Tokyo Video Game Tycoon
Chapter 135 Opening the Market
The next day, many authorized sales stores of red and white machines were overwhelmed.
Thousands of people flock to the store asking about the newest console.
Some of them directly took out the money and patted it on the table, yelling loudly that they could give the money, and they wanted to get the game console as soon as possible.
But the clerks can only apologize to these people and say that the game console has not yet been released and cannot be provided to them.
Not to mention these customers, now these shop assistants want to get the latest game consoles immediately.
Especially that GB.
In the face-to-face meeting, GB did not announce the price.
But people already have a feeling that this may not be cheap.
Although according to the description, it is only close to the performance of the red and white machine.
The 16-bit SFC only sells for 8,000 yen.
But such a portable game console can't be cheap no matter how it looks.
But that's okay.
We have money.
Although the bubble burst, although life is a bit bad, but entertainment is still indispensable.
Moreover, video games are already relatively cheap forms of entertainment.
They are totally fine with it.
At the same time, news about Yuxing Electronic Entertainment was everywhere in the newspapers, TV Tokyo, and the Internet portals that have become popular now.
"A rising star in the industry, Yuxing Electronic Entertainment, a breaker."
"Genius-like creativity, god-like imagination, this is an invincible company!"
"How did Zhu Youxing, a young president, open up his own game territory?"
All kinds of news and news are clamoring, which also helps Youxing Electronic Entertainment continue to expand its influence.
And thanks to the price reduction strategy of the red and white machine, the number of people interested in video games has begun to increase significantly.
In the previous month, sales of red and white machines reached 500,000 units.
But it jumped to 700,000 units in the second month.
It's pretty scary.
It is equivalent to an average sales volume of more than 20,000 red and white machines in one day.
The release of SFC does not seem to have affected the sales of current game consoles.
Because the SFC machine itself is 8,000 yen, the average price of the game has also increased by about 500 to 1,000 yen.
Compared with this, the red and white machine with reduced price is also very attractive.
In this way, the life of the red and white machine seems to be extended for a long time.
Those game production companies had already planned to gradually transfer to SFC to make games.
But seeing that the sales of red and white machines are even hotter, and the total sales volume is about to exceed 3 million, they chose to take care of both without hesitation.
The games for the red and white machine should also be done, and the games on the SFC should also be done.
It is relatively easier to make games on SFC. They no longer need to search and search for everything like red and white machines, and they can finally make games with more freedom.
But the foundation of the red and white machine is huge enough.
They only need to reduce the overall picture quality and sound effects of the game while making an SFC game, and they can barely squeeze it into the red and white machine.
The new players are enthusiastically buying the Famicom, which does not affect those players who are ready to pre-order SFC.
If you want to say who the most troublesome group of people is now, it should be the game business department of Su Rui Electronics, and those large companies that are also eager to make game consoles.
Originally, each of them had already prepared their respective game consoles for sale.
Its performance is basically in the form of 8-bit to 16-bit.
Now the entire video game industry is considered a blue ocean, but anyone with a bit of capital can make a lot of money if they enter it now.
Many players are actually not satisfied with the games on the red and white machines.
It is already very fast to release a high-quality first-party game a month, but the overall time of games in this era is not long. If players are fast, they usually only need three to five hours to finish a game.
Unless it's a role-playing game.
A game made in a month can be finished in three to five hours.
If they are really interested, they will be completely bored after playing three or five times, and then they will crave more video games.
Youxing Electronic Entertainment now has more than 70 large and small individual game production groups, or third-party game production companies that have transformed into entertainment companies.
But this still can't satisfy these players.
They're still going to find a way to play more games, pretty crazy.
So the current video game field is really a huge gold mine. As long as you play your manuscript diligently, you can get a lot of money.
Even companies that have nothing to do with electronics, software, entertainment, etc., are trying to get into the game field with this speed of money acquisition.
In the red and white machine, a team of about ten people produces a game, and now it only needs to sell more than 20,000 copies to pay back the cost.
Then all the rest of the income is pure profit.
For example, several third-party game manufacturers under the command of the first batch of red and white machines are now making a lot of money.
Gong Xie Yima, who was once a half-disabled person, has now become a successful person.
Recently, it has also been favored by many venture capital companies and is willing to invest a lot of money in them.
Video games have changed many people, including players, practitioners, and lost people.
Driven by Zhuyouxing, the video game industry has completely blossomed.
Now the number of players in Japan is increasing crazily.
Now if any organization can calculate the total number of players, they will be shocked to find that an industry that has only been developed for about a year now has a player base of more than four million.
Among them, Yuxing Electronic Entertainment has an exclusive share of more than 70%.
Relying on the unremitting investment of money and the influence of its own industrial system, Su Rui Electronics has abruptly owned a market share of more than ten percent in this market.
And the remaining less than 10% of the share belonged to more than a dozen companies, large and small, who also wanted to make game consoles.
In major stores, video games have also become the darling.
They will be placed on the most conspicuous counter.
Nowadays, game companies don't even need to actively promote it.
As long as they have a game made, someone will help spread the word for free.
They are all driven by interests, but overall they are benign.
Overseas, a wave of Japanese video games is also slowly rising.
However, because the current news is still a little behind, people in Japan only roughly know that Su Rui Electronics' PN game console has a certain foundation in the United States.
In Japan, Su Rui Electronics was beaten by Youxing Electronics Entertainment, but overseas, they seem to be pretty good.
Their video game business department is also feeding back domestic profits through overseas profits, so that they can always maintain sufficient money and ammunition to continue to compete with Yuxing Electronic Entertainment.
PS: Dear readers and bosses, I am really tired today. I originally planned to update 4000 words every day. Recently, the two more chapters that are updated daily are the previously promised additions. There are a total of 16 chapters to be added before the release. It will be finished in about two days, and I will try my best to finish it in the future, but please allow me to take a break today and fight again tomorrow. I hope readers and bosses can understand that there is a limit to manpower, and I actually have a job during the day, and the end of the year is approaching , The company's work is also very busy, and I am a little bit overwhelmed.
But the basic promise of daily 4D can be guaranteed all the time, please rest assured.
Plus more remaining chapters: 12
(This content is modified after publication, and should not be counted in the deduction of words.)
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