Tokyo Video Game Tycoon
Chapter 311 Face-to-face Meeting: Slapping in the Face (6)
This time it's real 3D Mario.
Mario 64 was also a seminal game that pretty much laid the foundational structure for 3D gaming.
Tell the world through this game, the general practice of 3D third-person games.
Then, the appearance of Ocarina of Time in The Legend of Zelda completely established the rules of 3D games, and it is the originator of almost all 3D third-person adventure games.
Of course, the players in this world don't know this now, they are now engrossed in watching Zhuyouxing play the latest Mario 64 on the TV.
"This time, through the powerful GS1 function, our Mario has entered the 3D world for the first time. In this world, Mario has more room for expansion, and Mario itself has more diverse ways to play."
Zhu Youxing explained to everyone while playing.
In the picture, Mario comes to Princess Peach's castle through the pipe of the water pipe.
This is the first time that the castle has been presented to the public in 3D.
Compared with Mario 64 in the previous life, the picture quality produced by Zhuyouxing this time is obviously better. After all, the performance of the game console itself is already strong enough, and the development team is also strong enough, and the current technical strength can fully support it. Development of a game.
Through the operation of the handle, people finally understand the function of the joystick.
Through the manipulation of the joystick, the characters in the 3D scene can move and change perspectives in a smoother and freer way.
The left joystick moves the character, and the right joystick moves the angle of view. This kind of operation logic is very comfortable, far more comfortable than the dry movement angle of the mouse.
The mouse and keyboard may only have an advantage in real-time strategy and first-person shooting games, and other games are still more popular with handles.
The demo lasted five minutes, and pretty much covered the initial plot of Mario 64.
Players are now a little intoxicated, and they are all starting to fantasize about the scene when they play Mario 64.
After the demonstration of Mario 64 was over, the face-to-face meeting also came to an end.
The content of this face-to-face meeting is exploding, even a little overflowing.
And this kind of face-to-face meeting is estimated to be difficult to happen once every five or six years.
The players are naturally very satisfied.
Because they have many brand new games waiting for them to play, this is the happiest thing for players.
After the face-to-face meeting ended, the community's communication posts began to explode.
Those TV users who were fascinated by watching the live broadcast just now also rushed into the community forum to discuss excitedly.
Some are talking about Need for Speed, and some are talking about Mario 64.
In comparison, there are very few topics of discussion about the GBA.
Because the new GS1 console stole all the limelight.
The players are happy, but the pressure on the colleagues is starting to increase infinitely.
Zhu Youxing's face-to-face meeting this time can be said to have directly raised the production level of the game to a large level.
The previous game production can only be said to be a sprinkling of water. Some small teams of seven or eight people can be formed, and then the development of the game can be started. The production cycle of the game usually does not exceed half a year.
But when the 3D era came, when the 3D games of Youxing Electronic Entertainment were launched, they really realized that video games seem to be no longer the small size of the past.
Among many colleagues, Ueto Hayakawa brought everyone in the department to watch the face-to-face meeting in the company.
As soon as the face-to-face meeting ended, Ueto Hayakawa called these people into the meeting room for discussion.
The developers of the department can be very clear about one thing, the difficulty of developing these games of Youxing Electronic Entertainment has been greatly improved compared with the past.
It can also be seen from this that Youxing Electronic Entertainment may have been preparing for this for an unknown number of years, perhaps earlier than people imagined.
On this point, Hayakawa Ueto is obviously clearer.
Not long after the release of SFC, he had already learned from some inside information that Yuxing Electronic Entertainment planned to develop a game console with 3D graphics.
That time should be 1995.
If counting from that time, the development of the game console took three years, and then multiple games were developed at the same time.
Now Ueto Hayakawa suddenly remembered something.
That is, when SFC was about to be forcibly open-sourced by the United States, some game studios of Youxing Electronic Entertainment quickly developed some fast-food games.
The size of each game is very small, with an average of only ten to twenty hours of play content, and of course the price is also very low.
Ueto Hayakawa, who has been in the game industry for several years, judged that the development speed of these games would be very fast.
Especially with the technology and talents of Youxing Electronic Entertainment, the speed will be even faster.
Such a rapidly developed game will certainly not consume too much energy, and it is impossible to have any overtime.
However, during this period of time, the employees of Youxing Electronic Entertainment began to work overtime and rush to work.
All the outsiders thought that it was Yuxing Electronic Entertainment who was frantically rushing to produce some cheap fast food games, preparing to make a last profit.
But judging from the many years he has been dealing with Youxing Electronic Entertainment, he is very clear that the young president Zhu Youxing's pursuit will definitely not be so perfunctory.
It's just that at that time, he only had a faint premonition, but because he didn't get any substantive information, he didn't dare to jump to conclusions.
But now, he can already be sure that the previous busyness of Youxing Electronic Entertainment was all preparing for this outbreak.
For some reason, Hayakawa Ueto was very happy to see that this competitor was so strong.
This represents a brighter future for the industry.
So as long as Su Rui Electronics develops steadily, video games may become one of the pillar industries of the company.
Now, his father's retirement is approaching, and what he needs to do now is to find a way to build up his own team as quickly as possible.
It started with video games.
He has to find a way to get more financial support, and now he decides to take a gamble and invest more money at all costs, success or failure depends on it.
And Zhu Youxing gave him a lot of confidence, he was confident that his bet would not fail.
Some colleagues in the United States were in a bad mood after watching this face-to-face meeting.
They watched the live broadcast just in the daytime, which directly caused their mood to be very bad throughout the day.
These are the guys who deliberately targeted Yuxing Electronic Entertainment before.
Seeing that Youxing Electronic Entertainment seems to be really going to bring back to life, how uncomfortable it really is.
The most important thing is that the speed of Youxing Electronic Entertainment's return from the dead is really a bit fast.
The new regulations have just been promulgated and finalized, and you Star Electronic Entertainment has followed up with a big move, which is actually a bit of a slap in the face of the US Department of Justice.
PS: Sorry for being a little late.
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