Tokyo Video Game Tycoon

Chapter 520 Behind the scenes of game development

519

"You see, this is a big 3D world. From the player's perspective, this world is very interesting, everything is so charming, but in fact, in the eyes of the developers, the purpose is to deceive the players' eyes and make them believe that the world is real. Authenticity."

On the floor of a certain game development team, Zhu Youxing personally acted as an instructor to explain the basic principles of the game to the three girls who came suddenly.

There are not many people who can make Aya Tsukino pay special attention.

And Zhu Youxing seems to have some kind of spiritual resonance with Yue Yecai. When Zhu Youxing saw that Yue Yecai was particularly fond of these three girls, he also realized that these three girls seemed to be the same as ordinary girls. people are not the same.

And it turns out that's true.

The three girls have begun to show full interest in game development, but at the same time they are a bit withdrawn, feeling that they cannot develop games well.

This is normal. Now that I have gradually established the industrialization system of video games, game development is no longer something that can be done by just one or two people. Of course, independent games of that kind must be excluded.

Just like the film industry, it is the big productions that can really attract thousands of people. Small-budget and small-production independent films can be a blockbuster for a certain period of time, but there are almost no such works that can arouse the common response of the world.

These three girls came into contact with video games in the era when the game industrialization system was mature.

Almost all the games they play require large-scale collective participation in development, which makes them somewhat shrink back.

It is not easy to have a few girls interested in game development, and Zhu Youxing does not want these three girls to shrink back from game development just because of misunderstandings about game development.

So he took the initiative to act as a lecturer, or a teacher.

It is very rare to have the opportunity for Zhu Youxing to explain and guide in person.

People in the same industry, even if they are competitors, if they have the opportunity to get Zhu Youxing's guidance, they will definitely come here without hesitation, no matter what the price is, it is worth it.

Then, Zhu Youxing took the three girls to the office area of ​​one of the game development teams to give them an account.

Zhu Youxing sat directly in front of a computer and presented the development interface of The Legend of Zelda Ocarina of Time to the three girls.

In the development interface, the great world of Hyrule, which originally seemed endless and has day and night changes, has become only a thin layer of textures.

Through the adjustment of the program, the protagonist Link can run wildly on this thin texture, or gallop on a horse.

"It's not that we can't make more realistic scenes, but that's not necessary, and it's a very extravagant behavior to waste resources in places that players can't even see. The real big world, so we can only compress resources in all places as much as possible, and give precious resources to those places where they should be used."

Among the three girls, Aiko and Yinchan stared at the screen almost intently, with countless waves in their hearts.

They really didn't have anyone to teach game development skills before.

So far, the books related to game development are not perfect enough, and more are teaching others how to use simple assembly language or other basic programming languages ​​to develop some ordinary 2D graphics style games.

The development of 3D games is still a very fashionable and novel thing in the current world. There are very few game studios and companies capable of doing this. There are only three people, and three girls who are only high school students. There is no chance to get in touch with the details of these developments.

But Zhu Youxing directly presented the characteristics of these game development to the three girls without reservation, which gave the three girls a new understanding of game development immediately.

It turns out that game development doesn't seem to be that difficult, at least not as they imagined at the beginning.

"However, don't underestimate this very thin layer of textures. In order to prevent the characters from running out of the textures due to certain program loopholes, causing players to have a bad game experience, we must do our best to make this world Set many restrictions, including the so-called air wall, which is a place where players cannot pass through at all."

"However, the air wall can only be regarded as a very low-level means to prevent players from exploring everywhere. Now we have a more advanced method, such as this game."

Zhu Youxing clicked on another game, which was Final Fantasy 8, and it hadn't been released yet. The three of them should be the first outsiders to see the real content of the game.

But Zhu Youxing must still keep some secrets, it is impossible to show the three girls the whole game.

He just manipulated the character in the development interface to a fringe area.

"Here we have set up an automatic destruction countdown function. Once the player crosses this limit, the automatic destruction countdown will be reminded immediately. When the time reaches zero, the player will be instantly killed without reservation, no matter what equipment there is Using this method combined with the world view is very reasonable, making it easier for players to accept than the air wall."

"So that's it. It really feels easier to accept this way. I just thought of something, can we use higher mountain peaks or threats from terrorist creatures to prevent players from running outside the map?"

Aiko Bingxue is clever, and quickly comprehended Zhuyouxing's air wall setup.

Although this is just a very inconspicuous detail, sometimes the game is so charming because of the accumulation of countless details.

Zhu Youxing smiled and nodded: "You are very good at drawing inferences from one instance, yes, anyway, as long as the players feel reasonable."

At this time, Kazumi was silent for a long time and finally asked: "Then Mr. Takeyou, I want to ask whether it is difficult to develop such a game? Does it still require a lot of talents?"

Zhu Youxing nodded: "That's right, because enough details require enough manpower to collaborate, the richer the details, the more painstaking effort has been put into this game, and this world is a game of equal exchange after all. Isn't the world?"

The three girls nodded together, and then Kazumi said in a low voice, "But there are only three of us, so we may not be able to develop such a game world at all."

Zhu Youxing was taken aback, then smiled and said: "Game development is not accomplished overnight. It is very good that you already have the idea of ​​developing games. The next thing you should do is to finish your studies first, and then try to make some relatively simple games. , For example, any very ordinary small game in Wario Manufacturing, I would like to call this simple game 4399."

"4399?" The three girls expressed their doubts in unison.

However, people in this world don't understand this stalk, which makes Zhu Youxing add a touch of mystery to the naming of this game.

On the other hand, Tsukino Aya, who was at the side, had long been used to it. Zhuyou Xing would always suddenly say some weird titles for game types, and the title 4399 was no longer unusual.

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