This is not a BUG, this is a game feature
Chapter 79 Do you have to pay for your life?
"God's Grace Continent" is a traditional RPG adventure game with a bit of simulation and meat pigeon elements.
Since it is an adventure, there are monsters and copies.
There are more than 100 kinds of monsters!
Although it sounds like a lot, many of these more than one hundred monsters are of the same category.
What does that mean?
Skeleton soldiers, skeleton knights, skeleton archers, skeleton mages, skeleton shield guards...
There are five kinds of monsters, but these five kinds of monsters are actually variants of the "Skeleton Soldier". Even the original paintings are the same set of templates, but the weapons or mounts have been changed.
For ordinary skeleton soldiers, if you put on a robe, you become a skeleton mage, if you hold a bow and arrow, you become a skeleton archer, if you hold a shield, you become a skeleton shield guard, and if you mount a war horse, you become a skeleton knight. The changes are not big.
When there are monsters, there are fights.
"The battle adopts a pseudo-turn system. There is an action bar, and the actions are taken in sequence according to the agility attributes of different characters or monsters."
Chen Ba has a soft spot for turn-based combat, and "God's Grace Continent" is not suitable for real-time combat, so it can only be turned into a turn-based combat.
The turn-based system focuses on decision-making and combat rhythm, and also requires teamwork.
This is also in line with the core gameplay of "God's Grace Continent", which is to cultivate teammates and not engage in personal heroism.
"Due to the characteristics of infinite resurrection, Braves are more suitable for tanks such as Paladins. They can stand in front of teammates, taunt monsters, and absorb damage..."
Chen Ba turned the pen in his hand and continued: "Of course, the career divisions in the game are not so strict, and brave men can also be trained as the main output."
It all depends on the player's choice.
The simplest method is definitely for the brave to stand in front, protect other teammates, and let other teammates deal hard damage. This is also a more recommended team style.
You can also train an NPC to be a tank, letting him stand in front, and the brave man can do the damage...
The existence of the job transfer mechanism makes the positioning of each character not so clear.
For example, elves, because of their extremely high growth potential, cultivating them as long-range mages or shooters is the most resource- and worry-free route.
But no one stipulates that elves cannot be meat tanks or wet nurses!
However, because of the attribute potential, cultivating in this direction may consume a lot of resources, and cultivating it to the limit will only be average.
"Brave people are special!"
"No matter which direction a hero is trained in, his ultimate potential is to be the top character."
Xiao Lu couldn't help laughing and said: "When you are a tank, you are the best tank. When you are a mage, you are the most terrifying mage. When you are a nanny, you are also the nanny with the biggest breasts."
"You're right."
Chen Ba nodded and said: "The reason why a brave man is a brave man is because the potential of each attribute is top-notch. It all depends on how the player uses it."
"But no matter how good the hero is, there is only one person after all. This is why the hero needs to recruit teammates to defeat the Demon King together."
What if there is more than one brave person?
Then the NPC can really get out of here. After all, if there are five brave men with MAX potential in all attributes teaming up, how can there be anything to do with the Demon King?
It doesn’t even take five brave men.
According to the training potential of the brave, one brave will pile up defense attributes and the other will pile up output. In the easy difficulty, only two braves can pass the level.
Of course, this is easy difficulty.
The game is divided into three difficulties: Easy, Hard and Hell. The higher the difficulty, the monster attributes, NPC recruitment difficulty and training cost will be greatly increased.
The top level of hell difficulty, if you don’t spend a hundred hours in the game, there is probably no hope of completing it.
After all, in hell difficulty, let alone the tank profession, for professions such as nanny and mage, monsters will die if they touch them, and in the end they will be severely disabled.
"correct!"
As if thinking of something, Yang Dong asked from the side: "How do we determine the price of this game?"
Game prices are very important.
The prices are too low, the depreciation of various magical equipment and props is too serious, and the development speed is greatly accelerated. It may be interesting in the early stage, but it will be boring in the later stage.
This is also a common problem in many RPG adventure games.
In the early stages, every penny must be calculated carefully. Every resource is hard-earned. Buying one more potion will feel like a waste.
But once you enter the later stages of the game, you have so many gold coins that you can't spend them all, and your resources are squandered casually, and there is no sense of tension at all.
"In terms of equipment, ordinary and sophisticated equipment are not difficult to obtain. You can get them at will. You can buy them in stores and you can explode them when fighting monsters."
"But when you reach the epic level and above, equipment can only be produced through manufacturing. The materials and gold coins consumed increase significantly with each level."
Chen Ba explained: "When a brave man goes to defeat the devil, he only has one or two artifacts at most..."
Artifacts cannot be rampant!
Even in the later stages of the game, the brave and his teammates have been trained to the extreme. With the capital to defeat the demon king, top-level equipment such as artifacts will not be ruined.
This also ensures playability.
Otherwise, by the end of the game, no one will be able to play it, and they will no longer pursue the game. Then who will open the game "God's Grace Continent"?
The artifacts are very powerful, and one or two of them can defeat the Demon King.
After clearing the level, players can continue to soak in the game and collect materials to work towards the "full-body artifact".
"The output of gold coins should also be controlled, so that brave men cannot easily achieve financial freedom."
Chen Ba said with a smile: "The most reliable source of income for the brave, besides killing monsters and completing dungeons, should be the income turned in by teammates."
"Huh? Hand over your income?"
Before Yang Dong could say anything, Xiao Lu on the side exclaimed: "The NPC works for the brave. If you don't get wages, just forget about it. You still have to pay the brave?"
Normally.
When a brave man recruits his teammates to defeat the devil together, isn't it true that the brave man pays his teammates wages? How can there be any reason for teammates to pay money to the brave?
"Ahem!"
Chen Ba cleared his throat, and then said: "But brave men have to spend a lot of money to train these NPCs, otherwise how would they get their fighting power?"
It's not too much to pay some money.
If you don't pay, you will become a brave bastard, and there will be no reward except for paying.
Compared to the money and resources the Braves spent on their teammates, the income they handed over was simply nothing.
for example.
NPC teammates hand over 50 gold coins to the brave every once in a while, but how is this money enough? The resources that the brave spent on his teammates would have been converted into at least hundreds of thousands of gold coins.
Paying money is to show your attitude and make the players feel better and not feel that they have cultivated a group of white-eyed wolves.
As for more money and less money...
It all depends on status! If the brave man hooks up with the king or the duchess, he will pay a lot of gold coins every time.
But the problem is that NPCs who pay more money may not necessarily have high growth potential. Does the brave want money, or teammates with great potential?
"Children only make choices, adults want them all! Can I stick with the rich woman in the early stage, and then kick her out and replace her with a new one in the later stage?"
Chen Ba: "..."
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