The economic system of "Monster World", when Jiang He first designed it, he referred to a large number of games in later generations.

In the end, he chose half planned economy and half market economy.

Players can buy items directly from the game store with krypton gold, and even experience points can be purchased.

Items can also be obtained by swiping dungeons and various events.

Except for the [Soul Stone] props that prevent equipment from shattering, all other combat power boosting items can be obtained through the player's play.

One invests money, one invests time.

The price of an item in the game store is not so much the selling price as the upper limit of the price of this item.

After limiting the price cap of props, it effectively alleviated the deflation situation in the market economy.

No matter how much an item rises, the price of this prop will not exceed the list price of the system.

Because the output on the mall side is infinite....

Players can also move bricks by brushing dungeons and sell the various materials they get to other players.

As much as possible, every player can have their own game experience.

Instead of simply working as coolies for the top kryptonists for their pleasure.

Even some players can use the game to make money, not to mention much, it is still possible to earn a living expenses.

To maintain this economic system, someone needs to pay for the output of these ordinary players.

The people who consume these outputs are naturally those top kryptonists.

Someone pays, but also controls the maximum number of top items.

The way of control is the probability system.

There will be attribute probabilities when crafting equipment, the number of transactions probable when brushed out, and the probability of strengthening equipment.

It is precisely because of the probability system that a large amount of materials can be consumed, and the scarcity of top-level equipment can be maintained as much as possible.

With scarcity, the price of top-of-the-line equipment can be guaranteed.

Ying Zhibing glanced at the surprised people in the conference room, not surprised at all, and continued:

"Although the value of these equipment is very high at present, especially the top five-attribute +9 electric dragon set.

If there are more than three transactions, more than 200,000, it is not impossible.

But the problem is..." Everyone

who was still shocked just now was interested by Ying Zhibing, and they listened one after another, wanting to hear what the real question was in Ying Zhibing's mouth.

"The problem is that Monster World will soon launch a new version, which not only increases the original level limit of level 55 to level 65.

There will also be new maps and Tyrannosaurus rex BOOS dungeons, and correspondingly, new equipment will be introduced.

Just imagine, once these equipment are brushed out by players on a large scale, how much value can the previous electric dragon set have?

Ying Zhibing sighed softly and looked at everyone in the conference room.

When the others in the conference room heard this, they couldn't help but think deeply.

Yes, if you spend a lot of money to get the equipment yourself, because of the launch of a new version, the value will plummet instantly.

Then you must not cry to death?

However, Chen Yan on the side only smiled indifferently at Ying Zhibing's worries.

As soon as Ying Zhibing's words were finished, Chen Yan continued:

"When the new version is launched, isn't it normal for the old equipment to withdraw from the circle? What is the matter with the devaluation of old equipment about the game company?

The equipment was not sold to them by the company, it was bought from other players.

As long as the new version of the game is fun enough, it doesn't matter if the equipment is devalued. "

The problem of equipment depreciation, in fact, Jiang He has already given a solution in the planning of the game.

That is to make it easier to acquire equipment.

As long as ordinary players do not pursue PVP leaderboards, they can easily create a set of +6 graduation weapons in a little time.

If you just hit the World BOOS and those challenge quests, the +6 graduation weapon is enough.

Even if the old equipment depreciates after the new version comes out, ordinary players can quickly catch up.

Chen Yan deeply agrees with this, after all, they are a game company, and launching new content only makes this game have more and more interesting gameplay.

And only by constantly publishing interesting content can the game continue to survive.

"But once the old equipment is devalued, all the goals of the new player's early play will not become to upgrade to the full level at the fastest speed, so that the new copy can brush the equipment.

Doesn't that mean that the pre-game content becomes meaningless?

Ying Zhibing asked rhetorically towards Chen Yan.

"This..." In

the face of Ying Zhibing's rhetorical question, Chen Yan didn't know how to answer.

At present, the main process of "Monster World" is about 100 hours, but this is full of experience time.

If you are a Krypton Gold player, directly select the experience item to upgrade.

The main city plus the main quest on three maps is only four hours in size.

For new players, it is not so difficult to get into the pit.

However, after a few years of updating the game, the amount of content will become extremely large.

It may be just the time of the main quest, which will cost players more than a dozen hours.

Plus feeders, upgrades....

New players feel miserable even if they just think about it.

When the MMO type of games in the future also gave a solution to this problem, that is, to give new players a direct promotion ticket, let them skip the main line in front.

However, this is also a cure for the symptoms but not the root cause, skipping the previous main line, which is not more illustrating that the previous content has become meaningless for new players.

The content that game companies invested a lot of effort in the early stage was directly wasted.

After Ying Zhibing raised this question, the entire conference room fell silent.

Because what they think, the problem is also unsolvable.

After all, it is impossible for a game not to be updated all the time.

If it is not updated, even if the probability of the game probability system is set to be low.

The top props in the game will become more and more numerous with time.

Scarcity is thus lost, and equipment still has to be devalued.

If the game does not add new content, the market competitiveness of this game will gradually decline, and players will gradually churn, and eventually the service will be shut down.

"Ying Zhibing, since you raised this problem, you should also have your own solution, right?

Stop hiding it, say it and listen.

Jiang He found Ying Zhibing, who was standing there, showing a smug expression after seeing everyone's reaction.

Immediately guessed that this guy should still have his own ideas, and directly opened his mouth to remind him.

Hearing Jiang He's ridicule, Ying Zhibing froze slightly, and the expression on his face was a little stiff.

He still wants to install a B....

However, the person who spoke was Jiang He, and Ying Zhibing immediately put on a smiling face and said,

"My solution is very simple, cut the player group and increase the depth of the game."

"Tell me more about it."

Jiang He was also interested in Ying Zhibing's methods, and urged with a smile.

........

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