This is not a BUG, this is a game feature
Chapter 78 Gentle Township, Tomb of Heroes!
Exclusivity has its pros and cons.
For the first party on the platform, exclusivity is no choice. After all, your studio team has been bought by the console manufacturer. Do you still want to release games on other platforms?
For the second party, that is, the studio that accepts employment or entrustment from the host platform, signs an agreement, and develops console games for them, they pay and you contribute, and exclusivity is also appropriate.
Tianba Studio belongs to a third party.
The studio was neither acquired nor signed a development-for-hire agreement, so exclusivity became a matter of "money talks."
If the money is enough, the resources are top-notch, and there are various technology-related cooperations, then exclusivity is okay.
If the money is not enough and there is no exchange and cooperation of resources and technology, monopoly will not be good.
After all, once it becomes exclusive, it will lose a large number of players from other platforms, and the loss will be quite large.
Chen Ba was still hesitating.
Ju Hardware, which has always been generous, may have taken a liking to Tianba Studio and the game "God's Grace Continent" because of Lao Huang.
So Ju Hard sent a representative from Third Party Group, a third-party service department, to discuss exclusivity-related matters.
There is still sincerity.
Once "God's Grace Continent" chooses to be exclusive to the XBOX platform, they will open up part of the technology sharing of the XBOX platform and give certain guarantees.
The so-called guarantee means that when the exclusive sales volume of the game is less than XX million copies, Juhard will be responsible for paying for the shortfall in revenue, so that developers no longer have to worry.
"No, it's too low."
Representatives from Juhard Company believed that the theme of "God's Grace Continent" was too old and not playable, and the sales volume of 500,000 copies was as high as the sky.
This was unacceptable to Chen Ba.
Choosing to be exclusive to the console will result in a minimum guarantee, but it will still be exclusive. The PC platform alone may have more than this sales volume.
"Who are you looking down on? "God's Grace Continent" will start selling at least one million copies across all platforms. That's what I said!"
After driving away the representatives from Ju Hardware Company, Chen Ba said to everyone in the studio: "People look down on us, so we have to fight for our reputation and strive to make a popular game that sells over one million copies."
Yes, a hot game!
Millions of sales are a hurdle. Only by crossing this hurdle can a game be called a hit. As for the higher sales volume of tens of millions, Chen Ba would not dare to think about it in his dreams at night. After all, it is too outrageous.
To date, Tianba Studio has not had a game that has sold over one million copies.
"The Survival Simulator" has some hope, but unless it breaks its bones, it will be difficult to break through this hurdle. After all, the players are already saturated.
Forget about Starry Sky Emperor.
This thing is destined to be just a niche game, and it is unlikely to become a big hit.
But if you want to say how cool "Star Emperor" is, that's not the case. Player activity is very high, and new players are constantly joining the game, so it won't be cool for a while.
Chen Ba placed his hope in Shen’en Continent.
The background of the game is Western fantasy, which means that Divine Grace Continent will not be as unfriendly to foreign players as the previous games.
This is one of the guarantees of sales!
In addition, the unique development and adventure gameplay of "God's Grace Continent" is quite interesting among many RPG games, so no one will play it.
As long as there are no bugs, everything is fine.
Thinking of this, Chen Ba suddenly turned his head and asked Yang Dong beside him: "Brother Dong, the NPC generation test should be fine, right?"
"no problem!"
Yang Dong smiled: "The NPCs generated by the program all act in an orderly manner according to the preset logic, and there are no vicious bugs."
“What about interaction and dialogue?”
"There is a small bug in the interaction. Clicking too fast will swallow up the dialogue, but it has been solved." Yang Dong explained.
"That's OK!"
Chen Ba nodded, and then said: "Since the NPC generation test has passed, let's discuss the favorability system of each NPC in the game."
"The first is to obtain favorability. Considering the different background identities of each NPC, I think the acquisition method should also be changed..."
"I agree!"
Xiao Lu raised his hand and said: "The design of giving gifts and chatting just to increase your goodwill is simply too boring and monotonous."
"In that case, ordinary NPCs can be ignored, but for NPCs with special status, it will be more difficult to obtain favorability, and they will need to complete side tasks to increase it."
After Chen Ba finished speaking, he seemed to have thought of something, so he added: "There are five levels of favorability, right?"
Indifference, neutrality, kindness, following, and love.
It is not difficult to achieve goodwill, but if you want to improve from goodwill, you have to put some effort into it. The core idea is that the higher the favorability level, the harder it is to increase the favorability.
After an NPC reaches the follower level, there is basically one way to increase your favorability: train him, and then take him to spawn monsters with you...
This is the basic framework, but Chen Ba feels that a special design can be added to this basic framework: initial favorability!
Players have the identity of a "brave".
This identity may be a bonus in the eyes of some NPCs. Even if the favorability level is not deliberately refreshed, the initial favorability may be very high.
"For example, for people like kings and palace guards, the initial favorable impression is friendship."
Chen Ba said thoughtfully: "And some civilians in the royal capital, especially ignorant girls, may have an initial favorable impression of the brave to the level of following or even loving him."
"That makes sense!"
Xiao Lu chuckled and said, "That's the legendary brave man! He has a high status and strength, and he might be handsome. It's not surprising that young girls are eager to marry a brave man."
To put it harshly.
As a brave man, isn't it just a matter of hooking up with a few ignorant girls?
Still need to brush up on favorability?
Are you kidding me? As long as a brave man raises his finger, some girls will be willing to follow him and love him to death.
"You're right, but the favorability level doesn't just go up but never goes down."
Chen Ba thought of the horror of the fourth natural disaster, so he said: "If the favorability only goes up but not down, what should the brave man do if he is addicted to women and does not fight the devil?"
Brave man, cheer up!
Wenwen Township is also the Tomb of Heroes. You are a man who shoulders the heavy responsibility of saving the world, how can you be dragged down by the love between your children?
In order to prevent some players from sinking into the gentle land without knowing the terror of the devil, Chen Ba decided to add a "disappointment value" hidden system to the favorability system.
When the player's actions trigger certain conditions, the NPC will be disappointed, their favorability will plummet, and they will leave the brave person.
It doesn't matter if you have a harem in another world, but as a brave man, you should at least do something serious, right? The king summoned the brave to save the princess, not to harm the people!
A brave man who does not do his job will definitely be disliked.
In the final analysis, "God's Grace Continent" is always a game about "braves fighting the devil", not "Dragon King's journey to another world".
If we don’t push the main plot, how embarrassing would it be for the Demon King?
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