The Wizarding Age
Chapter 0875 Mission Arrives
The battle was artificially stopped!
Seeing that the leader could not win, the winter witches led by Serlo immediately intervened in the battle and took away the distraught Morgana.
According to the agreement, Alice and others naturally won the battle.
Although Morgana was not defeated directly, which saved the winter witches a bit of face, the war between the fate witch and the winter witch ended with the defeat of the winter witch.
Such an unexpected ending made the entire North dumbfounded for a while!
However, the Crimson Family also successfully passed its identity crisis.
Although most of the witches in the North are still dissatisfied with the relationship between Grimm and Alice, it is difficult to do anything about the identity of the Crimson Family.
Of course, in this war, other witch factions may not have suffered any losses, but the winter witches lost a mess. Not only did they lose nearly half of their secular territory, but they also lost more than 1/3 of the family's most important resource points.
If the Winter Witches had not accumulated a lot of wealth over the years, there would have been a faction crisis!
Afterwards, in order to redeem the captured sisters, the Winter Witches were forced to pay a large number of high-level magic weapons. This also indirectly alleviated the embarrassment of the lack of alchemy masters within the Crimson Family.
Although Grimm mastered some alchemy, he devoted most of his energy to magic puppet manufacturing and magic pattern learning, and his performance in magic weapon refining was mediocre. There were not many equipment and items seized from the dragon treasure that were suitable for wizards, so the arrival of this batch of spoils did solve a big problem for the Crimson Family.
And this battle seemed to have a particularly great impact on Mary. As soon as she returned from the Tower of Destiny, she locked herself in the secret room of the Fire Throne Witch Tower, and I don’t know what she was secretly preparing.
…………
Grimm heard the news while enjoying his fire dragon ribs feast!
For such a major event that can determine the future direction of the family, Grimm only stopped the knife and fork in his hand for a while, said "oh", tilted his head to think about it, and continued his unfinished business.
The current scale of the Crimson Family is definitely not supported by a level 3 wizard. Therefore, if the Crimson Family wants to continue to develop and expand, the improvement of the family's strength is essential. At least in addition to Grimm, a large number of Crimson wizards need to emerge to work for the family business.
Only in this way can the Crimson Family have a future!
If you rely on a pair of fists to conquer the world, then when Grimm falls, it will be the time for the Crimson Family to fall apart and the monkeys will scatter.
Now, guys like Alice, Mary, and Billis have stood up and have their own glory and pride. This is actually what Grimm hopes and is most pleased about!
As the biggest boss of the Crimson Family, now that he has high-level subordinates who can share his worries, Grimm can naturally spend more time on the content he is interested in.
Taking the opportunity to eat, Grimm quickly browsed the 3rd-level witchcraft that the chip had recently optimized, and a surge of pride surged deep in his heart.
Raging Fireball, level 3, single-target fire magic, spell casting time 1-2 seconds, cooling time 5 seconds, consuming 2 points of mental power, attack power 310-330 degrees, killing range 20-30 meters, with two magic effects of fire poison and ice flame...
Lava Armor, level 3, fire and earth defense magic, spell casting time 2-4 seconds, cooling time 45 seconds, consuming 3 points of mental power, physical defense 450 degrees, elemental defense 300 degrees, with fire anti-injury magic effect...
Flame Gate, level 3, fire summoning magic, spell casting time 8-15 seconds, cooling time 15 minutes, consuming 7 points of mental power, can summon flame creatures with a total of 1270 degrees of flame energy (up to level 3 giant fire element can be summoned)...
Molten World, level 3, fire range magic, spell casting time 10-16 seconds, cooling time 50 seconds, consuming 6 points of mental power. It can summon a huge red flame column of 100 meters and 80 meters. The attack power within 30 meters of the core area is 450-480 degrees. The flame power decreases outwards in sequence. Every 10 meters, the power decreases by 50 degrees...
Meteor Explosion, level 3, single-unit witchcraft of fire and earth, spell chanting time 8-12 seconds, cooling time 35 seconds, consuming 4 points of mental power, flame damage 260-280 degrees, physical damage 220-240, killing range 20-30 meters, with 40 degrees of earth splash damage...
Flame Teleport (short distance), level 3, mobile witchcraft of the fire system, spell chanting time 3-5 seconds, cooling time 25 seconds, consuming 3 points of mental power, can be teleported to the area where the flame rune has been pre-arranged at will, and the longest teleportation distance is 3000 meters...
These five witchcrafts are the level 3 witchcrafts that Grimm has continuously derived and optimized through the chip during this period of time, and they do not belong to the universal level 3 witchcraft template. Therefore, if Grimm submits them to the Free Wind Knowledge Hall, he will most likely get the corresponding contribution points.
However, these are the battle sorcery that Grimm prepared for himself. If their detailed data is made public, it will be easy for his enemies to grasp his core data during the battle.
Just from this point, Grimm will never make them public!
