Game Development Giant

Chapter 283: Carnival Ideas

"So……"

Jester had seen the new engine before, and apparently Carmack had finished building it.

He casually shut down the machine that was running the old algorithm engine, and Carmack smiled nonchalantly: "I originally planned to come to you directly and tell you that either you would limit the maximum number of people online to eight, or this engine would be based on your I couldn't fulfill your request, but on the night when I was planning to find you at dawn the next day, I suddenly thought of a new method..."

Jester's level of programming was much lower than Carmack's. As Carmack talked about the 3D engine in more and more detail and the content became more and more profound, he gradually couldn't understand it.

In the end, it was almost Carmack talking proudly about his innovation, a very novel new algorithm.

However, in Jester's view, this algorithm is too far away from him.

He only needs to know that the 3D engine Carmack completed, which he named Unreal i as the world's first 3D game engine, is enough to complete the FPS game he has in mind.

Regarding the design ideas of this game, Jester only told Carmack. Even the two assistants who developed the engine with Carmack, Jester did not say anything about it, and Jester also had several He solemnly warned Carmack for the first time that he must keep the matter about the new game he told him a secret. As the only person in the world, other than Jester himself, who knew what kind of game Jester was planning to make, Carmack felt like it when he thought of the game mode that Jester told him. It’s so exciting, and what kind of e-sports Jester was talking about – can playing video games be competitive like a sport?

Although I disagree on this point. But Carmack will still continue to have sex in private, because he thinks it is really refreshing.

"That's right." At this time, Jester thought of something he had been thinking about when he arrived. It was also one thing that he couldn't make up his mind about. He had the impression that Carmack was in the history he knew. He really likes to hold such large-scale player gatherings, so he wanted to ask the other party's opinion. Of course, the Carmack of this world is just a young kid who has just graduated from high school and has not even gone to college.

Carmack also saw the doubt on Jester's face, and he was also waiting for what Jester wanted to say.

After seeming to hesitate for a while, Jester said: "I plan to hold a carnival at the end of October or November this year, a carnival that only belongs to us Mars Entertainment players." Seeing the card Mark is so supportive of his idea, and Jester is also very excited. In fact, he thinks that if a Mars Entertainment Carnival is held at this time. It is expected to be successful, after all, he has memories of Blizzard's Carnival - when he watched the documentary about the ten years of Warcraft, Blizzard's founder mentioned the idea of ​​holding Blizzard Carnival in the video.

it's actually really easy. He just wanted to share the joy with the players for the success of World of Warcraft. At that time, he was even worried about what to do if the tickets could not be sold and what to do if they did not have enough supporters. In fact, these worries of theirs were completely In addition, after they published the news that they were going to hold a carnival on the World of Warcraft client at the time, within just an hour or two, all the tickets they sold online were bought by enthusiastic players.

"This is something we never expected before." These were also the exact words of the founder of Blizzard in the video.

It was precisely because of the unprecedented success of the first Carnival. Only then did Blizzard taste the benefits of this kind of glory in publicity and influence, and held it again and again. Until the year of Jester's rebirth, there was only one vacancy. When tickets went on sale for the carnival in the year of his rebirth, all the tickets were sold out within five minutes.

Thinking of this, Jester became more and more confident. After all, the influence of Mars Entertainment in this era is not comparable to that of Blizzard. As the largest game company in the world, it should not be worse than Blizzard back then. .

However, there are still many things worth learning at Blizzard Carnival.

"I'm going to officially announce our game at the carnival at the end of the year. It's April now, and we still have half a year until October. To be honest, for the game we are going to make, it is so little. Time may really not be enough." Jester said to Carmack, and Carmack knew about the game Jester was going to make with Unreal i, so he nodded.

"Moreover." Jester paused for a moment before continuing, "I plan to hold our own game competition at our carnival, which is the e-sports I told you before. For the time being, Of the selected projects, I currently see that only "Street Fighter" and "Rallycross America" ​​meet my definition of e-sports. Originally, the game we were going to produce also met the criteria, but we ran out of time and could only hold a friendly match on site. .”

"Two games are a bit short." Carmack frowned. Apparently, he felt that there were only two games that were a bit short. Besides, with so many games, he couldn't figure out why only two games matched.

In this era before the emergence of e-sports, Jester said to Carmack that this was basically equivalent to playing the piano to an ox. As for what kind of competition e-sports is and how it is played, he would not ask such a question. , not all games can be regarded as e-sports games, so Jester avoided answering this question and continued on with his previous topic.

"The bonus must be generous, otherwise, it may not attract enough players to participate, but it cannot be too high. If it is too high, it will be difficult to increase the amount of the bonus if the competition is held directly..." About the bonus Jester frowned and thought about it. First of all, if the bonus is low, it will definitely not attract people to be interested in participating, and it will not fulfill his desire to promote the development of e-sports. If it is high, then It will not be conducive to the promotion of e-sports, after all, this is a gradual process.

Carmack had little experience at this point, and he had nothing to suggest, and Jester obviously had no intention of listening to his advice on this issue.

"Fifty thousand dollars for the winner."

After thinking for a long time, Jester came up with a bonus that was not high, but definitely not low either. Fifty thousand US dollars in this period was completely different from fifty thousand US dollars twenty years later in terms of purchasing power. The purchasing power of fifty thousand U.S. dollars can even reach seventy, eighty thousand, or even one hundred thousand U.S. dollars twenty years later.

Even twenty years later, the winner of a competition receiving $100,000 would still be considered a small amount.

Besides, this is only the championship. Adding other terms, the prize money required for the two competitions may be more than doubled.

The reputation of "Final Fantasy II" is useless. The most gorgeous graphics in this era make everyone who likes RPG games unable to put it down after seeing it. They can't even believe their own eyes. Although many of them are "Brave" Fans of the "Dragon Quest" series, there are also many people who have never played the game on Dreambox, but after watching their friends buy "Final Fantasy II" with their own eyes, they immediately fell in love with this excellent work.

The next day, the single-day sales of "Final Fantasy II" reached 200,000 units. After playing the game cartridge of "Final Fantasy II" that Itagaki Tomonobu brought back, the Nintendo fan of Tomonobu Itagaki didn't want it. I admit it, but I am still deeply attracted by the gorgeous graphics of this game, the attraction of the system, and the grand plot. However, he is used to praising Nintendo and belittling Mars Entertainment in front of his friends, and it is not good to go there every day. Go play this game with friends.

So, on the third day, he got up early and took a car directly to Tokyo, where he bought a "Final Fantasy II" cassette, and also bought a Dreambox specifically for this purpose. Of course, he also secretly rushed back, for fear of He was seen by his two friends and laughed at by them. Although he knew that the ridicule was kind, he didn't want it.

The sales volume of "Final Fantasy II" reached 250,000 units on the third day, and the sales volume on the fourth day reached 300,000 units. Even in these short four days, Dreambox actually sold 40,000 units. Set, such figures made the Japanese branch of Mars Entertainment overjoyed. After the news reached the United States, Jester was also very excited. Although the sales in these four days combined were not even as high as the sales in North America on the first day, but in The fact that Japan can sell so many home consoles in a short period of time shows that this game has great potential. It is very likely that this game will significantly increase Dreambox's platform share in Japan.

At this time, seeing how popular "Final Fantasy II" was, Nintendo and Enix finally couldn't sit still.

Because the release date of "Dragon Quest II" is already imminent.

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