The Virtual Game Of Nightmare Lord

Chapter 418 The Charm Of Creation

Today is Friday, an ordinary day. Otilia and Mio were walking on the way to school while chatting.

The Nightmare World Forum on the campus network has also been extremely popular these days, and the most discussed one is the Endless Amusement Park.

I don’t know if Zhang Xingyu’s previous opening of “Gancheng Brilliant Amusement Park” was a bit exciting for players. Many players are studying the gameplay of the amusement park and vowed to build an amusement park more powerful than Gancheng Brilliant Amusement Park!

Fatty made a simple strategy to guide players on how to use the scarce funds in their hands to optimally configure the amusement park. Basically, as long as you follow Fatty's strategy, there will be no problems in early management.

Fatty used his authority to put the essence of his strategy post at the top. The other players were cursing and saying that Fatty was doing the cheating thing of "being an athlete and a referee at the same time", while they were happily looking at the strategy, especially some of them. Players who are not very good at running games regard Fatty’s guide posts as treasures and call Fatty NB, Fatty is mighty.

However, Fatty’s strategy is not applicable to everyone. Anyone who has drawn the basic 09 of an ordinary amusement park can apply it, but the plan to save the amusement park is not certain, because there are all kinds of cheating amusement parks, and you need to study the amusement park. targeted measures.

Fatty was the first to write a guide post again. Some players exclaimed, "How come Fatty can code so fast? Is it possible with his little fat fingers?" Then someone quickly replied saying that Fatty is a tentacle monster and doesn't even attend class. They were all coding and writing strategies. As soon as this reply was posted, netizens burst into laughter, and some players started to discuss why the fat man could code so fast.

Although Fatty has written a strategy post, other players have nothing to discuss. The most discussed one is related to the Brilliant Amusement Park. Players are all envious and jealous, saying that the player who got this amusement park is really I'm so lucky. Not only does it start with a super amusement park that can defeat all players, but there are so many staff in the amusement park. What's even more outrageous is that there are so many beauties, even princesses?! What the hell? Blue quality home snacks?

Mummm————Why is this player so lucky?

The other is about the setting of the landscape, which is the most discussed and the most imaginative place.

In addition to the roller coaster and transportation settings of the endless amusement park, other rides such as carousels and flying saucers cannot be freely designed and can only be modified in color.

However, soon, someone discovered that the greatest fun of this game is to create a unique landscape!

The game provides a large number of basic objects and sprite objects. By combining these small objects, you can design various landscape facilities. For example, some people used the splicing of basic objects to reproduce the Arc de Triomphe, Tokyo Tower, and even different scenes that appeared in some movies. Existing things, such as spaceships, time shuttles, etc., can be created!

Although what is created is just an empty shell, these things can be made "alive" by using lighting effects.

Players have found that as long as the landscape is well created, the landscape level of a certain area of ​​the park can be greatly improved. Especially building some good-looking landscapes next to the amusement facilities can not only improve tourists' evaluation of the park's landscape, but also attract tourists. Go to the rides.

The NPC tourists in the world of Endless Amusement Park ask for a lot of thieves. Once there is something bad about the park, the tourists will complain, such as

There is no drink shop or jewelry store in this garbage park? You won’t starve to death if you go in, PASS!

There is no toilet in this garbage park. Do you want me to pee everywhere? PASS!

There is no scenery next to the recreational facilities in this park? Why should I go in? PASS!

——I’ve never seen such picky tourists like you——! (The player flipped the table in frustration——)

However, if players think about it carefully, the thoughts of these NPCs are quite normal. After all, in the real world, if an amusement park does not even have a food store or a toilet, would you still go there?

Of course not!

Gancheng Huihuang Amusement Park is an excellent example. It has a food street that provides a variety of delicious food. There are various actors performing classes to adjust the mood of tourists. The landscape inside is also very well designed. Five major Themed areas, each themed area has a different landscape, and is very well integrated with the facilities inside.

Is the landscape just about making your amusement park look better?

Not——!

A student of an art club in the junior high school of Seimai Academy suddenly felt that the black trash can was too monotonous when arranging the trash cans. Then, he looked at the graffiti tools provided in the game and had a sudden idea!

He painted his favorite mini characters on the trash can!

Then, the player suddenly discovered that this trash can with a mini bear painted on it could actually improve the landscape. Although it was only a little bit, the art player's eyes lit up!

——There is actually such an operation!

So this art player used a very cheap trash can as an experiment to conduct research. He found that the landscape evaluation system of the game is very complex, and it does not mean that the more complex the painting, the more complex it is.

The higher the score of the landscape, on the contrary, sometimes, a few simple strokes in a few minutes may increase the score higher than if she spends more than half an hour painting a complex painting, the score may be higher.

Moreover, if the same painting is painted on different objects, the degree of improvement will be different.

This art player was a little confused about the game's landscape scoring system for a while.

Later, the player checked through the association's watch and learned something.

The landscape score is divided into overall score, regional score and individual score. Each calculation method is different. The overall score is the most complicated and involves a lot of calculations. A single landscape evaluation is the simplest, but it is not easy to get a good score just by doing it.

The landscape exists as a single thing, but when many single landscapes are placed in an amusement park, it will become an overall landscape. For example, if your amusement park is mainly for children's entertainment, but it contains several horror series of landscapes, then even if No matter how beautiful the landscapes of these horror series are, they can only be counterproductive.

In addition, the more complex the landscape is, the better, but it needs to have a just right "degree". In addition, the quality of the landscape score will not be fully reflected in the tourists, because the age, gender, and preferences of tourists in each region are different. The landscape you like will also be different.

Of course, the association's landscape score represents the most common aesthetic. If the score is high, it will definitely be popular, but it is very difficult to get high scores.

The landscape of Gancheng Brilliant Amusement Park has been set up well, but the overall landscape evaluation is only more than 70 points, and the best areas are only more than 80 points. Now, the players' amusement parks, except for those amusement parks that have drawn special scenarios , the highest landscape score is just over 40 points!

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