Magic Planet Online Game

Chapter 74 Finally reached level 1

The accuser has reached level 10! As soon as the battle ended, the experience bar went straight up.

The accuser's strategic level has finally reached level 0, level 10. At the same time, the system prompts:

The task of becoming a formal hero of level 1 is to own at least one city. The level 1 job transfer task cannot be too difficult for the player.

The system then displays: Mission completed. The occupied Funnel Village helped the accuser complete the task.

The accuser has been promoted to a formal hero. All the free points are given to knowledge. The random points are added to defense.

There are also good choices for racial talents and professional talents.

The current strategic template of the accuser:

Hero: The accuser

Race: Undead Skeleton

Affiliation: White Fang Chamber of Commerce

Forces under his command: Drunkard Navy, loyalty 90.

Strategic Occupation: Necromancer

Quality: Green Elite

Level: 1st level 0

Mobility: 158/365

Command: 236/430

Number of troops that can be controlled: 3/6

Katagiri Cutting Circle + 2nd level zombie*57+2nd level 10 Corruptor zombie*17+3rd level 20 Iron Gate zombie*30.

A box of dates + 1st level pirate sailor*30+1st level 10 pirate swordsman*20.

The Dead Announcer + 1st level crossbow skeleton soldier*136.

Strategic attributes: 4, 1, 4, 8.

Strategic mana: 80

Automatic recovery: Every 30 minutes: mana recovery 2, action recovery 20.

Strategic equipment: Undead Amulet↑, Water Walking Boots, Centaur Battle Axe, Bone Breastplate↑.

Newly added racial talent: Skeleton Construction (Intermediate).

It is an intermediate talent from the beginning, which is the result of the excellent performance of the Dead Announcer.

Intermediate Skeleton Construction: Skeleton construction can be used to develop and produce: bone soldier equipment, bone war machinery.

Production requires the player's adventure map to use mana and energy.

Now the construction drawings that the dead have mastered: 1st-level skeleton soldiers use crossbows, bone trebuchets.

This is actually a systematization of some of the things that the dead have done before.

The dead can make these two items without consuming superpowers in the future.

Of course, if you don't want to consume the mana and energy used for adventure, you can still use superpowers to make them.

As for the gun and shield of the skeleton soldier, the small bone ship, and the rotten zombie.

These are not included in the system for the time being because the number of production by the dead is not enough.

The occupational talent of the dead is upgraded to the intermediate level: 20% of the enemy troops destroyed by the hero's troops become their own skeleton soldiers, and join after the battle.

When Xiao Ming checked his equipment, the enhanced undead amulet showed:

With the intermediate summoning talent, the highest level of undead soldiers recruited after the battle is 3. Skeletons, zombies and ghosts.

Combined with the skeleton construction talent, the dead will directly recruit 1st, 2nd and 3rd level skeleton soldiers after the battle.

Zombie general Katagiri still recruits skeleton soldiers and zombies after the battle.

Unfortunately, these talents are only obtained after the level battle. They will take effect after the next battle.

The real combat power is 30 more crossbow skeleton soldiers.

Many zombies under Katagiri have been upgraded to level 10 and transformed into corruptors. There are now as many as 17 long-range zombies.

At the same time, the adventure level of the dead has been upgraded to level 1 level 5. The combat power has been slightly improved.

Five attributes: strength 4, constitution 4, agility 5, intelligence 10, spirit 10.

The free attribute points obtained when upgrading to level 5 were added to agility by Xiao Ming.

This is the idea Xiao Ming got when he used the role of the researcher and the battle between Sober and Yi An.

Flick coins with the left hand and flick with the right hand, and you need more agility to avoid the enemy's long-range attacks.

Become a first-level official hero and get the intermediate racial talent. The system gives an advanced reward: Skeleton Soldier Specialization Scroll.

All players will receive rewards when they reach the next level. The reward is directly related to the talent obtained by the upgrade.

So the game system gave the most matching reward to the dead teller who has been showing off the skeleton soldiers.

At the same time, as an official hero, the dead teller can also have a mount. It is absolutely suitable for pretending to be 13.

Unfortunately, Xiao Ming is still confused about the mount.

The plot continues. When the troops cleaned up the battlefield, they found that the hero of the mountain bandit troops guarding the pass was still alive.

He was very unlucky. He was knocked unconscious by a stone bullet a few steps after rushing out of the pass. It was so accurate that it might have been hit by Lin Mu Zhongyi.

