Video Game Designer
Chapter 112 The Neon Tour
If I could choose the happiest game producer in the world, that person should be myself.
Chu He drove back home, leaned on the sofa, turned on the TV, picked up the handle, and collapsed, looking at the game loading screen on the TV screen and thought to himself.
Chuhe has also been to fishing, bars, these entertainment places, but they didn't make Chuhe feel very interesting.
After experiencing everything, Chuhe felt that it was the most pleasant and comfortable thing to lie on the sofa at home and play games.
Of course, compared with PC, Chuhe still prefers to lie on the sofa and play video games, because it is easier.
However, besides playing games all day long, Chuhe also thought about whether it is time to find a partner and end his single life.
But this kind of thought will only appear when Chuhe feels very lonely, and this kind of thought is very strong when it appears, but often it only takes a good sleep, and this thought will disappear.
Furthermore, it is really difficult for Chuhe to pick up girls.
I don't know where to start, although I have money, a car and a house, and I don't look bad.
Looking at the loading interface of the game, Chuhe thought about all kinds of messy things in his heart, but soon all these thoughts were thrown away with the beginning of the game.
Are these things important to games?
"As expected of the action god in the game world, every place is full of details." Chu He looked at the attack screen in the game in front of him, and sighed in his heart.
When it comes to action games, there are too many, but if there is any action game that impresses you, there is no doubt that 80% of action game lovers will mention the name of a series.
Devil May Cry.
One of Capcom's most representative game series, excellent action design, gorgeous battle scenes that can be called the industry benchmark, and the freedom of combos, coupled with the Gothic style, let countless players immerse themselves in Devil May Cry in the world.
"The news of the new work Devil May Cry is really exciting." A perfect combo, killing the boss in front of him, Chu He put down the handle, saved a progress, and sighed in his heart.
From the beginning to the present, at least in the field of game production, Chuhe has learned too much, passive or active.
In the past, I was more inclined towards operations, but with the experience accumulated in the two projects of famine and rivers and lakes, as well as talking with some people in the industry, Chuhe now knows more, and also understands the birth of a game. How bumpy and difficult is the birth of a successful game.
For a few days, Chuhe rarely went to the company, but planned to go to Neon. This time, Chuhe’s main purpose was to participate in the Tokyo Game Show, but at the same time he also planned to visit Neon. travel.
Since I founded the company, I seem to be working every day. It has been more than two years. Except for traveling with the team seven or eight times, I have been working the rest of the time.
"How do you feel?" Neon's Narita Airport, Yao Daxian who had already arrived at Neon's airport in advance, came to pick up the plane, looked at Chuhe and asked.
"It's okay, it's not like I haven't been to Neon before." Chu He waved his hand and said.
When making Jianghu, Chuhe rented a studio owned by Capcom and used it to make action materials. It can be said that Chuhe is still a major customer of Capcom.
"The Tokyo Game Show will start tomorrow, you should have booked the hotel in advance, can you go to other places in Nihong?" Yao Daxian said towards Chuhe.
"I don't care, you decide." Chuhe nodded and said.
"Why don't you go to Capcom's headquarters? I heard that your Jianghu is using Capcom's studio?" Yao Daxian said to Chuhe with a smile.
"Are you joking? It takes at least three or four hours to go to Osaka from here." Chu He glanced at Yao Daxian.
"Okay, let's go and taste the food. I am quite familiar with this aspect. When I was making Swordsman, I visited Neon and visited SE and Nintendo, just to find some inspiration." Yao Daxian smiled. He said to Chuhe.
"Is there another time?" Chuhe was a little curious when he heard this.
"Actually, I had just entered the industry not long ago, and there was more, how should I put it? With a bit of a pilgrimage mentality, but in fact, when I arrived, I was just like an ordinary tourist. There is no help at all." Yao Daxian said with a smile.
Chuhe nodded.
In fact, not only game producers, but also people in other computer industries have a more or less similar mentality, but in fact, when you get to the place, you will find that this is the same thing.
Chuhe used to have this kind of mentality. After he just entered the industry, he infinitely worshiped the major game manufacturers in the world, such as Blizzard, Nintendo, Sony and so on.
But after working for some time and knowing more things, this kind of thinking is gone.
Some people think that the products produced by major manufacturers must be high-quality products, Mario series, Warcraft series, StarCraft series, Diablo series, Assassin's Creed, it seems that every game is so classic.
But they only saw success, at first they created a very successful game, accumulated funds, and had more funds to develop other projects.
And the projects developed later, some failed, some succeeded.
The successful ones are what the players saw later, and the failed games were rarely known in the era when the news could not be circulated on the Internet, so there is a saying that the products produced by major manufacturers must be high-quality goods.
But in fact, the games they release and produce are not the ones that don't suck, and this is the release.
There are countless internal projects in the company that have not seen the sun at all, and have been rejected halfway.
Game production, in addition to relying on strength and genius ideas, also depends on strong funds, there is no doubt about it.
"If there were enough funds in that era, the Swordsman series might not be able to become China's final fantasy." Chu He smiled and gave a very high evaluation.
"I don't dare to compare, I dare not compare. I still know how many taels I have. At the beginning of the development of Swordsman, we also borrowed a lot of foreign games. It seems that the main reason is that we have no money, but at that time we really had to give us so much money, and we had no choice, or we didn’t know how to spend it.” Yao Daxian shook his head and said to Chuhe.
"Huaxia's game industry is so far behind! Although it seems that the game changes every year, in fact, the local technology has been disconnected for at least ten years." Chu He said with a sigh.
The strength of the studio in Tianhe Network is considered one of the strongest in China, but in the world, it is actually considered capable, but it is not first-rate.
The end of stand-alone games and the rise of online games have changed the direction of domestic games.
At the beginning of the domestic game industry, even online games still have independent research and development, specializing in engines and technologies.
But later, the major game manufacturers started to act as an agent, acting as an agent for Korean online games, Neon online games, and European and American online games.
And those manufacturers who started to engage in independent research and development saw that others were making quick money like this, and they couldn't hold back anymore. It is innovative to change the skin of the game made by the original engine.
There are also some manufacturers who are more ambitious than the sky, and they buy the engines of foreign masterpieces, and then use those excellent engines to make games with only 10 out of 100.
(In the years around 2007, there were really all kinds of game manufacturers that you had heard and never heard of. There were dozens of games on the market every month, one or two hundred games in public beta and internal beta. Most of them were skin-changing games , the codes are probably the same, and it is also normal to act as an agent for foreign online games. Of course, such things as agent games are generally only available to companies with some strength. Picking up leaks, low-cost agents of those games with good domestic quality but poor management, restarting server operations, and draining the last drop of blood in the name of feelings)
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