Green Monster Epic
#114 - Serpent's Kiss
Chapter 114: The Serpent's Kiss
Night spent over half a month recuperating in Shattered Bone Village before his fractured bones finally healed.
However, he wasn't idle during his recovery; he explored the changes brought about by his advancement, roughly familiarizing himself and initially solidifying his strength.
Of course, what made him most delighted was his recent promotion.
The Shatterer, in front of everyone, passed the position of chieftain to him.
Now, he could be said to be the rightful chieftain of the Shattered Bone Tribe.
Zul and Meyer, the two contenders, were naturally unwilling, but with the Shatterer backing Night and Night himself possessing exceptional strength, even though he was newly advanced and his injuries hadn't fully healed, he actively challenged Zul and Meyer.
Both times, their direct confrontations resulted in their submission, securing his position as chieftain completely.
A rogue facing a warrior head-on would suffer greatly.
Over the years, Night had fought Zul and Meyer, generally ending in defeat, which was why Zul and Meyer were unconvinced.
But after Night advanced to become an assassin, the improvement in his agility and speed gave him the confidence to directly confront the two kobolds.
Although he was at a disadvantage in terms of strength, his nimble movements and the ghostly manipulation of shadow energy left Zul and Meyer completely bewildered, unaware of when the dagger's edge was placed against their necks.
"Your body has recovered quite a bit; it's time for you to do some work."
At noon, when the other tribesmen were resting and avoiding the hottest part of the day, the Shatterer summoned Night to his wooden building.
"Elder, my hands are actually fine! Look!"
Night placed a pair of daggers in his palms, and without any major movements, the daggers seemed to move on their own, spinning between his fingers.
It was just a pity that both daggers were crafted by the tribe's kobold blacksmiths, and the craftsmanship couldn't be considered excellent; they were merely usable.
His original pair of daggers, which he was accustomed to, was lost in the valley back then, and now, thinking about it, had become the spoils of the green skins.
"If I'm going to have you do something, I have to equip you first, to reflect your current status.
You are, after all, the third chieftain of our Shattered Bone Tribe."
The Shatterer had long noticed the issue with the daggers in Night's hand.
He slowly pulled out a wooden box, which contained some spoils he had obtained as an adventurer in his early years.
When the wooden box was opened, a dagger about the length of a person's forearm entered Night's sight.
Immediately, Night was drawn to the dagger with its intricately carved patterns.
Although its blade was still in a leather sheath, the slightly curved blade and the intricate carvings on the handle gave Night a sense of its extraordinary nature.
"I found this in some ruins in the wilderness back then.
At the time, a group of five of us broke into these ruins, and in the end, I was the only one who escaped.
This dagger was found in a living area of those ruins."
"Later, I took this dagger to a professional appraiser, who said that it was once a level 3 enchanted weapon, but the passage of time had caused indelible etching, and now it has become a level 1 enchanted weapon."
"According to the appraiser, this enchanted weapon has poison attributes.
Each time it inflicts damage on an enemy, it also applies a layer of poison, and anyone who has not undergone immunity appraisal will continue to weaken over time until they take an antidote or are detoxified by clerics."
"I named it the Serpent's Kiss; it's the most valuable item among my collection.
It's just a pity that I'm a warlock, and naturally, I don't have the opportunity to fight in close combat.
When it really comes to close combat, the greatest use of this dagger is no different from other self-defense items."
"Today, I will give it to you, hoping that you can take it and lead our Shattered Bone Tribe on a path to greater strength."
The Shatterer's heart was full of reluctance, but his face showed generosity as he picked it up, gently caressed it a few times, and then presented it to Night.
If it weren't for the disappearance of Wolf Tooth and the rise of the Green Field Tribe, the Shatterer would never have been willing to take out this collection.
As a race said to possess the bloodline of dragons, kobolds have more or less inherited some of the dragon's bad habits, such as the love for shiny objects and a bit of lust, among others.
"Elder, this is your treasured possession; how can I accept it!"
Night said beautifully, but his hands betrayed him.
When the Shatterer handed it to him, his hands immediately gripped it tightly in his palm, and then the skin of his palm gently rubbed the sheath and hilt, feeling its extraordinary aura.
"If I give it to you, just take it; why are you pretending!"
The Shatterer scolded Night good-naturedly, took one last look at the dagger, and then told Night to put it away.
"Listen carefully to what I'm about to say.
Last time you went out for a spin, didn't you say there was something to the south of us… … … …"
"Yes."
… …
The Shatterer and Night stayed in the building for almost an hour before Night, carrying the Serpent's Kiss as if it were a treasure, came out of the building.
After coming out, Night didn't return to his residence but went straight to the village gate, and finally disappeared into the wilderness shrouded in the scorching heat.
Jackalmen and kobold tribes almost occupied half of the intelligent creatures' territory in the wilderness, and the rest was the share of various intelligent natives, led by goblins.
The Shattered Bone Tribe, due to their strength, made it almost impossible to see the traces of kobold settlements within a hundred miles, which was a problem that the Shatterer had been feeling sentimental about recently.
If there were a few more kobold tribes living around, the Shatterer wouldn't have sighed at the difficulty of increasing the tribe's population.
But he hadn't thought about the fact that, compared to their kobolds, who only need nine months to give birth and the phenomenon of twins is very common, even three or four births are not uncommon, making them the undisputed number one in reproduction among all races.
With such a speed of reproduction, the Shatterer felt it was slow, then wouldn't Allen and his bear goblins have to cry themselves to death?
The strength of the jackalmen also lies in their speed of reproduction.
Perhaps because there is some connection between them, the jackalmen's gestation time is only one month longer than the kobolds, and their phenomenon of multiple births is also not uncommon, so they can occupy half of the wilderness territory with the kobolds.
However, the flaw of the jackalmen is their extremely strong desire for control.
If more than two advanced individuals appear in a tribe, they either split up or the two strongest fight to the death.
Especially if there are priests in the tribe who believe in the Jackal King, then the various cruel and immoral things done in the name of sacrifice make the development of the tribe extremely difficult.
Unless the strongest in the tribe can completely control the situation, such as having a high-level professional, they can allow a limited number of low-level advanced professionals in the tribe; or have a legendary leader, under whom countless advanced professionals will be accommodated.
To put it bluntly, the jackalman as the leader is full of persecution paranoia, worrying that the existence of other strong people in the tribe will endanger his rule.
Because of this way of thinking, there are many tribes of jackalmen surviving in the wilderness, but there is almost no tribe as powerful and prosperous as the Shattered Bone Tribe; more often, they are small-scale tribes based on families.
Anyway, the individual strength of the jackalmen is there.
There are really not many races in the wilderness whose racial talents can be compared with them, let alone their reproductive ability.
The jackalman, Nason, was the leader of an ordinary jackal tribe among countless jackal tribes in the wilderness.
This tribe, which was only born about 50 years ago and had more than a dozen former chieftains, when it was passed on to Nason, the tribesmen were already less than half of their former glory, because the other half of the tribesmen were taken away by Boban, who had failed to compete with him for the position of chieftain.
The two tribes, which originally belonged to the same lineage, have now engaged in countless厮killings under the confrontation of the two chieftains, but because the strength gap between them is not large, and the two chieftains are evenly matched, they have not been able to stop.
In order to eliminate the confidant's trouble in Nason's eyes, in recent years, he, the heir to the so-called legitimate Ivan tribe, has opened the precedent for the tribe, successively annexing two family settlements of several people to supplement the tribe.
Although it caused dissatisfaction among many tribesmen, they have gradually gained the upper hand in the battles with Boban.
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