Fortunately, he fainted outside the attack range of the dead teller's soldiers and was not hit by the catapult again.

He survived by chance and became a prisoner. There were also a dozen injured mountain bandits of levels 1-3 who became prisoners together.

The battle was over and the dead teller occupied the level. An additional plot was also triggered here. Xiao Ming didn't expect this.

Follower Lin Muzhongyi led some pirates and moved 10 catapults to the level. It became a powerful weapon for guarding the level.

Except for the army of the informant and the informant's allies, other troops will be continuously attacked once they enter the attack range of the catapult.

At the same time, the system asks the informant to choose: beheading, imprisonment, persuasion or release. This is a normal plot.

No need to ask, they must persuade to surrender first. As expected, they were collectively rejected. They had to be imprisoned in the level first.

Please note that this imprisonment is also an event that will only occur in the plot.

There will be no prisoners in normal battles on the strategic map.

Unless the player has the corresponding buildings or corresponding equipment and treasures.

Prisons are buildings that can capture enemies. The accuser had also broken into a prison. The one on the island in the lake.

But the prison was broken, so it was destroyed. Now I think I should have used my superpowers to try to repair it.

It doesn't matter. There is another prison in the valley, and I will find out soon.

The checkpoint under my feet just blocks the entrance to the valley.

There is also a watchtower on the checkpoint. It makes the defenders of the checkpoint more than twice as wide as before.

The valley in the checkpoint is a completely enclosed valley with a large area.

Deep inside is the mountain bandit's stronghold - that is, a city. It is built on the top of the mountain and overlooks. It is estimated that it is very difficult to attack from above.

In addition to a prison, there is a lumber mill, a stone mine, and a mercury refining room in the valley.

An obelisk, an exchange, a black market, a windmill, and a two-way portal.

This is a self-contained system. You can develop by staying in the valley. Is the two-way portal a retreat? Where can it be teleported to?

But now the accuser still dare not leave the checkpoint. Because a large army came down from the mountain stronghold and headed straight for the checkpoint.

The mountain stronghold was located at a higher position, and as soon as the checkpoint was lost, the mountain stronghold found that the situation was not good. The large army of bandits came over.

The bandit army was led by a hero and a general. Xiao Ming could not judge what their original intention was.

Are they coming to attack directly? Or to negotiate? It was not at the stage of face-to-face shouting.

Because when the bandit army approached the checkpoint to a certain distance, the catapults on the checkpoint had begun to show their power.

At this moment, the opponent's military strength was still quite strong, more than 3 times stronger than the dead army.

So the enemy hero hesitated for a moment and issued an order for the whole army to attack. He did not hesitate.

Xiao Ming guessed that this was also related to the occupation of the checkpoint and the critical situation of the mountain stronghold.

In the past, the bandits closed the gates, farmed in silence, and could attack at any time to take advantage. Take advantage.

Now the gate is lost and the hinterland is open. Any position in the valley is no longer safe, how to farm?

The bandits felt that they had reached the point where they had to fight with all their strength. If they couldn't win, they would die.

This highlights the importance of intelligence. The other side didn't know the strength of the informant.

They regarded his isolated army as the vanguard. They wanted to defeat him first and recapture the checkpoint.

Then they relied on the checkpoint to fight against the main force behind. There was still a glimmer of hope.

If the other side knew themselves and the enemy, they would not mind that the informant temporarily occupied the checkpoint.

They could station the army outside the range of the catapult to monitor the movements of the informant.

Once out of the checkpoint, the informant would definitely not be able to defeat the bandit army.

If they kept guarding the checkpoint, the bandits could afford it, but Xiao Ming couldn't.

How long would it take to accumulate troops that could defeat the bandit army?

If that happened, Xiao Ming would have to cut off his tail to survive. Not to mention the escape of the army.

He also had to leave enough troops to resist the bandits. In order to delay time.

Otherwise, the other side would quickly leave the checkpoint and chase him, and he might not be able to outrun the other side.

Even if the bandits can't catch up with him, the accuser can only run away. He can't do anything.

Then what's the point of development. It's better to die here and revive again.

But you can't blame the bandits for misjudgment. The accuser has 10 catapults and can easily capture the level.

The enemy hero can only regard him as the vanguard of a big force.

The force that has the spare money to build so many catapults should have built up the infrastructure long ago.

How could there be only so few troops? The high-level troops that have not been seen yet must be in the main force behind.

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