Originally, this rainbow accelerator was created at the invitation of the magazine "Computer Applications and Science". Its starting point is good. It is used for the detection of computer machine performance and the long-term running effect test of various application software, targeting all Windows.

Programs, not just for games.

However, when these computer professionals are playing games such as "Legend of Sword and Fairy" and "Xuanyuan Sword", they are very impatient with turn-based combat, so they run the rainbow accelerator, increasing the running speed by 2-3 times.

.

The game runs several times faster, and the turn-based system is no longer annoying. Walking in the maze and walking like flying, they are satisfied with publishing this application test in the journal Computer Applications and Science, and it is publicized without Longteng's permission.

They didn't feel anything wrong with it.

Rainbow Accelerator has not modified the game program, two has not made any profit for itself, three is a legal Windows software, no one can accuse it of illegal, so even after Yang Yun learned of this news, although he was unhappy, he did not

The law stopped it, and Rainbow Studio did not receive any objections from Longteng.

Even some well-known peers in the gaming industry have clearly expressed their support, believing that this accelerator is actually a warning to game production companies that provide cumbersome and complex games - players are impatient, please simplify the game as much as possible, otherwise they will

Use the accelerator to speed up your game.

Yang Yun has different views from his peers. What he sees is that third-party software and game software can change the disadvantages of the function of game software.

Although the gears of the speed change have not brought profits to the Rainbow Software production team, the players' appetite will never be satisfied. They can ask for a change in the game speed today, and then ask for unlimited adjustment of money tomorrow. Unlimited control of the red and blue blood bottles, what should they do?

The single-player command "showmethe" that is actively added in the game "Starcraft" can increase the funds by 10,000. In the single-player campaign mode, you can complete the task without any damage, but this is the modification channel provided by the game itself.

It has a different meaning from the external third-party tools that provide this function.

What if someone makes a third-party memory addressing modifier from outside? It is commonly known as the game modifier. It not only allows players to increase their funds by 10,000 yuan, but also implements other modification functions. Can Longteng sit idly by?

Kingsoft Ranger is a stand-alone game assist software that many people have used. It is said to modify the game content in 3 seconds. It can modify the money, weapons, offensive and defense, and the number of troops in the game, and also modify the game save, "Let the rookie become a master, let you

With strong soldiers and strong horses, unlimited resources, glory and wealth, as you wish," this is its propaganda slogan.

There are shared versions of Kingsoft Ranger software and some charges. I haven’t seen any impact on the interests of stand-alone game producers for the time being. After all, stand-alone games are sold in CDs, and there is no charge after they are sold. Kingsoft Ranger provides a fee modification function.

If players want to have fun, they have to pay Kingsoft Software. It has nothing to do with stand-alone game producers.

Rainbow Studio’s Rainbow Accelerator was released in the first half of this year and is temporarily spreading in a small range. It has not had much impact and is now just a rainbow accelerator gadget. If Yang Yun is not serious, then it would be fine.

However, the memory addressing software has been released for a long time. The fixpeopleexpert software launched version 1.0 from abroad in 1992. It can search and modify memory addressing in Dos and systems. Its functions are very powerful. Now in Windows 9x systems, it is even more

It’s like a fish in water, it’s a lot of fun to modify. The wizard can knock the enemy to death with a stick. Players crush them all the way to pass the level. Wouldn’t they be full of confidence?

If we continue to tolerate these people making endless modifications to the game, it can be imagined that in the era of online games, these experts will definitely extend their hands to online games, such as "Legend" and "Miracle". Once the plug-in of these games comes out,

It has a great impact on the balance of online games. These games are destroyed by plug-ins, which is something that no game producer can allow.

Well, when players' gaming habits over the years are easily influenced by game modifiers, the next key elves that claim to free their hands will certainly be very popular.

Then continue to develop, and functions such as blood-displaying and automatic drinking medicine to avoid death appear one after another, and various plug-in functions made using game loopholes appear one after another.

The assassination and piercing of people in "Legend" are the most typical destructive settings. In "Miracle", 100 times full-screen attack can make the Demon Sea area complain. This small number of people who use plug-ins can enjoy it.

It ruined the entire game and forced most players to lose confidence in the game and had to leave.

