Time Travel: 2014

Chapter 208 Schrödinger’s Game Experience

Lin Hui had previously imagined many development routes, but he had never imagined e-commerce.

Jackma is nothing.

The details still need to be considered, and Lin Hui feels that he needs a counselor.

Starting a company is just a way of allocating resources.

When it comes to starting a company, the biggest problem for Lin Hui is talent.

What about the right CEO? What about the CFO?

These are tough questions.

Not everyone can follow the Liu Bang model.

Any bunch of minions can be leveled up into full-level characters.

There is a saying that mud cannot hold up a wall.

Although this sounds a bit ugly, the truth is true.

That's not to say that Lin Hui is unkind.

Lin Hui just felt that when there was no suitable opportunity, it was meaningless to forcefully arrange and force the people around him to do it.

It can really grow to the height of heaven.

Just missing a few points will feed the people around you for a lifetime.

There is no need to force the arrangement by force.

In addition to starting a company, Lin Hui now has many choices.

Judging from the successful experience of later generations, there are actually many types of resource deployment.

There are many ways, such as the integration of industry and research, the integration of industry, academia and research.

And whether it is industry-research or industry-university-research, industry is not limited to starting a company.

Involves the method of resource allocation.

In Chinese companies, it is never the best way to allocate resources.

There is only one strongest resource allocation method in China.

There is only one channel that can achieve the maximum and reasonable allocation of resources.

That is to seek cooperation with higher-ups.

On the night of the 23rd, while Lin Hui was busy perfecting the details of the "WorkFlow" software, many people were also busy. Dong Jiaqi was very busy at this time.

To be precise, Dong Jiaqi has been very busy since GRAY FOREST launched the game "Hill Climb Racing" on the afternoon of the 21st.

She didn't need to be so busy originally. Not long after the game "Hill Climb Racing" was launched, Dong Jiaqi wrote a corresponding review article without too much time interval.

After becoming editor-in-chief, she is now in charge of a new column whose main task is to review game developers rather than the games themselves.

Having said that, for an event as popular as the release of a new game by GRAY FOREST, it seems unreasonable not to do so.

However, just when she was about to publish the article, GRAY FOREST updated the game "Hill Climb Racing" to a new version.

Well, this situation is very sad. The article Dong Jiaqi wrote previously covered a lot of game content.

If there are a lot of changes in the game content after the update, then half of the article she wrote before will be basically useless.

Originally, Dong Jiaqi planned to continue to publish it, but after seeing that it was a major version iteration, Dong Jiaqi decided to download it and try it out first. If there were no big changes in this version iteration, it would not be too late to continue to publish it.

It turns out that Dong Jiaqi had a good idea. After downloading the new version, and after a short trial play, Dong Jiaqi found that the game "Hill Climb Racing" almost seemed like a different game after the update.

This statement is not an exaggeration at all. Dong Jiaqi discovered that in the reconstructed version, GRAY FOREST has added some new paints to the game "Hill Climb Racing". In addition, the new version has also added several brand-new colors to the protagonist. Character image.

In addition to these new contents, GRAY FOREST has also added several new scenes in the v2.0.0 version of the reconstructed version of the game "Hill Climb Racing".

In the v2.0.0 version of the game "Hill Climb Racing", in addition to the basic scene (pastoral scene), desert scene, Arctic Circle scene, highway scene, moon scene, and Mars scene, there are also night scenes, Three new scenes: rooftop scene and rainbow scene.

Although the style of the game after the update is basically the same as the original one, as an industry insider, Dong Jiaqi knows that the profit model of the v2.0.0 version of "Hill Climb Racing" after this update has been compared to the profit model of the original version. There is a big difference.

What does the change in profit model mean?

It means that the target audience of this game has changed.

This change will not make much difference to ordinary players for the time being.

But for game critics, this change means a completely different interpretation.

The profit model for all players and the profit model for wealthy players are definitely not the same concept.

In this case, the manuscript Dong Jiaqi wrote before is basically useless and can be dragged to the recycling bin.

In addition to the profit model, Dong Jiaqi also noticed that the player's operating feel seems to be a little better in the v2.0.0 version of "Hill Climb Racing".

Although it is only a little better, Dong Jiaqi feels that GRAY FOREST must be more than just changing a little code.

If just changing some code can improve the player experience, why not just do it in one step in version 1.0.0?

In fact, unless it fixes some existing bugs or involves some PVE (player vs. computer) \u0026 PVP (player vs. player) mobile games, few game updates will make a fuss about the operation feel.

Why does GRAY FOREST take such pains to improve the player's feel this time on a game that doesn't really need to improve the feel?

The most mysterious thing is when she asks others about this question.

Only some players seem to notice that the gaming experience has improved.

More players seemed not to notice this at all:

"Has the game feel improved? Why didn't I notice it? Could it be your psychological effect?"

"The game experience has indeed changed after the update, but why do I feel that the game experience has become worse?"

"..."

Well, after receiving a lot of such feedback, Dong Jiaqi even felt that she herself had some hallucinations.

It really is Schrödinger’s game experience!

Although he is a game editor, Dong Jiaqi is neither proficient in playing games nor good at developing games.

All it takes is sensitivity and subtlety.

But Dong Jiaqi believed in her feelings.

It involves this kind of change in experience that is close to metaphysics.

Although I don’t know the specific reason why this happens.

But Dong Jiaqi felt that there must be a deeper meaning behind this.

This problem has puzzled Dong Jiaqi for a while, and it was not long ago that Dong Jiaqi had the inspiration to solve this problem.

The reason why different gamers get different experiences after updating the same game.

Could it be related to the model?

Would it be easier for more advanced Apple models to unleash the "potential" of the game "Hill Climb Racing"?

With this in mind, Dong Jiaqi conducted a small survey among the players.

Players who feel that the experience has become better after the update are generally users holding 5s.

Users using 4s, 5 or 5c models feel that the improvement in experience after the game update is mediocre.

After reaching this conclusion, Dong Jiaqi was a little surprised.

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