Game Development Mad God

Vol 10 Chapter 1163: Hero Sam (2)

And in this game, Lin Yan uses the 3D engine to show a large number of enemy actions to the full. "Heroic Sam" is not the best among all Burning games, although not the best. , But they look perfect and have a smooth hitting action effect. When they are hit by the player, blood will gush out of their bodies crazily.

What is even more incredible is that Lin Yan can actually set dozens of enemies in the game in front of the player at the same time, and the smooth frame rate is hardly affected in any way. Because many monsters are fast and their attack power is not bad, at the same time being forced to face such a powerful opponent will be an experience that players can't believe.

Since Lin Yan was determined to develop a new type of game from the beginning, it was a game that directly ignored the first-person design game. With Lin Yan’s ingenious creativity, Lin Yan filled "Hero Sam" everywhere. Particularly interesting adventures and fun ways to kill monsters, and after the launch of "Hero Sam", it has been recognized by many game circles and players.

The game made by Lin Yan can be said to be a model of a first-person shooter with very low difficulty and low complexity, but with very high playability.

In order to satisfy many players, Lin Yan has also racked his brains on the overall planning of the game. Even if it is a simple stand-alone game, Lin Yan believes that the best thing to do is to do it instead of fooling around. It's better not to do it, and it is precisely because of Lin Yan's idea that the game industry can be crazy for him.

Players can only play the role of the hero Sam. Although there are not so many roles for players to choose from in the game, this game does not rely on characters to pass the level.

After that, Lin Yan thought about the plot of this game very thoughtfully. If you talk about a game, what is the point after it is cleared? This is also a small surprise designed by Lin Yan for the player later, making the player think that the level is cleared, but how to know, this is the real beginning.

Waiting for the player's character Sam to destroy the alien monsters that invaded ancient Egypt, and then jumped on the interstellar spacecraft, so there are many challenges waiting for the players next.

Since the storyline produced by Lin Yan is not the focus of this type of element "Hero Sam", the next thing is also very simple. All the player has to do is to go out and slaughter the monsters, but first you have to get on the ship. .

In "Heroic Sam", the player has to control the character in many different places to launch fierce battle modes, such as in Africa, Khakiwis Nadia in the Harrah’s Empire, and some ancient cities. .

In the game, "Hero Sam" designed by Lin Yan is also a particularly successful place on the screen, whether it is character expressions or actions. Moreover, careful players will find that when they switch back and forth between the empty outside and the exquisite room, the two environments are coordinated so that the player can't pick a little problem, even if some players have special eyesight High, but I have to admit that there is no crash or garbled phenomenon during conversion.

Of course, in addition to this, many players said in Burning Sky's hot reviews: The graphics reflected in the game are simply amazing! It is completely smooth, with no lag, and it can crush all previous games, whether it is from tall and real modern buildings, abandoned ancient ruins, ridged mountains, to the horrible and suffocating atmosphere in the house, and diversified The special effects and sounds that the monsters and weapons emit when they fire, all show that the Burning Sky Group has a high level of care and technology.

In addition, Lin Yan also thought that there will be scenes composed of ice and snow in some levels, such as in the cold environment of Antarctica, or on the endless prairie. I believe that this kind of temperature difference between cold and warm, and the real picture can give players A different visual experience. This is Lin Yan, who is always thinking about it for the players.

In the next level, it’s a little different from the previous level. The player no longer controls Sam to rampage all the way, but in some places similar to parkour scenes, but Lin Yan also feels a little bit when designing Difficulty, but after Lin Yan's modification, everything has become less difficult. Lin Yan doesn't want to use the game to confuse the player and make the player lose confidence.

So although some monsters may rush to attack you when the player keeps jumping, as long as the player masters the rules, they won't die easily.

Although Lin Yan’s design adds a lot of tension to the game, as long as the player controls Sam to make a series of thrilling leaps, it seems to be cool. The monsters are all killed, which is exciting and exciting. The thrill of excitement is nothing short of great.

In fact, some game companies have also launched first-person shooter games before, but this kind of game does not make any sense. The plot is bloody, the monsters that can’t be played are endless, and the level is still not cleared. The characters are easy to die, and the monsters are not. I know how many times stronger than the character, and the picture and sound effects are extremely poor. It has been thrown aside by the player for a long time, and even some Internet cafes have also been uninstalled.

"Hero Sam" is an FPS game, Lin Yan believes that it will be loved by players. Before Burning the sky came out, how could players not want to get a game of this kind? But some game makers were too rubbish, so after the players waited for a long time, Lin Yan finally arrived.

"Hero Sam" designed by Lin Yan also thinks of the violent plots in the United States. Lin Yan uses the 3D engine, so some of the cool actions in the game have improved a lot. The character Sam in the game is in a different world. In the next level, he will go to a lot of places. Sometimes he will be slaughtered in a forest full of trees, and sometimes he will fight the billowing smoke in an empty village. People seem to be on the scene.

The player said: The most memorable scene is a battle with a rhino. The horns of that rhino can be changed to a very long, and there is no way to get close to its vitals. Of course, someone with good luck and strong operability can defeat it. This evaluation is also the recognition and worship of Lin Yan's ideas.

And when the player visits the game in person, many strange enemies will attack you frantically. Lin Yan sets monsters particularly exaggerated, such as elephants with iron chains, tall rhinos, talking lions, disgusting Zombies and terrifying aliens, bomb monsters, female ghosts with tongue out, but the most funny is the bomber, they smile and rush to you to explode.

At a future press conference, Lin Yan said that the cool battle scenes are all supported by the powerful engine. The details of monsters and plants are vividly reflected, not only the textures are high-definition, but the background sound effects are also particularly powerful. The sudden sound at the moment will startle the player.

In the game, sometimes players have to use weapons to deal with many enemies, and Lin Yan’s design of the game’s transportation is also one of the highlights. Players can experience the thrill of speed and passion while feeling the thrill of killing monsters, like Mountain bikes in life, fully armed combat vehicles, and even training animals to play games.

This is what makes Lin Yan special. He always likes to combine things in life with what he imagined. This not only brings players a sense of reality, but also allows players to experience the real fun of the game. The latest chapter of Game Development Madness: https://www.wuxiaspot.com/book/113064.htmlReading the full text of the game development crazy god: https://www.wuxiaspot.com/read/113064/Game development crazy **** txt download address: https://www.wuxiaspot.com/down/113064.htmlGame development crazy mobile phone reading: https://m.wuxiaspot.com/read/113064/For the convenience of reading next time, you can click "Favorites" below to record the reading record of this time (Chapter 1163 Hero Sam (2)), and you can see it next time you open the bookshelf! If you like "Game Development Crazy God", please recommend this book to your friends (QQ, blog, WeChat, etc.), thank you support! (www.wuxiaspot.com)

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