Thinking of this, Yang Yun said: "We must limit any form of plug-in. We can integrate part of the game that does not affect the balance of the game. As long as the balance is affected, all users of plug-in will be blocked and they must not be lenient! Now, although

We haven't seen any signs yet, but we must always keep this attitude in mind and continue to promote it in the game, so that players can spontaneously resist various types of plug-ins from the bottom of their hearts and dare not easily cross this red line."

Yang Yun said it very seriously. Others didn't know the reason, and they thought he was too sensitive and nervous. No one knew that Yang Yun was a victim of a cheat, and of course he would have such high hostility towards the cheat.

As long as you occupy the market strongly, the ban on game plug-ins is actually very simple. Excellent domestic games are all from Longteng. You have no other games to play. Longteng is not listed, no results are not required, and kills chickens and takes eggs. That way, it can be done.

You are politely banned. All Longteng games do not welcome people who disrupt the balance of the game. To be arrogant, it is just "I love to play, but I don't like to play." The abnormal account is obvious on the server. Some games are not blocked because they are not.

Discover, but for various other reasons.

Zhao Yongping continued: "The last thing I want to talk about is the launch time. I communicated with the R&D department. The initial schedule is December 20, and I suggest it will be released within this year."

On December 20, there are still 2 and a half months left before now, so it is also good to do the final stability test.

After thinking about it, Yang Yun said: "Okay, now we will start organizing internal testing. The internal testing time is one month. The public testing starts in mid-November. The public testing will be held until the Spring Festival, which is almost the end of January. The control level is in the Qi Refining Period. After the Spring Festival,

"The Immortal Road" has officially started to be charged. We are not short of money. Longteng's first online game must set an example and make it a standard."

All departments have received the order and after this arrangement, there will be no problem with "The Road of Immortality: Ascension to the Immortality" after all.

The next highlight began. Yang Yun took out the "CS" planning book he had worked overtime during the National Day and handed it over to Zhang Guoqiang, and asked several heads of their R&D department to pass it on to each other.

"The real-time strategy game includes StarCraft, followed by the development of Warcraft 3. In addition, I have some other ideas, and there will be no interruptions in this regard. But the shortcomings of first-person shooting games are very obvious. If we do, the

If the new FPS game is not launched as soon as possible, next year's game may reduce its appeal to players."

"This new game is called "Counter-ST" and is very different from "Special Forces". I'll explain my thoughts to you first."

"First of all, it is a shooting game of police and gangsters fighting, which is a bit similar to the special forces clearing out Colombian drugs/owls in "Special Forces", but it is more simplified and pure. Players can choose police cymbals or gangsters, and each team is in battle.

In the same camp, the maximum number of free games supports 16vs16, wcg and cpl in standard 5vs5."

"Secondly, the setting of each person's own weapons when he was born in "Special Forces" was cancelled and changed to buying them by themselves. The prices of each weapon and protective clothing are different. You can also purchase auxiliary equipment such as grenades and bomb disposal devices, and money can

By killing enemies and winning battle situations, you can get a small amount of money reward even if you lose. Some players with abundant funds can buy guns and throw them away for other players to pick them up. Fund allocation is also a major feature."

"Third, the game mode is divided into two types: rescue hostages and c4 explosion. The police actively attack is to rescue hostages. The bandits only need to kill all police cymbals, or prevent the hostages from being rescued within a limited time. The bandits actively attack is to install

The c4 bomb exploded in a designated area. The police cymbals wanted to kill all the gangsters, or eliminate the c4 bombs placed by the gangsters and were considered victory."

"Fourth, the game engine needs to be upgraded. We can use most of the functions of the three-dimensional engine 4, but on the physical engine, we need to rewrite a new set of underlying codes about gun content. I will ask for details with the R&D department later.

explain."

"Finally, I want to package this game engine and sell it to a limited extent, allowing other game companies to modify it based on our engines, and expand the prosperity of PC games as much as possible."

The first few points are fine, they only involve the game content itself, and the last two points are a bit beyond everyone's imagination. Longteng has never opened the game engine to the public. Last month, he just licensed several classic games to CPL and other electric games.

Sports Alliance, are you planning to license the commercial game engine this month?

Zhao Yongping pondered for a while and asked, "Mr. Yang, we are different from id software companies. They are small companies and must sell game engines to make profits. We have hundreds of games and multiple business formats, so there is no need to pass

Selling the game engine to make a profit, right?” (To be continued...)

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