training ground than a dungeon.

Many people find secluded places here to practice, because the attack power of monsters is too weak and there are too few monsters, so as long as they are cleaned up, large contact fields that do not need to be taken into account will be born.

Orario does not have such a venue. Practicing skills or practicing tactics requires a lot of space. Orario has precious little land, and the living area is not enough, let alone a training ground?

Therefore, there is actually no danger in the adventure area on the first level - of course, for young people who have just entered the first level, it is still a bit dangerous if they break into a trap and be ambushed by monsters, but for someone like Kailar, For humans, the first level is just to get familiar with the monsters.

The monsters on the first level are not strong, and any stronger man can kill them with weapons.

The simplest and most basic thing is that it is a goblin holding an iron piece that is weaker than a human child, but has relatively strong night vision. Such timid monsters will disperse as soon as they kill one, and then start again. Gather together, aim at the next target, and attack again.

Normal people will not be killed by these monsters, but if there is a Goblin Chief or Goblin Mage among this group of Goblins, then these monsters will not be dispersed. Yes, if you kill one goblin, the other goblins will swarm you.

By then, the young adventurers who were caught off guard might be torn into pieces and eaten by goblins.

So dungeons are in danger all the time. Even level 1 dungeons cannot be underestimated... ah.

Werewolf.

The enemies wandering around the 1st to 5th floors are neither too strong nor too weak.

The only scary thing is that once a werewolf group is formed, it will be more troublesome than the goblin tribe.

However, "Only a group of wolves appeared on the second floor. There were still more than thirty wolves on a large scale. It was really grand." Keilar slowly pulled out the long sword.

His front was blocked by a group of werewolves. This group of werewolves were hidden in the darkness. Only the faint green eyes were staring at Kelal in the darkness. If the new adventurer was here, I am afraid that the two groups would have already fought. .

There is no escape.

New adventurers have a speed disadvantage when facing werewolves, and werewolves are taller than the average height of humans. With an average height of 1.75 meters and their own self-healing ability, humans will be omnipotent without weapons. Being crushed by the opponent.

But unfortunately, the difference between monsters and humans is that humans can make excellent weapons and learn to use excellent weapons.

For example, the sophisticated weapon of about level 3 in Kelal's hand will be filled with cold light just by holding it in his hand. Any werewolf who dares to pounce will be cut in half by him. Even the werewolf's resilience is, This kind of injury can also be fatal.

When they killed the fifteenth one, the werewolves finally figured out that this was no match for them, and they immediately fled.

"Did you escape?" Kailar looked at the magic stones scattered around him. Theoretically speaking, first-level adventurers have the most generous rewards. They are always in a state of leapfrogging monsters, precisely because In this way, their "explosion rate" will be higher than that of adventurers of the same level.

But of course, there are also those adventurers who are born lucky, with "rabbit legs" and amazingly red hands. As long as they enter the dungeon, they will produce something. Those lucky ones don't have to worry about it.

He needs a ranged weapon.

Bow and arrow, throw a spear, or throw an axe.

The enemy should be faster than him. Before the enemy engages in the battle, he should use medium and long-range weapons to strike in the first round, and then use the long sword to annihilate the enemy. After the enemy escapes, he should use medium-range and long-range weapons to pursue him.

Keilal bent down to pick up the magic stone, silently thinking in his heart that he had never thought about these things before.

But when his magic has been suppressed to a very low level, every drop of magic is extremely precious. Even magic like the light shooter is no longer suitable for the current dungeon. Because of this, Kelal must consider Just get more stuff.

Sure enough, if you are in a dungeon, you should consider short bows, throwing axes, and broken spears.

Kelal threw all the magic stones into the bag, but there was quite a bit of them.

"Hey, the newcomer over there, I've never seen you before." Several sturdy men turned around from behind the rock wall and stared at Keilal maliciously.

"I see. I asked why the wolves dispersed, but there were still other eyes. Is it you?" Keilar looked very calm, his whole person was like a lake with no waves in the ancient well, and his tone of voice was also unpleasant. Not slow, as if he had just killed fifteen werewolves without any effort.

"If you want to bully people who have just entered the dungeon like in the past, be careful." He said with a smile.

"After all, not everyone who enters the dungeon is a newcomer."

"I would like to advise you, just forget it this time."

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