As for the first elemental magic machine, after these days of polishing and optimization, it has initially acquired combat capabilities. However, it lacks the support of the magic furnace, and the ordinary 2nd-level elemental magic puppet crystal core can only sustain it for 5 minutes of full-strength combat.
Grimm barely managed to maintain a quarter of an hour of combat through the energy resonance sequence of 3 2nd-level elemental magic puppet crystal cores.
This also made Grimm more eager to get a new batch of Quelras alloy.
The first puppet Hydra built by most of the goblin engineers in the goblin plane is about to be offline, but the magic furnace as the energy core still has no clues.
This has made Grimm appear more frequently in the trading hall of the Free Wind Spiritual Illusion in recent days.
However, the terrifying price of Quelras alloy or ore can only make Grimm stay away from it.
Perhaps it was because of Grimm's continuous inquiry and inquiry about the news of Quelras alloy over the past year that finally attracted a caring person.
On this day, Grimm had just finished his daily meditation and entered the spiritual illusion again. In the trading hall of Gate No. 1, he was stopped by a tall and thin man who looked very young.
"Are you... Flame?" The tall and thin man looked at Grimm carefully.
Flame is a special code name that Grimm gave himself. After all, in this mental illusion, he also needs a false identity that can communicate and trade with others.
"I am Flame! What do you want to talk to me about?"
"I have a task here, you may be interested..." The tall and thin man smiled mysteriously.
"Task? Shouldn't those things be in the task hall?" Grimm couldn't help but narrow his eyes.
In the mental illusion, his appearance is a ball of human-shaped flame, and his face is covered with a golden mask. It is difficult for outsiders to detect his true identity through these features.
"Don't worry about these... Take a look at this task first!" With the tall and thin man's finger flick, a purple-black light ball flew in front of Grimm.
"Ding, a strange data stream is detected... Please indicate whether to access it?"
"Access!"
As a burst of bone-chilling coldness poured into the consciousness, a strange data took shape in his mind.
...
Molten Fire City Alien Expulsion Mission (Level 3)
Mission Initiator: Molten Fire City Lord
Mission Content: Molten Fire City, located in the Skettis region, has been invaded by alien flame creatures in the past two years, which has caused the death of 1 Level 2 wizard, 3 Level 1 wizards, and several wizard apprentices. The underground mines in Molten Fire City have also been seriously affected...
Mission Reward: 50,000 Magic Crystals + 1,200 Contribution Points
Mission Requirements: Recruit 2 Level 3 Wizards
...
Grimm took a quick look and shook his head without interest.
These days, he is still in the consolidation period after being promoted to Level 3, and it is not suitable for him to leave his family to perform any dangerous tasks. So, he refused without hesitation.
The tall and thin man seemed to have been prepared for this, and whispered to Grimm: "I heard that you are collecting Quelras alloy everywhere..."
Grimm was stunned when he heard this and stopped.
"Do you have any news about Querrus alloy?"
"To be honest, there is Querrus alloy in the underground mines of Molten Fire City. It's just that the main product there is Eternal Gold Ore, and Querrus Ore is just a companion ore!"
Grimm narrowed his eyes slightly.
"Are you the Lord of Molten Fire City?"
The master man smiled faintly: "The Lord of Molten Fire City is a 4th-level wizard, and I am just a hired wizard who makes a living under him."
Grimm carefully sensed it. Although he didn't know the other party's specific identity, his identity as a 3rd-level wizard was real.
"Do you have more to reveal about this mission?" Grimm hesitated for a moment, and finally couldn't help asking.
"That strange beast broke into Molten Fire City two years ago. Its origin is very strange. It seems that it sneaked into Molten Fire City through the underground passage of the lava sea. As soon as it arrived, it occupied the lava sea near the underground mine and harassed the mining witch beasts at any time. So far, the loss of personnel and equipment in Molten Fire City has been incalculable."
"Didn't you take any measures to capture and kill it?"
"It seems to be an intelligent flame creature, too cunning, and almost never goes deep into Molten Fire City, but only devours the Eternal Gold Ore near the mine. City The Lord originally wanted to capture it, but as soon as the Lord of the City approached, it hid in the depths of the lava sea and never showed up again. As soon as the Lord of the City left, it came back to its old ways to make trouble... We have suffered a lot from it these days! "
"Have you confirmed its strength?"
"It is a level 3 intermediate or advanced level. We have sent people to confirm it. If the environment there was not particularly suitable for it, other level 3 flame creatures would have been captured and killed by us long ago..."
After hearing this, Grimm couldn't help but lower his head and think.
It seems that the other party found him for his identity as a fire wizard.
The tall and thin man saw that Grimm was moved and couldn't help but add a pinch of spice.
"I heard that you are looking for Quelus alloy everywhere. As long as you can drive away the strange beast and restore the mine to normal, our Lord of the City said that you can add some Quelus alloy to the task reward list..."
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