Time Travel: 2014

Chapter 209 A design genius ahead of his time

Such a mediocre-looking little game couldn't realize its potential on the previous generation of Apple phones?

Is the small game "Hill Climb Racing" too strong, or is the previous generation of iPhones too weak?

Although 5S is the first application of desktop processor chip, it is very powerful.

But you can’t say that the previous generation model is weak based on this.

You must know that 4S has always been regarded as the legacy of Qiao Bush.

Under the hype of many media, 4s has a higher status to some extent than 5s, which has many new technology additions.

In this case, Dong Jiaqi feels that the only reasonable explanation is that the game "Hill Climb Racing" is too performance-intensive.

If this is indeed the case, then Dong Jiaqi suspects that even the 5S mobile phone cannot realize the full potential of this game.

Is a casual mobile game so demanding on performance?

(ps: Some people may think that I am making a fuss out of a molehill, but that is actually the case.

Unreal Engine 4 is also embedded in the new version of So-and-So software, just to allow some users to experience all the functions of So-and-so show)

Although Dong Jiaqi doesn't quite understand why a game like "Hill Climb Racing" involves eating performance.

But as long as you know that the designer of this game is GRAY FOREST, then all the unreasonable things will seem to become reasonable.

And why does GRAY FOREST design a game to be so performance-hungry?

Maybe this is the real master of game design.

Only true design masters will not be limited by the limitations of the era's hardware when designing games, but will be ahead of the times.

This is the sense of worry!

Dong Jiaqi feels that GRAY FOREST’s sense of urgency is higher than other designers in the country.

Always ahead of the times, this is the quality that a true design master should have.

For some reason, Dong Jiaqi remembered the description she saw in a media report on GRAY FOREST not long ago:

"The pixel-style bird in "FLAPPY BIRD" is the most authentic portrayal of life in GRAY FOREST. Once it flies, it never stops. The GRAY FOREST in reality should be like this, stubborn and extreme but persistent..."

Dong Jiaqi once thought that this statement was just a boast, but after thinking about it carefully, it seems that it is indeed true.

Although the game "Hill Climb Racing" has been updated to version v2.0.0, it seems to be a different game compared to version v1.0.0.

But what hasn’t changed in this update?

That is the style of the terrain in the game, whether it is the scene in the v2.0.0 version or the scene in the v1.0.0 version.

The terrain in these scenes is very similar in style - the tracks are rough.

Why did GRAY FOREST design the track to be so rugged?

Is it just to make things difficult for players?

No, that's not the case. The few mini-games previously launched by Huishen have been successful enough.

More than just success, it is no exaggeration to say that GRAY FOREST's previous achievements were brilliant.

Needless to say, various records have been broken at home and abroad.

The key is that almost all of the games previously launched by GRAY FOREST have good reputations.

In this case, there is no need for GRAY FOREST to seek transformation or anything like that.

You only need to follow the steps and develop some sand sculpture games to achieve great success.

In short, at this time, GRAY FOREST no longer needs to make things difficult for players in exchange for money.

Dong Jiaqi suddenly thought of her previous report on the growth of GRAY FOREST:

"Gray Forest, 18 years old, is a student who has just completed the college entrance examination.

Although he is only 18 years old, GRAY FOREST has been extremely interested in software development, game development and algorithm design since he was a child.

As early as 2009, GRAY FOREST, who had just entered junior high school, successively taught himself several programming languages ​​such as C++, JAVA and python..."

According to this statement, doesn’t it mean that GRAY FOREST began to learn various related knowledge by himself when he was in his teens?

Isn’t it true that a teenage boy with no one to guide him faces a rough and complicated road ahead?

In this case, isn't the rugged track in the game "GRAY FOREST" just a euphemism for GRAY FOREST's expression of how rugged the road ahead is?

In other words, the protagonist in the game, Newton Beale, is the real life portrayal of GRAY FOREST.

GRAY FOREST is just like the protagonist in the game. Facing a rugged road, even if there is a risk of capsizing at any time when driving forward, it will still keep moving forward and strive to reach one destination after another.

Dong Jiaqi thought of the first game designed by GRAY FOREST - "Life Restart Simulator".

The game "Life Restart Simulator" has many opportunities to restart.

At that time, Dong Jiaqi analyzed that although she kept "restarting" her life in the game, she had a perfect ending.

It seems to be a story of reincarnation, but it is not a passive escape from the world.

The value that GRAY FOREST really wants to convey through the game "Life Restart Simulator" is that players should cherish everything they have.

Seize this life and don’t ask about the afterlife.

From this point of view, from "Life Restart Simulator", to "FLAPPY BIRD", and now to "HILL CLIMB RACING".

The emotions that GRAY FOREST expresses to the outside world through game design language are consistent from beginning to end.

Unconsciously, Dong Jiaqi felt that her thinking had formed a complete logical closed loop.

Suddenly, the thoughts in her mind became clear.

Following this line of thinking, Dong Jiaqi quickly typed out what he had just thought about.

It seems to be a little imperfect. Dong Jiaqi added at the end of the article:

“…Today, with the surging wave of commercialization.

And developers like GRAY FOREST who insist on delivering positive energy values ​​can be said to be a blessing for us players.

I hope there will be more developers like GRAY FOREST in this impetuous and profit-driven game industry. "

This way there seems to be no problem.

After writing an article, Dong Jiaqi was preparing to send it out.

It turned out that there was a new version of the game "Hill Climb Racing" in the App Store named v2.0.1 after version v2.0.0.

Dong Jiaqi was unable to complain about this.

This is the first time that game developers update games faster than game reviewers can write articles.

Is this the legendary high-yielding sow?

If it's so miserable, will the review article I just finished have to be scrapped again?

Dong Jiaqi was very depressed, but she still clicked to update the details.

Dong Jiaqi saw the corresponding update instructions:

"In version v2.0.1, some new game Easter eggs have been added."

(⊙o⊙)? It's just an easter egg update, it doesn't seem to have any impact.

Although I don’t know why GGRAY FOREST updated the game specifically for some easter eggs, Dong Jiaqi is eager for it.

If it is not a major version iteration, it means that the article she just wrote does not need to be revised.

In order to avoid a long night and many dreams, Dong Jiaqi decisively posted the article she just typed.

As for the title of the article, Dong Jiaqi named it:

——"GRAY FOREST, a game design genius ahead of his time"

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